diff options
Diffstat (limited to 'engines/touche/saveload.cpp')
-rw-r--r-- | engines/touche/saveload.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/touche/saveload.cpp b/engines/touche/saveload.cpp index daf9d25ce8..69b8f9ba43 100644 --- a/engines/touche/saveload.cpp +++ b/engines/touche/saveload.cpp @@ -324,7 +324,7 @@ void ToucheEngine::loadGameStateData(Common::ReadStream *stream) { Common::Error ToucheEngine::saveGameState(int num, const char *description) { bool saveOk = false; Common::String gameStateFileName = generateGameStateFileName(_targetName.c_str(), num); - Common::OutSaveFile *f = _saveFileMan->openForSaving(gameStateFileName.c_str()); + Common::OutSaveFile *f = _saveFileMan->openForSaving(gameStateFileName); if (f) { f->writeUint16LE(kCurrentGameStateVersion); f->writeUint16LE(0); @@ -347,7 +347,7 @@ Common::Error ToucheEngine::saveGameState(int num, const char *description) { Common::Error ToucheEngine::loadGameState(int num) { bool loadOk = false; Common::String gameStateFileName = generateGameStateFileName(_targetName.c_str(), num); - Common::InSaveFile *f = _saveFileMan->openForLoading(gameStateFileName.c_str()); + Common::InSaveFile *f = _saveFileMan->openForLoading(gameStateFileName); if (f) { uint16 version = f->readUint16LE(); if (version < kCurrentGameStateVersion) { |