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-rw-r--r--engines/touche/touche.cpp3271
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diff --git a/engines/touche/touche.cpp b/engines/touche/touche.cpp
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+++ b/engines/touche/touche.cpp
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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id: $
+ *
+ */
+
+#include "common/stdafx.h"
+#include "common/config-manager.h"
+#include "common/system.h"
+
+#include "touche/touche.h"
+#include "touche/graphics.h"
+
+namespace Touche {
+
+ToucheEngine::ToucheEngine(OSystem *system, Common::Language language)
+ : Engine(system), _language(language) {
+
+ _talkTextMode = kTalkModeVoiceAndText;
+
+ _saveLoadCurrentPage = 0;
+ _saveLoadCurrentSlot = 0;
+ _hideInventoryTexts = false;
+
+ _screenRect = Common::Rect(640, 400);
+ _roomAreaRect = Common::Rect(640, 352);
+ clearDirtyRects();
+
+ _defaultSoundPriority = 0;
+ _snd_midiContext.unk2 = 0;
+ _snd_midiContext.unkA = 1;
+ _snd_midiContext.unkB = 0;
+ _snd_midiContext.volume = 0;
+ _snd_midiContext.unkF = 0;
+ _snd_midiContext.currentVolume = 175;
+ _playSoundCounter = 0;
+
+ _processRandomPaletteCounter = 0;
+
+ _roomNeedRedraw = false;
+ _fastWalkMode = false;
+
+ _currentObjectNum = -1;
+ _objectDescriptionNum = 0;
+ _speechPlaying = false;
+
+ _roomNeedRedraw = false;
+ _fullRedrawCounter = 0;
+ _redrawScreenCounter1 = 0;
+ memset(_paletteBuffer, 0, sizeof(_paletteBuffer));
+
+ Common::addSpecialDebugLevel(kDebugEngine, "Engine", "Engine debug level");
+ Common::addSpecialDebugLevel(kDebugGraphics, "Graphics", "Graphics debug level");
+ Common::addSpecialDebugLevel(kDebugResource, "Resource", "Resource debug level");
+ Common::addSpecialDebugLevel(kDebugOpcodes, "Opcodes", "Opcodes debug level");
+ Common::addSpecialDebugLevel(kDebugUserIntf, "UserIntf", "UserInterface debug level");
+}
+
+ToucheEngine::~ToucheEngine() {
+ Common::clearAllSpecialDebugLevels();
+}
+
+int ToucheEngine::init() {
+ _system->beginGFXTransaction();
+ initCommonGFX(true);
+ _system->initSize(640, 400);
+ _system->endGFXTransaction();
+
+ _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
+ _mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, ConfMan.getInt("speech_volume"));
+ return 0;
+}
+
+int ToucheEngine::go() {
+ res_openDataFile();
+ res_allocateTables();
+ res_loadSpriteImage(18, _menuKitData);
+ res_loadImageHelper(_menuKitData, _currentImageWidth, _currentImageHeight);
+ res_loadSpriteImage(19, _convKitData);
+ res_loadImageHelper(_convKitData, _currentImageWidth, _currentImageHeight);
+
+ mainLoop();
+
+ res_deallocateTables();
+ res_closeDataFile();
+
+ return 0;
+}
+
+void ToucheEngine::restart() {
+ _displayQuitDialog = false;
+
+ memset(_flagsTable, 0, sizeof(_flagsTable));
+
+ _currentKeyCharNum = 0;
+ initKeyChars(-1);
+
+ for (int i = 0; i < NUM_SEQUENCES; ++i) {
+ _sequenceEntryTable[i].sprNum = -1;
+ _sequenceEntryTable[i].seqNum = -1;
+ }
+
+ _disabledInputCounter = 0;
+ _currentCursorObject = 0;
+ setCursor(0);
+
+ _waitingSetKeyCharNum1 = -1;
+ _waitingSetKeyCharNum2 = -1;
+ _waitingSetKeyCharNum3 = -1;
+
+ _currentEpisodeNum = 0;
+ _newEpisodeNum = ConfMan.getInt("boot_param");
+ if (_newEpisodeNum == 0) {
+ _newEpisodeNum = 90;
+ }
+
+ _newMusicNum = 0;
+ _currentMusicNum = 0;
+
+ _newSoundNum = 0;
+ _newSoundDelay = 0;
+ _newSoundPriority = 0;
+
+ _flagsTable[176] = 0;
+ _keyCharsTable[0].money = 25;
+ _currentAmountOfMoney = 0;
+
+ _giveItemToKeyCharNum = 0;
+ _giveItemToObjectNum = 0;
+ _giveItemToCounter = 0;
+
+ clearAreaTable();
+ clearAnimationTable();
+
+ initInventoryObjectsTable();
+ initInventoryLists();
+ drawInventory(0, 1);
+
+ _talkListEnd = 0;
+ _talkListCurrent = 0;
+ _talkTextRectDefined = false;
+ _talkTextDisplayed = false;
+ _talkTextInitialized = false;
+ _skipTalkText = false;
+ _talkTextSpeed = 0;
+ _keyCharTalkCounter = 0;
+ _talkTableLastTalkingKeyChar = -1;
+ _talkTableLastOtherKeyChar = -1;
+ _talkTableLastStringNum = -1;
+ _objectDescriptionNum = 0;
+ memset(_talkTable, 0, sizeof(_talkTable));
+
+ _conversationChoicesUpdated = false;
+ _conversationReplyNum = -1;
+ _conversationEnded = false;
+ _conversationNum = 0;
+ _drawCharacterConversionRepeatCounter = 0;
+ _currentConversation = 0;
+ _disableConversationScript = false;
+ _conversationAreaCleared = false;
+ memset(_conversationChoicesTable, 0, sizeof(_conversationChoicesTable));
+
+ _flagsTable[901] = 1;
+ if (_language == Common::FR_FRA) {
+ _flagsTable[621] = 1;
+ }
+}
+
+void ToucheEngine::mainLoop() {
+ restart();
+ _inp_mousePos.x = 640 / 2;
+ _inp_mousePos.y = 352 / 2;
+ _inp_mouseButtonClicked = false;
+ _inp_mouseButtonPressed = false;
+ _system->warpMouse(_inp_mousePos.x, _inp_mousePos.y);
+ setPalette(0, 255, 0, 0, 0);
+#ifdef NORMAL_GAME_SPEED
+ const int cycleDelay = 1000 / (1193180 / 32768);
+#else
+ const int cycleDelay = 10;
+#endif
+ uint32 frameTimeStamp = _system->getMillis();
+ for (uint32 cycleCounter = 0; _flagsTable[611] == 0; ++cycleCounter) {
+ if ((cycleCounter & 3) == 0) {
+ runCycle();
+ }
+ if ((cycleCounter & 2) == 0) {
+ fadePaletteFromFlags();
+ }
+ int delay = _system->getMillis() - frameTimeStamp;
+ delay = cycleDelay - delay;
+ if (delay < 1) {
+ delay = 1;
+ }
+ _system->delayMillis(delay);
+ frameTimeStamp = _system->getMillis();
+ }
+}
+
+void ToucheEngine::processEvents() {
+ OSystem::Event event;
+ while (_system->pollEvent(event)) {
+ switch (event.type) {
+ case OSystem::EVENT_QUIT:
+ _flagsTable[611] = 1;
+ break;
+ case OSystem::EVENT_KEYDOWN:
+ _flagsTable[600] = event.kbd.keycode;
+ if (event.kbd.keycode == 27) { // ESC
+ if (_displayQuitDialog) {
+ _flagsTable[611] = ui_displayQuitDialog();
+ }
+ }
+ if (event.kbd.keycode == 286) { // F5
+ if (_flagsTable[618] == 0 && !_hideInventoryTexts) {
+ ui_handleOptions(0);
+ }
+ }
+ if (event.kbd.keycode == 290) { // F9
+ _fastWalkMode = true;
+ }
+ if (event.kbd.keycode == 291) { // F10
+ _fastWalkMode = false;
+ }
+ if (event.kbd.ascii == 't') {
+ ++_talkTextMode;
+ if (_talkTextMode == kTalkModeCount) {
+ _talkTextMode = 0;
+ }
+ ui_displayTextMode(-(92 + _talkTextMode));
+ }
+ if (event.kbd.ascii == 'd') {
+ // enable debugging stuff ?
+ _flagsTable[777] = 1;
+ }
+ if (event.kbd.ascii == ' ') {
+ updateKeyCharTalk(2);
+ }
+ break;
+ case OSystem::EVENT_MOUSEMOVE:
+ _inp_mousePos.x = event.mouse.x;
+ _inp_mousePos.y = event.mouse.y;
+ break;
+ case OSystem::EVENT_LBUTTONDOWN:
+ _inp_mousePos.x = event.mouse.x;
+ _inp_mousePos.y = event.mouse.y;
+ _inp_mouseButtonClicked = true;
+ break;
+ case OSystem::EVENT_LBUTTONUP:
+ _inp_mousePos.x = event.mouse.x;
+ _inp_mousePos.y = event.mouse.y;
+ break;
+ case OSystem::EVENT_RBUTTONDOWN:
+ _inp_mousePos.x = event.mouse.x;
+ _inp_mousePos.y = event.mouse.y;
+ _inp_mouseButtonPressed = true;
+ break;
+ case OSystem::EVENT_RBUTTONUP:
+ _inp_mousePos.x = event.mouse.x;
+ _inp_mousePos.y = event.mouse.y;
+ _inp_mouseButtonPressed = false;
+ break;
+ default:
+ break;
+ }
+ }
+}
+
+void ToucheEngine::runCycle() {
+ debugC(9, kDebugEngine, "ToucheEngine::runCycle()");
+ if (_flagsTable[290]) {
+ changePaletteRange();
+ }
+ if (_flagsTable[270]) {
+ playSoundInRange();
+ }
+ if (_conversationEnded) {
+ _disabledInputCounter = 0;
+ _fullRedrawCounter = 1;
+ _roomAreaRect.setHeight(352);
+ _hideInventoryTexts = false;
+ _conversationEnded = false;
+ drawInventory(_currentKeyCharNum, 1);
+ }
+ if (_giveItemToCounter == 1) {
+ _fullRedrawCounter = 1;
+ drawInventory(_giveItemToObjectNum, 1);
+ ++_giveItemToCounter;
+ }
+ if (_giveItemToCounter == -1) {
+ _giveItemToCounter = 0;
+ _roomAreaRect.setHeight(320);
+ _keyCharsTable[_giveItemToKeyCharNum].flags &= ~kScriptPaused;
+ }
+ setupNewEpisode();
+ startNewMusic();
+ startNewSound();
+ updateSpeech();
+ handleConversation();
+ if (scrollRoom(_currentKeyCharNum)) {
+ _fullRedrawCounter |= 1;
+ }
+ redrawRoom();
+ clearDirtyRects();
+ processAreaTable();
+ clearAreaTable();
+ updateRoomRegions();
+ if (_flagsTable[612] != 0) {
+ _flagsTable[613] = getRandomNumber(_flagsTable[612]);
+ }
+ processEvents();
+ sortKeyChars();
+ for (int i = 0; i < NUM_KEYCHARS; ++i) {
+ runKeyCharScript(&_keyCharsTable[i]);
+ }
+ if (_roomNeedRedraw) {
+ scrollRoom(_currentKeyCharNum);
+ redrawRoom();
+ _roomNeedRedraw = false;
+ }
+ updateSpeech();
+ for (int i = 0; i < NUM_KEYCHARS; ++i) {
+ waitForKeyCharPosition(i);
+ }
+ redrawBackground();
+ waitForKeyCharsSet();
+ handleMouseInput(0);
+ for (int i = 0; i < NUM_KEYCHARS; ++i) {
+ drawKeyChar(&_keyCharsTable[i]);
+ }
+ processAnimationTable();
+ updateKeyCharTalk(0);
+ updateDirtyScreenAreas();
+ ++_flagsTable[295];
+ ++_flagsTable[296];
+ ++_flagsTable[297];
+ if (_flagsTable[298]) {
+ --_flagsTable[298];
+ }
+ if (_flagsTable[299]) {
+ --_flagsTable[299];
+ }
+}
+
+int16 ToucheEngine::getRandomNumber(int max) {
+ assert(max > 0);
+ return _rnd.getRandomNumber(max - 1);
+}
+
+void ToucheEngine::changePaletteRange() {
+ if (_processRandomPaletteCounter) {
+ --_processRandomPaletteCounter;
+ } else {
+ int scale = _flagsTable[291] + getRandomNumber(_flagsTable[292]);
+ setPalette(0, 240, scale, scale, scale);
+ _processRandomPaletteCounter = _flagsTable[293] + getRandomNumber(_flagsTable[294]);
+ }
+}
+
+void ToucheEngine::playSoundInRange() {
+ if (_playSoundCounter != 0) {
+ --_playSoundCounter;
+ } else {
+ int16 flag = getRandomNumber(_flagsTable[270]);
+ int16 num = _flagsTable[273 + flag];
+ res_loadSound(0, num);
+ _playSoundCounter = _flagsTable[271] + getRandomNumber(_flagsTable[272]);
+ }
+}
+
+void ToucheEngine::resetSortedKeyCharsTable() {
+ for (int i = 0; i < NUM_KEYCHARS; ++i) {
+ _sortedKeyCharsTable[i] = &_keyCharsTable[i];
+ }
+}
+
+void ToucheEngine::setupEpisode(int num) {
+ debugC(9, kDebugEngine, "ToucheEngine::setupEpisode() num=%d", num);
+ res_stopSpeech();
+ resetTalkingVars();
+ res_loadSpeech(-1);
+ _currentObjectNum = -1;
+ if (num != -1) {
+ _updatedRoomAreasTable[0] = 1;
+ clearAreaTable();
+ initKeyChars(-1);
+ for (int i = 200; i < 300; ++i) {
+ _flagsTable[i] = 0;
+ }
+ _flagsTable[291] = 240;
+ _flagsTable[292] = 16;
+ _flagsTable[293] = 0;
+ _flagsTable[294] = 1;
+ _currentEpisodeNum = num;
+ if (_flagsTable[911] != 0) {
+ // load scripts from external data files
+ }
+ debug(0, "Setting up episode %d\n", num);
+ res_loadProgram(num);
+ _disabledInputCounter = 0;
+ }
+ res_decodeProgramData();
+ _roomAreaRect.setHeight(352);
+ _disableConversationScript = false;
+ _hideInventoryTexts = false;
+ _conversationEnded = false;
+ clearRoomArea();
+ drawInventory(_currentKeyCharNum, 1);
+}
+
+void ToucheEngine::setupNewEpisode() {
+ debugC(9, kDebugEngine, "ToucheEngine::setupNewEpisode() _newEpisodeNum=%d", _newEpisodeNum);
+ if (_newEpisodeNum) {
+ if (_newEpisodeNum == 91) {
+ _displayQuitDialog = true;
+ }
+// flushDigitalSounds();
+ setupEpisode(_newEpisodeNum);
+ runCurrentKeyCharScript(1);
+ _newEpisodeNum = 0;
+ resetSortedKeyCharsTable();
+ }
+}
+
+void ToucheEngine::drawKeyChar(KeyChar *key) {
+ debugC(9, kDebugEngine, "ToucheEngine::drawKeyChar()");
+ if (key->num != 0) {
+ Common::Rect r(key->prevBoundingRect);
+ r.extend(key->boundingRect);
+// r.clip(_roomAreaRect);
+// addToDirtyRect(r);
+ }
+}
+
+void ToucheEngine::sortKeyChars() {
+ debugC(9, kDebugEngine, "ToucheEngine::sortKeyChars()");
+ for (int i = 0; i < NUM_KEYCHARS; ++i) {
+ bool hasSwapped = false;
+ for (int j = 0; j < NUM_KEYCHARS - 1; ++j) {
+ KeyChar *key1 = _sortedKeyCharsTable[j];
+ KeyChar *key2 = _sortedKeyCharsTable[j + 1];
+ if (key1->num != 0 && key2->num != 0) {
+ if (key1->zPos > key2->zPos) {
+ SWAP(_sortedKeyCharsTable[j], _sortedKeyCharsTable[j + 1]);
+ hasSwapped = true;
+ } else if (key1->zPos == key2->zPos && key1->yPos > key2->yPos) {
+ SWAP(_sortedKeyCharsTable[j], _sortedKeyCharsTable[j + 1]);
+ hasSwapped = true;
+ }
+ } else if (key1->num != 0) {
+ SWAP(_sortedKeyCharsTable[j], _sortedKeyCharsTable[j + 1]);
+ hasSwapped = true;
+ }
+ }
+ if (!hasSwapped) {
+ break;
+ }
+ }
+}
+
+void ToucheEngine::runKeyCharScript(KeyChar *key) {
+ debugC(9, kDebugEngine, "ToucheEngine::runKeyCharScript() keyChar=%d", key - _keyCharsTable);
+ if (key->scriptDataOffset != 0 && (key->flags & (kScriptStopped | kScriptPaused)) == 0) {
+ int16 scriptParam = key->num - 1;
+ int16 *prevStackDataPtr = _script.stackDataPtr;
+ _script.stackDataPtr = key->scriptStackPtr;
+ uint16 prevDataOffset = _script.dataOffset;
+ _script.dataOffset = key->scriptDataOffset;
+ _script.quitFlag = 0;
+ while (_script.quitFlag == 0) {
+ executeScriptOpcode(scriptParam);
+ }
+ switch (_script.quitFlag) {
+ case 1: // restart
+ key->scriptDataOffset = key->scriptDataStartOffset;
+ key->scriptStackPtr = &key->scriptStackTable[39];
+ break;
+ case 3: // pause
+ key->flags |= kScriptPaused;
+ key->flags &= ~kScriptStopped;
+ key->scriptDataOffset = _script.dataOffset;
+ key->scriptStackPtr = _script.stackDataPtr;
+ break;
+ default: // stop
+ key->flags |= kScriptStopped;
+ key->flags &= ~kScriptPaused;
+ key->scriptDataOffset = 0;
+ break;
+ }
+ _script.dataOffset = prevDataOffset;
+ _script.stackDataPtr = prevStackDataPtr;
+ }
+}
+
+void ToucheEngine::runCurrentKeyCharScript(int mode) {
+ debugC(9, kDebugEngine, "ToucheEngine::runCurrentKeyCharScript() _currentKeyCharNum=%d mode=%d", _currentKeyCharNum, mode);
+ KeyChar *key = &_keyCharsTable[_currentKeyCharNum];
+ if (mode == 1) {
+ _script.dataOffset = 0;
+ _script.stackDataPtr = key->scriptStackPtr;
+ }
+ if (mode != 0) {
+ while (_script.quitFlag == 0) {
+ executeScriptOpcode(0);
+ }
+ if (mode == 1) {
+ centerScreenToKeyChar(_currentKeyCharNum);
+ }
+ if (_script.quitFlag == 3) {
+ key->flags |= kScriptPaused;
+ key->flags &= ~kScriptStopped;
+ key->scriptDataOffset = _script.dataOffset;
+ key->scriptStackPtr = _script.stackDataPtr;
+ }
+ }
+ handleMouseInput(1);
+}
+
+void ToucheEngine::executeScriptOpcode(int16 param) {
+ debugC(9, kDebugEngine, "executeScriptOpcode(%d) offset=%04X", param, _script.dataOffset);
+ _script.keyCharNum = param;
+ _script.opcodeNum = _script.readNextByte();
+ if (_script.opcodeNum < NUM_OPCODES) {
+ OpcodeProc op = _opcodesTable[_script.opcodeNum];
+ if (op) {
+ (this->*op)();
+ return;
+ }
+ }
+ error("Invalid opcode 0x%X", _script.opcodeNum);
+}
+
+void ToucheEngine::initKeyChars(int keyChar) {
+ debugC(9, kDebugEngine, "ToucheEngine::initKeyChars() keyChar=%d", keyChar);
+ int indexStart, indexEnd;
+ if (keyChar == -1) {
+ indexStart = 0;
+ indexEnd = NUM_KEYCHARS;
+ } else {
+ indexStart = keyChar;
+ indexEnd = keyChar + 1;
+ }
+ Common::Rect defaultKeyCharRect(10, 10, 11, 11);
+ for (int i = indexStart; i < indexEnd; ++i) {
+ KeyChar *key = &_keyCharsTable[i];
+ if (keyChar != -1 && key->num != 0) {
+ Area keyCharArea;
+ keyCharArea.r = key->prevBoundingRect;
+ keyCharArea.r.extend(key->boundingRect);
+ keyCharArea.srcX = _flagsTable[614] + keyCharArea.r.left;
+ keyCharArea.srcY = _flagsTable[615] + keyCharArea.r.top;
+ addToAreaTable(&keyCharArea);
+ }
+ key->num = 0;
+ key->strNum = 0;
+ key->textColor = 253;
+ key->currentAnimCounter = 0;
+ key->currentAnimSpeed = 0;
+ key->currentAnim = 0;
+ key->framesListCount = 0;
+ key->currentFrame = 0;
+ key->anim1Start = 0;
+ key->anim1Count = 1;
+ key->anim2Start = 0;
+ key->anim2Count = 1;
+ key->anim3Start = 0;
+ key->anim3Count = 1;
+ key->facingDirection = 0;
+ key->sequenceDataOffset = 0;
+ key->walkDataNum = 0;
+ key->walkPointsList[0] = -1;
+ key->walkPointsListCount = 0;
+ key->delay = 0;
+ key->waitingKeyChar = -1;
+ key->flags = 0;
+ key->scriptDataOffset = 0;
+ key->scriptStackPtr = &key->scriptStackTable[39];
+ key->xPos = 10;
+ // like the original interpreter, don't reset yPos here. Doing so causes
+ // glitches during the introduction for example (talk texts get displayed
+ // at the wrong coordinates).
+ key->boundingRect = defaultKeyCharRect;
+ key->prevBoundingRect = defaultKeyCharRect;
+ }
+}
+
+void ToucheEngine::setKeyCharTextColor(int keyChar, uint16 color) {
+ debugC(9, kDebugEngine, "ToucheEngine::setKeyCharTextColor(%d) color=%d", keyChar, color);
+ assert(keyChar >= 0 && keyChar < NUM_KEYCHARS);
+ _keyCharsTable[keyChar].textColor = color;
+}
+
+void ToucheEngine::waitForKeyCharPosition(int keyChar) {
+ debugC(9, kDebugEngine, "ToucheEngine::waitForKeyCharPosition(%d)", keyChar);
+ KeyChar *key = _sortedKeyCharsTable[keyChar];
+ if (key->num != 0) {
+ key->prevBoundingRect = key->boundingRect;
+ moveKeyChar(_offscreenBuffer, 640, key);
+ key->boundingRect = _moveKeyCharRect;
+ if (key->delay != 0) {
+ --key->delay;
+ if (key->delay == 0) {
+ key->flags &= ~kScriptPaused;
+ }
+ return;
+ }
+ if (key->waitingKeyChar == -1) {
+ return;
+ }
+ KeyChar *nextKey = &_keyCharsTable[key->waitingKeyChar];
+ if (nextKey->currentAnim != key->waitingKeyCharPosTable[0] &&
+ nextKey->pointsDataNum != key->waitingKeyCharPosTable[1] &&
+ nextKey->walkDataNum != key->waitingKeyCharPosTable[2]) {
+ return;
+ }
+ key->flags &= ~kScriptPaused;
+ key->waitingKeyChar = -1;
+ }
+}
+
+void ToucheEngine::setKeyCharBox(int keyChar, int value) {
+ debugC(9, kDebugEngine, "ToucheEngine::setKeyCharBox(%d) value=%d", keyChar, value);
+ assert(keyChar >= 0 && keyChar < NUM_KEYCHARS);
+ KeyChar *key = &_keyCharsTable[keyChar];
+ key->prevPointsDataNum = key->pointsDataNum = value;
+ key->xPosPrev = key->xPos = _programPointsTable[value].x;
+ key->yPosPrev = key->yPos = _programPointsTable[value].y;
+ key->zPosPrev = key->zPos = _programPointsTable[value].z;
+ key->prevWalkDataNum = key->walkDataNum = findWalkDataNum(value, 10000);
+}
+
+void ToucheEngine::setKeyCharFrame(int keyChar, int16 type, int16 value1, int16 value2) {
+ assert(keyChar >= 0 && keyChar < NUM_KEYCHARS);
+ KeyChar *key = &_keyCharsTable[keyChar];
+ switch (type) {
+ case 0:
+ key->anim2Start = value1;
+ key->anim2Count = value2;
+ key->anim3Start = value1;
+ key->anim3Count = value2;
+ break;
+ case 1:
+ if (value2 != 0) {
+ value2 = getRandomNumber(value2);
+ }
+ key->framesList[key->framesListCount] = value1 + value2;
+ ++key->framesListCount;
+ key->framesListCount &= 15;
+ break;
+ case 2:
+ key->anim1Start = value1;
+ key->anim1Count = value2;
+ break;
+ case 3:
+ key->currentAnim = value1;
+ key->currentAnimSpeed = 0;
+ key->currentAnimCounter = 0;
+ break;
+ case 4:
+ key->anim3Start = value1;
+ key->anim3Count = value2;
+ break;
+ }
+}
+
+void ToucheEngine::setKeyCharFacingDirection(int keyChar, int16 dir) {
+ assert(keyChar >= 0 && keyChar < NUM_KEYCHARS);
+ _keyCharsTable[keyChar].facingDirection = dir;
+}
+
+void ToucheEngine::initKeyCharScript(int keyChar, int16 spriteNum, int16 seqDataIndex, int16 seqDataOffs) {
+ assert(keyChar >= 0 && keyChar < NUM_KEYCHARS);
+ KeyChar *key = &_keyCharsTable[keyChar];
+ key->num = keyChar + 1;
+ key->spriteNum = spriteNum;
+ key->sequenceDataIndex = seqDataIndex;
+ key->sequenceDataOffset = seqDataOffs;
+ key->scriptDataStartOffset = findProgramKeyCharScriptOffset(keyChar);
+ key->scriptDataOffset = key->scriptDataStartOffset;
+}
+
+uint16 ToucheEngine::findProgramKeyCharScriptOffset(int keyChar) const {
+ for (uint i = 0; i < _programKeyCharScriptOffsetTable.size(); ++i) {
+ if (_programKeyCharScriptOffsetTable[i].keyChar == keyChar) {
+ return _programKeyCharScriptOffsetTable[i].offset;
+ }
+ }
+ return 0;
+}
+
+bool ToucheEngine::scrollRoom(int keyChar) {
+ if (_flagsTable[616] != 0) {
+ return 0;
+ }
+ KeyChar *key = &_keyCharsTable[keyChar];
+ bool needRedraw = false;
+
+ // vertical scrolling
+ int prevRoomDy = _flagsTable[615];
+ _flagsTable[615] = key->yPos + 32 - 400 / 2;
+ int roomHeight;
+ if (_hideInventoryTexts) {
+ roomHeight = 352;
+ } else {
+ roomHeight = (_flagsTable[606] != 0) ? 400 : 352;
+ _roomAreaRect.setHeight(roomHeight);
+ }
+ _flagsTable[615] = CLIP<int16>(_flagsTable[615], 0, _currentBitmapHeight - roomHeight);
+ if (_flagsTable[615] != prevRoomDy) {
+ needRedraw = true;
+ }
+
+ // horizontal scrolling
+ int prevRoomDx = _flagsTable[614];
+ if (key->xPos > prevRoomDx + 480) {
+ int dx = key->xPos - (prevRoomDx + 480);
+ prevRoomDx += dx;
+ } else if (key->xPos < prevRoomDx + 160) {
+ int dx = prevRoomDx + 160 - key->xPos;
+ prevRoomDx -= dx;
+ if (prevRoomDx < 0) {
+ prevRoomDx = 0;
+ }
+ }
+ prevRoomDx = CLIP<int16>(prevRoomDx, 0, _roomWidth - 640);
+ if (_flagsTable[614] != prevRoomDx) {
+ _flagsTable[614] = prevRoomDx;
+ return true;
+ }
+ if (_screenOffset.x == 0) {
+ return needRedraw;
+ }
+ int scrollDx = _screenOffset.x - _flagsTable[614];
+ if (scrollDx < -4) {
+ scrollDx = -4;
+ } else if (scrollDx > 4) {
+ scrollDx = 4;
+ }
+ _flagsTable[614] += scrollDx;
+
+ if (_screenOffset.x == _flagsTable[614]) {
+ _screenOffset.x = 0;
+ }
+ return true;
+}
+
+void ToucheEngine::drawIcon(int x, int y, int num) {
+ res_loadImage(num, _iconData);
+ Graphics::copyRect(_offscreenBuffer, 640, x, y,
+ _iconData, 58, 0, 0,
+ 58, 42,
+ Graphics::kTransparent);
+}
+
+void ToucheEngine::centerScreenToKeyChar(int keyChar) {
+ assert(keyChar >= 0 && keyChar < NUM_KEYCHARS);
+ KeyChar *key = &_keyCharsTable[keyChar];
+ _flagsTable[614] = key->xPos - 640 / 2;
+ _flagsTable[615] = key->yPos - 400 / 2;
+ _flagsTable[615] = CLIP<int16>(_flagsTable[615], 0, _currentBitmapHeight - 352);
+ scrollRoom(keyChar);
+}
+
+void ToucheEngine::waitForKeyCharsSet() {
+ if (_waitingSetKeyCharNum2 != -1) {
+ KeyChar *key = &_keyCharsTable[_waitingSetKeyCharNum2];
+ if (key->framesListCount == key->currentFrame && key->currentAnim == key->anim2Start) {
+ key = &_keyCharsTable[_waitingSetKeyCharNum1];
+ if (key->framesListCount == key->currentFrame && key->currentAnim == key->anim2Start) {
+ key = &_keyCharsTable[_waitingSetKeyCharNum3];
+ _waitingSetKeyCharNum2 = -1;
+ key->flags &= ~kScriptPaused;
+ }
+ }
+ }
+}
+
+void ToucheEngine::redrawRoom() {
+ if (_currentBitmapWidth == 0 || _currentBitmapHeight == 0) {
+ return;
+ }
+ int w = 640;
+ if (_flagsTable[614] < 0 || _flagsTable[614] > _currentBitmapWidth - w) {
+ error("Invalid room_x_offset = %d (w=%d, room_w=%d)", _flagsTable[614], w, _currentBitmapWidth);
+ }
+ int h = (_flagsTable[606] != 0) ? 400 : _roomAreaRect.height();
+ if (_flagsTable[615] < 0 || _flagsTable[615] > _currentBitmapHeight - h) {
+ error("Invalid room_y_offset = %d (h=%d, room_h=%d)", _flagsTable[615], h, _currentBitmapHeight);
+ }
+ uint8 *dst = _offscreenBuffer;
+ const uint8 *src = _backdropBuffer + _flagsTable[615] * _currentBitmapWidth + _flagsTable[614];
+ while (h--) {
+ memcpy(dst, src, w);
+ dst += w;
+ src += _currentBitmapWidth;
+ }
+}
+
+void ToucheEngine::fadePalette(int firstColor, int lastColor, int scale, int scaleInc, int fadingStepsCount) {
+ for (int i = 0; i < fadingStepsCount; ++i) {
+ scale += scaleInc;
+ if (scale > 255) {
+ scale = 0;
+ } else if (scale < 0) {
+ scale = 0;
+ }
+ setPalette(firstColor, lastColor, scale, scale, scale);
+ }
+}
+
+void ToucheEngine::fadePaletteFromFlags() {
+ if (_flagsTable[603]) {
+ setPalette(_flagsTable[607], _flagsTable[608], _flagsTable[605], _flagsTable[605], _flagsTable[605]);
+ if (_flagsTable[603] > 0) {
+ if (_flagsTable[605] >= _flagsTable[609]) {
+ _flagsTable[603] = 0;
+ }
+ } else {
+ if (_flagsTable[605] <= _flagsTable[610]) {
+ _flagsTable[603] = 0;
+ }
+ }
+ _flagsTable[605] += _flagsTable[603];
+ if (_flagsTable[605] < 0) {
+ _flagsTable[605] = 0;
+ } else if (_flagsTable[605] > 255) {
+ _flagsTable[605] = 255;
+ }
+ }
+}
+
+static uint8 *getKeyCharFrameData(uint8 *p, uint16 dir1, uint16 dir2, uint16 dir3, uint8 **dst, int16 sequence_num) {
+ uint8 *src;
+ uint16 offs, num1;
+
+ // spriteData
+ // LE16 offset to "sprite copy" data
+ // LE16 offset to 4 * 2 * 10 offsets : "sprite info" offset
+ // LE16 data offset
+ // LE16 ?
+ offs = READ_LE_UINT16(p + sequence_num * 8 + 2);
+ offs = READ_LE_UINT16(p + offs + dir1 * 4); // facing
+ offs = READ_LE_UINT16(p + offs + dir2 * 2); // top/bottom
+ src = p + offs + dir3 * 10; // current frame anim ?
+ *dst = src;
+ // LE16 : if 0x8000 -> offset "sprite copy" data num
+ // LE16 : dx
+ // LE16 : dy
+ // LE16 : dz
+
+ num1 = READ_LE_UINT16(src) & 0x7FFF;
+ offs = READ_LE_UINT16(p + sequence_num * 8 + 0);
+ offs = READ_LE_UINT16(p + offs + num1 * 2);
+ return p + offs;
+ // LE16 : srcX
+ // LE16 : srcY
+ // LE16 : flags (vflip, hflip)
+}
+
+void ToucheEngine::moveKeyChar(uint8 *dst, int dstPitch, KeyChar *key) {
+ int16 keyChar = key->num - 1;
+ int16 walkDataNum = key->walkDataNum;
+ int16 clippingRectNum = 0;
+ if (walkDataNum != -1) {
+ clippingRectNum = _programWalkTable[walkDataNum].clippingRect;
+ }
+ Common::Rect clippingRect(_programRectsTable[clippingRectNum]);
+ clippingRect.translate(-_flagsTable[614], -_flagsTable[615]);
+ if (key->flags & 0x8000) {
+ clippingRect.moveTo(clippingRect.left, 352);
+ }
+ clippingRect.clip(_roomAreaRect);
+ SpriteData *spr = &_spritesTable[key->spriteNum];
+ int x1 = 30000, y1 = 30000;
+ int x2 = -30000, y2 = -30000;
+ int16 keyCharDirection = _flagsTable[266];
+ if (keyCharDirection == 0) {
+ keyCharDirection = key->facingDirection;
+ }
+ int16 facingDirection = keyCharDirection;
+ uint8 *sequenceDataBase = _sequenceDataTable[key->sequenceDataIndex];
+ uint8 *sequenceData = sequenceDataBase;
+
+ uint16 frameDirFlag = READ_LE_UINT16(sequenceData + key->sequenceDataOffset * 8 + 4);
+ if (frameDirFlag) {
+ sequenceData += frameDirFlag & ~1;
+ }
+
+ uint8 *frameData;
+ uint8 *frameDataBase = getKeyCharFrameData(sequenceDataBase, key->currentAnim, facingDirection, key->currentAnimCounter, &frameData, key->sequenceDataOffset);
+ uint16 frameFlag = READ_LE_UINT16(frameData); frameData += 2;
+ uint16 walkDx = READ_LE_UINT16(frameData); frameData += 2;
+ uint16 walkDy = READ_LE_UINT16(frameData); frameData += 2;
+ uint16 walkDz = READ_LE_UINT16(frameData); frameData += 2;
+
+ if (key->currentAnimSpeed <= 0) {
+ key->currentAnimSpeed = READ_LE_UINT16(frameData);
+ }
+ --key->currentAnimSpeed;
+ if (key->currentAnimSpeed <= 0) {
+ ++key->currentAnimCounter;
+ }
+ if (_fastWalkMode) {
+ walkDx *= 2;
+ walkDy *= 2;
+ walkDz *= 2;
+ }
+ updateKeyCharWalkPath(key, walkDx, walkDy, walkDz);
+ int posX = key->xPos;
+ int posY = key->yPos;
+ int posZ = key->zPos;
+ if (frameFlag & 0x8000) {
+ changeKeyCharFrame(key, keyChar);
+ }
+ posX -= _flagsTable[614];
+ posY -= _flagsTable[615];
+ if (posZ == 160) { // draw sprite frames without rescaling
+ while (1) {
+ int dstX = (int16)READ_LE_UINT16(frameDataBase); frameDataBase += 2;
+ if (dstX == 10000) {
+ _moveKeyCharRect = Common::Rect(x1, y1, x2 + spr->w, y2 + spr->h);
+ break;
+ }
+ int dstY = (int16)READ_LE_UINT16(frameDataBase); frameDataBase += 2;
+
+ if (facingDirection == 3) {
+ dstX = -dstX - spr->w;
+ }
+ dstX += posX;
+ dstY += posY;
+ x1 = MIN(dstX, x1);
+ x2 = MAX(dstX, x2);
+ y1 = MIN(dstY, y1);
+ y2 = MAX(dstY, y2);
+
+ int frameDir = READ_LE_UINT16(frameDataBase); frameDataBase += 2;
+// assert((frameDir & 0x4000) == 0); // hflipped
+ bool vflipped = (frameDir & 0x8000) != 0;
+
+ frameDir &= 0xFFF;
+ if (frameDirFlag) {
+ frameDir = READ_LE_UINT16(sequenceData + frameDir * 2);
+ }
+ if (keyChar == 0) {
+ if (_directionsTable[frameDir] <= _flagsTable[176]) {
+ continue;
+ }
+ }
+ if (frameDir == 0x800) {
+ continue;
+ }
+
+ assert(spr->w != 0);
+ int framesPerLine = spr->bitmapWidth / spr->w;
+ assert(framesPerLine != 0);
+ const int srcOffsX = spr->w * (frameDir % framesPerLine);
+ const int srcOffsY = spr->h * (frameDir / framesPerLine);
+
+ Area copyRegion(dstX, dstY, spr->w, spr->h);
+ copyRegion.srcX = 0;
+ copyRegion.srcY = 0;
+ if (!copyRegion.clip(clippingRect)) {
+ continue;
+ }
+
+ if (facingDirection == 3) {
+ vflipped = !vflipped;
+ }
+
+ uint8 *dstCur = dst + copyRegion.r.top * dstPitch + copyRegion.r.left;
+ const int spr_y1 = srcOffsY + copyRegion.srcY;
+ const int spr_x1 = srcOffsX + copyRegion.srcX;
+ const uint8 *srcSpr = spr->ptr + spr_y1 * spr->bitmapWidth + spr_x1;
+ for (int h = 0; h < copyRegion.r.height(); ++h) {
+ for (int w = 0; w < copyRegion.r.width(); ++w) {
+ uint8 color = vflipped ? srcSpr[spr->w - 1 - w] : srcSpr[w];
+ if (color != 0) {
+ dstCur[w] = color;
+ }
+ }
+ srcSpr += spr->bitmapWidth;
+ dstCur += dstPitch;
+ }
+ }
+ } else { // draw sprite frames with rescaling
+ y2 = posY;
+ int clippingRect_x1 = clippingRect.left;
+ int clippingRect_y1 = clippingRect.top;
+ int clippingRect_x2 = clippingRect.right;
+ int clippingRect_y2 = clippingRect.bottom;
+ buildSpriteScalingTable(160, posZ);
+ while (1) {
+ int dstX = (int16)READ_LE_UINT16(frameDataBase); frameDataBase += 2;
+ if (dstX == 10000) {
+ _moveKeyCharRect = Common::Rect(x1, y1, x2 + 1, y2 + 1);
+ break;
+ }
+ int dstY = (int16)READ_LE_UINT16(frameDataBase); frameDataBase += 2;
+
+ int frameDir = READ_LE_UINT16(frameDataBase); frameDataBase += 2;
+// assert((frameDir & 0x4000) == 0); // hflipped
+ bool vflipped = (frameDir & 0x8000) != 0;
+
+ frameDir &= 0xFFF;
+ if (frameDirFlag) {
+ frameDir = READ_LE_UINT16(sequenceData + frameDir * 2);
+ }
+ if (keyChar == 0) {
+ if (_directionsTable[frameDir] <= _flagsTable[176]) {
+ continue;
+ }
+ }
+ if (frameDir == 0x800) {
+ continue;
+ }
+
+ assert(spr->w != 0);
+ int framesPerLine = spr->bitmapWidth / spr->w;
+ assert(framesPerLine != 0);
+ const int srcOffsX = spr->w * (frameDir % framesPerLine);
+ const int srcOffsY = spr->h * (frameDir / framesPerLine);
+ const uint8 *srcSpr = spr->ptr + srcOffsY * spr->bitmapWidth + srcOffsX;
+
+ assert(dstY >= -500 && dstY < 500);
+ int scalingIndex = _spriteScalingIndex[500 + dstY];
+ int16 *yScaledTable = &_spriteScalingTable[scalingIndex];
+ int sprScaledY = posY + scalingIndex - 500;
+ y1 = MIN(y1, sprScaledY);
+
+ if (facingDirection == 3) {
+ dstX = -dstX;
+ }
+ assert(dstX >= -500 && dstX < 500);
+ scalingIndex = _spriteScalingIndex[500 + dstX];
+ int sprScaledX = posX + scalingIndex - 500;
+ int16 *xScaledTable = &_spriteScalingTable[scalingIndex];
+ x1 = MIN(x1, sprScaledX);
+ x2 = MAX(x2, sprScaledX);
+
+ uint8 *dstCur = dst + sprScaledY * dstPitch + sprScaledX;
+
+ uint8 *dstStart = dstCur;
+ int sprStartY = 0;
+ while (1) {
+ int sprCurY = *yScaledTable - dstY; ++yScaledTable;
+ if (sprCurY >= spr->h) {
+ break;
+ }
+ sprStartY = sprCurY - sprStartY;
+ while (sprStartY != 0) {
+ srcSpr += spr->bitmapWidth;
+ --sprStartY;
+ }
+ sprStartY = sprCurY;
+
+ int16 *scalingTable = xScaledTable;
+ int spr_x2 = sprScaledX;
+ dstCur = dstStart;
+ if (sprScaledY < clippingRect_y1 || sprScaledY >= clippingRect_y2) {
+ continue;
+ }
+ if (facingDirection != 3) {
+ while (1) {
+ int spr_x1 = *scalingTable - dstX; ++scalingTable;
+ if (spr_x1 >= spr->w || spr_x2 >= clippingRect_x2) {
+ break;
+ }
+ if (spr_x2 >= clippingRect_x1) {
+ uint8 color = vflipped ? srcSpr[spr->w - 1 - spr_x1] : srcSpr[spr_x1];
+ if (color != 0) {
+ *dstCur = color;
+ }
+ }
+ ++spr_x2;
+ ++dstCur;
+ }
+ x2 = MAX(x2, spr_x2);
+ } else {
+ while (1) {
+ int spr_x1 = dstX - *scalingTable; --scalingTable;
+ if (spr_x1 >= spr->w || spr_x2 < clippingRect_x1) {
+ break;
+ }
+ if (spr_x2 < clippingRect_x2) {
+ uint8 color = vflipped ? srcSpr[spr->w - 1 - spr_x1] : srcSpr[spr_x1];
+ if (color != 0) {
+ *dstCur = color;
+ }
+ }
+ --spr_x2;
+ --dstCur;
+ }
+ x1 = MIN(x1, spr_x2);
+ }
+ ++sprScaledY;
+ dstStart += dstPitch;
+ }
+ }
+ }
+ if (walkDataNum != -1) {
+ if (_flagsTable[604] == 0) {
+ int area1 = _programWalkTable[walkDataNum].area1;
+ if (area1 != 0) {
+ findAndRedrawRoomRegion(area1);
+ }
+ int area2 = _programWalkTable[walkDataNum].area2;
+ if (area2 != 0) {
+ findAndRedrawRoomRegion(area2);
+ }
+ }
+ }
+}
+
+void ToucheEngine::changeKeyCharFrame(KeyChar *key, int keyChar) {
+ key->currentAnimSpeed = 0;
+ key->currentAnimCounter = 0;
+ if (key->currentAnim != 1) {
+ int16 animStart, animCount;
+ if (_currentObjectNum == keyChar && _flagsTable[901] == 1) {
+ animStart = key->anim1Start;
+ animCount = key->anim1Count;
+ } else if (key->framesListCount != key->currentFrame) {
+ animStart = key->framesList[key->currentFrame];
+ ++key->currentFrame;
+ key->currentFrame &= 15;
+ animCount = 0;
+ } else {
+ animStart = key->anim2Start;
+ animCount = key->anim2Count;
+ if (key->currentAnim >= animStart && key->currentAnim < animStart + animCount) {
+ int rnd = getRandomNumber(100);
+ if (key->flags & 0x10) {
+ if (rnd >= 50 && rnd <= 55) {
+ KeyChar *followingKey = &_keyCharsTable[key->followingKeyCharNum];
+ int16 num = followingKey->pointsDataNum;
+ if (num != 0 && followingKey->currentWalkBox != -1 && num != key->followingKeyCharPos) {
+ key->followingKeyCharPos = num;
+ sortPointsData(-1, num);
+ buildWalkPointsList(key->num - 1);
+ }
+ }
+ } else {
+ if (rnd >= 50 && rnd <= 51) {
+ animStart = key->anim3Start;
+ animCount = key->anim3Count;
+ }
+ }
+ }
+ }
+ if (animCount != 0) {
+ animCount = getRandomNumber(animCount);
+ }
+ key->currentAnim = animStart + animCount;
+ }
+}
+
+void ToucheEngine::setKeyCharRandomFrame(KeyChar *key) {
+ key->currentAnimSpeed = 0;
+ key->currentAnim = key->anim2Start + getRandomNumber(key->anim2Count);
+ key->currentAnimCounter = 0;
+}
+
+void ToucheEngine::setKeyCharMoney() {
+ _keyCharsTable[_currentKeyCharNum].money = _currentAmountOfMoney;
+ drawAmountOfMoneyInInventory();
+}
+
+const char *ToucheEngine::getString(int num) const {
+ if (num < 0) {
+ return (const char *)_textData + READ_LE_UINT32(_textData - num * 4);
+ } else {
+ return (const char *)_programTextDataPtr + READ_LE_UINT32(_programTextDataPtr + num * 4);
+ }
+}
+
+int ToucheEngine::getStringWidth(int m, int num) const {
+ int w = 0;
+ const char *str = getString(num);
+ switch (m) {
+ case 16:
+ w = Graphics::getStringWidth16(str);
+ break;
+ }
+ return w;
+}
+
+void ToucheEngine::drawString(uint8 *dst, int dstPitch, int m, uint16 color, int x, int y, int16 num) {
+ if (num) {
+ const char *str = getString(num);
+ switch (m) {
+ case 16:
+ Graphics::drawString16(dst, dstPitch, color, x, y, str);
+ break;
+ }
+ }
+}
+
+void ToucheEngine::drawGameString(int m, uint16 color, int x1, int y, const char *str) {
+ int x, w;
+ switch (m) {
+ case 16:
+ w = Graphics::getStringWidth16(str);
+ x = x1 - w / 2;
+ if (x + w >= 640) {
+ x = 640 - w - 1;
+ }
+ while (*str) {
+ char chr = *str++;
+ if (chr == '\\') {
+ y += 16;
+ w = Graphics::getStringWidth16(str);
+ x = x1 - w / 2;
+ } else {
+ if (x < 0) {
+ x = 0;
+ }
+ x += Graphics::drawChar16(_offscreenBuffer, 640, chr, x, y, color);
+ }
+ }
+ break;
+ }
+}
+
+int ToucheEngine::restartKeyCharScriptOnAction(int action, int obj1, int obj2) {
+ debugC(9, kDebugEngine, "ToucheEngine::restartKeyCharScriptOnAction(%d, %d, %d)", action, obj1, obj2);
+ for (uint i = 0; i < _programActionScriptOffsetTable.size(); ++i) {
+ const ProgramActionScriptOffsetData *pasod = &_programActionScriptOffsetTable[i];
+ if (pasod->object1 == obj1 && pasod->action == action && pasod->object2 == obj2) {
+ debug(0, "Found matching action i=%d %d,%d,%d\n", i, pasod->action, pasod->object1, pasod->object2);
+ KeyChar *key = &_keyCharsTable[_currentKeyCharNum];
+ key->scriptDataOffset = pasod->offset;
+ key->scriptStackPtr = &key->scriptStackTable[39];
+ key->flags &= ~(kScriptStopped | kScriptPaused);
+ return 1;
+ }
+ }
+ return 0;
+}
+
+void ToucheEngine::buildSpriteScalingTable(int z1, int z2) {
+ debugC(9, kDebugEngine, "ToucheEngine::buildSpriteScalingTable(%d, %d)", z1, z2);
+ if (z2 > 500) {
+ z2 = 500;
+ }
+ if (z2 == 0) {
+ z2 = 1;
+ }
+
+ const int scaleInc = z1 * 256 / z2;
+ int scaleSum = 0;
+ for (int i = 0; i < z2; ++i) {
+ int value = scaleSum >> 8;
+ assert(i < 500);
+ _spriteScalingTable[500 + i] = value;
+ _spriteScalingTable[500 - i] = -value;
+ scaleSum += scaleInc;
+ }
+
+ const int16 *p = &_spriteScalingTable[500];
+ int16 z1_s = *p++;
+ int16 z2_s = *p++;
+ for (int i = 0, j = 0; j < z1; ++i) {
+ while (z2_s != z1_s) {
+ ++z1_s;
+ assert(j < 500);
+ _spriteScalingIndex[500 + j] = i + 500;
+ _spriteScalingIndex[500 - j] = 500 - i;
+ if (j++ >= z1) {
+ break;
+ }
+ }
+ z1_s = z2_s;
+ z2_s = *p++;
+ }
+}
+
+void ToucheEngine::drawSpriteOnBackdrop(int num, int x, int y) {
+ assert(num >= 0 && num < NUM_SPRITES);
+ SpriteData *spr = &_spritesTable[num];
+ Graphics::copyRect(_backdropBuffer, _currentBitmapWidth, x, y,
+ spr->ptr, spr->bitmapWidth, 0, 0,
+ spr->bitmapWidth, spr->bitmapHeight);
+}
+
+void ToucheEngine::updateTalkFrames(int keyChar) {
+ assert(keyChar >= 0 && keyChar < NUM_KEYCHARS);
+ KeyChar *key = &_keyCharsTable[keyChar];
+ if (key->currentAnim >= key->anim1Start && key->currentAnim < key->anim1Start + key->anim1Count) {
+ key->currentAnim = key->anim2Start;
+ key->currentAnimCounter = 0;
+ key->currentAnimSpeed = 0;
+ }
+}
+
+void ToucheEngine::setKeyCharTalkingFrame(int keyChar) {
+ assert(keyChar >= 0 && keyChar < NUM_KEYCHARS);
+ KeyChar *key = &_keyCharsTable[keyChar];
+ if (key->currentAnim != 1) {
+ key->currentAnim = key->anim1Start;
+ key->currentAnimCounter = 0;
+ key->currentAnimSpeed = 0;
+ }
+}
+
+void ToucheEngine::lockUnlockHitBox(int num, int lock) {
+ for (uint i = 0; i < _programHitBoxTable.size(); ++i) {
+ if (_programHitBoxTable[i].item == num) {
+ if (lock) {
+ _programHitBoxTable[i].hitBoxes[0].top |= 0x4000;
+ } else {
+ _programHitBoxTable[i].hitBoxes[0].top &= ~0x4000;
+ }
+ }
+ }
+}
+
+void ToucheEngine::drawHitBoxes() {
+ for (uint i = 0; i < _programHitBoxTable.size(); ++i) {
+ uint16 state = _programHitBoxTable[i].state;
+ if (state & 0x8000) {
+ _programHitBoxTable[i].state = state & 0x7FFF;
+ addToDirtyRect(_programHitBoxTable[i].hitBoxes[1]);
+ }
+ }
+}
+
+void ToucheEngine::setCursor(int num) {
+ debugC(9, kDebugEngine, "ToucheEngine::setCursor(%d)", num);
+ _currentCursorObject = num;
+ const int cursorW = 58;
+ const int cursorH = 42;
+ res_loadImage(num, _mouseData);
+ _system->setMouseCursor(_mouseData, cursorW, cursorH, cursorW / 2, cursorH / 2, 0);
+ _system->showMouse(true);
+}
+
+void ToucheEngine::updateCursor(int num) {
+ debugC(9, kDebugEngine, "ToucheEngine::updateCursor(%d)", num);
+ if (_currentCursorObject != 0) {
+ if (_currentCursorObject != 1) {
+ addItemToInventory(num, _currentCursorObject);
+ drawInventory(num, 1);
+ }
+ setCursor(0);
+ }
+}
+
+void ToucheEngine::handleMouseButtonClicked() {
+ for (int i = 0; i < 13; ++i) {
+ if (_inventoryAreasTable[i].contains(_inp_mousePos)) {
+ switch (i) {
+ case 0:
+ _keyCharsTable[_currentKeyCharNum].money += _currentAmountOfMoney;
+ _currentAmountOfMoney = 0;
+ ui_handleOptions(0);
+ break;
+ case 1:
+ setKeyCharMoney();
+ if (_currentCursorObject == 1) {
+ setCursor(0);
+ }
+ break;
+ case 2:
+ if (_keyCharsTable[_currentKeyCharNum].money >= 10) {
+ _keyCharsTable[_currentKeyCharNum].money -= 10;
+ _currentAmountOfMoney += 10;
+ }
+ break;
+ case 3:
+ if (_keyCharsTable[_currentKeyCharNum].money != 0) {
+ --_keyCharsTable[_currentKeyCharNum].money;
+ ++_currentAmountOfMoney;
+ drawAmountOfMoneyInInventory();
+ }
+ break;
+ case 4:
+ if (_currentAmountOfMoney != 0) {
+ updateCursor(_objectDescriptionNum);
+ int money = _currentAmountOfMoney;
+ _currentAmountOfMoney = 0;
+ drawAmountOfMoneyInInventory();
+ setCursor(1);
+ _currentAmountOfMoney = money;
+ }
+ break;
+ case 5:
+ if (*_inventoryVar2 != 0) {
+ *_inventoryVar2 -= 6;
+ drawInventory(_objectDescriptionNum, 1);
+ }
+ break;
+ case 12:
+ if (_inventoryVar1[12 + *_inventoryVar2] != 0) {
+ *_inventoryVar2 += 6;
+ drawInventory(_objectDescriptionNum, 1);
+ }
+ break;
+ default:
+ if (i >= 6 && i <= 11) {
+ int item = _inventoryVar1[i - 6 + *_inventoryVar2];
+ _flagsTable[119] = _currentCursorObject;
+ if (_currentCursorObject == 1) {
+ setKeyCharMoney();
+ _flagsTable[118] = _currentAmountOfMoney;
+ _currentAmountOfMoney = 0;
+ }
+ if (item != 0 && _currentCursorObject != 0) {
+ if (restartKeyCharScriptOnAction(-53, item | 0x1000, 0)) {
+ updateCursor(_objectDescriptionNum);
+ drawInventory(_objectDescriptionNum, 1);
+ }
+ } else {
+ _inventoryVar1[i - 6 + *_inventoryVar2] = 0;
+ if (_currentCursorObject != 0) {
+ updateCursor(_objectDescriptionNum);
+ }
+ if (item != 0) {
+ setCursor(item);
+ packInventoryItems(0);
+ packInventoryItems(1);
+ }
+ drawInventory(_objectDescriptionNum, 1);
+ }
+ }
+ break;
+ }
+ break;
+ }
+ }
+}
+
+void ToucheEngine::handleMouseButtonPressed() {
+ for (int pos = 0; pos < 13; ++pos) {
+ const Common::Rect &r = _inventoryAreasTable[pos];
+ if (r.contains(_inp_mousePos)) {
+ if (pos >= 6 && pos <= 11) {
+ int item = _inventoryVar1[pos - 6 + *_inventoryVar2] | 0x1000;
+ for (uint i = 0; i < _programHitBoxTable.size(); ++i) {
+ const ProgramHitBoxData *hitBox = &_programHitBoxTable[i];
+ if (hitBox->item == item) {
+ const int menuX = r.left + r.width() / 2;
+ const int menuY = 352;
+ int act = handleActionMenuUnderCursor(hitBox->actions, menuX, menuY, hitBox->str);
+ if (act != 0) {
+ restartKeyCharScriptOnAction(act, hitBox->item, 0);
+ }
+ }
+ }
+ break;
+ }
+ }
+ }
+}
+
+void ToucheEngine::handleMouseInput(int flag) {
+ if (_disabledInputCounter != 0 || _flagsTable[618] != 0) {
+ _inp_mouseButtonPressed = false;
+ }
+ if (_inp_mousePos.y < _roomAreaRect.height()) {
+ handleMouseInputRoomArea(flag);
+ } else {
+ handleMouseInputInventoryArea(flag);
+ }
+}
+
+void ToucheEngine::handleMouseInputRoomArea(int flag) {
+ if (_hideInventoryTexts && _conversationReplyNum != -1 && !_conversationAreaCleared) {
+ drawConversationString(_conversationReplyNum, 0xD6);
+ }
+ if (_disabledInputCounter == 0 && !_hideInventoryTexts && _flagsTable[618] == 0) {
+ bool itemSelected = false;
+ bool stringDrawn = false;
+ if (_conversationReplyNum != -1 && !_conversationAreaCleared && _giveItemToCounter == 0) {
+ drawConversationString(_conversationReplyNum, 0xD6);
+ }
+ _conversationReplyNum = -1;
+ int keyCharNewPosX = _flagsTable[614] + _inp_mousePos.x;
+ int keyCharNewPosY = _flagsTable[615] + _inp_mousePos.y;
+ for (uint i = 0; i < _programHitBoxTable.size(); ++i) {
+ if (_programHitBoxTable[i].item & 0x1000) {
+ break;
+ }
+ bool itemDisabled = false;
+ Common::Rect *hitBox = &_programHitBoxTable[i].hitBoxes[0];
+ int hitPosX = keyCharNewPosX;
+ int hitPosY = keyCharNewPosY;
+ int16 str = _programHitBoxTable[i].str;
+ KeyChar *keyChar;
+ switch (_programHitBoxTable[i].item & 0xF000) {
+ case 0x1000:
+ if (_inventoryItemsInfoTable[_programHitBoxTable[i].item & ~0x1000] != 0x20) {
+ hitPosY = 10000;
+ }
+ break;
+ case 0x2000:
+ itemDisabled = true;
+ break;
+ case 0x4000:
+ keyChar = &_keyCharsTable[_programHitBoxTable[i].item & ~0x4000];
+ hitPosY = 10000;
+ if (keyChar->num != 0) {
+ if ((keyChar->flags & 0x4000) == 0) {
+ if (keyChar->strNum != 0) {
+ str = keyChar->strNum;
+ }
+ hitBox = &keyChar->prevBoundingRect;
+ hitPosX = _inp_mousePos.x;
+ hitPosY = _inp_mousePos.y;
+ }
+ }
+ break;
+ }
+ if (_giveItemToCounter == 0 && !_hideInventoryTexts) {
+ if (hitBox->contains(hitPosX, hitPosY)) {
+ if (!itemDisabled) {
+ if (_inp_mouseButtonClicked && _currentCursorObject != 0) {
+ _inp_mouseButtonClicked = false;
+ itemSelected = true;
+ _flagsTable[119] = _currentCursorObject;
+ if (_currentCursorObject == 1) {
+ _flagsTable[118] = _currentAmountOfMoney;
+ _currentAmountOfMoney = 0;
+ }
+ _inventoryItemsInfoTable[_currentCursorObject] = 0x20;
+ setCursor(0);
+ if (_giveItemToCounter == 0) {
+ if (!restartKeyCharScriptOnAction(-53, _programHitBoxTable[i].item, 0)) {
+ if (_flagsTable[119] == 1) {
+ _currentAmountOfMoney = _flagsTable[118];
+ } else {
+ addItemToInventory(_currentKeyCharNum, _flagsTable[119]);
+ drawInventory(_currentKeyCharNum, 1);
+ }
+ drawAmountOfMoneyInInventory();
+ }
+ } else {
+ _flagsTable[117] = _programHitBoxTable[i].item - 1;
+ _giveItemToCounter = -1;
+ }
+ }
+ const char *strData = getString(str);
+ int strPosY = _inp_mousePos.y - 22;
+ if (_currentCursorObject != 0) {
+ strPosY -= 8;
+ }
+ if (strPosY <= 0) {
+ strPosY = 1;
+ }
+ int strWidth = getStringWidth(16, str);
+ int strPosX = _inp_mousePos.x - strWidth / 2;
+ strPosX = CLIP<int>(strPosX, 0, 640 - strWidth - 1);
+ if (_talkTextSpeed != 0) {
+ --_talkTextSpeed;
+ }
+ if (!stringDrawn && _talkTextSpeed == 0) {
+ drawGameString(16, 0xFF, strPosX + strWidth / 2, strPosY, strData);
+ }
+ stringDrawn = true;
+ Common::Rect redrawRect(strPosX, strPosY, strPosX + strWidth, strPosY + 16);
+ if (_programHitBoxTable[i].state & 0x8000) {
+ redrawRect.extend(_programHitBoxTable[i].hitBoxes[1]);
+ }
+ addToDirtyRect(redrawRect);
+ _programHitBoxTable[i].hitBoxes[1] = Common::Rect(strPosX, strPosY, strPosX + strWidth, strPosY + 16);
+ _programHitBoxTable[i].state |= 0x8000;
+ }
+ if (_inp_mouseButtonClicked) {
+ _inp_mouseButtonClicked = false;
+ if (_currentCursorObject != 0) {
+ updateCursor(_currentKeyCharNum);
+ } else {
+ drawInventory(_currentKeyCharNum, 0);
+ if (restartKeyCharScriptOnAction(-49, _programHitBoxTable[i].item, 0) == 0) {
+ buildWalkPath(keyCharNewPosX, keyCharNewPosY, _currentKeyCharNum);
+ }
+ }
+ } else {
+ if (_inp_mouseButtonPressed && !itemDisabled && !itemSelected) {
+ int act = handleActionMenuUnderCursor(_programHitBoxTable[i].actions, _inp_mousePos.x, _inp_mousePos.y, str);
+ _inp_mouseButtonPressed = false;
+ int16 facing = (keyCharNewPosX <= _keyCharsTable[_currentKeyCharNum].xPos) ? 3 : 0;
+ _keyCharsTable[_currentKeyCharNum].facingDirection = facing;
+ if (act != 0) {
+ restartKeyCharScriptOnAction(act, _programHitBoxTable[i].item, 0);
+ } else {
+ act = _programHitBoxTable[i].talk;
+ if (act != 0) {
+ addToTalkTable(0, act, _currentKeyCharNum);
+ }
+ }
+ }
+ }
+ } else if (_programHitBoxTable[i].state & 0x8000) {
+ _programHitBoxTable[i].state &= 0x7FFF;
+ addToDirtyRect(_programHitBoxTable[i].hitBoxes[1]);
+ }
+ }
+ }
+ if (_inp_mouseButtonClicked) {
+ _inp_mouseButtonClicked = false;
+ if (_currentCursorObject != 0) {
+ if (_currentCursorObject != 1) {
+ addItemToInventory(_currentKeyCharNum, _currentCursorObject);
+ drawInventory(_objectDescriptionNum, 1);
+ }
+ setCursor(0);
+ } else {
+ drawInventory(_currentKeyCharNum, 0);
+ buildWalkPath(keyCharNewPosX, keyCharNewPosY, _currentKeyCharNum);
+ }
+ }
+ } else {
+ if (flag) {
+ drawHitBoxes();
+ }
+ }
+}
+
+void ToucheEngine::handleMouseInputInventoryArea(int flag) {
+ if (flag) {
+ drawHitBoxes();
+ }
+ if (_hideInventoryTexts && _giveItemToCounter == 0) {
+ if (!_conversationAreaCleared) {
+ if (_inp_mousePos.x >= 40) {
+ if (_inp_mousePos.y >= 328) {
+ int replyNum = (_inp_mousePos.y - 328) / 16;
+ if (replyNum >= 4) {
+ replyNum = 3;
+ }
+ if (replyNum != _conversationReplyNum) {
+ if (_conversationReplyNum != -1) {
+ drawConversationString(_conversationReplyNum, 0xD6);
+ }
+ drawConversationString(replyNum, 0xFF);
+ _conversationReplyNum = replyNum;
+ }
+ if (_inp_mouseButtonClicked) {
+ _inp_mouseButtonClicked = false;
+ setupConversationScript(replyNum);
+ _conversationReplyNum = -1;
+ }
+ }
+ } else {
+ if (_conversationReplyNum != -1 && !_conversationAreaCleared) {
+ drawConversationString(_conversationReplyNum, 0xD6);
+ }
+ _conversationReplyNum = -1;
+ if (_inp_mouseButtonClicked) {
+ int replyNum = _inp_mousePos.y - _roomAreaRect.height();
+ if (replyNum < 40) {
+ drawCharacterConversationRepeat();
+ } else {
+ drawCharacterConversationRepeat2();
+ }
+ _inp_mouseButtonClicked = false;
+ }
+ }
+ }
+ } else if (_disabledInputCounter == 0 && !_hideInventoryTexts) {
+ if (_inp_mouseButtonClicked) {
+ handleMouseButtonClicked();
+ _inp_mouseButtonClicked = false;
+ }
+ if (_inp_mouseButtonPressed) {
+ handleMouseButtonPressed();
+ _inp_mouseButtonPressed = false;
+ }
+ }
+}
+
+void ToucheEngine::scrollScreenToPos(int num) {
+ _screenOffset.x = _programPointsTable[num].x - 640 / 2;
+ _screenOffset.y = _programPointsTable[num].y - 400 / 2;
+}
+
+void ToucheEngine::clearRoomArea() {
+ int h = (_flagsTable[606] != 0) ? 400 : _roomAreaRect.height();
+ Graphics::fillRect(_offscreenBuffer, 640, 0, 0, 640, h, 0);
+ updateEntireScreen();
+}
+
+void ToucheEngine::startNewMusic() {
+ _snd_midiContext.unkA = _flagsTable[619] & 0xFF;
+ if (_newMusicNum != 0 && _newMusicNum != _currentMusicNum) {
+ _snd_midiContext.unkB = 3;
+ if (_snd_midiContext.unkF != 0 && _snd_midiContext.unk2 != 0) {
+ return;
+ }
+ _snd_midiContext.unkB = 0;
+ res_loadMusic(_newMusicNum);
+ _snd_midiContext.unk2 = 0;
+ _newMusicNum = 0;
+ }
+}
+
+void ToucheEngine::startNewSound() {
+ if (_newSoundNum != 0) {
+ if (_newSoundDelay == 0) {
+ res_loadSound(_newSoundPriority, _newSoundNum);
+ _newSoundNum = 0;
+ } else {
+ --_newSoundDelay;
+ }
+ }
+}
+
+void ToucheEngine::updateSpeech() {
+ if (_speechPlaying) {
+ if (!_mixer->isSoundHandleActive(_speechHandle)) {
+ _speechPlaying = false;
+ _defaultSoundPriority = 0;
+ }
+ }
+}
+
+int ToucheEngine::handleActionMenuUnderCursor(const int16 *actions, int offs, int y, int str) {
+ if (*actions == 0 || _redrawScreenCounter1 != 0) {
+ return -26;
+ }
+ int i;
+ int16 actionsTable[10];
+ int16 *currentAction = actionsTable;
+ int drawY = 0;
+ for (i = 0; i < 8; ++i) {
+ int act = *actions++;
+ if (act == 0) {
+ break;
+ }
+ if (act != -49 && act != -53) {
+ *currentAction++ = act;
+ drawY = 1;
+ }
+ }
+ if (drawY == 0) {
+ return -26;
+ }
+ *currentAction = 0;
+ int strW = getStringWidth(16, str);
+ int h = 0;
+ for (i = 0; i < 10; ++i) {
+ if (actionsTable[i] == 0) {
+ break;
+ }
+ ++h;
+ drawY = getStringWidth(16, actionsTable[i]);
+ if (drawY > strW) {
+ strW = drawY;
+ }
+ }
+ int cursorW = strW + 28;
+ int cursorPosX = CLIP<int16>(offs - cursorW / 2, 0, 640 - cursorW);
+ offs = cursorPosX + 14;
+ h *= 16;
+ int cursorH = h + 28;
+ int cursorPosY = CLIP<int16>(y - 24, 0, 352 - cursorH);
+ y = cursorPosY + 24;
+ _cursorObjectRect = Common::Rect(cursorPosX, cursorPosY, cursorPosX + cursorW, cursorPosY + cursorH);
+ addToDirtyRect(_cursorObjectRect);
+
+ Graphics::fillRect(_offscreenBuffer, 640, cursorPosX + 14, cursorPosY + 24, cursorW - 28, cursorH - 40, 0xF8);
+ ui_drawActionsPanel(cursorPosX, cursorPosY, cursorW, cursorH);
+
+ const char *strData = getString(str);
+ drawGameString(16, 0xF8FF, offs + strW / 2, cursorPosY + 4, strData);
+ for (i = 0; i < 10; ++i) {
+ if (actionsTable[i] == 0) {
+ break;
+ }
+ drawString(_offscreenBuffer, 640, 16, 0xF8F9, offs, y + i * 16, actionsTable[i]);
+ }
+ updateScreenArea(_offscreenBuffer, 640, cursorPosX, cursorPosY, cursorPosX, cursorPosY, cursorW, cursorH);
+
+ _redrawScreenCounter1 = 2;
+ Common::Rect rect(0, y, 640, y + h);
+ i = -1;
+ while (_inp_mouseButtonPressed) {
+ if (rect.contains(_inp_mousePos)) {
+ int c = (_inp_mousePos.y - y) / 16;
+ if (c != i) {
+ if (i >= 0) {
+ drawY = y + i * 16;
+ drawString(_offscreenBuffer, 640, 16, 0xF8F9, offs, drawY, actionsTable[i]);
+ updateScreenArea(_offscreenBuffer, 640, offs, drawY, offs, drawY, strW, 16);
+ }
+ i = c;
+ drawY = y + i * 16;
+ drawString(_offscreenBuffer, 640, 16, 0xF8FF, offs, drawY, actionsTable[i]);
+ updateScreenArea(_offscreenBuffer, 640, offs, drawY, offs, drawY, strW, 16);
+ }
+ } else if (i >= 0) {
+ drawY = y + i * 16;
+ drawString(_offscreenBuffer, 640, 16, 0xF8F9, offs, drawY, actionsTable[i]);
+ updateScreenArea(_offscreenBuffer, 640, offs, drawY, offs, drawY, strW, 16);
+ i = -1;
+ }
+
+ OSystem::Event event;
+ while (_system->pollEvent(event)) {
+ switch (event.type) {
+ case OSystem::EVENT_QUIT:
+ _flagsTable[611] = 1;
+ break;
+ case OSystem::EVENT_MOUSEMOVE:
+ _inp_mousePos.x = event.mouse.x;
+ _inp_mousePos.y = event.mouse.y;
+ break;
+ case OSystem::EVENT_RBUTTONDOWN:
+ _inp_mousePos.x = event.mouse.x;
+ _inp_mousePos.y = event.mouse.y;
+ _inp_mouseButtonPressed = true;
+ break;
+ case OSystem::EVENT_RBUTTONUP:
+ _inp_mousePos.x = event.mouse.x;
+ _inp_mousePos.y = event.mouse.y;
+ _inp_mouseButtonPressed = false;
+ break;
+ default:
+ break;
+ }
+ }
+ _system->delayMillis(50);
+ }
+
+ const int action = (i >= 0) ? actionsTable[i] : -26;
+ return action;
+}
+
+void ToucheEngine::redrawBackground() {
+ for (uint i = 0; i < _programBackgroundTable.size(); ++i) {
+ Area area = _programBackgroundTable[i].area;
+ if (area.r.top != 20000) {
+ area.r.translate(-_flagsTable[614], -_flagsTable[615]);
+ if (_programBackgroundTable[i].type == 4) {
+ int16 dx = _programBackgroundTable[i].offset - 640 / 2 - _flagsTable[614];
+ dx *= _programBackgroundTable[i].scaleMul;
+ dx /= _programBackgroundTable[i].scaleDiv;
+ area.r.translate(dx, 0);
+ }
+ if (area.clip(_roomAreaRect)) {
+ Graphics::copyRect(_offscreenBuffer, 640, area.r.left, area.r.top,
+ _backdropBuffer, _currentBitmapWidth, area.srcX, area.srcY,
+ area.r.width(), area.r.height(),
+ Graphics::kTransparent);
+ addToDirtyRect(area.r);
+ }
+ }
+ }
+}
+
+void ToucheEngine::processAreaTable() {
+ debugC(9, kDebugEngine, "ToucheEngine::processAreaTable()");
+// for (int i = 0; i < _areaTableCount; ++i) {
+// Rect r(_areaTable[i].r);
+// if (rectClip(&_roomAreaRect, &r)) {
+// addToDirtyRect(&r);
+// }
+// }
+}
+
+void ToucheEngine::clearAreaTable() {
+ debugC(9, kDebugEngine, "ToucheEngine::clearAreaTable()");
+ _areaTableCount = 0;
+}
+
+void ToucheEngine::addToAreaTable(const Area *area) {
+ debugC(9, kDebugEngine, "ToucheEngine::addToAreaTable()");
+ assert(_areaTableCount < NUM_AREAS);
+ _areaTable[_areaTableCount] = *area;
+ ++_areaTableCount;
+}
+
+void ToucheEngine::addRoomArea(int num, int flag) {
+ debugC(9, kDebugEngine, "ToucheEngine::addRoomArea(%d, %d)", num, flag);
+ if (_flagsTable[flag] == 20000) {
+ Area area = _programBackgroundTable[num].area;
+ area.r.translate(-_flagsTable[614], -_flagsTable[615]);
+ if (area.clip(_roomAreaRect)) {
+ addToAreaTable(&area);
+ }
+ }
+ _programBackgroundTable[num].area.r.moveTo(_flagsTable[flag], _flagsTable[flag + 1]);
+}
+
+void ToucheEngine::updateRoomAreas(int num, int flags) {
+ debugC(9, kDebugEngine, "ToucheEngine::updateRoomAreas(%d, %d)", num, flags);
+ if (flags != -1) {
+ int16 count = _updatedRoomAreasTable[0];
+ ++_updatedRoomAreasTable[0];
+ if (count == 199) {
+ _updatedRoomAreasTable[0] = 2;
+ count = 1;
+ }
+ _updatedRoomAreasTable[count] = (uint8)num;
+ }
+ for (uint i = 0; i < _programAreaTable.size(); ++i) {
+ if (_programAreaTable[i].id == num) {
+ Area area = _programAreaTable[i].area;
+ Graphics::copyRect(_backdropBuffer, _currentBitmapWidth, area.r.left, area.r.top,
+ _backdropBuffer, _currentBitmapWidth, area.srcX, area.srcY,
+ area.r.width(), area.r.height(),
+ Graphics::kTransparent);
+ if (flags != 0) {
+ area.r.translate(-_flagsTable[614], -_flagsTable[615]);
+ if (area.clip(_roomAreaRect)) {
+ addToAreaTable(&area);
+ }
+ }
+ }
+ }
+}
+
+void ToucheEngine::setRoomAreaState(int num, uint16 state) {
+ debugC(9, kDebugEngine, "ToucheEngine::setRoomAreaState(%d, %d)", num, state);
+ for (uint i = 0; i < _programAreaTable.size(); ++i) {
+ if (_programAreaTable[i].id == num) {
+ _programAreaTable[i].state = state;
+ }
+ }
+}
+
+void ToucheEngine::findAndRedrawRoomRegion(int num) {
+ debugC(9, kDebugEngine, "ToucheEngine::findAndRedrawRoomRegion(%d)", num);
+ for (uint i = 0; i < _programAreaTable.size(); ++i) {
+ if (_programAreaTable[i].id == num) {
+ redrawRoomRegion(i, 0);
+ break;
+ }
+ }
+}
+
+void ToucheEngine::updateRoomRegions() {
+ debugC(9, kDebugEngine, "ToucheEngine::updateRoomRegions()");
+ if (_flagsTable[269] == 0) {
+ uint i = 0;
+ while (i < _programAreaTable.size() && _programAreaTable[i].id != 0) {
+ switch (_programAreaTable[i].state) {
+ case 0:
+ ++i;
+ break;
+ case 1:
+ redrawRoomRegion(i + _programAreaTable[i].animNext, true);
+ ++_programAreaTable[i].animNext;
+ if (_programAreaTable[i].animNext >= _programAreaTable[i].animCount) {
+ _programAreaTable[i].animNext = 0;
+ }
+ i += _programAreaTable[i].animCount;
+ break;
+ case 3:
+ redrawRoomRegion(i + _programAreaTable[i].animNext, true);
+ ++_programAreaTable[i].animNext;
+ if (_programAreaTable[i].animNext >= _programAreaTable[i].animCount) {
+ _programAreaTable[i].animNext = 0;
+ }
+ i += _programAreaTable[i].animCount + 1;
+ break;
+ }
+ }
+ }
+}
+
+void ToucheEngine::redrawRoomRegion(int num, bool markForRedraw) {
+ debugC(9, kDebugEngine, "ToucheEngine::redrawRoomRegion(%d)", num);
+ Area area = _programAreaTable[num].area;
+ area.r.translate(-_flagsTable[614], -_flagsTable[615]);
+ if (area.clip(_roomAreaRect)) {
+ Graphics::copyRect(_offscreenBuffer, 640, area.r.left, area.r.top,
+ _backdropBuffer, _currentBitmapWidth, area.srcX, area.srcY,
+ area.r.width(), area.r.height(),
+ Graphics::kTransparent);
+ if (markForRedraw) {
+ addToDirtyRect(area.r);
+ }
+ }
+}
+
+void ToucheEngine::initInventoryObjectsTable() {
+ for (int i = 0; i < NUM_INVENTORY_ITEMS; ++i) {
+ _inventoryItemsInfoTable[i] = 0x20;
+ }
+}
+
+void ToucheEngine::initInventoryLists() {
+ memset(_inventoryList1, 0, sizeof(_inventoryList1));
+ _inventoryList1[100] = -1;
+ _inventoryListPtrs[0] = _inventoryList1;
+ _inventoryListCount[3 * 0 + 0] = 0; // start offset
+ _inventoryListCount[3 * 0 + 1] = 100; // max number of items
+ _inventoryListCount[3 * 0 + 2] = 6; // items per inventory line
+
+ memset(_inventoryList2, 0, sizeof(_inventoryList2));
+ _inventoryList2[100] = -1;
+ _inventoryListPtrs[1] = _inventoryList2;
+ _inventoryListCount[3 * 1 + 0] = 0;
+ _inventoryListCount[3 * 1 + 1] = 100;
+ _inventoryListCount[3 * 1 + 2] = 6;
+
+ memset(_inventoryList3, 0, sizeof(_inventoryList3));
+ _inventoryList3[6] = -1;
+ _inventoryListPtrs[2] = _inventoryList3;
+ _inventoryListCount[3 * 2 + 0] = 0;
+ _inventoryListCount[3 * 2 + 1] = 6;
+ _inventoryListCount[3 * 2 + 2] = 6;
+}
+
+void ToucheEngine::drawInventory(int index, int flag) {
+ if (_flagsTable[606] == 0) {
+ if (index > 1) {
+ index = 1;
+ }
+ if (_objectDescriptionNum == index && flag == 0) {
+ return;
+ }
+ _inventoryVar1 = _inventoryListPtrs[index];
+ _inventoryVar2 = &_inventoryListCount[index * 3];
+ _objectDescriptionNum = index;
+ uint8 *dst = _offscreenBuffer + 640 * 352;
+ res_loadSpriteImage(index + 12, dst);
+ res_loadImageHelper(dst, _currentImageWidth, _currentImageHeight);
+ int firstObjNum = _inventoryVar2[0];
+ for (int i = 0, x = 242; i < 6; ++i, x += 58) {
+ int num = _inventoryVar1[firstObjNum + i];
+ if (num == -1) {
+ break;
+ }
+ if (num != 0) {
+ drawIcon(x + 3, 353, num);
+ }
+ }
+ drawAmountOfMoneyInInventory();
+ updateScreenArea(_offscreenBuffer, 640, 0, 352, 0, 352, 640, 48);
+ }
+}
+
+void ToucheEngine::drawAmountOfMoneyInInventory() {
+ if (_flagsTable[606] == 0 && !_hideInventoryTexts) {
+ char text[4];
+ itoa(_keyCharsTable[0].money, text, 10);
+ Graphics::fillRect(_offscreenBuffer, 640, 74, 354, 40, 16, 0xD2);
+ drawGameString(16, 217, 94, 355, text);
+ updateScreenArea(_offscreenBuffer, 640, 74, 354, 74, 354, 40, 16);
+ Graphics::fillRect(_offscreenBuffer, 640, 150, 353, 40, 41, 0xD2);
+ if (_currentAmountOfMoney != 0) {
+ drawIcon(141, 348, 1);
+ itoa(_currentAmountOfMoney, text, 10);
+ drawGameString(16, 217, 170, 378, text);
+ }
+ updateScreenArea(_offscreenBuffer, 640, 150, 353, 150, 353, 40, 41);
+ }
+}
+
+void ToucheEngine::packInventoryItems(int index) {
+ int16 *p = _inventoryListPtrs[index];
+ for (int i = 0; *p != -1; ++i, ++p) {
+ if (p[0] == 0 && p[1] != -1) {
+ p[0] = p[1];
+ p[1] = 0;
+ }
+ }
+}
+
+void ToucheEngine::appendItemToInventoryList(int index) {
+ int last = _inventoryListCount[index * 3 + 1] - 1;
+ int16 *p = _inventoryListPtrs[index];
+ if (p[last] != 0) {
+ warning("Inventory %d Full", index);
+ } else {
+ for (int i = last; i > 0; --i) {
+ p[i] = p[i - 1];
+ }
+ *p = 0;
+ }
+}
+
+void ToucheEngine::addItemToInventory(int inventory, int16 item) {
+ if (item == 0) {
+ packInventoryItems(inventory);
+ } else if (item == 1) {
+ _currentAmountOfMoney += _flagsTable[118];
+ drawAmountOfMoneyInInventory();
+ } else {
+ appendItemToInventoryList(inventory);
+ assert(inventory >= 0 && inventory < 3);
+ int16 *p = _inventoryListPtrs[inventory];
+ for (int i = 0; *p != -1; ++i, ++p) {
+ if (*p == 0) {
+ *p = item;
+ _inventoryItemsInfoTable[item] = inventory | 0x10;
+ packInventoryItems(0);
+ packInventoryItems(1);
+ break;
+ }
+ }
+ }
+}
+
+void ToucheEngine::removeItemFromInventory(int inventory, int16 item) {
+ if (item == 1) {
+ _currentAmountOfMoney = 0;
+ drawAmountOfMoneyInInventory();
+ } else {
+ assert(inventory >= 0 && inventory < 3);
+ int16 *p = _inventoryListPtrs[inventory];
+ for (int i = 0; *p != -1; ++i, ++p) {
+ if (*p == item) {
+ *p = 0;
+ packInventoryItems(0);
+ packInventoryItems(1);
+ break;
+ }
+ }
+ }
+}
+
+void ToucheEngine::changeInventoryItemState(int flag, int itemNum, int itemRnd, int inventoryItem) {
+ const int rnd = getRandomNumber(100) + 1;
+ if (inventoryItem) {
+ itemNum = _keyCharsTable[_currentKeyCharNum].inventoryItems[itemNum];
+ }
+ if (_flagsTable[174]) {
+ itemNum /= 2;
+ _flagsTable[174] = 0;
+ }
+ int16 value;
+ if (itemNum > itemRnd) {
+ value = 1;
+ } else if (rnd < itemNum / 6) {
+ value = 0;
+ } else if (rnd <= itemNum) {
+ value = 1;
+ } else if (rnd >= itemNum * 2) {
+ value = 2;
+ } else {
+ value = 3;
+ }
+ _flagsTable[flag] = value;
+}
+
+void ToucheEngine::resetTalkingVars() {
+ _talkListCurrent = 0;
+ _talkListEnd = 0;
+ _keyCharTalkCounter = 0;
+ _talkTextRectDefined = false;
+ _talkTextDisplayed = false;
+ _skipTalkText = false;
+ _talkTextInitialized = false;
+ if (_speechPlaying) {
+ res_stopSpeech();
+ }
+}
+
+int ToucheEngine::updateKeyCharTalk(int skipFlag) {
+ if (skipFlag != 0) {
+ if (_speechPlaying) {
+ res_stopSpeech();
+ }
+ if (_talkListEnd != _talkListCurrent) {
+ _keyCharTalkCounter = 0;
+ _talkTextInitialized = false;
+ if (skipFlag == 2) {
+ _skipTalkText = true;
+ } else {
+ _skipTalkText = false;
+ }
+ }
+ return 0;
+ }
+ if (_talkListEnd == _talkListCurrent) {
+ return 0;
+ }
+ int talkingKeyChar = _talkTable[_talkListCurrent].talkingKeyChar;
+ int otherKeyChar = _talkTable[_talkListCurrent].otherKeyChar;
+ KeyChar *key = &_keyCharsTable[talkingKeyChar];
+ int x = key->xPos - _flagsTable[614];
+ int y = key->yPos - _flagsTable[615] - (key->zPos / 2 + 16);
+ int stringNum = _talkTable[_talkListCurrent].num;
+ const char *stringData = getString(stringNum);
+ int textWidth = getStringWidth(16, stringNum);
+ if (!_talkTextInitialized && !_skipTalkText) {
+ _keyCharTalkCounter = textWidth / 32 + 20;
+ setKeyCharTalkingFrame(talkingKeyChar);
+ res_loadSpeechSegment(stringNum);
+ _talkTextInitialized = true;
+ }
+ if (_keyCharTalkCounter) {
+ --_keyCharTalkCounter;
+ }
+ if (_speechPlaying) {
+ _flagsTable[297] = 0;
+ if (_talkTextMode == kTalkModeVoiceOnly) {
+ _keyCharTalkCounter = 0;
+ }
+ _currentObjectNum = talkingKeyChar;
+ if (_keyCharTalkCounter == 0) {
+ _keyCharTalkCounter = 1;
+ }
+ }
+ if (_talkTextMode == kTalkModeVoiceOnly) {
+ if (_speechPlaying) {
+ return 1;
+ }
+ }
+ if (_keyCharTalkCounter != 0) {
+ _currentObjectNum = talkingKeyChar;
+ _talkTextDisplayed = true;
+ int textHeight = 16;
+ y -= 16;
+ if (y < 0) {
+ y = 1;
+ } else if (y > 352) {
+ y = 336;
+ }
+ if (textWidth > 200) {
+ textWidth = 200;
+ stringData = formatTalkText(16, &y, &textHeight, stringData);
+ }
+ x -= textWidth / 2;
+ if (x < 0) {
+ x = 0;
+ }
+ if (x + textWidth >= 640) {
+ x = 640 - textWidth - 1;
+ }
+ drawGameString(16, key->textColor, x + textWidth / 2, y, stringData);
+ _talkTextSpeed = 6;
+ _talkTextRect = Common::Rect(x, y, x + textWidth, y + textHeight);
+ if (_talkTextRectDefined) {
+ _talkTextRect.extend(_talkTextRect2);
+ }
+ addToDirtyRect(_talkTextRect);
+ _talkTextRect2 = Common::Rect(x, y, x + textWidth, y + textHeight);
+ _talkTextRectDefined = true;
+ _flagsTable[297] = 0;
+ } else {
+ updateTalkFrames(_currentObjectNum);
+ _currentObjectNum = -1;
+ if (_talkTextDisplayed) {
+ addToDirtyRect(_talkTextRect2);
+ }
+ _talkTextInitialized = false;
+ _skipTalkText = false;
+ _talkTextRectDefined = false;
+ ++_talkListCurrent;
+ if (_talkListCurrent == 16) {
+ _talkListCurrent = 0;
+ }
+ if (otherKeyChar != -1) {
+ _keyCharsTable[otherKeyChar].flags &= ~kScriptPaused;
+ }
+ }
+ return 1;
+}
+
+const char *ToucheEngine::formatTalkText(int mode, int *y, int *h, const char *text) {
+ int newLineWidth = 0;
+ int lineWidth = 0;
+ char *textBuffer = _talkTextBuffer;
+ char *textLine = textBuffer;
+ if (mode != 16) {
+ return text;
+ } else {
+ while (*text) {
+ char chr = *text++;
+ int chrWidth = Graphics::getCharWidth16(chr);
+ lineWidth += chrWidth;
+ if (chr == ' ') {
+ if (lineWidth + newLineWidth >= 200) {
+ *textLine = '\\';
+ newLineWidth = lineWidth - chrWidth;
+ *y -= mode;
+ *h += mode;
+ lineWidth = chrWidth;
+ } else {
+ newLineWidth += lineWidth;
+ lineWidth = chrWidth;
+ }
+ *textBuffer = ' ';
+ textLine = textBuffer;
+ textBuffer++;
+ } else {
+ *textBuffer++ = chr;
+ }
+ }
+ if (newLineWidth + lineWidth >= 200) {
+ *textLine = '\\';
+ *y -= mode;
+ *h += mode;
+ }
+ *textBuffer = '\0';
+ if (*y < 0) {
+ *y = 1;
+ }
+ return _talkTextBuffer;
+ }
+}
+
+void ToucheEngine::addToTalkTable(int talkingKeyChar, int num, int otherKeyChar) {
+ if (_talkListEnd != _talkListCurrent) {
+ if (_talkTableLastTalkingKeyChar == talkingKeyChar &&
+ _talkTableLastOtherKeyChar == otherKeyChar &&
+ _talkTableLastStringNum == num) {
+ return;
+ }
+ }
+ _talkTableLastTalkingKeyChar = talkingKeyChar;
+ _talkTableLastOtherKeyChar = otherKeyChar;
+ _talkTableLastStringNum = num;
+
+ removeFromTalkTable(otherKeyChar);
+
+ assert(_talkListEnd < NUM_TALK_ENTRIES);
+ TalkEntry *talkEntry = &_talkTable[_talkListEnd];
+ talkEntry->talkingKeyChar = talkingKeyChar;
+ talkEntry->otherKeyChar = otherKeyChar;
+ talkEntry->num = num;
+
+ ++_talkListEnd;
+ if (_talkListEnd == NUM_TALK_ENTRIES) {
+ _talkListEnd = 0;
+ }
+}
+
+void ToucheEngine::removeFromTalkTable(int keyChar) {
+ debugC(9, kDebugEngine, "ToucheEngine::removeFromTalkTable(%d)", keyChar);
+ int i = _talkListCurrent;
+ while (i != _talkListEnd) {
+ if (_talkTable[i].otherKeyChar == keyChar) {
+ _talkTable[i].otherKeyChar = -1;
+ }
+ ++i;
+ i %= NUM_TALK_ENTRIES;
+ }
+}
+
+void ToucheEngine::addConversationChoice(int16 num) {
+ debugC(9, kDebugEngine, "ToucheEngine::addConversationChoice(%d)", num);
+ _conversationChoicesUpdated = true;
+ int16 msg = _programConversationTable[_currentConversation + num].msg;
+ for (int i = 0; i < NUM_CONVERSATION_CHOICES; ++i) {
+ if (_conversationChoicesTable[i].msg == msg) {
+ break;
+ }
+ if (_conversationChoicesTable[i].msg == 0) {
+ _conversationChoicesTable[i].msg = msg;
+ _conversationChoicesTable[i].num = num;
+ break;
+ }
+ }
+}
+
+void ToucheEngine::removeConversationChoice(int16 num) {
+ debugC(9, kDebugEngine, "ToucheEngine::removeConversationChoice(%d)", num);
+ for (int i = 0; i < NUM_CONVERSATION_CHOICES; ++i) {
+ if (_conversationChoicesTable[i].num == num) {
+ _conversationChoicesUpdated = true;
+ for(; i < NUM_CONVERSATION_CHOICES - 1; ++i) {
+ _conversationChoicesTable[i].num = _conversationChoicesTable[i + 1].num;
+ _conversationChoicesTable[i].msg = _conversationChoicesTable[i + 1].msg;
+ }
+ break;
+ }
+ }
+}
+
+void ToucheEngine::runConversationScript(uint16 offset) {
+ debugC(9, kDebugEngine, "ToucheEngine::runConversationScript() offset=0x%X", offset);
+ _script.dataOffset = offset;
+ _script.quitFlag = 0;
+ runCurrentKeyCharScript(2);
+}
+
+void ToucheEngine::findConversationByNum(int16 num) {
+ debugC(9, kDebugEngine, "ToucheEngine::findConversationByNum(%d)", num);
+ for (uint i = 0; i < _programConversationTable.size(); ++i) {
+ if (_programConversationTable[i].num == num) {
+ clearConversationChoices();
+ _currentConversation = i;
+ runConversationScript(_programConversationTable[i].offset);
+ break;
+ }
+ }
+}
+
+void ToucheEngine::clearConversationChoices() {
+ debugC(9, kDebugEngine, "ToucheEngine::clearConversationChoices()");
+ _conversationChoicesUpdated = true;
+ for (int i = 0; i < NUM_CONVERSATION_CHOICES; ++i) {
+ _conversationChoicesTable[i].num = 0;
+ _conversationChoicesTable[i].msg = 0;
+ }
+ _drawCharacterConversionRepeatCounter = 0;
+}
+
+void ToucheEngine::drawCharacterConversationRepeat2() {
+ if (_conversationChoicesTable[4 + _drawCharacterConversionRepeatCounter].msg != 0) {
+ ++_drawCharacterConversionRepeatCounter;
+ drawCharacterConversation();
+ }
+}
+
+void ToucheEngine::drawCharacterConversationRepeat() {
+ if (_drawCharacterConversionRepeatCounter != 0) {
+ --_drawCharacterConversionRepeatCounter;
+ drawCharacterConversation();
+ }
+}
+
+void ToucheEngine::drawCharacterConversation() {
+ _conversationChoicesUpdated = false;
+ if (!_disableConversationScript) {
+ if (_conversationChoicesTable[0].msg == 0) {
+ _conversationEnded = true;
+ return;
+ }
+ if (_conversationChoicesTable[1].msg == 0) {
+ setupConversationScript(0);
+ return;
+ }
+ }
+ ui_drawConversationPanel();
+ for (int i = 0; i < 4; ++i) {
+ drawString(_offscreenBuffer, 640, 16, 214, 42, 328 + i * 16, _conversationChoicesTable[_drawCharacterConversionRepeatCounter + i].msg);
+ }
+ updateScreenArea(_offscreenBuffer, 640, 0, 320, 0, 320, 640, 80);
+ _conversationAreaCleared = false;
+}
+
+void ToucheEngine::drawConversationString(int num, uint16 color) {
+ const int y = 328 + num * 16;
+ drawString(_offscreenBuffer, 640, 16, color, 42, y, _conversationChoicesTable[num + _drawCharacterConversionRepeatCounter].msg);
+ updateScreenArea(_offscreenBuffer, 640, 0, y, 0, y, 640, 16);
+}
+
+void ToucheEngine::clearConversationArea() {
+ ui_drawConversationPanel();
+ updateScreenArea(_offscreenBuffer, 640, 0, 320, 0, 320, 640, 80);
+ _conversationAreaCleared = true;
+}
+
+void ToucheEngine::setupConversationScript(int num) {
+ debugC(9, kDebugEngine, "ToucheEngine::setupConversationScript(%d)", num);
+ if (num < 5 && _conversationChoicesTable[num].msg != 0) {
+ num = _conversationChoicesTable[_drawCharacterConversionRepeatCounter + num].num;
+ KeyChar *key = &_keyCharsTable[_currentKeyCharNum];
+ key->scriptDataOffset = _programConversationTable[_currentConversation + num].offset;
+ key->scriptStackPtr = &key->scriptStackTable[39];
+ _drawCharacterConversionRepeatCounter = 0;
+ removeConversationChoice(num);
+ clearConversationArea();
+ }
+}
+
+void ToucheEngine::handleConversation() {
+ if (_conversationNum != 0) {
+ findConversationByNum(_conversationNum);
+ _conversationAreaCleared = false;
+ drawCharacterConversation();
+ _roomAreaRect.setHeight(320);
+ _hideInventoryTexts = true;
+ _conversationEnded = false;
+ _conversationNum = 0;
+ } else if (_hideInventoryTexts && _conversationAreaCleared) {
+ if (_keyCharsTable[_currentKeyCharNum].scriptDataOffset == 0) {
+ drawCharacterConversation();
+ }
+ } else if (!_conversationAreaCleared && _conversationChoicesUpdated) {
+ drawCharacterConversation();
+ }
+}
+
+static int getDirection(int x1, int y1, int z1, int x2, int y2, int z2) {
+ int ret = -1;
+ x2 -= x1;
+ y2 -= y1;
+ z2 -= z1;
+ if (x2 == 0 && y2 == 0 && z2 == 0) {
+ ret = -2;
+ } else {
+ if (ABS(x2) >= ABS(z2)) {
+ if (ABS(x2) > ABS(y2)) {
+ if (x2 > 0) {
+ ret = 0;
+ } else {
+ ret = 3;
+ }
+ } else {
+ if (y2 > 0) {
+ ret = 1;
+ } else {
+ ret = 2;
+ }
+ }
+ } else {
+ if (z2 != 0) {
+ if (z2 > 0) {
+ ret = 1;
+ } else {
+ ret = 2;
+ }
+ } else {
+ if (y2 > 0) {
+ ret = 1;
+ } else {
+ ret = 2;
+ }
+ }
+ }
+ }
+ return ret;
+}
+
+void ToucheEngine::buildWalkPointsList(int keyChar) {
+ debugC(9, kDebugEngine, "ToucheEngine::buildWalkPointsList(%d)", keyChar);
+ assert(keyChar >= 0 && keyChar < NUM_KEYCHARS);
+ KeyChar *key = &_keyCharsTable[keyChar];
+ uint16 curPos, pos1, pos2;
+ if (key->pointsDataNum & 0x8000) {
+ const ProgramWalkData *pwd = &_programWalkTable[(key->pointsDataNum & 0x7FFF)];
+ if (_programPointsTable[pwd->point1].priority < _programPointsTable[pwd->point2].priority) {
+ curPos = pwd->point1;
+ } else {
+ curPos = pwd->point2;
+ }
+ } else {
+ curPos = key->pointsDataNum;
+ }
+
+ int16 posNum = _programPointsTable[curPos].priority;
+ if (posNum == 32000) {
+ return;
+ }
+ key->walkPointsList[0] = curPos;
+ int16 walkPointsCount = 1;
+ do {
+ for (uint i = 0; i < _programWalkTable.size(); ++i) {
+ if ((_programWalkTable[i].point1 & 0x4000) == 0) {
+ pos1 = _programWalkTable[i].point1;
+ pos2 = _programWalkTable[i].point2;
+ if (pos1 == curPos && posNum > _programPointsTable[pos2].priority) {
+ curPos = pos2;
+ assert(walkPointsCount < 40);
+ key->walkPointsList[walkPointsCount] = curPos;
+ ++walkPointsCount;
+ posNum = _programPointsTable[pos2].priority;
+ break;
+ }
+ if (pos2 == curPos && posNum > _programPointsTable[pos1].priority) {
+ curPos = pos1;
+ assert(walkPointsCount < 40);
+ key->walkPointsList[walkPointsCount] = curPos;
+ ++walkPointsCount;
+ posNum = _programPointsTable[pos1].priority;
+ break;
+ }
+ }
+ }
+ } while (_programPointsTable[curPos].priority != 0);
+ assert(walkPointsCount < 40);
+ key->walkPointsList[walkPointsCount] = -1;
+
+ key->xPosPrev = _programPointsTable[curPos].x;
+ key->yPosPrev = _programPointsTable[curPos].y;
+ key->zPosPrev = _programPointsTable[curPos].z;
+ key->prevWalkDataNum = findWalkDataNum(curPos, -1);
+ key->walkPointsListCount = 0;
+ if (key->walkDataNum == -1) {
+ return;
+ }
+
+ pos1 = _programWalkTable[key->walkDataNum].point1;
+ pos2 = _programWalkTable[key->walkDataNum].point2;
+ if (key->pointsDataNum == pos1) {
+ if (key->walkPointsList[1] == pos2) {
+ ++key->walkPointsListCount;
+ }
+ return;
+ }
+ if (key->pointsDataNum == pos2) {
+ if (key->walkPointsList[1] == pos1) {
+ ++key->walkPointsListCount;
+ }
+ return;
+ }
+}
+
+int ToucheEngine::findWalkDataNum(int pointNum1, int pointNum2) {
+ debugC(9, kDebugEngine, "ToucheEngine::findWalkDataNum(%d, %d)", pointNum1, pointNum2);
+ if (pointNum1 != pointNum2) {
+ for (uint i = 0; i < _programWalkTable.size(); ++i) {
+ int p1 = _programWalkTable[i].point1 & 0xFFF;
+ int p2 = _programWalkTable[i].point2 & 0xFFF;
+ if (p1 == pointNum1) {
+ if (p2 == pointNum2 || pointNum2 == 10000) {
+ return i;
+ }
+ } else if (p2 == pointNum1) {
+ if (p1 == pointNum2 || pointNum2 == 10000) {
+ return i;
+ }
+ }
+ }
+ }
+ return -1;
+}
+
+void ToucheEngine::changeWalkPath(int num1, int num2, int16 val) {
+ debugC(9, kDebugEngine, "ToucheEngine::changeWalkPath(%d, %d)", num1, num2);
+ int num = findWalkDataNum(num1, num2);
+ if (num != -1) {
+ _programWalkTable[num].area1 = val;
+ }
+}
+
+void ToucheEngine::adjustKeyCharPosToWalkBox(KeyChar *key, int moveType) {
+ const ProgramWalkData *pwd = &_programWalkTable[key->walkDataNum];
+
+ const ProgramPointData *pts1 = &_programPointsTable[pwd->point1];
+ int16 x1 = pts1->x;
+ int16 y1 = pts1->y;
+ int16 z1 = pts1->z;
+
+ const ProgramPointData *pts2 = &_programPointsTable[pwd->point2];
+ int16 x2 = pts2->x;
+ int16 y2 = pts2->y;
+ int16 z2 = pts2->z;
+
+ int16 kx = key->xPos;
+ int16 ky = key->yPos;
+ int16 kz = key->zPos;
+
+ int16 dx = x2 - x1;
+ int16 dy = y2 - y1;
+ int16 dz = z2 - z1;
+
+ switch (moveType) {
+ case 0:
+ kx -= x1;
+ if (dx != 0) {
+ key->yPos = dy * kx / dx + y1;
+ key->zPos = dz * kx / dx + z1;
+ }
+ break;
+ case 1:
+ ky -= y1;
+ if (dy != 0) {
+ key->xPos = dx * ky / dy + x1;
+ key->zPos = dz * ky / dy + z1;
+ }
+ break;
+ case 2:
+ kz -= z1;
+ if (dz != 0) {
+ key->xPos = dx * kz / dz + x1;
+ key->yPos = dy * kz / dz + y1;
+ }
+ break;
+ }
+}
+
+void ToucheEngine::lockWalkPath(int num1, int num2) {
+ debugC(9, kDebugEngine, "ToucheEngine::lockWalkPath(%d, %d)", num1, num2);
+ const int num = findWalkDataNum(num1, num2);
+ if (num != -1) {
+ _programWalkTable[num].point1 |= 0x4000;
+ _programWalkTable[num].point2 |= 0x4000;
+ }
+}
+
+void ToucheEngine::unlockWalkPath(int num1, int num2) {
+ debugC(9, kDebugEngine, "ToucheEngine::unlockWalkPath(%d, %d)", num1, num2);
+ const int num = findWalkDataNum(num1, num2);
+ if (num != -1) {
+ _programWalkTable[num].point1 &= 0xFFF;
+ _programWalkTable[num].point2 &= 0xFFF;
+ }
+}
+
+void ToucheEngine::resetPointsData(int num) {
+ debugC(9, kDebugEngine, "ToucheEngine::resetPointsData(%d)", num);
+ for (uint i = 1; i < _programPointsTable.size(); ++i) {
+ _programPointsTable[i].priority = num;
+ }
+}
+
+bool ToucheEngine::sortPointsData(int num1, int num2) {
+ debugC(9, kDebugEngine, "ToucheEngine::sortPointsData(%d, %d)", num1, num2);
+ resetPointsData(32000);
+ if (num1 == -1) {
+ if (num2 == -1) {
+ return false;
+ }
+ _programPointsTable[num2].priority = 0;
+ } else {
+ const int md1 = _programWalkTable[num1].point1;
+ _programPointsTable[md1].priority = 0;
+ const int md2 = _programWalkTable[num1].point2;
+ _programPointsTable[md2].priority = 0;
+ }
+ bool quit = false;
+ int priority = 1;
+ while (!quit) {
+ quit = true;
+ for (uint i = 0; i < _programWalkTable.size(); ++i) {
+ const int md1 = _programWalkTable[i].point1;
+ const int md2 = _programWalkTable[i].point2;
+ if ((md1 & 0x4000) == 0) {
+ if (_programPointsTable[md1].priority == priority - 1 && _programPointsTable[md2].priority > priority) {
+ _programPointsTable[md2].priority = priority;
+ quit = false;
+ }
+ if (_programPointsTable[md2].priority == priority - 1 && _programPointsTable[md1].priority > priority) {
+ _programPointsTable[md1].priority = priority;
+ quit = false;
+ }
+ }
+ }
+ ++priority;
+ }
+ return true;
+}
+
+void ToucheEngine::updateKeyCharWalkPath(KeyChar *key, int16 dx, int16 dy, int16 dz) {
+ debugC(9, kDebugEngine, "ToucheEngine::updateKeyCharWalkPath(key=%d, dx=%d, dy=%d, dz=%d)", key - _keyCharsTable, dx, dy, dz);
+ if (key->walkDataNum == -1) {
+ return;
+ }
+ int16 kx = key->xPos;
+ int16 ky = key->yPos;
+ int16 kz = key->zPos;
+ if (kz != 160) {
+ if (dx != 0) {
+ dx = dx * kz / 160;
+ if (dx == 0) {
+ dx = 1;
+ }
+ }
+ if (dy != 0) {
+ dy = dy * kz / 160;
+ if (dy == 0) {
+ dy = 1;
+ }
+ }
+ if (dz != 0) {
+ dz = dz * kz / 160;
+ if (dz == 0) {
+ dz = 1;
+ }
+ }
+ }
+
+ int16 curDirection = key->facingDirection;
+ if (key->currentAnim > 1) {
+ if (dx != 0 || dy != 0 || dz != 0) {
+ if (curDirection == 3) {
+ key->xPos -= dx;
+ } else {
+ key->xPos += dx;
+ }
+ key->xPosPrev = key->xPos;
+ }
+ return;
+ }
+
+ int16 xpos, ypos, zpos, walkPoint1, walkPoint2, newDirection, incDx, incDy, incDz;
+ while (1) {
+ walkPoint1 = key->walkPointsList[key->walkPointsListCount];
+ walkPoint2 = key->walkPointsList[key->walkPointsListCount + 1];
+ key->currentWalkBox = walkPoint1;
+ if (walkPoint1 == -1) {
+ xpos = key->xPosPrev;
+ ypos = key->yPosPrev;
+ zpos = key->zPosPrev;
+ if (key->prevWalkDataNum != -1) {
+ key->walkDataNum = key->prevWalkDataNum;
+ key->prevWalkDataNum = -1;
+ }
+ } else {
+ xpos = _programPointsTable[walkPoint1].x;
+ ypos = _programPointsTable[walkPoint1].y;
+ zpos = _programPointsTable[walkPoint1].z;
+ }
+ newDirection = getDirection(kx, ky, kz, xpos, ypos, zpos);
+ if (newDirection < 0) {
+ newDirection = curDirection;
+ }
+ if (newDirection != curDirection) {
+ key->currentAnimCounter = 0;
+ key->facingDirection = newDirection;
+ return;
+ }
+ incDx = xpos - kx;
+ incDy = ypos - ky;
+ incDz = zpos - kz;
+ if (incDz != 0 || incDy != 0 || incDx != 0) {
+ break;
+ }
+ if (walkPoint1 == -1) {
+ if (key->currentAnim == 1) {
+ setKeyCharRandomFrame(key);
+ }
+ return;
+ }
+ key->prevPointsDataNum = key->pointsDataNum;
+ key->pointsDataNum = walkPoint1;
+ if (walkPoint2 == -1) {
+ key->walkPointsList[0] = -1;
+ key->walkPointsListCount = 0;
+ } else {
+ ++key->walkPointsListCount;
+ int16 walkDataNum = findWalkDataNum(walkPoint1, walkPoint2);
+ if (walkDataNum != -1) {
+ key->walkDataNum = walkDataNum;
+ }
+ }
+ }
+
+ if (key->currentAnim < 1) {
+ key->currentAnimCounter = 0;
+ key->currentAnim = 1;
+ if (dx == 0 && dy == 0 && dz == 0) {
+ return;
+ }
+ }
+
+ switch (newDirection) {
+ case 0:
+ case 3:
+ if (dx == 0) {
+ return;
+ }
+ if (newDirection == 3) {
+ dx = -dx;
+ }
+ if (ABS(dx) >= ABS(incDx)) {
+ if (walkPoint1 != -1) {
+ if (walkPoint2 == -1) {
+ newDirection = getDirection(xpos, ypos, zpos, key->xPosPrev, key->yPosPrev, key->zPosPrev);
+ if (key->prevWalkDataNum != -1) {
+ key->walkDataNum = key->prevWalkDataNum;
+ key->prevWalkDataNum = -1;
+ }
+ } else {
+ newDirection = getDirection(xpos, ypos, zpos, _programPointsTable[walkPoint2].x, _programPointsTable[walkPoint2].y, _programPointsTable[walkPoint2].z);
+ int16 walkDataNum = findWalkDataNum(walkPoint1, walkPoint2);
+ if (walkDataNum != -1) {
+ key->walkDataNum = walkDataNum;
+ }
+ }
+ if (newDirection == -2) {
+ key->xPos = xpos;
+ key->yPos = ypos;
+ key->zPos = zpos;
+ setKeyCharRandomFrame(key);
+ return;
+ }
+ if (newDirection < 0) {
+ newDirection = curDirection;
+ }
+ key->prevPointsDataNum = key->pointsDataNum;
+ key->pointsDataNum = walkPoint1;
+ ++key->walkPointsListCount;
+ if (newDirection != curDirection) {
+ key->facingDirection = newDirection;
+ key->currentAnimCounter = 0;
+ key->xPos = xpos;
+ key->yPos = ypos;
+ key->zPos = zpos;
+ return;
+ }
+ } else {
+ key->xPos = xpos;
+ key->yPos = ypos;
+ key->zPos = zpos;
+ return;
+ }
+ }
+ key->xPos += dx;
+ adjustKeyCharPosToWalkBox(key, 0);
+ break;
+ case 1:
+ case 2:
+ if (ABS(dz) >= ABS(incDz) && incDz != 0) {
+ if (walkPoint1 != -1) {
+ if (walkPoint2 == -1) {
+ newDirection = getDirection(xpos, ypos, zpos, key->xPosPrev, key->yPosPrev, key->zPosPrev);
+ } else {
+ newDirection = getDirection(xpos, ypos, zpos, _programPointsTable[walkPoint2].x, _programPointsTable[walkPoint2].y, _programPointsTable[walkPoint2].z);
+ int16 walkDataNum = findWalkDataNum(walkPoint1, walkPoint2);
+ if (walkDataNum != -1) {
+ key->walkDataNum = walkDataNum;
+ }
+ }
+ if (newDirection == -2) {
+ key->xPos = xpos;
+ key->yPos = ypos;
+ key->zPos = zpos;
+ setKeyCharRandomFrame(key);
+ return;
+ }
+ if (newDirection < 0) {
+ newDirection = curDirection;
+ }
+ key->prevPointsDataNum = key->pointsDataNum;
+ key->pointsDataNum = walkPoint1;
+ ++key->walkPointsListCount;
+ if (newDirection != curDirection) {
+ key->facingDirection = newDirection;
+ key->currentAnimCounter = 0;
+ key->xPos = xpos;
+ key->yPos = ypos;
+ key->zPos = zpos;
+ return;
+ }
+ } else {
+ key->xPos = xpos;
+ key->yPos = ypos;
+ key->zPos = zpos;
+ return;
+ }
+ }
+ if (incDz != 0) {
+ key->zPos += dz;
+ adjustKeyCharPosToWalkBox(key, 2);
+ } else {
+ if (ABS(dz) < ABS(incDy)) {
+ key->yPos += dz;
+ adjustKeyCharPosToWalkBox(key, 1);
+ } else {
+ key->xPos = xpos;
+ key->yPos = ypos;
+ key->zPos = zpos;
+ }
+ }
+ break;
+ }
+}
+
+void ToucheEngine::markWalkPoints(int keyChar) {
+ assert(keyChar >= 0 && keyChar < NUM_KEYCHARS);
+ KeyChar *key = &_keyCharsTable[keyChar];
+ int16 pointsDataNum = key->pointsDataNum;
+ resetPointsData(0);
+ if (pointsDataNum != -1) {
+ _programPointsTable[pointsDataNum].priority = 1;
+ bool quit = false;
+ while (!quit) {
+ quit = true;
+ for (uint i = 0; i < _programWalkTable.size(); ++i) {
+ int16 md1 = _programWalkTable[i].point1;
+ int16 md2 = _programWalkTable[i].point2;
+ if ((md1 & 0x4000) == 0) {
+ if (_programPointsTable[md1].priority != 0 && _programPointsTable[md2].priority == 0) {
+ _programPointsTable[md2].priority = 1;
+ quit = false;
+ }
+ if (_programPointsTable[md2].priority != 0 && _programPointsTable[md1].priority == 0) {
+ _programPointsTable[md1].priority = 1;
+ quit = false;
+ }
+ }
+ }
+ }
+ }
+}
+
+void ToucheEngine::buildWalkPath(int dstPosX, int dstPosY, int keyChar) {
+ debugC(9, kDebugEngine, "ToucheEngine::buildWalkPath(x=%d, y=%d, key=%d)", dstPosX, dstPosY, keyChar);
+ if (_currentEpisodeNum == 130) {
+ return;
+ }
+ markWalkPoints(keyChar);
+
+ int minDistance = 0x7D000000;
+ int minPointsDataNum = -1;
+ for (uint i = 1; i < _programPointsTable.size(); ++i) {
+ if (_programPointsTable[i].priority != 0) {
+ int dx = ABS<int>(_programPointsTable[i].x - dstPosX);
+ int dy = ABS<int>(_programPointsTable[i].y - dstPosY);
+ int distance = dx * dx + dy * dy;
+ if (distance < minDistance) {
+ minDistance = distance;
+ minPointsDataNum = i;
+ }
+ }
+ }
+
+ minDistance = 32000;
+ int minWalkDataNum = -1;
+ for (uint i = 0; i < _programWalkTable.size(); ++i) {
+ const ProgramWalkData *pwd = &_programWalkTable[i];
+ if ((pwd->point1 & 0x4000) == 0) {
+ int distance = 32000;
+ ProgramPointData *pts1 = &_programPointsTable[pwd->point1];
+ ProgramPointData *pts2 = &_programPointsTable[pwd->point2];
+ if (pts1->priority != 0) {
+ int dx = pts2->x - pts1->x;
+ int dy = pts2->y - pts1->y;
+ if (dx == 0) {
+ if (dstPosY > MIN(pts2->y, pts1->y) && dstPosY < MAX(pts2->y, pts1->y)) {
+ distance = ABS(dstPosX - pts1->x);
+ if (distance <= 100) {
+ distance *= distance;
+ }
+ }
+ } else if (dy == 0) {
+ if (dstPosX > MIN(pts2->x, pts1->x) && dstPosX < MAX(pts2->x, pts1->x)) {
+ distance = ABS(dstPosY - pts1->y);
+ if (distance <= 100) {
+ distance *= distance;
+ }
+ }
+ } else {
+ if (dstPosY > MIN(pts2->y, pts1->y) && dstPosY < MAX(pts2->y, pts1->y) &&
+ dstPosX > MIN(pts2->x, pts1->x) && dstPosX < MAX(pts2->x, pts1->x) ) {
+ distance = (dstPosY - pts1->y) * dx - (dstPosX - pts1->x) * dy;
+ distance = (dx * dx + dy * dy) / distance;
+ }
+ }
+ if (distance < minDistance) {
+ minDistance = distance;
+ minWalkDataNum = i;
+ }
+ }
+ }
+ }
+ if (!sortPointsData(minWalkDataNum, minPointsDataNum)) {
+ return;
+ }
+ int dstPosZ;
+ buildWalkPointsList(keyChar);
+ KeyChar *key = &_keyCharsTable[keyChar];
+ if (minWalkDataNum == -1) {
+ dstPosX = _programPointsTable[minPointsDataNum].x;
+ dstPosY = _programPointsTable[minPointsDataNum].y;
+ dstPosZ = _programPointsTable[minPointsDataNum].z;
+ } else {
+ ProgramWalkData *pwd = &_programWalkTable[minWalkDataNum];
+ ProgramPointData *pts1 = &_programPointsTable[pwd->point1];
+ ProgramPointData *pts2 = &_programPointsTable[pwd->point2];
+ int16 dx = pts2->x - pts1->x;
+ int16 dy = pts2->y - pts1->y;
+ int16 dz = pts2->z - pts1->z;
+ if (ABS(dy) > ABS(dx)) {
+ dstPosZ = pts2->z - (pts2->y - dstPosY) * dz / dy;
+ dstPosX = pts2->x - (pts2->y - dstPosY) * dx / dy;
+ } else {
+ dstPosZ = pts2->z - (pts2->x - dstPosX) * dz / dx;
+ dstPosY = pts2->y - (pts2->x - dstPosX) * dy / dx;
+ }
+ if (key->walkDataNum == key->prevWalkDataNum && key->walkPointsList[1] == -1) {
+ if (key->walkPointsList[0] == _programWalkTable[minWalkDataNum].point1 || key->walkPointsList[0] == _programWalkTable[minWalkDataNum].point2) {
+ ++key->walkPointsListCount;
+ }
+ }
+ }
+ key->prevWalkDataNum = minWalkDataNum;
+ key->xPosPrev = dstPosX;
+ key->yPosPrev = dstPosY;
+ key->zPosPrev = dstPosZ;
+ if (_flagsTable[902] != 0) {
+ Graphics::fillRect(_backdropBuffer, _currentBitmapWidth, dstPosX, dstPosY, 4, 4, 0xFC);
+ }
+}
+
+void ToucheEngine::addToAnimationTable(int num, int posNum, int keyChar, int delayCounter) {
+ for (int i = 0; i < NUM_ANIMATION_ENTRIES; ++i) {
+ AnimationEntry *anim = &_animationTable[i];
+ if (anim->num == 0) {
+ anim->num = num;
+ anim->delayCounter = delayCounter;
+ anim->posNum = posNum;
+ int16 xPos, yPos, x2Pos, y2Pos;
+ if (posNum >= 0) {
+ assert(posNum >= 0 && posNum < NUM_KEYCHARS);
+ xPos = _keyCharsTable[posNum].xPos;
+ yPos = _keyCharsTable[posNum].yPos - 50;
+ } else {
+ posNum = -posNum;
+ xPos = _programPointsTable[posNum].x;
+ yPos = _programPointsTable[posNum].y;
+ }
+ xPos -= _flagsTable[614];
+ yPos -= _flagsTable[615];
+ assert(keyChar >= 0 && keyChar < NUM_KEYCHARS);
+ x2Pos = _keyCharsTable[keyChar].xPos - _flagsTable[614];
+ y2Pos = _keyCharsTable[keyChar].yPos - _flagsTable[615] - 50;
+ xPos -= x2Pos;
+ yPos -= y2Pos;
+ xPos /= 8;
+ yPos /= 8;
+ anim->x = x2Pos;
+ anim->y = y2Pos;
+ anim->dx = xPos;
+ anim->dy = yPos;
+ anim->displayCounter = 8;
+ anim->displayRect.left = -1;
+ }
+ }
+}
+
+void ToucheEngine::copyAnimationImage(int dstX, int dstY, int w, int h, const uint8 *src, int srcX, int srcY, int fillColor) {
+ Area copyRegion(dstX, dstY, w, h);
+ copyRegion.srcX = srcX;
+ copyRegion.srcY = srcY;
+ if (copyRegion.clip(_screenRect)) {
+ if (fillColor != -1) {
+ Graphics::copyMask(_offscreenBuffer, 640, copyRegion.r.left, copyRegion.r.top,
+ src, 58, copyRegion.srcX, copyRegion.srcY,
+ copyRegion.r.width(), copyRegion.r.height(),
+ (uint8)fillColor);
+ } else {
+ Graphics::copyRect(_offscreenBuffer, 640, copyRegion.r.left, copyRegion.r.top,
+ src, 58, copyRegion.srcX, copyRegion.srcY,
+ copyRegion.r.width(), copyRegion.r.height(),
+ Graphics::kTransparent);
+ }
+ }
+}
+
+void ToucheEngine::drawAnimationImage(AnimationEntry *anim) {
+ if (anim->displayRect.left != -1) {
+ addToDirtyRect(anim->displayRect);
+ }
+ int x = anim->x;
+ int y = anim->y;
+ int dx = -anim->dx;
+ int dy = -anim->dy;
+
+ int displayRectX1 = 30000;
+ int displayRectY1 = 30000;
+ int displayRectX2 = -30000;
+ int displayRectY2 = -30000;
+
+ dx /= 3;
+ dy /= 3;
+
+ res_loadImage(anim->num, _iconData);
+ int color = 0xCF;
+
+ x += dx * 5 - 29;
+ y += dy * 5 - 21;
+ dx = -dx;
+ dy = -dy;
+ for (int i = 0; i < 6; ++i) {
+ if (i == 5) {
+ color = -1;
+ }
+ copyAnimationImage(x, y, 58, 42, _iconData, 0, 0, color);
+ --color;
+ displayRectX1 = MIN(x, displayRectX1);
+ displayRectX2 = MAX(x, displayRectX2);
+ displayRectY1 = MIN(y, displayRectY1);
+ displayRectY2 = MAX(y, displayRectY2);
+ x += dx;
+ y += dy;
+ }
+ anim->displayRect = Common::Rect(displayRectX1, displayRectY1, displayRectX2 + 58, displayRectY2 + 42);
+// if (rectClip(&_roomAreaRect, &anim->displayRect)) {
+// addToDirtyRect(&anim->displayRect);
+// }
+}
+
+void ToucheEngine::processAnimationTable() {
+ for (int i = 0; i < NUM_ANIMATION_ENTRIES; ++i) {
+ AnimationEntry *anim = &_animationTable[i];
+ if (anim->num != 0) {
+ if (anim->displayCounter == 0) {
+ anim->num = 0;
+ if (anim->displayRect.left != -1) {
+ addToDirtyRect(anim->displayRect);
+ }
+ } else {
+ if (anim->delayCounter != 0) {
+ --anim->delayCounter;
+ } else {
+ anim->x += anim->dx;
+ anim->y += anim->dy;
+ drawAnimationImage(anim);
+ --anim->displayCounter;
+ }
+ }
+ }
+ }
+}
+
+void ToucheEngine::clearAnimationTable() {
+ memset(_animationTable, 0, sizeof(_animationTable));
+}
+
+void ToucheEngine::addToDirtyRect(const Common::Rect &r) {
+ // XXX
+}
+
+void ToucheEngine::clearDirtyRects() {
+ // XXX
+}
+
+void ToucheEngine::setPalette(int firstColor, int colorCount, int rScale, int gScale, int bScale) {
+ uint8 pal[256 * 4];
+ for (int i = firstColor; i < firstColor + colorCount; ++i) {
+ int r = _paletteBuffer[i * 4 + 0];
+ r = (r * rScale) >> 8;
+ pal[i * 4 + 0] = (uint8)r;
+
+ int g = _paletteBuffer[i * 4 + 1];
+ g = (g * gScale) >> 8;
+ pal[i * 4 + 1] = (uint8)g;
+
+ int b = _paletteBuffer[i * 4 + 2];
+ b = (b * bScale) >> 8;
+ pal[i * 4 + 2] = (uint8)b;
+
+ pal[i * 4 + 3] = 0;
+ }
+ _system->setPalette(&pal[firstColor * 4], firstColor, colorCount);
+}
+
+void ToucheEngine::copyPaletteColor(int srcColorIndex, int dstColorIndex) {
+ memcpy(&_paletteBuffer[dstColorIndex * 4], &_paletteBuffer[srcColorIndex * 4], 4);
+}
+
+void ToucheEngine::updateScreenArea(const uint8 *src, int srcPitch, int srcX, int srcY, int dstX, int dstY, int w, int h) {
+ _system->copyRectToScreen(src + srcY * srcPitch + srcX, srcPitch, dstX, dstY, w, h);
+ _system->updateScreen();
+}
+
+void ToucheEngine::updateEntireScreen() {
+ int h = (_flagsTable[606] != 0) ? 400 : 352;
+ _system->copyRectToScreen(_offscreenBuffer, 640, 0, 0, 640, h);
+ _system->updateScreen();
+}
+
+void ToucheEngine::updateDirtyScreenAreas() {
+ // XXX
+ updateScreenArea(_offscreenBuffer, 640, 0, 0, 0, 0, 640, 400);
+ if (_fullRedrawCounter) {
+// updateEntireScreen();
+ --_fullRedrawCounter;
+ } else {
+// for (int i = 0; i < _dirtyRectsCount; ++i) {
+// Common::Rect *r = &_dirtyRects[i];
+// updateScreenArea(_offscreenBuffer, 640, r->x, r->y, r->x, r->y, r->w, r->h);
+// }
+ if (_redrawScreenCounter1) {
+ --_redrawScreenCounter1;
+// updateScreenArea(_offscreenBuffer, 640, _cursorObjectRect.x, _cursorObjectRect.y, _cursorObjectRect.x, _cursorObjectRect.y, _cursorObjectRect.w, _cursorObjectRect.h);
+ }
+ }
+}
+
+void ToucheEngine::updatePalette() {
+ _system->setPalette(_paletteBuffer, 0, 256);
+}
+
+} // namespace Touche