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-rw-r--r--engines/tsage/blue_force/blueforce_logic.cpp342
1 files changed, 215 insertions, 127 deletions
diff --git a/engines/tsage/blue_force/blueforce_logic.cpp b/engines/tsage/blue_force/blueforce_logic.cpp
index 31ebab3c47..3eafac7a08 100644
--- a/engines/tsage/blue_force/blueforce_logic.cpp
+++ b/engines/tsage/blue_force/blueforce_logic.cpp
@@ -551,12 +551,15 @@ void SceneHandlerExt::postInit(SceneObjectList *OwnerList) {
// Load the low end palette data
BF_GLOBALS._scenePalette.loadPalette(2);
BF_GLOBALS._scenePalette.refresh();
-
- // Setup the user interface
- BF_GLOBALS._uiElements.setup(Common::Point(0, BF_INTERFACE_Y - 2));
}
void SceneHandlerExt::process(Event &event) {
+ if (BF_GLOBALS._uiElements._active) {
+ BF_GLOBALS._uiElements.process(event);
+ if (event.handled)
+ return;
+ }
+
SceneHandler::process(event);
// TODO: All the new stuff from Blue Force
@@ -701,142 +704,227 @@ SpeakerJakeNoHead::SpeakerJakeNoHead(): VisualSpeaker() {
/*--------------------------------------------------------------------------*/
BlueForceInvObjectList::BlueForceInvObjectList():
- _business_card(9, 4, 2, 0),
- _lauras_sweater(9, 4, 3, 0),
- _handcuffs(9, 1, 4, 0),
- _magnum(9, 1, 5, 0),
- _ticket_book(9, 1, 6, 0),
- _miranda_card(9, 1, 7, 0),
- _forest_follet(9, 1, 8, 0),
- _bradford_id(9, 1, 9, 0),
- _baseball_card(9, 1, 10, 0),
- _slip_bradford(9, 1, 11, 0),
- _flare(9, 1, 12, 0),
- _rap_sheet(9, 1, 13, 0),
- _cartridges(9, 1, 14, 0),
- _rifle(9, 1, 15, 0),
- _wig(9, 1, 16, 0),
- _frankies_id(9, 1, 17, 0),
- _tyrones_id(9, 1, 18, 0),
- _pistol22(9, 1, 19, 0),
- _unused(1, 1, 1, 0),
- _slip_frankie(9, 2, 1, 0),
- _slip_tyrone(9, 2, 2, 0),
- _atf_teletype(9, 2, 3, 0),
- _da_note(9, 2, 4, 0),
- _blueprints(9, 2, 5, 0),
- _planter_key(9, 2, 6, 0),
- _center_punch(9, 2, 7, 0),
- _tranquilizer(9, 2, 8, 0),
- _boat_hook(9, 2, 9, 0),
- _oily_rags(9, 2, 10, 0),
- _fuel_jar(9, 2, 11, 0),
- _screwdriver(9, 2, 12, 0),
- _floppy_disk1(9, 2, 13, 0),
- _floppy_disk2(9, 2, 14, 0),
- _driftwood(9, 2, 15, 0),
- _crate_piece1(9, 2, 16, 0),
- _crate_piece2(9, 2, 17, 0),
- _shoebox(9, 2, 18, 0),
- _badge(9, 2, 19, 0),
- _unused2(1, 1, 1, 0),
- _rental_coupons(9, 3, 1, 0),
- _nickel(9, 3, 2, 0),
- _calendar(9, 3, 3, 0),
- _dixon_note(9, 3, 4, 0),
- _cobb_mugshot(9, 3, 5, 0),
- _murder_article(9, 3, 6, 0),
- _microfiche(9, 3, 7, 0),
- _future_wave_keys(9, 3, 8, 0),
- _rental_boat_keys(9, 3, 9, 0),
- _napkin(9, 3, 10, 0),
- _cobb_printout(9, 3, 11, 0),
- _fishing_net(9, 3, 12, 0),
- _id(9, 3, 13, 0),
- _rounds_9mm(9, 3, 14, 0),
- _dates_note(9, 3, 15, 0),
- _hand_grenade(9, 3, 16, 0),
- _cord_110(9, 3, 17, 0),
- _cord_110_plug(9, 3, 18, 0),
- _cord_220(9, 3, 19, 0),
- _unused3(1, 1, 1, 0),
- _cord_220_plug(9, 4, 1, 0),
- _official_document(9, 4, 2, 0),
- _red_sweater(9, 4, 3, 0),
- _jackknife(9, 4, 4, 0),
- _whistle(9, 4, 5, 0),
- _gun(9, 1, 2, 0),
- _alley_cat_key(9, 4, 7, 0) {
+ _none(9, 5, 1),
+ _colt45(9, 1, 1),
+ _ammoClip(9, 4, 2),
+ _spareClip(9, 4, 3),
+ _handcuffs(9, 1, 4),
+ _greensGun(9, 1, 5),
+ _ticketBook(9, 1, 6),
+ _mirandaCard(9, 1, 7),
+ _forestRap(9, 1, 8),
+ _greenId(9, 1, 9),
+ _baseballCard(9, 1, 10),
+ _bookingGreen(9, 1, 11),
+ _flare(9, 1, 12),
+ _cobbRap(9, 1, 13),
+ _bullet22(9, 1, 14),
+ _autoRifle(9, 1, 15),
+ _wig(9, 1, 16),
+ _frankieId(9, 1, 17),
+ _tyroneId(9, 1, 18),
+ _snub22(9, 1, 19),
+ _bug(1, 1, 1),
+ _bookingFrankie(9, 2, 1),
+ _bookingGang(9, 2, 2),
+ _fbiTeletype(9, 2, 3),
+ _daNote(9, 2, 4),
+ _printOut(9, 2, 5),
+ _warehouseKeys(9, 2, 6),
+ _centerPunch(9, 2, 7),
+ _tranqGun(9, 2, 8),
+ _hook(9, 2, 9),
+ _rags(9, 2, 10),
+ _jar(9, 2, 11),
+ _screwdriver(9, 2, 12),
+ _dFloppy(9, 2, 13),
+ _blankDisk(9, 2, 14),
+ _stick(9, 2, 15),
+ _crate1(9, 2, 16),
+ _crate2(9, 2, 17),
+ _shoebox(9, 2, 18),
+ _badge(9, 2, 19),
+ _bug2(1, 1, 1),
+ _rentalCoupon(9, 3, 1),
+ _nickel(9, 3, 2),
+ _lyleCard(9, 3, 3),
+ _carterNote(9, 3, 4),
+ _mugshot(9, 3, 5),
+ _clipping(9, 3, 6),
+ _microfilm(9, 3, 7),
+ _waveKeys(9, 3, 8),
+ _rentalKeys(9, 3, 9),
+ _napkin(9, 3, 10),
+ _dmvPrintout(9, 3, 11),
+ _fishingNet(9, 3, 12),
+ _id(9, 3, 13),
+ _bullets9mm(9, 3, 14),
+ _schedule(9, 3, 15),
+ _grenades(9, 3, 16),
+ _yellowCord(9, 3, 17),
+ _halfYellowCord(9, 3, 18),
+ _blackCord(9, 3, 19),
+ _bug3(1, 1, 1),
+ _halfBlackCord(9, 4, 1),
+ _warrant(9, 4, 2),
+ _jacket(9, 4, 3),
+ _greensKnife(9, 4, 4),
+ _dogWhistle(9, 4, 5),
+ _ammoBelt(9, 1, 2),
+ _lastInvent(9, 4, 7) {
// Add the items to the list
- _itemList.push_back(&_business_card);
- _itemList.push_back(&_lauras_sweater);
+ _itemList.push_back(&_none);
+ _itemList.push_back(&_colt45);
+ _itemList.push_back(&_ammoClip);
+ _itemList.push_back(&_spareClip);
_itemList.push_back(&_handcuffs);
- _itemList.push_back(&_magnum);
- _itemList.push_back(&_ticket_book);
- _itemList.push_back(&_miranda_card);
- _itemList.push_back(&_forest_follet);
- _itemList.push_back(&_bradford_id);
- _itemList.push_back(&_baseball_card);
- _itemList.push_back(&_slip_bradford);
+ _itemList.push_back(&_greensGun);
+ _itemList.push_back(&_ticketBook);
+ _itemList.push_back(&_mirandaCard);
+ _itemList.push_back(&_forestRap);
+ _itemList.push_back(&_greenId);
+ _itemList.push_back(&_baseballCard);
+ _itemList.push_back(&_bookingGreen);
_itemList.push_back(&_flare);
- _itemList.push_back(&_rap_sheet);
- _itemList.push_back(&_cartridges);
- _itemList.push_back(&_rifle);
+ _itemList.push_back(&_cobbRap);
+ _itemList.push_back(&_bullet22);
+ _itemList.push_back(&_autoRifle);
_itemList.push_back(&_wig);
- _itemList.push_back(&_frankies_id);
- _itemList.push_back(&_tyrones_id);
- _itemList.push_back(&_pistol22);
- _itemList.push_back(&_unused);
- _itemList.push_back(&_slip_frankie);
- _itemList.push_back(&_slip_tyrone);
- _itemList.push_back(&_atf_teletype);
- _itemList.push_back(&_da_note);
- _itemList.push_back(&_blueprints);
- _itemList.push_back(&_planter_key);
- _itemList.push_back(&_center_punch);
- _itemList.push_back(&_tranquilizer);
- _itemList.push_back(&_boat_hook);
- _itemList.push_back(&_oily_rags);
- _itemList.push_back(&_fuel_jar);
+ _itemList.push_back(&_frankieId);
+ _itemList.push_back(&_tyroneId);
+ _itemList.push_back(&_snub22);
+ _itemList.push_back(&_bug);
+ _itemList.push_back(&_bookingFrankie);
+ _itemList.push_back(&_bookingGang);
+ _itemList.push_back(&_fbiTeletype);
+ _itemList.push_back(&_daNote);
+ _itemList.push_back(&_printOut);
+ _itemList.push_back(&_warehouseKeys);
+ _itemList.push_back(&_centerPunch);
+ _itemList.push_back(&_tranqGun);
+ _itemList.push_back(&_hook);
+ _itemList.push_back(&_rags);
+ _itemList.push_back(&_jar);
_itemList.push_back(&_screwdriver);
- _itemList.push_back(&_floppy_disk1);
- _itemList.push_back(&_floppy_disk2);
- _itemList.push_back(&_driftwood);
- _itemList.push_back(&_crate_piece1);
- _itemList.push_back(&_crate_piece2);
+ _itemList.push_back(&_dFloppy);
+ _itemList.push_back(&_blankDisk);
+ _itemList.push_back(&_stick);
+ _itemList.push_back(&_crate1);
+ _itemList.push_back(&_crate2);
_itemList.push_back(&_shoebox);
_itemList.push_back(&_badge);
- _itemList.push_back(&_unused2);
- _itemList.push_back(&_rental_coupons);
+ _itemList.push_back(&_bug2);
+ _itemList.push_back(&_rentalCoupon);
_itemList.push_back(&_nickel);
- _itemList.push_back(&_calendar);
- _itemList.push_back(&_dixon_note);
- _itemList.push_back(&_cobb_mugshot);
- _itemList.push_back(&_murder_article);
- _itemList.push_back(&_microfiche);
- _itemList.push_back(&_future_wave_keys);
- _itemList.push_back(&_rental_boat_keys);
+ _itemList.push_back(&_lyleCard);
+ _itemList.push_back(&_carterNote);
+ _itemList.push_back(&_mugshot);
+ _itemList.push_back(&_clipping);
+ _itemList.push_back(&_microfilm);
+ _itemList.push_back(&_waveKeys);
+ _itemList.push_back(&_rentalKeys);
_itemList.push_back(&_napkin);
- _itemList.push_back(&_cobb_printout);
- _itemList.push_back(&_fishing_net);
+ _itemList.push_back(&_dmvPrintout);
+ _itemList.push_back(&_fishingNet);
_itemList.push_back(&_id);
- _itemList.push_back(&_rounds_9mm);
- _itemList.push_back(&_dates_note);
- _itemList.push_back(&_hand_grenade);
- _itemList.push_back(&_cord_110);
- _itemList.push_back(&_cord_110_plug);
- _itemList.push_back(&_cord_220);
- _itemList.push_back(&_unused3);
- _itemList.push_back(&_cord_220_plug);
- _itemList.push_back(&_official_document);
- _itemList.push_back(&_red_sweater);
- _itemList.push_back(&_jackknife);
- _itemList.push_back(&_whistle);
- _itemList.push_back(&_gun);
- _itemList.push_back(&_alley_cat_key);
-}
+ _itemList.push_back(&_bullets9mm);
+ _itemList.push_back(&_schedule);
+ _itemList.push_back(&_grenades);
+ _itemList.push_back(&_yellowCord);
+ _itemList.push_back(&_halfYellowCord);
+ _itemList.push_back(&_blackCord);
+ _itemList.push_back(&_bug3);
+ _itemList.push_back(&_halfBlackCord);
+ _itemList.push_back(&_warrant);
+ _itemList.push_back(&_jacket);
+ _itemList.push_back(&_greensKnife);
+ _itemList.push_back(&_dogWhistle);
+ _itemList.push_back(&_ammoBelt);
+ _itemList.push_back(&_lastInvent);
+}
+
+void BlueForceInvObjectList::reset() {
+ // Reset all object scene numbers
+ SynchronizedList<InvObject *>::iterator i;
+ for (i = _itemList.begin(); i != _itemList.end(); ++i) {
+ (*i)->_sceneNumber = 0;
+ }
+
+ // Set up default inventory
+ setObjectRoom(INV_COLT45, 1);
+ setObjectRoom(INV_HANDCUFFS, 1);
+ setObjectRoom(INV_AMMO_BELT, 1);
+ setObjectRoom(INV_ID, 1);
+
+ // Set default room for other objects
+ setObjectRoom(INV_TICKET_BOOK, 60);
+ setObjectRoom(INV_MIRANDA_CARD, 60);
+ setObjectRoom(INV_FOREST_RAP, 320);
+ setObjectRoom(INV_GREEN_ID, 370);
+ setObjectRoom(INV_BASEBALL_CARD, 840);
+ setObjectRoom(INV_BOOKING_GREEN, 390);
+ setObjectRoom(INV_FLARE, 355);
+ setObjectRoom(INV_COBB_RAPP, 810);
+ setObjectRoom(INV_22_BULLET, 415);
+ setObjectRoom(INV_AUTO_RIFLE, 415);
+ setObjectRoom(INV_WIG, 415);
+ setObjectRoom(INV_FRANKIE_ID, 410);
+ setObjectRoom(INV_TYRONE_ID, 410);
+ setObjectRoom(INV_22_SNUB, 410);
+ setObjectRoom(INV_FBI_TELETYPE, 320);
+ setObjectRoom(INV_DA_NOTE, 320);
+ setObjectRoom(INV_PRINT_OUT, 570);
+ setObjectRoom(INV_WHAREHOUSE_KEYS, 360);
+ setObjectRoom(INV_CENTER_PUNCH, 0);
+ setObjectRoom(INV_TRANQ_GUN, 830);
+ setObjectRoom(INV_HOOK, 350);
+ setObjectRoom(INV_RAGS, 870);
+ setObjectRoom(INV_JAR, 870);
+ setObjectRoom(INV_SCREWDRIVER, 355);
+ setObjectRoom(INV_D_FLOPPY, 570);
+ setObjectRoom(INV_BLANK_DISK, 560);
+ setObjectRoom(INV_STICK, 710);
+ setObjectRoom(INV_CRATE1, 710);
+ setObjectRoom(INV_CRATE2, 870);
+ setObjectRoom(INV_SHOEBOX, 270);
+ setObjectRoom(INV_BADGE, 560);
+ setObjectRoom(INV_RENTAL_COUPON, 0);
+ setObjectRoom(INV_NICKEL, 560);
+ setObjectRoom(INV_LYLE_CARD, 270);
+ setObjectRoom(INV_CARTER_NOTE, 830);
+ setObjectRoom(INV_MUG_SHOT, 810);
+ setObjectRoom(INV_CLIPPING, 810);
+ setObjectRoom(INV_MICROFILM, 810);
+ setObjectRoom(INV_WAVE_KEYS, 840);
+ setObjectRoom(INV_RENTAL_KEYS, 840);
+ setObjectRoom(INV_NAPKIN, 115);
+ setObjectRoom(INV_DMV_PRINTOUT, 810);
+ setObjectRoom(INV_FISHING_NET, 830);
+ setObjectRoom(INV_9MM_BULLETS, 930);
+ setObjectRoom(INV_SCHEDULE, 930);
+ setObjectRoom(INV_GRENADES, 355);
+ setObjectRoom(INV_GREENS_KNIFE, 370);
+ setObjectRoom(INV_JACKET, 880);
+ setObjectRoom(INV_DOG_WHISTLE, 880);
+ setObjectRoom(INV_YELLOW_CORD, 910);
+ setObjectRoom(INV_BLACK_CORD, 910);
+}
+
+void BlueForceInvObjectList::setObjectRoom(int objectNum, int sceneNumber) {
+ // Find the appropriate object
+ int num = objectNum;
+ SynchronizedList<InvObject *>::iterator i = _itemList.begin();
+ while (num-- > 0) ++i;
+ (*i)->_sceneNumber = sceneNumber;
+
+ // If the item is the currently active one, default back to the use cursor
+ if (BF_GLOBALS._events.getCursor() == objectNum)
+ BF_GLOBALS._events.setCursor(CURSOR_USE);
+ // Update the user interface if necessary
+ BF_GLOBALS._uiElements.updateInventory();
+}
} // End of namespace BlueForce