diff options
Diffstat (limited to 'engines/tsage/blue_force/blueforce_scenes1.cpp')
-rw-r--r-- | engines/tsage/blue_force/blueforce_scenes1.cpp | 54 |
1 files changed, 27 insertions, 27 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes1.cpp b/engines/tsage/blue_force/blueforce_scenes1.cpp index f17f2d7c83..9f1e9ce36e 100644 --- a/engines/tsage/blue_force/blueforce_scenes1.cpp +++ b/engines/tsage/blue_force/blueforce_scenes1.cpp @@ -430,7 +430,7 @@ void Scene110::Action1::signal() { case 6: // Play "Vroum" scene->_sound.play(31); - // The guy starts the engine + // The guy starts the engine scene->_object4.setStrip(3); scene->_object4._frame = 1; scene->_object4.animate(ANIM_MODE_5, NULL); @@ -837,7 +837,7 @@ void Scene110::postInit(SceneObjectList *OwnerList) { _object10._moveDiff.y = 10; _object10.setPosition(_object9._position); _object10.hide(); - + setAction(&_action1); } /*-------------------------------------------------------------------------- @@ -921,7 +921,7 @@ void Scene114::postInit(SceneObjectList *OwnerList) { _lyle._moveDiff.x = 2; _lyle._moveDiff.y = 1; _lyle.hide(); - _lyle.setDetails(114, 2, -1, -1, 1, NULL); + _lyle.setDetails(114, 2, -1, -1, 1, (SceneItem *)NULL); _vechile.postInit(); if (BF_GLOBALS.getFlag(fWithLyle)) { @@ -962,7 +962,7 @@ void Scene114::postInit(SceneObjectList *OwnerList) { BF_GLOBALS._player.enableControl(); } - _item1.setDetails(Rect(0, 0, 320, 200), 114, 3, -1, -1, 1, NULL); + _item1.setDetails(Rect(0, 0, 320, 200), 114, 3, -1, -1, 1, (SceneItem *)NULL); } void Scene114::signal() { @@ -987,7 +987,7 @@ void Scene114::signal() { *--------------------------------------------------------------------------*/ bool Scene115::Kate::startAction(CursorType action, Event &event) { Scene115 *scene = (Scene115 *)BF_GLOBALS._sceneManager._scene; - + switch (action) { case CURSOR_LOOK: SceneItem::display(115, 8, SET_WIDTH, 312, @@ -1061,7 +1061,7 @@ bool Scene115::Kate::startAction(CursorType action, Event &event) { bool Scene115::Tony::startAction(CursorType action, Event &event) { Scene115 *scene = (Scene115 *)BF_GLOBALS._sceneManager._scene; - + switch (action) { case CURSOR_LOOK: SceneItem::display(115, 7, SET_WIDTH, 312, @@ -1164,7 +1164,7 @@ bool Scene115::Tony::startAction(CursorType action, Event &event) { bool Scene115::Object3::startAction(CursorType action, Event &event) { Scene115 *scene = (Scene115 *)BF_GLOBALS._sceneManager._scene; - + switch (action) { case CURSOR_LOOK: SceneItem::display(115, 9, SET_WIDTH, 312, @@ -1195,7 +1195,7 @@ bool Scene115::Object3::startAction(CursorType action, Event &event) { bool Scene115::Object4::startAction(CursorType action, Event &event) { Scene115 *scene = (Scene115 *)BF_GLOBALS._sceneManager._scene; - + switch (action) { case CURSOR_LOOK: SceneItem::display(115, 42, SET_WIDTH, 312, @@ -1217,7 +1217,7 @@ bool Scene115::Object4::startAction(CursorType action, Event &event) { void Scene115::Jukebox::signal() { Scene115 *scene = (Scene115 *)BF_GLOBALS._sceneManager._scene; - + if (_jokeboxPlayingCtr == 2) _jokeboxPlayingCtr = 0; else if (_jokeboxPlayingCtr == 1) { @@ -1228,7 +1228,7 @@ void Scene115::Jukebox::signal() { bool Scene115::Jukebox::startAction(CursorType action, Event &event) { Scene115 *scene = (Scene115 *)BF_GLOBALS._sceneManager._scene; - + if (action == CURSOR_USE) { if (_jokeboxPlayingCtr == 0) { _jokeboxPlayingCtr = 1; @@ -1241,7 +1241,7 @@ bool Scene115::Jukebox::startAction(CursorType action, Event &event) { SET_FONT, 4, SET_BG_COLOR, 1, SET_FG_COLOR, 19, SET_EXT_BGCOLOR, 9, SET_EXT_FGCOLOR, 13, LIST_END); return true; - } else + } else return NamedHotspot::startAction(action, event); } @@ -1265,7 +1265,7 @@ void Scene115::EventHandler1::dispatch() { bool Scene115::Item10::startAction(CursorType action, Event &event) { Scene115 *scene = (Scene115 *)BF_GLOBALS._sceneManager._scene; - + if (BF_GLOBALS.getFlag(fWithLyle)) { scene->_object4.setStrip2(6); Common::Point pt(-20, 122); @@ -1591,7 +1591,7 @@ Scene115::Scene115() : SceneExt () { void Scene115::postInit(SceneObjectList *OwnerList) { SceneExt::postInit(); - + BF_GLOBALS._sound1.fadeSound(15); loadScene(115); setZoomPercents(98, 85, 115, 100); @@ -1641,7 +1641,7 @@ void Scene115::postInit(SceneObjectList *OwnerList) { _object11.postInit(); _object11.hide(); - + _object12.postInit(); _object12.hide(); @@ -1817,7 +1817,7 @@ void Scene125::Action1::signal() { case 0: // No break on purpose default: - break; + break; } } @@ -2054,7 +2054,7 @@ void Scene125::Action3::dispatch() { SceneObject *owner = static_cast<SceneObject *>(this->_owner); Action::dispatch(); - + if ((_actionIndex == 9) && (owner->_percent > 70)) owner->changeZoom(owner->_percent - 1); } @@ -2095,7 +2095,7 @@ void Scene125::Action4::dispatch() { SceneObject *owner = static_cast<SceneObject *>(this->_owner); Action::dispatch(); - + if ((_actionIndex == 4) && (owner->_percent > 80)) owner->changeZoom(owner->_percent - 1); } @@ -2134,7 +2134,7 @@ void Scene125::Action6::dispatch() { SceneObject *owner = static_cast<SceneObject *>(this->_owner); Action::dispatch(); - + if ((_actionIndex == 2) && (owner->_percent < 100)) owner->changeZoom(owner->_percent + 1); } @@ -2169,7 +2169,7 @@ void Scene125::postInit(SceneObjectList *OwnerList) { BF_GLOBALS._player._moveDiff.x = 6; BF_GLOBALS._player._moveDiff.y = 6; BF_GLOBALS._player.disableControl(); - + _object5.postInit(); _object5.setVisage(128); _object5.setPosition(Common::Point(150, 117)); @@ -2457,7 +2457,7 @@ void Scene160::Action1::signal() { scene->_kid.setStrip(2); scene->_kid.animate(ANIM_MODE_5, this); - scene->_kidBody.setPosition(scene->_kid._position); + scene->_kidBody.setPosition(scene->_kid._position); scene->_kidBody.setFrame(1); scene->_kidBody.setStrip(3); break; @@ -2630,7 +2630,7 @@ void Scene160::Action2::signal() { break; case 25: BF_GLOBALS._sound1.fade(0, 10, 10, true, this); -// FIXME: Currently, fade() doesn't end properly with this song, +// FIXME: Currently, fade() doesn't end properly with this song, // thus never returns here. This hack skips the wait and changes // directly to the next scene // Start of hack @@ -2830,7 +2830,7 @@ void Scene180::postInit(SceneObjectList *OwnerList) { _vechile.setStrip(2); _vechile.setPosition(Common::Point(262, 131)); _vechile.setZoom(65); - _vechile.setDetails(180, 33, 34, 35, 1, NULL); + _vechile.setDetails(180, 33, 34, 35, 1, (SceneItem *)NULL); _object1.postInit(); _object1.setVisage(182); @@ -2845,7 +2845,7 @@ void Scene180::postInit(SceneObjectList *OwnerList) { BF_GLOBALS._player.disableControl(); _vechile.postInit(); - _vechile.setDetails(180, 33, 34, 35, 1, NULL); + _vechile.setDetails(180, 33, 34, 35, 1, (SceneItem *)NULL); _object1.postInit(); @@ -2895,7 +2895,7 @@ void Scene180::postInit(SceneObjectList *OwnerList) { _vechile.setStrip(3); _vechile._frame = 5; _vechile.changeZoom(75); - + _dispatchMode = 1; _vechile._moveDiff.x = 45; } else { @@ -2997,7 +2997,7 @@ void Scene180::signal() { BF_GLOBALS._player.disableControl(); _vechile.postInit(); - _vechile.setDetails(180, 33, 34, 35, 1, NULL); + _vechile.setDetails(180, 33, 34, 35, 1, (SceneItem *)NULL); _object1.postInit(); _sceneMode = 1801; @@ -3249,7 +3249,7 @@ void Scene190::postInit(SceneObjectList *OwnerList) { _flag.fixPriority(200); _flag.setPosition(Common::Point(170, 31)); _flag.animate(ANIM_MODE_7, 0, NULL); - _flag.setDetails(190, 8, 26, 19, 1, NULL); + _flag.setDetails(190, 8, 26, 19, 1, (SceneItem *)NULL); _fieldB52 = true; @@ -3263,7 +3263,7 @@ void Scene190::postInit(SceneObjectList *OwnerList) { _lyleCar.setVisage(444); _lyleCar.setFrame(2); _lyleCar.setPosition(Common::Point(54, 114)); - _lyleCar.setDetails(190, -1, -1, -1, 1, NULL); + _lyleCar.setDetails(190, -1, -1, -1, 1, (SceneItem *)NULL); switch (BF_GLOBALS._sceneManager._previousScene) { case 300: { |