diff options
Diffstat (limited to 'engines/tsage/blue_force/blueforce_scenes3.cpp')
-rw-r--r-- | engines/tsage/blue_force/blueforce_scenes3.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes3.cpp b/engines/tsage/blue_force/blueforce_scenes3.cpp index 31590f60c9..bfaab47d47 100644 --- a/engines/tsage/blue_force/blueforce_scenes3.cpp +++ b/engines/tsage/blue_force/blueforce_scenes3.cpp @@ -4281,7 +4281,7 @@ bool Scene360::BaseballCards::startAction(CursorType action, Event &event) { } } -bool Scene360::Object6::startAction(CursorType action, Event &event) { +bool Scene360::Harrison::startAction(CursorType action, Event &event) { switch (action) { case CURSOR_LOOK: SceneItem::display2(360, 6); @@ -4339,12 +4339,12 @@ void Scene360::Action1::signal() { /*--------------------------------------------------------------------------*/ Scene360::Scene360() { - _field380 = 0; + _uselessVariable = 0; } void Scene360::synchronize(Serializer &s) { SceneExt::synchronize(s); - s.syncAsSint16LE(_field380); + s.syncAsSint16LE(_uselessVariable); } void Scene360::postInit(SceneObjectList *OwnerList) { @@ -4423,18 +4423,18 @@ void Scene360::postInit(SceneObjectList *OwnerList) { BF_GLOBALS._player.enableControl(); if ((BF_GLOBALS._sceneManager._previousScene == 355) || (BF_GLOBALS._sceneManager._previousScene != 370)) { - _field380 = 0; + _uselessVariable = 0; BF_GLOBALS._player.setPosition(Common::Point(253, 135)); BF_GLOBALS._player.setStrip(2); if (BF_GLOBALS.getFlag(fBackupIn350)) { - _object6.postInit(); - _object6.setVisage(BF_GLOBALS.getFlag(gunDrawn) ? 363 : 1363); - _object6.animate(ANIM_MODE_1, NULL); - _object6.setObjectWrapper(new SceneObjectWrapper()); - _object6.setPosition(Common::Point(235, 150)); - _object6.setStrip(2); - BF_GLOBALS._sceneItems.push_back(&_object6); + _harrison.postInit(); + _harrison.setVisage(BF_GLOBALS.getFlag(gunDrawn) ? 363 : 1363); + _harrison.animate(ANIM_MODE_1, NULL); + _harrison.setObjectWrapper(new SceneObjectWrapper()); + _harrison.setPosition(Common::Point(235, 150)); + _harrison.setStrip(2); + BF_GLOBALS._sceneItems.push_back(&_harrison); } _sceneMode = 3607; @@ -4483,7 +4483,7 @@ void Scene360::signal() { case 3604: if (BF_GLOBALS.getFlag(fBackupIn350)) { _sceneMode = 3603; - setAction(&_sequenceManager1, this, _sceneMode, &_object6, NULL); + setAction(&_sequenceManager1, this, _sceneMode, &_harrison, NULL); } else { _sceneMode = 3605; setAction(&_sequenceManager1, this, _sceneMode, &BF_GLOBALS._player, &_slidingDoor, NULL); @@ -4501,7 +4501,7 @@ void Scene360::signal() { break; case 3607: case 3609: - _object6.setVisage(1363); + _harrison.setVisage(1363); BF_GLOBALS._player.enableControl(); break; case 3608: @@ -4549,7 +4549,7 @@ void Scene360::process(Event &event) { BF_GLOBALS._player.setFrame(BF_GLOBALS._player.getFrameCount()); BF_GLOBALS._player.animate(ANIM_MODE_6, this); - _object6.setVisage(1363); + _harrison.setVisage(1363); } } else { // Handle drawing gun @@ -4564,7 +4564,7 @@ void Scene360::process(Event &event) { BF_GLOBALS.setFlag(gunDrawn); _sceneMode = 9998; - _object6.setVisage(363); + _harrison.setVisage(363); } event.handled = true; |