diff options
Diffstat (limited to 'engines/tsage/blue_force/blueforce_scenes4.cpp')
-rw-r--r-- | engines/tsage/blue_force/blueforce_scenes4.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes4.cpp b/engines/tsage/blue_force/blueforce_scenes4.cpp index 1ac134a981..2210e3ef0a 100644 --- a/engines/tsage/blue_force/blueforce_scenes4.cpp +++ b/engines/tsage/blue_force/blueforce_scenes4.cpp @@ -88,8 +88,8 @@ void Scene410::Action2::signal() { scene->_stripManager.start(4110, scene); break; default: - SceneItem::display(410, 11, SET_WIDTH, 300, - SET_X, GLOBALS._sceneManager._scene->_sceneBounds.left + 10, + SceneItem::display(410, 11, SET_WIDTH, 300, + SET_X, GLOBALS._sceneManager._scene->_sceneBounds.left + 10, SET_Y, GLOBALS._sceneManager._scene->_sceneBounds.top + BF_INTERFACE_Y + 2, SET_FONT, 4, SET_BG_COLOR, 1, SET_FG_COLOR, 13, SET_EXT_BGCOLOR, 82, SET_EXT_FGCOLOR, 13, LIST_END); @@ -362,7 +362,7 @@ bool Scene410::Object1::startAction(CursorType action, Event &event) { BF_GLOBALS._uiElements.addScore(30); BF_GLOBALS._player.disableControl(); scene->_sceneMode = 0; - + // TODO: Original code pushes a copy of the entirety of object1 onto stack scene->setAction(&scene->_sequenceManager1, scene, 4126, &BF_GLOBALS._player, &scene->_object1, NULL); } @@ -423,9 +423,9 @@ bool Scene410::Object2::startAction(CursorType action, Event &event) { BF_GLOBALS.setFlag(readFrankRights); BF_GLOBALS._uiElements.addScore(30); BF_GLOBALS._player.disableControl(); - + scene->_sceneMode = 0; - scene->setAction(&scene->_sequenceManager1, scene, 4125, &BF_GLOBALS._player, + scene->setAction(&scene->_sequenceManager1, scene, 4125, &BF_GLOBALS._player, &scene->_object2, NULL); } return true; @@ -534,7 +534,7 @@ void Scene410::postInit(SceneObjectList *OwnerList) { BF_GLOBALS._player.changeZoom(-1); _item2.setDetails(8, 410, 15, -1, -1, 1); - + _object2.postInit(); _object2.setVisage(415); _object2.setStrip(1); @@ -557,7 +557,7 @@ void Scene410::postInit(SceneObjectList *OwnerList) { _object6.setVisage(410); _object6.setStrip(4); _object6.setPosition(Common::Point(240, 43)); - + _item4.setDetails(6, 410, 3, -1, -1, 1); _item3.setDetails(7, 410, 3, -1, -1, 1); @@ -584,7 +584,7 @@ void Scene410::postInit(SceneObjectList *OwnerList) { _object4.setDetails(410, 8, 9, 10, 1, NULL); _object4.fixPriority(148); _object4.setPosition(Common::Point(39, 168)); - + _field1FC4 = 1; _sceneMode = 0; signal(); @@ -614,13 +614,13 @@ void Scene410::postInit(SceneObjectList *OwnerList) { _object2.setStrip(6); _object2.setFrame(8); } - + BF_GLOBALS._walkRegions.proc1(16); if (BF_GLOBALS.getFlag(fDriverOutOfTruck)) { _object1.setVisage(417); _object1.setStrip(1); _object1.setPosition(Common::Point(152, 97)); - + BF_GLOBALS._walkRegions.proc1(7); } |