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path: root/engines/tsage/blue_force/blueforce_scenes4.cpp
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Diffstat (limited to 'engines/tsage/blue_force/blueforce_scenes4.cpp')
-rw-r--r--engines/tsage/blue_force/blueforce_scenes4.cpp40
1 files changed, 20 insertions, 20 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes4.cpp b/engines/tsage/blue_force/blueforce_scenes4.cpp
index deff4f2518..a10f311791 100644
--- a/engines/tsage/blue_force/blueforce_scenes4.cpp
+++ b/engines/tsage/blue_force/blueforce_scenes4.cpp
@@ -547,13 +547,13 @@ void Scene410::postInit(SceneObjectList *OwnerList) {
_passenger.setVisage(415);
_passenger.setStrip(1);
_passenger.setPosition(Common::Point(278, 92));
- _passenger.setDetails(410, 4, -1, 5, 1, NULL);
+ _passenger.setDetails(410, 4, -1, 5, 1, (SceneItem *)NULL);
_driver.postInit();
_driver.setVisage(416);
_driver.setStrip(2);
_driver.setPosition(Common::Point(244, 85));
- _driver.setDetails(410, 6, -1, 7, 1, NULL);
+ _driver.setDetails(410, 6, -1, 7, 1, (SceneItem *)NULL);
_driver.changeZoom(-1);
_object5.postInit();
@@ -583,13 +583,13 @@ void Scene410::postInit(SceneObjectList *OwnerList) {
_harrison.setVisage(343);
_harrison.setObjectWrapper(new SceneObjectWrapper());
_harrison.animate(ANIM_MODE_1, NULL);
- _harrison.setDetails(350, 12, 13, 14, 1, NULL);
+ _harrison.setDetails(350, 12, 13, 14, 1, (SceneItem *)NULL);
_harrison.setPosition(Common::Point(97, 185));
_harrison.changeZoom(-1);
_patrolCar.postInit();
_patrolCar.setVisage(410);
- _patrolCar.setDetails(410, 8, 9, 10, 1, NULL);
+ _patrolCar.setDetails(410, 8, 9, 10, 1, (SceneItem *)NULL);
_patrolCar.fixPriority(148);
_patrolCar.setPosition(Common::Point(39, 168));
@@ -640,7 +640,7 @@ void Scene410::postInit(SceneObjectList *OwnerList) {
_harrison.setVisage(343);
_harrison.setObjectWrapper(new SceneObjectWrapper());
_harrison.animate(ANIM_MODE_1, NULL);
- _harrison.setDetails(350, 12, 13, 14, 1, NULL);
+ _harrison.setDetails(350, 12, 13, 14, 1, (SceneItem *)NULL);
BF_GLOBALS._sceneItems.addBefore(&_driver, &_harrison);
_harrison.setPosition(Common::Point(-10, 124));
@@ -648,7 +648,7 @@ void Scene410::postInit(SceneObjectList *OwnerList) {
_patrolCar.postInit();
_patrolCar.setVisage(410);
- _patrolCar.setDetails(410, 8, 9, 10, 1, NULL);
+ _patrolCar.setDetails(410, 8, 9, 10, 1, (SceneItem *)NULL);
_patrolCar.fixPriority(148);
if (_field1FC4) {
@@ -1076,14 +1076,14 @@ void Scene415::postInit(SceneObjectList *OwnerList) {
_dashDrawer.setVisage(411);
_dashDrawer.setStrip(3);
_dashDrawer.setPosition(Common::Point(151, 97));
- _dashDrawer.setDetails(415, 22, -1, -1, 1, NULL);
+ _dashDrawer.setDetails(415, 22, -1, -1, 1, (SceneItem *)NULL);
_animatedSeat.postInit();
_animatedSeat.setVisage(419);
_animatedSeat.setStrip(1);
_animatedSeat.setPosition(Common::Point(306, 116));
_animatedSeat.fixPriority(80);
-
+
_windowLever.setDetails(16, 415, 25, -1, 26, 1);
_item7.setDetails(17, 415, 32, -1, 33, 1);
_seatBelt.setDetails(14, 415, 29, -1, 30, 1);
@@ -1140,7 +1140,7 @@ void Scene415::showBullets() {
_theBullets.setFrame(2);
_theBullets.setPosition(Common::Point(184, 86));
_theBullets.fixPriority(105);
- _theBullets.setDetails(415, 16, 17, 18, 1, NULL);
+ _theBullets.setDetails(415, 16, 17, 18, 1, (SceneItem *)NULL);
BF_GLOBALS._sceneItems.remove(&_theBullets);
BF_GLOBALS._sceneItems.push_front(&_theBullets);
}
@@ -1158,7 +1158,7 @@ void Scene415::showGunAndWig() {
_gunAndWig.setFrame(2);
_gunAndWig.setPosition(Common::Point(159, 88));
_gunAndWig.fixPriority(105);
- _gunAndWig.setDetails(415, 13, 14, 15, 1, NULL);
+ _gunAndWig.setDetails(415, 13, 14, 15, 1, (SceneItem *)NULL);
BF_GLOBALS._sceneItems.remove(&_gunAndWig);
BF_GLOBALS._sceneItems.push_front(&_gunAndWig);
@@ -1271,7 +1271,7 @@ void Scene440::postInit(SceneObjectList *OwnerList) {
BF_GLOBALS._player.setVisage(303);
BF_GLOBALS._player.setPosition(Common::Point(187, 104));
-
+
_lyle.setPosition(Common::Point(135, 128));
_lyle.show();
@@ -1291,7 +1291,7 @@ void Scene440::postInit(SceneObjectList *OwnerList) {
_vechile.setVisage(580);
_vechile.setStrip(2);
_vechile.setFrame(3);
-
+
BF_GLOBALS._player.setVisage(303);
}
}
@@ -1310,7 +1310,7 @@ void Scene440::postInit(SceneObjectList *OwnerList) {
_lyle.setPosition(Common::Point(143, 93));
_lyle.setStrip(5);
_lyle.fixPriority(90);
-
+
_doorway.setFrame(_doorway.getFrameCount());
_sceneMode = 4401;
setAction(&_sequenceManager, this, 4401, &BF_GLOBALS._player, &_doorway, NULL);
@@ -1375,7 +1375,7 @@ bool Scene450::Weasel::startAction(CursorType action, Event &event) {
T2_GLOBALS._uiElements.addScore(30);
scene->_sceneMode = 4505;
- scene->setAction(&scene->_sequenceManager, scene, 4505, &BF_GLOBALS._player, this,
+ scene->setAction(&scene->_sequenceManager, scene, 4505, &BF_GLOBALS._player, this,
&scene->_counterDoor, &scene->_object2, NULL);
return true;
default:
@@ -1427,7 +1427,7 @@ bool Scene450::Manager::startAction(CursorType action, Event &event) {
if (BF_GLOBALS.getFlag(takenWeasel) && !BF_GLOBALS.getFlag(gotTrailer450)) {
BF_GLOBALS.setFlag(gotTrailer450);
scene->_sceneMode = 4517;
- scene->setAction(&scene->_sequenceManager, scene, 4517, &BF_GLOBALS._player, this,
+ scene->setAction(&scene->_sequenceManager, scene, 4517, &BF_GLOBALS._player, this,
&scene->_door, NULL);
} else {
animate(ANIM_MODE_8, 1, NULL);
@@ -1485,11 +1485,11 @@ bool Scene450::Manager::startAction(CursorType action, Event &event) {
} else {
animate(ANIM_MODE_8, 1, NULL);
BF_GLOBALS._player.disableControl();
-
+
if (!BF_GLOBALS.getFlag(showEugeneID))
T2_GLOBALS._uiElements.addScore(30);
BF_GLOBALS.setFlag(showEugeneID);
-
+
if ((BF_GLOBALS.getFlag(showRapEugene) || BF_GLOBALS.getFlag(showEugeneNapkin)) &&
!BF_GLOBALS.getFlag(fMgrCallsWeasel)) {
T2_GLOBALS._uiElements.addScore(30);
@@ -1559,13 +1559,13 @@ void Scene450::postInit(SceneObjectList *OwnerList) {
_door.setVisage(450);
_door.setStrip(2);
_door.setPosition(Common::Point(72, 80));
- _door.setDetails(450, 15, -1, 13, 1, NULL);
+ _door.setDetails(450, 15, -1, 13, 1, (SceneItem *)NULL);
_counterDoor.postInit();
_counterDoor.setVisage(450);
_counterDoor.setPosition(Common::Point(39, 104));
_counterDoor.fixPriority(100);
- _counterDoor.setDetails(450, 12, -1, 13, 1, NULL);
+ _counterDoor.setDetails(450, 12, -1, 13, 1, (SceneItem *)NULL);
if (BF_GLOBALS._dayNumber != 3) {
_pinBoy.postInit();
@@ -1598,7 +1598,7 @@ void Scene450::postInit(SceneObjectList *OwnerList) {
_object2.setPosition(Common::Point(-30, 126));
ADD_MOVER_NULL(_object2, 27, 126);
_object2.changeZoom(-1);
- _object2.setDetails(450, 2, 18, 3, 1, NULL);
+ _object2.setDetails(450, 2, 18, 3, 1, (SceneItem *)NULL);
BF_GLOBALS._walkRegions.disableRegion(4);