diff options
Diffstat (limited to 'engines/tsage/blue_force/blueforce_scenes4.cpp')
-rw-r--r-- | engines/tsage/blue_force/blueforce_scenes4.cpp | 122 |
1 files changed, 63 insertions, 59 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes4.cpp b/engines/tsage/blue_force/blueforce_scenes4.cpp index a10f311791..e4a349bc93 100644 --- a/engines/tsage/blue_force/blueforce_scenes4.cpp +++ b/engines/tsage/blue_force/blueforce_scenes4.cpp @@ -39,7 +39,7 @@ namespace BlueForce { void Scene410::Action1::signal() { Scene410 *scene = (Scene410 *)BF_GLOBALS._sceneManager._scene; - switch (scene->_field1FB6++) { + switch (scene->_action1Count++) { case 0: if (BF_GLOBALS.getFlag(fTalkedDriverNoBkup)) { setDelay(3); @@ -136,11 +136,11 @@ void Scene410::Action5::signal() { switch (_actionIndex++) { case 0: - if (scene->_field1FC4 == 0) { + if (!scene->_harrisonMovedFl) { ADD_PLAYER_MOVER(114, 133); } else { ADD_PLAYER_MOVER(195, 139); - } + } break; case 1: BF_GLOBALS._player.updateAngle(scene->_passenger._position); @@ -167,7 +167,7 @@ void Scene410::Action6::signal() { switch (_actionIndex++) { case 0: - if (scene->_field1FC4 == 0) { + if (!scene->_harrisonMovedFl) { ADD_PLAYER_MOVER(114, 133); } else { ADD_PLAYER_MOVER(126, 99); @@ -243,7 +243,7 @@ bool Scene410::Motorcycle::startAction(CursorType action, Event &event) { } else if (BF_GLOBALS.getFlag(fSearchedTruck) && !BF_GLOBALS._sceneObjects->contains(&scene->_harrison)) { scene->_sceneMode = 4103; scene->signal(); - } else if (scene->_field1FBC != 0) { + } else if (scene->_cuffedDriverFl) { SceneItem::display2(410, 12); } else { scene->_sceneMode = 4103; @@ -260,7 +260,7 @@ bool Scene410::TruckFront::startAction(CursorType action, Event &event) { switch (action) { case CURSOR_USE: - if ((BF_GLOBALS._bookmark < bStoppedFrankie) && (!scene->_field1FBC || !scene->_field1FBA)) + if ((BF_GLOBALS._bookmark < bStoppedFrankie) && (!scene->_cuffedDriverFl || !scene->_harrissonTalkFl)) break; else if (BF_GLOBALS.getFlag(fSearchedTruck)) SceneItem::display2(410, 13); @@ -293,11 +293,11 @@ bool Scene410::Driver::startAction(CursorType action, Event &event) { } else { SceneItem::display2(410, 7); } - } else if (!scene->_field1FBC) { + } else if (!scene->_cuffedDriverFl) { SceneItem::display2(410, 7); } else if (!scene->_field1FC0) { scene->_sceneMode = 4124; - scene->_field1FC0 = 1; + scene->_field1FC0 = true; T2_GLOBALS._uiElements.addScore(30); scene->signal(); } else { @@ -309,13 +309,13 @@ bool Scene410::Driver::startAction(CursorType action, Event &event) { return true; case INV_HANDCUFFS: if (BF_GLOBALS.getFlag(fCalledBackup)) { - if ((scene->_talkCount < 5) || (scene->_field1FB6 < 1) || (scene->_field1FBC != 0)) + if ((scene->_talkCount < 5) || (scene->_action1Count < 1) || scene->_cuffedDriverFl) break; BF_GLOBALS._player.disableControl(); scene->_sceneMode = 4123; scene->_stripManager.start(4125, scene); - scene->_field1FBC = 1; + scene->_cuffedDriverFl = true; T2_GLOBALS._uiElements.addScore(30); } else { if (BF_GLOBALS.getFlag(fTalkedDriverNoBkup)) { @@ -328,14 +328,14 @@ bool Scene410::Driver::startAction(CursorType action, Event &event) { case INV_TICKET_BOOK: if (!BF_GLOBALS.getFlag(fDriverOutOfTruck)) { return startAction(CURSOR_TALK, event); - } else if (!scene->_field1FC4) { + } else if (!scene->_harrisonMovedFl) { BF_GLOBALS._player.disableControl(); scene->_sceneMode = 2; scene->setAction(&scene->_sequenceManager1, scene, 4120, &scene->_passenger, &BF_GLOBALS._player, NULL); - } else if ((scene->_field1FBC != 0) || (scene->_field1FC2 != 0)) { + } else if (scene->_cuffedDriverFl || scene->_driverOutOfTruckFl) { break; } else { - scene->_field1FC2 = 1; + scene->_driverOutOfTruckFl = true; T2_GLOBALS._uiElements.addScore(30); BF_GLOBALS._player.disableControl(); scene->_sceneMode = 4127; @@ -343,7 +343,7 @@ bool Scene410::Driver::startAction(CursorType action, Event &event) { } return true; case INV_MIRANDA_CARD: - if (scene->_field1FBC == 0) + if (!scene->_cuffedDriverFl) return false; if (BF_GLOBALS.getFlag(readFrankRights)) { @@ -379,15 +379,15 @@ bool Scene410::Passenger::startAction(CursorType action, Event &event) { SET_Y, GLOBALS._sceneManager._scene->_sceneBounds.top + UI_INTERFACE_Y + 2, SET_FONT, 4, SET_BG_COLOR, 1, SET_FG_COLOR, 96, SET_EXT_BGCOLOR, 99, SET_EXT_FGCOLOR, 13, LIST_END); - } else if (!scene->_field1FBA) { + } else if (!scene->_harrissonTalkFl) { SceneItem::display(410, 5, SET_WIDTH, 300, SET_X, 10 + GLOBALS._sceneManager._scene->_sceneBounds.left, SET_Y, GLOBALS._sceneManager._scene->_sceneBounds.top + UI_INTERFACE_Y + 2, SET_FONT, 4, SET_BG_COLOR, 1, SET_FG_COLOR, 96, SET_EXT_BGCOLOR, 99, SET_EXT_FGCOLOR, 13, LIST_END); - } else if (!scene->_field1FBE) { + } else if (!scene->_cuffedPassengerFl) { scene->_sceneMode = 4121; - scene->_field1FBE = 1; + scene->_cuffedPassengerFl = true; T2_GLOBALS._uiElements.addScore(50); scene->signal(); } else @@ -398,7 +398,7 @@ bool Scene410::Passenger::startAction(CursorType action, Event &event) { return true; case INV_HANDCUFFS: if (BF_GLOBALS.getFlag(fCalledBackup)) { - if ((scene->_talkCount < 5) || (scene->_field1FBA != 0)) + if ((scene->_talkCount < 5) || (scene->_harrissonTalkFl)) break; BF_GLOBALS._player.disableControl(); @@ -413,7 +413,7 @@ bool Scene410::Passenger::startAction(CursorType action, Event &event) { } return true; case INV_MIRANDA_CARD: - if (!scene->_field1FBA) + if (!scene->_harrissonTalkFl) break; if (BF_GLOBALS.getFlag(readFrankRights)) { @@ -455,7 +455,7 @@ bool Scene410::Harrison::startAction(CursorType action, Event &event) { SET_FONT, 4, SET_BG_COLOR, 1, SET_FG_COLOR, 32, SET_EXT_BGCOLOR, 49, SET_EXT_FGCOLOR, 13, LIST_END); } - } else if ((scene->_field1FBA != 0) && (scene->_field1FBC != 0)) { + } else if (scene->_harrissonTalkFl && scene->_cuffedDriverFl) { BF_GLOBALS._player.disableControl(); scene->_sceneMode = 4112; scene->_stripManager.start(4113, scene); @@ -463,27 +463,27 @@ bool Scene410::Harrison::startAction(CursorType action, Event &event) { BF_GLOBALS.set2Flags(f1098Frankie); BF_GLOBALS.clearFlag(f1098Marina); } else if ((BF_INVENTORY.getObjectScene(INV_HANDCUFFS) == 1) || - (!scene->_field1FBA && (scene->_talkCount < 5))) { + (!scene->_harrissonTalkFl && (scene->_talkCount < 5))) { SceneItem::display(350, 13, SET_WIDTH, 300, SET_X, 10 + GLOBALS._sceneManager._scene->_sceneBounds.left, SET_Y, GLOBALS._sceneManager._scene->_sceneBounds.top + UI_INTERFACE_Y + 2, SET_FONT, 4, SET_BG_COLOR, 1, SET_FG_COLOR, 32, SET_EXT_BGCOLOR, 49, SET_EXT_FGCOLOR, 13, LIST_END); - } else if (!scene->_field1FBA) { + } else if (!scene->_harrissonTalkFl) { BF_GLOBALS._player.disableControl(); - scene->_field1FBA = 1; - scene->_field1FBE = 1; + scene->_harrissonTalkFl = true; + scene->_cuffedPassengerFl = true; BF_GLOBALS._walkRegions.enableRegion(22); scene->_sceneMode = 4122; scene->_stripManager.start(4112, scene); - } else if (scene->_field1FB6 < 1) { + } else if (scene->_action1Count < 1) { break; - } else if (scene->_field1FBC != 0) { + } else if (scene->_cuffedDriverFl) { error("Error - want to cuff driver, but he's cuffed already"); } else { BF_GLOBALS._player.disableControl(); - scene->_field1FBC = 1; - scene->_field1FC0 = 1; + scene->_cuffedDriverFl = true; + scene->_field1FC0 = true; BF_GLOBALS._walkRegions.enableRegion(22); scene->_sceneMode = 4109; scene->_stripManager.start(4112, scene); @@ -500,20 +500,24 @@ bool Scene410::Harrison::startAction(CursorType action, Event &event) { /*--------------------------------------------------------------------------*/ Scene410::Scene410(): SceneExt() { - _field1FB6 = _talkCount = _field1FBA = _field1FBC = 0; - _field1FBE = _field1FC0 = _field1FC2 = _field1FC4 = 0; + _cuffedDriverFl = _harrissonTalkFl = _driverOutOfTruckFl = false; + _harrisonMovedFl = false; + + _action1Count = _talkCount = 0; + _cuffedPassengerFl = false; + _field1FC0 = false; } void Scene410::synchronize(Serializer &s) { SceneExt::synchronize(s); - s.syncAsSint16LE(_field1FB6); + s.syncAsSint16LE(_action1Count); s.syncAsSint16LE(_talkCount); - s.syncAsSint16LE(_field1FBA); - s.syncAsSint16LE(_field1FBC); - s.syncAsSint16LE(_field1FBE); + s.syncAsSint16LE(_harrissonTalkFl); + s.syncAsSint16LE(_cuffedDriverFl); + s.syncAsSint16LE(_cuffedPassengerFl); s.syncAsSint16LE(_field1FC0); - s.syncAsSint16LE(_field1FC2); - s.syncAsSint16LE(_field1FC4); + s.syncAsSint16LE(_driverOutOfTruckFl); + s.syncAsSint16LE(_harrisonMovedFl); } void Scene410::postInit(SceneObjectList *OwnerList) { @@ -593,7 +597,7 @@ void Scene410::postInit(SceneObjectList *OwnerList) { _patrolCar.fixPriority(148); _patrolCar.setPosition(Common::Point(39, 168)); - _field1FC4 = 1; + _harrisonMovedFl = true; _sceneMode = 0; signal(); break; @@ -603,10 +607,10 @@ void Scene410::postInit(SceneObjectList *OwnerList) { _driver.remove(); _sceneMode = 0; } else { - _field1FC4 = BF_GLOBALS._v50CC8; - _field1FBA = BF_GLOBALS._v50CC2; - _talkCount = BF_GLOBALS._v50CC6; - _field1FB6 = BF_GLOBALS._v50CC4; + _harrisonMovedFl = BF_GLOBALS._scene410HarrisonMovedFl; + _harrissonTalkFl = BF_GLOBALS._scene410HarrisonTalkFl; + _talkCount = BF_GLOBALS._scene410TalkCount; + _action1Count = BF_GLOBALS._scene410Action1Count; _passenger.setVisage(418); _passenger.setStrip(6); @@ -617,7 +621,7 @@ void Scene410::postInit(SceneObjectList *OwnerList) { _passenger.setStrip(2); _passenger.setFrame(5); } - if (_field1FBA) { + if (_harrissonTalkFl) { _passenger.setVisage(415); _passenger.setStrip(6); _passenger.setFrame(8); @@ -651,7 +655,7 @@ void Scene410::postInit(SceneObjectList *OwnerList) { _patrolCar.setDetails(410, 8, 9, 10, 1, (SceneItem *)NULL); _patrolCar.fixPriority(148); - if (_field1FC4) { + if (_harrisonMovedFl) { _harrison.setPosition(Common::Point(108, 112)); _patrolCar.fixPriority(148); _patrolCar.setPosition(Common::Point(39, 168)); @@ -664,7 +668,7 @@ void Scene410::postInit(SceneObjectList *OwnerList) { _sceneMode = 0; } - _field1FC4 = 1; + _harrisonMovedFl = true; } break; case 50: @@ -686,10 +690,10 @@ void Scene410::signal() { BF_GLOBALS.set2Flags(f1097Frankie); BF_GLOBALS.clearFlag(f1097Marina); - BF_GLOBALS._v50CC8 = _field1FC4; - BF_GLOBALS._v50CC2 = _field1FBA; - BF_GLOBALS._v50CC6 = _talkCount; - BF_GLOBALS._v50CC4 = _field1FB6; + BF_GLOBALS._scene410HarrisonMovedFl = _harrisonMovedFl; + BF_GLOBALS._scene410HarrisonTalkFl = _harrissonTalkFl; + BF_GLOBALS._scene410TalkCount = _talkCount; + BF_GLOBALS._scene410Action1Count = _action1Count; BF_GLOBALS._sceneManager.changeScene(60); break; case 2: @@ -730,7 +734,7 @@ void Scene410::signal() { case 9: _sceneMode = 4106; _stripManager.start(4111, this); - _field1FBA = 1; + _harrissonTalkFl = true; BF_GLOBALS.setFlag(fCuffedFrankie); T2_GLOBALS._uiElements.addScore(30); break; @@ -760,7 +764,7 @@ void Scene410::signal() { break; case 4104: // After call for backup, patrol car is coming - _field1FC4 = 1; + _harrisonMovedFl = true; BF_GLOBALS._player.disableControl(); _sceneMode = 0; setAction(&_sequenceManager1, this, 4104, &_patrolCar, &_harrison, NULL); @@ -1432,21 +1436,21 @@ bool Scene450::Manager::startAction(CursorType action, Event &event) { } else { animate(ANIM_MODE_8, 1, NULL); - if (scene->_field19AC) { + if (scene->_managerCallsWeaselFl) { scene->_sceneMode = 2; - if (scene->_field19AE) { + if (scene->_talkManagerFl) { scene->_stripManager.start(4521, scene); } else { - scene->_field19AE = 1; + scene->_talkManagerFl = true; scene->_stripManager.start(4512, scene); } } else { scene->_sceneMode = 4506; - if (scene->_field19AE) { + if (scene->_talkManagerFl) { scene->setAction(&scene->_sequenceManager, scene, 4518, &BF_GLOBALS._player, this, NULL); } else { scene->_sceneMode = 4506; - scene->_field19AE = 1; + scene->_talkManagerFl = true; scene->setAction(&scene->_sequenceManager, scene, 4506, &BF_GLOBALS._player, this, NULL); } } @@ -1524,13 +1528,13 @@ bool Scene450::Exit::startAction(CursorType action, Event &event) { /*--------------------------------------------------------------------------*/ Scene450::Scene450(): SceneExt() { - _field19AC = _field19AE = 0; + _managerCallsWeaselFl = _talkManagerFl = false; } void Scene450::synchronize(Serializer &s) { SceneExt::synchronize(s); - s.syncAsSint16LE(_field19AC); - s.syncAsSint16LE(_field19AE); + s.syncAsSint16LE(_managerCallsWeaselFl); + s.syncAsSint16LE(_talkManagerFl); } void Scene450::postInit(SceneObjectList *OwnerList) { @@ -1654,7 +1658,7 @@ void Scene450::signal() { case 4510: case 4511: BF_GLOBALS.setFlag(fMgrCallsWeasel); - _field19AC = 1; + _managerCallsWeaselFl = true; _sceneMode = 4503; setAction(&_sequenceManager, this, 4503, &_weasel, &_door, &_manager, NULL); break; |