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path: root/engines/tsage/blue_force/blueforce_scenes5.cpp
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Diffstat (limited to 'engines/tsage/blue_force/blueforce_scenes5.cpp')
-rw-r--r--engines/tsage/blue_force/blueforce_scenes5.cpp48
1 files changed, 24 insertions, 24 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes5.cpp b/engines/tsage/blue_force/blueforce_scenes5.cpp
index d89dd24ecb..7d11e782a5 100644
--- a/engines/tsage/blue_force/blueforce_scenes5.cpp
+++ b/engines/tsage/blue_force/blueforce_scenes5.cpp
@@ -465,7 +465,7 @@ bool Scene551::Drunk::startAction(CursorType action, Event &event) {
BF_GLOBALS.set2Flags(f1098Drunk);
BF_GLOBALS.setFlag(didDrunk);
_flag = 1;
- BF_GLOBALS._uiElements.addScore(30);
+ T2_GLOBALS._uiElements.addScore(30);
BF_GLOBALS._player.disableControl();
scene->_sceneMode = 5506;
@@ -560,7 +560,7 @@ bool Scene551::TrunkKits::startAction(CursorType action, Event &event) {
break;
case 2:
if (!BF_GLOBALS.getFlag(fShowedBluePrint)) {
- BF_GLOBALS._uiElements.addScore(30);
+ T2_GLOBALS._uiElements.addScore(30);
BF_GLOBALS.setFlag(fShowedBluePrint);
}
@@ -1175,7 +1175,7 @@ void Scene560::SafeInset::signal() {
BF_GLOBALS._sceneObjects->draw();
if (!BF_GLOBALS.getFlag(fGotPointsForBank)) {
- BF_GLOBALS._uiElements.addScore(50);
+ T2_GLOBALS._uiElements.addScore(50);
BF_GLOBALS.setFlag(fGotPointsForBank);
}
@@ -1305,7 +1305,7 @@ bool Scene560::SafeInset::Item::startAction(CursorType action, Event &event) {
bool Scene560::Nickel::startAction(CursorType action, Event &event) {
if (action == CURSOR_USE) {
BF_INVENTORY.setObjectScene(INV_NICKEL, 1);
- BF_GLOBALS._uiElements.addScore(10);
+ T2_GLOBALS._uiElements.addScore(10);
remove();
return true;
} else {
@@ -1335,7 +1335,7 @@ bool Scene560::BoxInset::Item1::startAction(CursorType action, Event &event) {
if (action == CURSOR_USE) {
if (!BF_GLOBALS.getFlag(fGotPointsForBox)) {
- BF_GLOBALS._uiElements.addScore(10);
+ T2_GLOBALS._uiElements.addScore(10);
BF_GLOBALS.setFlag(fGotPointsForBox);
}
@@ -1513,7 +1513,7 @@ void Scene560::signal() {
}
} else if ((_sceneMode != 3) && (_sceneMode != 4)) {
if (!BF_GLOBALS.getFlag(fGotPointsForPunch)) {
- BF_GLOBALS._uiElements.addScore(10);
+ T2_GLOBALS._uiElements.addScore(10);
BF_GLOBALS.setFlag(fGotPointsForPunch);
}
@@ -1664,12 +1664,12 @@ void Scene570::PasswordEntry::checkPassword() {
if (!_entryBuffer.compareTo("JACKIE") || !_entryBuffer.compareTo("SCUMMVM")) {
// Password was correct
- BF_GLOBALS._uiElements.addScore(30);
+ T2_GLOBALS._uiElements.addScore(30);
BF_GLOBALS._player.disableControl();
scene->_sound1.play(73);
- BF_GLOBALS._uiElements.hide();
- BF_GLOBALS._uiElements._active = false;
+ T2_GLOBALS._uiElements.hide();
+ T2_GLOBALS._uiElements._active = false;
scene->_sceneMode = 5701;
scene->setAction(&scene->_sequenceManager, scene, 5701, &scene->_object3, NULL);
} else {
@@ -1846,20 +1846,20 @@ bool Scene570::Icon::startAction(CursorType action, Event &event) {
scene->_iconManager.hideList();
switch (_folderId) {
case 8:
- BF_GLOBALS._uiElements.hide();
- BF_GLOBALS._uiElements._active = false;
+ T2_GLOBALS._uiElements.hide();
+ T2_GLOBALS._uiElements._active = false;
scene->_sceneMode = 5705;
scene->setAction(&scene->_sequenceManager, scene, 5705, &scene->_object3, NULL);
break;
case 10:
- BF_GLOBALS._uiElements.hide();
- BF_GLOBALS._uiElements._active = false;
+ T2_GLOBALS._uiElements.hide();
+ T2_GLOBALS._uiElements._active = false;
scene->_sceneMode = 5706;
scene->setAction(&scene->_sequenceManager, scene, 5706, &scene->_object3, NULL);
break;
case 12:
- BF_GLOBALS._uiElements.hide();
- BF_GLOBALS._uiElements._active = false;
+ T2_GLOBALS._uiElements.hide();
+ T2_GLOBALS._uiElements._active = false;
scene->_sceneMode = 5707;
scene->setAction(&scene->_sequenceManager, scene, 5707, &scene->_object3, NULL);
break;
@@ -1869,8 +1869,8 @@ bool Scene570::Icon::startAction(CursorType action, Event &event) {
break;
case 7:
scene->_iconManager.hideList();
- BF_GLOBALS._uiElements.hide();
- BF_GLOBALS._uiElements._active = false;
+ T2_GLOBALS._uiElements.hide();
+ T2_GLOBALS._uiElements._active = false;
scene->_sceneMode = 5704;
scene->setAction(&scene->_sequenceManager, scene, 5704, &scene->_object3, NULL);
break;
@@ -1889,7 +1889,7 @@ bool Scene570::Icon::startAction(CursorType action, Event &event) {
scene->_sound1.play(74);
if (BF_INVENTORY.getObjectScene(INV_PRINT_OUT) == 570) {
SceneItem::display2(570, 6);
- BF_GLOBALS._uiElements.addScore(30);
+ T2_GLOBALS._uiElements.addScore(30);
BF_INVENTORY.setObjectScene(INV_PRINT_OUT, 1);
} else {
SceneItem::display2(570, 7);
@@ -1938,7 +1938,7 @@ bool Scene570::PowerSwitch::startAction(CursorType action, Event &event) {
scene->_object3.remove();
} else {
if (!BF_GLOBALS.getFlag(fGotPointsForCoin)) {
- BF_GLOBALS._uiElements.addScore(10);
+ T2_GLOBALS._uiElements.addScore(10);
BF_GLOBALS.setFlag(fGotPointsForCoin);
}
@@ -2106,16 +2106,16 @@ void Scene570::signal() {
_icon3.setDetails(7, 6, 0, 2, SCENE570_COBB);
_iconManager.refreshList();
- BF_GLOBALS._uiElements._active = true;
- BF_GLOBALS._uiElements.show();
+ T2_GLOBALS._uiElements._active = true;
+ T2_GLOBALS._uiElements.show();
BF_GLOBALS._player.enableControl();
break;
case 5704:
case 5705:
case 5706:
case 5707:
- BF_GLOBALS._uiElements._active = true;
- BF_GLOBALS._uiElements.show();
+ T2_GLOBALS._uiElements._active = true;
+ T2_GLOBALS._uiElements.show();
_object3.setPosition(Common::Point(220, 75));
_object3.setVisage(572);
_object3.setStrip(4);
@@ -2333,7 +2333,7 @@ bool Scene590::Skip::startAction(CursorType action, Event &event) {
return true;
case INV_BASEBALL_CARD:
scene->_field17DE = 1;
- BF_GLOBALS._uiElements.addScore(10);
+ T2_GLOBALS._uiElements.addScore(10);
BF_INVENTORY.setObjectScene(INV_BASEBALL_CARD, 2);
BF_GLOBALS._player.disableControl();