diff options
Diffstat (limited to 'engines/tsage/blue_force/blueforce_scenes9.h')
-rw-r--r-- | engines/tsage/blue_force/blueforce_scenes9.h | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes9.h b/engines/tsage/blue_force/blueforce_scenes9.h index b0761713b1..74708b94de 100644 --- a/engines/tsage/blue_force/blueforce_scenes9.h +++ b/engines/tsage/blue_force/blueforce_scenes9.h @@ -41,11 +41,11 @@ using namespace TsAGE; class Scene900: public PalettedScene { /* Items */ - class Item1: public NamedHotspot { + class Exterior: public NamedHotspot { public: virtual bool startAction(CursorType action, Event &event); }; - class Item4: public NamedHotspot { + class WestExit: public NamedHotspot { public: virtual bool startAction(CursorType action, Event &event); }; @@ -94,7 +94,7 @@ public: SpeakerGameText _gameTextSpeaker; SpeakerJakeJacket _jakeJacketSpeaker; SpeakerLyleHat _lyleHatSpeaker; - Item1 _item1; + Exterior _exterior; Gate _gate; Door _door; Dog _dog; @@ -104,13 +104,13 @@ public: NamedObject _object5; Lyle _lyle; Body _body; - Item4 _item4; + WestExit _westExit; ASoundExt _sound1; Action1 _action1; Action2 _action2; Action3 _action3; Action4 _action4; - int _field1974; + int _lyleDialogCtr; int _field1976; Scene900(); @@ -170,7 +170,7 @@ class Scene910: public PalettedScene { class Object13: public NamedObject { protected: - int _field90, _field92; + int _state, _mode; public: void setupBreaker(int x, int y, int mode, int8 frameNumber); virtual void synchronize(Serializer &s); @@ -180,7 +180,7 @@ class Scene910: public PalettedScene { class BlackPlug: public Object13 { public: - void init(int x, int y, int arg8, int8 argA); + void init(int x, int y, int arg8, int8 mode); virtual bool startAction(CursorType action, Event &event); virtual void remove(); }; @@ -188,7 +188,7 @@ class Scene910: public PalettedScene { class Object25: public NamedObject { int _field90, _field92; public: - void subEBBDC(int x, int y, int arg8, int argA); + void setupHiddenSwitch(int x, int y, int arg8, int argA); virtual void synchronize(Serializer &s); virtual bool startAction(CursorType action, Event &event); virtual void remove(); @@ -253,7 +253,7 @@ class Scene910: public PalettedScene { virtual bool startAction(CursorType action, Event &event); }; - int _field2DDA, _field2DD8, _field2DE0, _field2DE2, _field2DE4; + int _sceneSubMode, _breakerButtonCtr, _field2DE0, _field2DE2, _field2DE4; Common::Point _destPos; public: SequenceManager _sequenceManager1, _sequenceManager2; @@ -270,7 +270,7 @@ public: Nico _nico; Stuart _stuart; Forbes _forbes; - NamedObject _object5, _vent, _object7; + NamedObject _object5, _vent, _shadow; PowerCord _blackCord, _yellowCord; BreakerBox _breakerBox; FakeWall _fakeWall; @@ -295,8 +295,8 @@ public: virtual void process(Event &event); virtual void dispatch(); virtual void checkGun(); - void subE82BD(); - void subE83E1(); + void openHiddenDoor(); + void closeHiddenDoor(); }; class Scene920: public SceneExt { @@ -378,16 +378,16 @@ class Scene930: public PalettedScene { virtual void signal(); }; - void showBootWindow(); - void subF3C07(); - void subF3D6F(); + void showBootInset(); + void ShowBoxInset(); + void ShowSoleInset(); public: SequenceManager _sequenceManager1; Object1 _box; - Object2 _object2; + Object2 _boxInset; Object3 _boots; - Object4 _bootsWindow; - Object5 _object5; + Object4 _bootsInset; + Object5 _soleInset; Item1 _item1; NamedHotspot _item2; @@ -417,8 +417,8 @@ public: SpeakerGameText gameTextSpeaker; - int _v141A; - int _v141C; + bool _soleOpened; + int _bootInsetDisplayed; virtual void postInit(SceneObjectList *OwnerList = NULL); virtual void signal(); |