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Diffstat (limited to 'engines/tsage/blue_force/blueforce_scenes9.h')
-rw-r--r--engines/tsage/blue_force/blueforce_scenes9.h40
1 files changed, 20 insertions, 20 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes9.h b/engines/tsage/blue_force/blueforce_scenes9.h
index b0761713b1..74708b94de 100644
--- a/engines/tsage/blue_force/blueforce_scenes9.h
+++ b/engines/tsage/blue_force/blueforce_scenes9.h
@@ -41,11 +41,11 @@ using namespace TsAGE;
class Scene900: public PalettedScene {
/* Items */
- class Item1: public NamedHotspot {
+ class Exterior: public NamedHotspot {
public:
virtual bool startAction(CursorType action, Event &event);
};
- class Item4: public NamedHotspot {
+ class WestExit: public NamedHotspot {
public:
virtual bool startAction(CursorType action, Event &event);
};
@@ -94,7 +94,7 @@ public:
SpeakerGameText _gameTextSpeaker;
SpeakerJakeJacket _jakeJacketSpeaker;
SpeakerLyleHat _lyleHatSpeaker;
- Item1 _item1;
+ Exterior _exterior;
Gate _gate;
Door _door;
Dog _dog;
@@ -104,13 +104,13 @@ public:
NamedObject _object5;
Lyle _lyle;
Body _body;
- Item4 _item4;
+ WestExit _westExit;
ASoundExt _sound1;
Action1 _action1;
Action2 _action2;
Action3 _action3;
Action4 _action4;
- int _field1974;
+ int _lyleDialogCtr;
int _field1976;
Scene900();
@@ -170,7 +170,7 @@ class Scene910: public PalettedScene {
class Object13: public NamedObject {
protected:
- int _field90, _field92;
+ int _state, _mode;
public:
void setupBreaker(int x, int y, int mode, int8 frameNumber);
virtual void synchronize(Serializer &s);
@@ -180,7 +180,7 @@ class Scene910: public PalettedScene {
class BlackPlug: public Object13 {
public:
- void init(int x, int y, int arg8, int8 argA);
+ void init(int x, int y, int arg8, int8 mode);
virtual bool startAction(CursorType action, Event &event);
virtual void remove();
};
@@ -188,7 +188,7 @@ class Scene910: public PalettedScene {
class Object25: public NamedObject {
int _field90, _field92;
public:
- void subEBBDC(int x, int y, int arg8, int argA);
+ void setupHiddenSwitch(int x, int y, int arg8, int argA);
virtual void synchronize(Serializer &s);
virtual bool startAction(CursorType action, Event &event);
virtual void remove();
@@ -253,7 +253,7 @@ class Scene910: public PalettedScene {
virtual bool startAction(CursorType action, Event &event);
};
- int _field2DDA, _field2DD8, _field2DE0, _field2DE2, _field2DE4;
+ int _sceneSubMode, _breakerButtonCtr, _field2DE0, _field2DE2, _field2DE4;
Common::Point _destPos;
public:
SequenceManager _sequenceManager1, _sequenceManager2;
@@ -270,7 +270,7 @@ public:
Nico _nico;
Stuart _stuart;
Forbes _forbes;
- NamedObject _object5, _vent, _object7;
+ NamedObject _object5, _vent, _shadow;
PowerCord _blackCord, _yellowCord;
BreakerBox _breakerBox;
FakeWall _fakeWall;
@@ -295,8 +295,8 @@ public:
virtual void process(Event &event);
virtual void dispatch();
virtual void checkGun();
- void subE82BD();
- void subE83E1();
+ void openHiddenDoor();
+ void closeHiddenDoor();
};
class Scene920: public SceneExt {
@@ -378,16 +378,16 @@ class Scene930: public PalettedScene {
virtual void signal();
};
- void showBootWindow();
- void subF3C07();
- void subF3D6F();
+ void showBootInset();
+ void ShowBoxInset();
+ void ShowSoleInset();
public:
SequenceManager _sequenceManager1;
Object1 _box;
- Object2 _object2;
+ Object2 _boxInset;
Object3 _boots;
- Object4 _bootsWindow;
- Object5 _object5;
+ Object4 _bootsInset;
+ Object5 _soleInset;
Item1 _item1;
NamedHotspot _item2;
@@ -417,8 +417,8 @@ public:
SpeakerGameText gameTextSpeaker;
- int _v141A;
- int _v141C;
+ bool _soleOpened;
+ int _bootInsetDisplayed;
virtual void postInit(SceneObjectList *OwnerList = NULL);
virtual void signal();