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Diffstat (limited to 'engines/tsage/blue_force/blueforce_scenes9.h')
-rw-r--r--engines/tsage/blue_force/blueforce_scenes9.h90
1 files changed, 46 insertions, 44 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes9.h b/engines/tsage/blue_force/blueforce_scenes9.h
index 32bb71d021..289aac4a3a 100644
--- a/engines/tsage/blue_force/blueforce_scenes9.h
+++ b/engines/tsage/blue_force/blueforce_scenes9.h
@@ -43,50 +43,50 @@ class Scene900: public PalettedScene {
/* Items */
class Item1: public NamedHotspot {
public:
- bool startAction(CursorType action, Event &event);
+ virtual bool startAction(CursorType action, Event &event);
};
class Item4: public NamedHotspot {
public:
- bool startAction(CursorType action, Event &event);
+ virtual bool startAction(CursorType action, Event &event);
};
/* Objects */
class Object1: public NamedObject {
public:
- bool startAction(CursorType action, Event &event);
+ virtual bool startAction(CursorType action, Event &event);
};
class Object2: public NamedObjectExt {
public:
- bool startAction(CursorType action, Event &event);
+ virtual bool startAction(CursorType action, Event &event);
};
class Object3: public NamedObjectExt {
public:
- bool startAction(CursorType action, Event &event);
+ virtual bool startAction(CursorType action, Event &event);
};
class Object6: public NamedObject {
public:
- bool startAction(CursorType action, Event &event);
+ virtual bool startAction(CursorType action, Event &event);
};
class Object7: public NamedObject {
public:
- bool startAction(CursorType action, Event &event);
+ virtual bool startAction(CursorType action, Event &event);
};
/* Actions */
class Action1 : public Action {
public:
- void signal();
+ virtual void signal();
};
class Action2 : public Action {
public:
- void signal();
+ virtual void signal();
};
class Action3 : public Action {
public:
- void signal();
+ virtual void signal();
};
class Action4 : public Action {
public:
- void signal();
+ virtual void signal();
};
public:
@@ -125,44 +125,44 @@ class Scene910: public PalettedScene {
/* Actions */
class Action1 : public Action {
public:
- void signal();
+ virtual void signal();
};
class Action2 : public Action {
public:
- void signal();
+ virtual void signal();
};
/* Objects */
class Object1: public NamedObject {
public:
int _field90;
- bool startAction(CursorType action, Event &event);
+ virtual bool startAction(CursorType action, Event &event);
};
class Object2: public NamedObject {
public:
- bool startAction(CursorType action, Event &event);
+ virtual bool startAction(CursorType action, Event &event);
};
class Object3: public NamedObject {
public:
- bool startAction(CursorType action, Event &event);
+ virtual bool startAction(CursorType action, Event &event);
};
class Object4: public NamedObject {
public:
- bool startAction(CursorType action, Event &event);
+ virtual bool startAction(CursorType action, Event &event);
};
class Object8: public NamedObject {
public:
int _field90, _field92;
- bool startAction(CursorType action, Event &event);
+ virtual bool startAction(CursorType action, Event &event);
void init(int val);
};
class Object10: public NamedObject {
public:
- bool startAction(CursorType action, Event &event);
+ virtual bool startAction(CursorType action, Event &event);
};
class Object11: public NamedObject {
public:
- bool startAction(CursorType action, Event &event);
+ virtual bool startAction(CursorType action, Event &event);
};
class Object13: public NamedObject {
@@ -177,7 +177,7 @@ class Scene910: public PalettedScene {
class Object28: public Object13 {
public:
void subEBD26(int x, int y, int arg8, int8 argA);
- bool startAction(CursorType action, Event &event);
+ virtual bool startAction(CursorType action, Event &event);
void remove();
};
@@ -185,7 +185,7 @@ class Scene910: public PalettedScene {
int _field90, _field92;
public:
void subEBBDC(int x, int y, int arg8, int argA);
- bool startAction(CursorType action, Event &event);
+ virtual bool startAction(CursorType action, Event &event);
void remove();
};
@@ -205,7 +205,7 @@ class Scene910: public PalettedScene {
public:
NamedObject _object32;
void remove();
- bool startAction(CursorType action, Event &event);
+ virtual bool startAction(CursorType action, Event &event);
void subED6EA(int frame);
};
@@ -221,31 +221,31 @@ class Scene910: public PalettedScene {
/* Items */
class Item1: public NamedHotspot {
public:
- bool startAction(CursorType action, Event &event);
+ virtual bool startAction(CursorType action, Event &event);
};
class Item2: public NamedHotspot {
public:
- bool startAction(CursorType action, Event &event);
+ virtual bool startAction(CursorType action, Event &event);
};
class Item3: public NamedHotspot {
public:
- bool startAction(CursorType action, Event &event);
+ virtual bool startAction(CursorType action, Event &event);
};
class Item9: public NamedHotspot {
public:
- bool startAction(CursorType action, Event &event);
+ virtual bool startAction(CursorType action, Event &event);
};
class Item15: public NamedHotspot {
public:
- bool startAction(CursorType action, Event &event);
+ virtual bool startAction(CursorType action, Event &event);
};
class Item16: public NamedHotspot {
public:
- bool startAction(CursorType action, Event &event);
+ virtual bool startAction(CursorType action, Event &event);
};
class Item17: public NamedHotspot {
public:
- bool startAction(CursorType action, Event &event);
+ virtual bool startAction(CursorType action, Event &event);
};
int _field2DDA, _field2DDC, _field2DDE, _field2DD8, _field2DE0, _field2DE2, _field2DE4;
@@ -296,11 +296,11 @@ class Scene920: public SceneExt {
/* Items */
class Item1: public NamedHotspot {
public:
- bool startAction(CursorType action, Event &event);
+ virtual bool startAction(CursorType action, Event &event);
};
class Item8: public NamedHotspot {
public:
- bool startAction(CursorType action, Event &event);
+ virtual bool startAction(CursorType action, Event &event);
};
public:
@@ -332,41 +332,43 @@ class Scene930: public PalettedScene {
/* Objects */
class Object1: public NamedObject {
public:
- bool startAction(CursorType action, Event &event);
+ virtual bool startAction(CursorType action, Event &event);
};
class Object2: public FocusObject {
public:
- bool startAction(CursorType action, Event &event);
+ virtual bool startAction(CursorType action, Event &event);
};
class Object3: public NamedObject {
public:
- bool startAction(CursorType action, Event &event);
+ virtual bool startAction(CursorType action, Event &event);
};
class Object4: public FocusObject {
public:
- bool startAction(CursorType action, Event &event);
+ virtual bool startAction(CursorType action, Event &event);
+ virtual void remove();
};
class Object5: public FocusObject {
public:
- bool startAction(CursorType action, Event &event);
+ virtual bool startAction(CursorType action, Event &event);
+ virtual void remove();
};
/* Items */
class Item1: public NamedHotspot {
public:
- bool startAction(CursorType action, Event &event);
+ virtual bool startAction(CursorType action, Event &event);
};
/* Actions */
class Action1 : public Action {
public:
- void signal();
+ virtual void signal();
};
class Action2 : public Action {
public:
- void signal();
+ virtual void signal();
};
class Action3 : public Action {
public:
- void signal();
+ virtual void signal();
};
void showBootWindow();
@@ -421,7 +423,7 @@ class Scene935: public PalettedScene {
/* Actions */
class Action1 : public Action {
public:
- void signal();
+ virtual void signal();
};
public:
@@ -442,12 +444,12 @@ class Scene940: public SceneExt {
/* Items */
class Item1: public NamedHotspot {
public:
- bool startAction(CursorType action, Event &event);
+ virtual bool startAction(CursorType action, Event &event);
};
/* Actions */
class Action1 : public Action {
public:
- void signal();
+ virtual void signal();
};
public: