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-rw-r--r--engines/tsage/core.cpp22
1 files changed, 14 insertions, 8 deletions
diff --git a/engines/tsage/core.cpp b/engines/tsage/core.cpp
index e56cadb68a..f03f10ffd2 100644
--- a/engines/tsage/core.cpp
+++ b/engines/tsage/core.cpp
@@ -25,6 +25,7 @@
#include "common/system.h"
#include "engines/engine.h"
+#include "graphics/palette.h"
#include "tsage/tsage.h"
#include "tsage/core.h"
#include "tsage/dialogs.h"
@@ -556,7 +557,6 @@ void PlayerMover::pathfind(Common::Point *routeList, Common::Point srcPos, Commo
} while (routeRegions[++idx] != destRegion);
tempList[idx] = 1;
- idx = 0;
for (int listIndex = 1; listIndex <= endIndex; ++listIndex) {
int var10 = tempList[listIndex];
int var12 = tempList[listIndex + 1];
@@ -1520,7 +1520,7 @@ void SceneItem::display(int resNum, int lineNum, ...) {
_globals->_sceneText.setPosition(pos, 0);
}
- _globals->_sceneText.setPriority2(255);
+ _globals->_sceneText.fixPriority(255);
_globals->_sceneObjects->draw();
}
@@ -1585,7 +1585,7 @@ void NamedHotspot::doAction(int action) {
}
}
-void NamedHotspot::setup(const int ys, const int xe, const int ye, const int xs, const int resnum, const int lookLineNum, const int useLineNum) {
+void NamedHotspot::setup(int ys, int xs, int ye, int xe, const int resnum, const int lookLineNum, const int useLineNum) {
setBounds(ys, xe, ye, xs);
_resnum = resnum;
_lookLineNum = lookLineNum;
@@ -1593,6 +1593,13 @@ void NamedHotspot::setup(const int ys, const int xe, const int ye, const int xs,
_globals->_sceneItems.addItems(this, NULL);
}
+void NamedHotspot::synchronise(Serialiser &s) {
+ SceneHotspot::synchronise(s);
+ s.syncAsSint16LE(_resnum);
+ s.syncAsSint16LE(_lookLineNum);
+ s.syncAsSint16LE(_useLineNum);
+}
+
/*--------------------------------------------------------------------------*/
void SceneObjectWrapper::setSceneObject(SceneObject *so) {
@@ -1794,7 +1801,7 @@ void SceneObject::setPriority(int priority) {
}
}
-void SceneObject::setPriority2(int priority) {
+void SceneObject::fixPriority(int priority) {
if (priority == -1) {
_flags &= ~OBJFLAG_FIXED_PRIORITY;
} else {
@@ -2238,7 +2245,7 @@ void SceneObject::setup(int visage, int stripFrameNum, int frameNum, int posX, i
setStrip(stripFrameNum);
setFrame(frameNum);
setPosition(Common::Point(posX, posY), 0);
- setPriority2(priority);
+ fixPriority(priority);
}
/*--------------------------------------------------------------------------*/
@@ -3309,7 +3316,7 @@ void WalkRegions::loadRevised() {
*/
int WalkRegions::indexOf(const Common::Point &pt, const Common::List<int> *indexList) {
for (uint idx = 0; idx < _regionList.size(); ++idx) {
- if ((!indexList || contains(*indexList, int(idx + 1))) && _regionList[idx].contains(pt))
+ if ((!indexList || !contains(*indexList, int(idx + 1))) && _regionList[idx].contains(pt))
return idx + 1;
}
@@ -3449,8 +3456,7 @@ void SceneHandler::process(Event &event) {
switch (event.kbd.keycode) {
case Common::KEYCODE_F1:
// F1 - Help
- _globals->_events.setCursor(CURSOR_ARROW);
- MessageDialog::show(HELP_MSG, OK_BTN_STRING);
+ MessageDialog::show((_vm->getFeatures() & GF_DEMO) ? DEMO_HELP_MSG : HELP_MSG, OK_BTN_STRING);
break;
case Common::KEYCODE_F2: {