diff options
Diffstat (limited to 'engines/tsage/core.cpp')
-rw-r--r-- | engines/tsage/core.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/tsage/core.cpp b/engines/tsage/core.cpp index d4068c25c9..985d16b031 100644 --- a/engines/tsage/core.cpp +++ b/engines/tsage/core.cpp @@ -1467,7 +1467,7 @@ void ScenePalette::fade(const byte *adjustData, bool fullAdjust, int percent) { // Set the altered palette g_system->getPaletteManager()->setPalette((const byte *)&tempPalette[0], 0, 256); - GLOBALS._screenSurface.updateScreen(); + GLOBALS._screen.update(); } PaletteRotation *ScenePalette::addRotation(int start, int end, int rotationMode, int duration, Action *action) { @@ -1524,11 +1524,11 @@ void ScenePalette::changeBackground(const Rect &bounds, FadeMode fadeMode) { if (g_vm->getGameID() != GType_Ringworld && g_vm->getGameID() != GType_Sherlock1) tempRect.setHeight(T2_GLOBALS._interfaceY); - g_globals->_screenSurface.copyFrom(g_globals->_sceneManager._scene->_backSurface, + g_globals->_screen.copyFrom(g_globals->_sceneManager._scene->_backSurface, tempRect, Rect(0, 0, tempRect.width(), tempRect.height()), NULL); if (g_vm->getGameID() == GType_Ringworld2 && !GLOBALS._player._uiEnabled && T2_GLOBALS._interfaceY == UI_INTERFACE_Y) { - g_globals->_screenSurface.fillRect(Rect(0, UI_INTERFACE_Y, SCREEN_WIDTH, SCREEN_HEIGHT - 1), 0); + g_globals->_screen.fillRect(Rect(0, UI_INTERFACE_Y, SCREEN_WIDTH, SCREEN_HEIGHT - 1), 0); } for (SynchronizedList<PaletteModifier *>::iterator i = tempPalette._listeners.begin(); i != tempPalette._listeners.end(); ++i) @@ -1796,7 +1796,7 @@ void SceneItem::display(int resNum, int lineNum, ...) { // Keep event on-screen until a mouse or keypress while (!g_vm->shouldQuit() && !g_globals->_events.getEvent(event, EVENT_BUTTON_DOWN | EVENT_KEYPRESS)) { - GLOBALS._screenSurface.updateScreen(); + GLOBALS._screen.update(); g_system->delayMillis(10); if ((g_vm->getGameID() == GType_Ringworld2) && (R2_GLOBALS._speechSubtitles & SPEECH_VOICE)) { @@ -2816,7 +2816,7 @@ void SceneObject::updateScreen() { destRect.translate(-sceneBounds.left, -sceneBounds.top); srcRect.translate(-g_globals->_sceneOffset.x, -g_globals->_sceneOffset.y); - g_globals->_screenSurface.copyFrom(g_globals->_sceneManager._scene->_backSurface, srcRect, destRect); + g_globals->_screen.copyFrom(g_globals->_sceneManager._scene->_backSurface, srcRect, destRect); } } |