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Diffstat (limited to 'engines/tsage/globals.cpp')
-rw-r--r-- | engines/tsage/globals.cpp | 103 |
1 files changed, 103 insertions, 0 deletions
diff --git a/engines/tsage/globals.cpp b/engines/tsage/globals.cpp new file mode 100644 index 0000000000..b9abb9d751 --- /dev/null +++ b/engines/tsage/globals.cpp @@ -0,0 +1,103 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "tsage/globals.h" + +namespace tSage { + +Globals *_globals = NULL; + +/*--------------------------------------------------------------------------*/ + +/** + * Instantiates a saved object that can be instantiated + */ +static SavedObject *classFactoryProc(const Common::String &className) { + if (className == "ObjectMover") return new ObjectMover(); + if (className == "NpcMover") return new NpcMover(); + if (className == "ObjectMover2") return new ObjectMover2(); + if (className == "ObjectMover3") return new ObjectMover3(); + if (className == "PlayerMover") return new PlayerMover(); + + return NULL; +} + +/*--------------------------------------------------------------------------*/ + +Globals::Globals() : + _dialogCentre(160, 140), + _gfxManagerInstance(_screenSurface) { + reset(); + _stripNum = 0; + _gfxFontNumber = 50; + _gfxColours.background = 53; + _gfxColours.foreground = 18; + _fontColours.background = 51; + _fontColours.foreground = 54; + + _screenSurface.setScreenSurface(); + _gfxManagers.push_back(&_gfxManagerInstance); + + _sceneObjects = &_sceneObjectsInstance; + _sceneObjects_queue.push_front(_sceneObjects); + + _prevSceneOffset = Common::Point(-1, -1); + _sceneListeners.push_back(&_soundHandler); + _sceneListeners.push_back(&_sequenceManager._soundHandler); +} + +Globals::~Globals() { + _globals = NULL; +} + +void Globals::reset() { + Common::set_to(&_flags[0], &_flags[MAX_FLAGS], false); + _saver->addFactory(classFactoryProc); +} + +void Globals::synchronise(Serialiser &s) { + assert(_gfxManagers.size() == 1); + + _sceneItems.synchronise(s); + SYNC_POINTER(_sceneObjects); + _sceneObjects_queue.synchronise(s); + s.syncAsSint32LE(_gfxFontNumber); + s.syncAsSint32LE(_gfxColours.background); + s.syncAsSint32LE(_gfxColours.foreground); + s.syncAsSint32LE(_fontColours.background); + s.syncAsSint32LE(_fontColours.foreground); + + s.syncAsSint16LE(_dialogCentre.x); s.syncAsSint16LE(_dialogCentre.y); + _sceneListeners.synchronise(s); + for (int i = 0; i < 256; ++i) + s.syncAsByte(_flags[i]); + + s.syncAsSint16LE(_sceneOffset.x); s.syncAsSint16LE(_sceneOffset.y); + s.syncAsSint16LE(_prevSceneOffset.x); s.syncAsSint16LE(_prevSceneOffset.y); + SYNC_POINTER(_scrollFollower); + s.syncAsSint32LE(_stripNum); +} + +} // end of namespace tSage |