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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL: https://scummvm-misc.svn.sourceforge.net/svnroot/scummvm-misc/trunk/engines/tsage/resources.h $
+ * $Id: resources.h 145 2011-01-08 11:41:39Z dreammaster $
+ *
+ */
+
+#ifndef RING_RESOURCES_H
+#define RING_RESOURCES_H
+
+#include "common/scummsys.h"
+#include "common/file.h"
+#include "common/list.h"
+#include "common/str.h"
+#include "common/str-array.h"
+#include "common/util.h"
+#include "graphics/surface.h"
+
+namespace tSage {
+
+// Magic number used by original game to identify valid memory blocks
+const uint32 MEMORY_ENTRY_ID = 0xE11DA722;
+
+const int MEMORY_POOL_SIZE = 1000;
+
+enum ResourceType { RES_LIBRARY, RES_STRIP, RES_IMAGE, RES_PALETTE, RES_VISAGE, RES_SOUND, RES_MESSAGE,
+ RES_FONT, RES_POINTER, RES_BANK, RES_SND_DRIVER, RES_PRIORITY, RES_CONTROL, RES_WALKRGNS,
+ RES_BITMAP, RES_SAVE, RES_SEQUENCE };
+
+class MemoryHeader {
+public:
+ uint32 id;
+ int16 index;
+ int lockCtr;
+ int criticalCtr;
+ uint8 tag;
+ uint32 size;
+
+ MemoryHeader() {
+ id = 0;
+ index = 0;
+ lockCtr = 0;
+ criticalCtr = 0;
+ tag = 0;
+ size = 0;
+ }
+};
+
+class SectionEntry {
+public:
+ ResourceType resType;
+ uint16 resNum;
+ uint32 fileOffset;
+
+ SectionEntry() {
+ resType = RES_LIBRARY;
+ resNum = 0;
+ fileOffset = 0;
+ }
+};
+
+class ResourceEntry {
+public:
+ uint16 id;
+ bool isCompressed;
+ uint32 fileOffset;
+ uint32 size;
+ uint32 uncompressedSize;
+
+ ResourceEntry() {
+ id = 0;
+ isCompressed = false;
+ fileOffset = 0;
+ size = 0;
+ uncompressedSize = 0;
+ }
+};
+
+typedef Common::List<ResourceEntry> ResourceList;
+
+class SectionList: public Common::List<SectionEntry> {
+public:
+ uint32 fileOffset;
+
+ SectionList() {
+ fileOffset = 0;
+ }
+};
+
+class MemoryManager {
+private:
+ MemoryHeader **_memoryPool;
+public:
+ MemoryManager();
+ ~MemoryManager();
+
+ uint16 allocate(uint32 size);
+ byte *allocate2(uint32 size);
+ byte *lock(uint32 handle);
+ int indexOf(const byte *p);
+ void deallocate(const byte *p);
+ void deallocate(uint16 handle) { assert("TODO"); }
+ uint32 getSize(const byte *p);
+ void incLocks(const byte *p);
+};
+
+class BitReader {
+private:
+ Common::ReadStream &_stream;
+ uint8 _remainder, _bitsLeft;
+ byte readByte() { return _stream.eos() ? 0 : _stream.readByte(); }
+public:
+ BitReader(Common::ReadStream &s): _stream(s) {
+ numBits = 9;
+ _remainder = 0;
+ _bitsLeft = 0;
+ }
+ uint16 readToken();
+
+ int numBits;
+};
+
+class RlbManager {
+private:
+ Common::StringArray _resStrings;
+ MemoryManager &_memoryManager;
+private:
+ Common::File _file;
+ ResourceList _resources;
+ SectionList _sections;
+
+ void loadSection(uint32 fileOffset);
+ void loadIndex();
+public:
+ RlbManager(MemoryManager &memManager, const Common::String filename);
+ ~RlbManager();
+
+ byte *getResource(uint16 id, bool suppressErrors = false);
+ byte *getResource(ResourceType resType, uint16 resNum, uint16 rlbNum, bool suppressErrors = false);
+ void getPalette(int paletteNum, uint8 *palData, uint *startNum, uint *numEntries);
+ byte *getSubResource(int resNum, int rlbNum, int index, uint *size);
+ Common::String getMessage(int resNum, int lineNum);
+};
+
+
+} // end of namespace tSage
+
+#endif