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path: root/engines/tsage/ringworld/ringworld_scenes1.cpp
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Diffstat (limited to 'engines/tsage/ringworld/ringworld_scenes1.cpp')
-rw-r--r--engines/tsage/ringworld/ringworld_scenes1.cpp52
1 files changed, 52 insertions, 0 deletions
diff --git a/engines/tsage/ringworld/ringworld_scenes1.cpp b/engines/tsage/ringworld/ringworld_scenes1.cpp
index 7f276b830c..ae55494f3f 100644
--- a/engines/tsage/ringworld/ringworld_scenes1.cpp
+++ b/engines/tsage/ringworld/ringworld_scenes1.cpp
@@ -106,6 +106,8 @@ void Scene10::Action1::signal() {
g_globals->_scenePalette.clearListeners();
g_globals->_sceneManager.changeScene(15);
break;
+ default:
+ break;
}
}
@@ -122,6 +124,8 @@ void Scene10::Action2::signal() {
scene->_veeshkaRightArm.animate(ANIM_MODE_5, this);
_actionIndex = 0;
break;
+ default:
+ break;
}
}
@@ -242,6 +246,8 @@ void Scene15::Action1::signal() {
SceneItem::display(0, 0);
g_globals->_sceneManager.changeScene(20);
break;
+ default:
+ break;
}
}
@@ -1077,6 +1083,8 @@ void Scene40::Action1::signal() {
g_globals->_game->endGame(40, 20);
remove();
break;
+ default:
+ break;
}
}
@@ -1160,6 +1168,8 @@ void Scene40::Action2::signal() {
g_globals->_player.enableControl();
scene->_assassin.setAction(&scene->_action8);
break;
+ default:
+ break;
}
}
@@ -1196,6 +1206,8 @@ void Scene40::Action3::signal() {
g_globals->_player.enableControl();
remove();
break;
+ default:
+ break;
}
}
@@ -1211,6 +1223,8 @@ void Scene40::Action4::signal() {
g_globals->_stripNum = 88;
g_globals->_player.enableControl();
break;
+ default:
+ break;
}
}
@@ -1225,6 +1239,9 @@ void Scene40::Action5::signal() {
case 1:
scene->_seekerTail.animate(ANIM_MODE_8, 1, this);
_actionIndex = 0;
+ break;
+ default:
+ break;
}
}
@@ -1262,6 +1279,8 @@ void Scene40::Action6::signal() {
case 2:
remove();
break;
+ default:
+ break;
}
}
@@ -1291,6 +1310,8 @@ void Scene40::Action7::signal() {
_actionIndex = 0;
setDelay(60);
break;
+ default:
+ break;
}
}
@@ -1342,6 +1363,8 @@ void Scene40::Action8::signal() {
g_globals->_game->endGame(40, 45);
remove();
break;
+ default:
+ break;
}
}
@@ -1636,6 +1659,8 @@ void Scene50::Action1::signal() {
g_globals->_stripNum = -1;
g_globals->_sceneManager.changeScene(60);
break;
+ default:
+ break;
}
}
@@ -1657,6 +1682,8 @@ void Scene50::Action2::signal() {
g_globals->_sceneManager.changeScene(40);
remove();
break;
+ default:
+ break;
}
}
@@ -1673,6 +1700,8 @@ void Scene50::Action3::signal() {
g_globals->_sceneManager.changeScene(60);
remove();
break;
+ default:
+ break;
}
}
@@ -1871,6 +1900,8 @@ void Scene50::signal() {
case 54:
g_globals->_player.enableControl();
break;
+ default:
+ break;
}
}
@@ -2039,6 +2070,8 @@ void Scene60::Action2::signal() {
case 3:
g_globals->_sceneManager.changeScene(50);
break;
+ default:
+ break;
}
}
@@ -2553,6 +2586,8 @@ void Scene90::Action1::signal() {
g_globals->_scenePalette.clearListeners();
g_globals->_sceneManager.changeScene(95);
break;
+ default:
+ break;
}
}
@@ -2826,6 +2861,8 @@ void Scene95::Action1::signal() {
case 9:
g_globals->_sceneManager.changeScene(2300);
break;
+ default:
+ break;
}
}
@@ -2883,6 +2920,8 @@ void Scene6100::Action1::signal() {
scene->showMessage(NULL, 0, NULL);
remove();
break;
+ default:
+ break;
}
}
@@ -2900,6 +2939,8 @@ void Scene6100::Action2::signal() {
scene->showMessage(NULL, 0, NULL);
remove();
break;
+ default:
+ break;
}
}
@@ -2942,6 +2983,8 @@ void Scene6100::Action3::signal() {
(scene->_stripManager._currObj44Id == 135) ? 6100 : 2320);
remove();
break;
+ default:
+ break;
}
}
@@ -2959,6 +3002,8 @@ void Scene6100::Action4::signal() {
scene->showMessage(NULL, 0, NULL);
remove();
break;
+ default:
+ break;
}
}
@@ -3055,6 +3100,8 @@ void Scene6100::Action5::dispatch() {
scene->_probe.setAction(NULL);
scene->setAction(&scene->_action3);
break;
+ default:
+ break;
}
g_globals->_scenePalette.clearListeners();
@@ -3098,6 +3145,9 @@ void Scene6100::GetBoxAction::signal() {
scene->showMessage(NULL, 0, NULL);
g_globals->_sceneManager.changeScene(2320);
remove();
+ break;
+ default:
+ break;
}
}
@@ -3131,6 +3181,8 @@ void Scene6100::Action7::signal() {
g_globals->_sceneManager.changeScene(2100);
remove();
break;
+ default:
+ break;
}
}