diff options
Diffstat (limited to 'engines/tsage/ringworld/ringworld_scenes8.cpp')
-rw-r--r-- | engines/tsage/ringworld/ringworld_scenes8.cpp | 87 |
1 files changed, 77 insertions, 10 deletions
diff --git a/engines/tsage/ringworld/ringworld_scenes8.cpp b/engines/tsage/ringworld/ringworld_scenes8.cpp index 8bbbba98d9..04c45fc9aa 100644 --- a/engines/tsage/ringworld/ringworld_scenes8.cpp +++ b/engines/tsage/ringworld/ringworld_scenes8.cpp @@ -89,6 +89,8 @@ void Scene7000::Action1::signal() { g_globals->_player.enableControl(); remove(); break; + default: + break; } } @@ -116,6 +118,8 @@ void Scene7000::Action2::signal() { g_globals->_sceneManager.changeScene(7100); remove(); break; + default: + break; } } @@ -172,6 +176,8 @@ void Scene7000::Action3::signal() { g_globals->_sceneManager.changeScene(2100); remove(); break; + default: + break; } } @@ -203,6 +209,8 @@ void Scene7000::Action4::signal() { g_globals->_player.enableControl(); remove(); break; + default: + break; } } @@ -262,6 +270,8 @@ void Scene7000::Action5::signal() { g_globals->clearFlag(13); g_globals->_sceneManager.changeScene(2100); break; + default: + break; } } @@ -310,6 +320,8 @@ void Scene7000::Action6::signal() { g_globals->_player.setFrame(1); remove(); break; + default: + break; } } @@ -355,6 +367,8 @@ void Scene7000::Action7::signal() { else g_globals->_sceneManager.changeScene(2320); break; + default: + break; } } @@ -657,6 +671,8 @@ void Scene7000::signal() { case 7015: setAction(&_action4); break; + default: + break; } } @@ -683,6 +699,8 @@ void Scene7100::Action3::signal() { scene->_object4.remove(); remove(); break; + default: + break; } } @@ -711,6 +729,8 @@ void Scene7100::Action4::signal() { _actionIndex = 0; setDelay(1); break; + default: + break; } } @@ -745,7 +765,10 @@ void Scene7100::Action5::signal() { case 4: { scene->_object9.remove(); remove(); + break; } + default: + break; } } @@ -801,6 +824,8 @@ void Scene7100::Action6::signal() { _actionIndex = 0; setDelay(1); break; + default: + break; } } @@ -829,6 +854,8 @@ void Scene7100::Action7::signal() { _actionIndex = 0; setDelay(1); break; + default: + break; } } @@ -927,6 +954,8 @@ void Scene7100::Action8::signal() { _actionIndex = 0; break; } + default: + break; } } @@ -972,6 +1001,8 @@ void Scene7100::Action9::signal() { setDelay(1); break; } + default: + break; } } @@ -992,6 +1023,8 @@ void Scene7100::Action10::signal() { scene->_object25.remove(); remove(); break; + default: + break; } } @@ -1020,6 +1053,8 @@ void Scene7100::Action11::signal() { g_globals->_sceneManager.changeScene(7200); remove(); break; + default: + break; } } @@ -1171,7 +1206,9 @@ void Scene7200::Action1::signal() { case 3: g_globals->_sceneManager.changeScene(7300); remove(); - break; + break; + default: + break; } } @@ -1224,7 +1261,9 @@ void Scene7200::Action2::signal() { _actionIndex = 0; setDelay(1); remove(); - break; + break; + default: + break; } } @@ -1355,6 +1394,8 @@ void Scene7300::Action1::signal() { case 8: g_globals->_sceneManager.changeScene(2280); break; + default: + break; } } @@ -1368,10 +1409,14 @@ void Scene7300::Action2::signal() { setDelay(5); break; case 1: - NpcMover *mover1 = new NpcMover(); - Common::Point pt(g_globals->_randomSource.getRandomNumber(3) + 203, g_globals->_randomSource.getRandomNumber(3) + 96); - scene->_object3.addMover(mover1, &pt, this); - _actionIndex = 0; + { + NpcMover *mover1 = new NpcMover(); + Common::Point pt(g_globals->_randomSource.getRandomNumber(3) + 203, g_globals->_randomSource.getRandomNumber(3) + 96); + scene->_object3.addMover(mover1, &pt, this); + _actionIndex = 0; + } + break; + default: break; } } @@ -1386,10 +1431,14 @@ void Scene7300::Action3::signal() { setDelay(5); break; case 1: - NpcMover *mover1 = new NpcMover(); - Common::Point pt(g_globals->_randomSource.getRandomNumber(5) + 76, g_globals->_randomSource.getRandomNumber(5) + 78); - scene->_object1.addMover(mover1, &pt, this); - _actionIndex = 0; + { + NpcMover *mover1 = new NpcMover(); + Common::Point pt(g_globals->_randomSource.getRandomNumber(5) + 76, g_globals->_randomSource.getRandomNumber(5) + 78); + scene->_object1.addMover(mover1, &pt, this); + _actionIndex = 0; + } + break; + default: break; } } @@ -1404,6 +1453,8 @@ void Scene7300::Action4::signal() { case 1: _actionIndex = 0; break; + default: + break; } } @@ -1525,6 +1576,8 @@ void Scene7600::Action1::signal() { case 2: g_globals->_sceneManager.changeScene(7700); break; + default: + break; } } @@ -1545,6 +1598,8 @@ void Scene7600::Action2::signal() { g_globals->_sceneManager.changeScene(2320); remove(); break; + default: + break; } } @@ -1635,6 +1690,8 @@ void Scene7700::Action1::signal() { case 2: remove(); break; + default: + break; } } @@ -1653,6 +1710,8 @@ void Scene7700::Action2::signal() { scene->_prof.animate(ANIM_MODE_6, this); _actionIndex = 0; break; + default: + break; } } @@ -1682,6 +1741,8 @@ void Scene7700::Action3::signal() { g_globals->_player.enableControl(); remove(); break; + default: + break; } } @@ -1708,6 +1769,8 @@ void Scene7700::Action4::signal() { g_globals->_player.enableControl(); remove(); break; + default: + break; } } @@ -1727,6 +1790,8 @@ void Scene7700::Action5::signal() { _actionIndex = 0; break; } + default: + break; } } @@ -1759,6 +1824,8 @@ void Scene7700::Action6::signal() { scene->_easterEgg2.remove(); remove(); break; + default: + break; } } |