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-rw-r--r--engines/tsage/ringworld/ringworld_speakers.cpp905
1 files changed, 905 insertions, 0 deletions
diff --git a/engines/tsage/ringworld/ringworld_speakers.cpp b/engines/tsage/ringworld/ringworld_speakers.cpp
new file mode 100644
index 0000000000..dc80df40a3
--- /dev/null
+++ b/engines/tsage/ringworld/ringworld_speakers.cpp
@@ -0,0 +1,905 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "tsage/ringworld/ringworld_speakers.h"
+#include "tsage/scenes.h"
+#include "tsage/tsage.h"
+#include "tsage/graphics.h"
+#include "tsage/staticres.h"
+
+namespace TsAGE {
+
+namespace Ringworld {
+
+SpeakerGText::SpeakerGText() {
+ _speakerName = "GTEXT";
+ _textWidth = 160;
+ _textPos = Common::Point(130, 10);
+ _color1 = 42;
+ _hideObjects = false;
+}
+
+void SpeakerGText::setText(const Common::String &msg) {
+ // Set the animation properties
+ _sceneObject.postInit();
+ _sceneObject.setVisage(9405);
+ _sceneObject.setStrip2(3);
+ _sceneObject.fixPriority(255);
+ _sceneObject.changeZoom(100);
+ _sceneObject._frame = 1;
+ _sceneObject.setPosition(Common::Point(183, 71));
+ _sceneObject.animate(ANIM_MODE_7, 0, NULL);
+
+ // Set the text
+ Rect textRect;
+ g_globals->gfxManager()._font.getStringBounds(msg.c_str(), textRect, _textWidth);
+ textRect.center(_sceneObject._position.x, _sceneObject._position.y);
+ _textPos.x = textRect.left;
+ Speaker::setText(msg);
+}
+
+void SpeakerGText::removeText() {
+ _sceneObject.remove();
+ Speaker::removeText();
+}
+
+/*--------------------------------------------------------------------------*/
+
+SpeakerPOR::SpeakerPOR() {
+ _speakerName = "POR";
+ _newSceneNumber = 7221;
+ _textPos = Common::Point(10, 30);
+ _color1 = 41;
+}
+
+void SpeakerPOR::SpeakerAction1::signal(){
+ switch (_actionIndex++) {
+ case 0:
+ setDelay(g_globals->_randomSource.getRandomNumber(60) + 60);
+ break;
+ case 1:
+ static_cast<SceneObject *>(_owner)->animate(ANIM_MODE_5, this, NULL);
+ break;
+ case 2:
+ setDelay(g_globals->_randomSource.getRandomNumber(10));
+ _actionIndex = 0;
+ break;
+ default:
+ break;
+ }
+}
+
+void SpeakerPOR::setText(const Common::String &msg) {
+ _object1.postInit(&_objectList);
+ _object1.setVisage(7223);
+ _object1.setStrip2(2);
+ _object1.setPosition(Common::Point(191, 166));
+ _object1.animate(ANIM_MODE_7, 0, NULL);
+
+ _object2.postInit(&_objectList);
+ _object2.setVisage(7223);
+ _object2.setPosition(Common::Point(159, 86));
+ _object2.setAction(&_speakerAction, NULL);
+
+ _object3.postInit(&_objectList);
+ _object3.setVisage(7223);
+ _object3.setStrip(3);
+ _object3.setPosition(Common::Point(119, 107));
+ _object3.fixPriority(199);
+ _object3.setAction(&_action2);
+
+ Speaker::setText(msg);
+}
+
+/*--------------------------------------------------------------------------*/
+
+SpeakerOR::SpeakerOR() {
+ _speakerName = "OR";
+ _newSceneNumber = 9430;
+ _textPos = Common::Point(8, 36);
+ _color1 = 42;
+ _textWidth = 136;
+}
+
+void SpeakerOR::setText(const Common::String &msg) {
+ _object1.postInit(&_objectList);
+ _object1.setVisage(9431);
+ _object1.setStrip2(2);
+ _object1.fixPriority(255);
+ _object1.changeZoom(100);
+ _object1._frame = 1;
+ _object1.setPosition(Common::Point(202, 147));
+ _object1.animate(ANIM_MODE_7, 0, NULL);
+
+ _object2.postInit(&_objectList);
+ _object2.setVisage(9431);
+ _object2.setStrip2(1);
+ _object2.fixPriority(255);
+ _object2.setZoom(100);
+ _object2._frame = 1;
+ _object2.setPosition(Common::Point(199, 85));
+ _object2.setAction(&_speakerAction, NULL);
+
+ Speaker::setText(msg);
+}
+
+/*--------------------------------------------------------------------------*/
+
+SpeakerOText::SpeakerOText() : SpeakerGText() {
+ _speakerName = "OTEXT";
+ _textWidth = 240;
+ _textPos = Common::Point(130, 10);
+ _color1 = 42;
+ _hideObjects = false;
+}
+
+/*--------------------------------------------------------------------------*/
+
+SpeakerQText::SpeakerQText() : ScreenSpeaker() {
+ _speakerName = "QTEXT";
+ _textPos = Common::Point(160, 40);
+ _color1 = 35;
+ _textWidth = 240;
+ _textMode = ALIGN_CENTER;
+ _hideObjects = false;
+}
+
+/*--------------------------------------------------------------------------*/
+
+SpeakerSText::SpeakerSText() : ScreenSpeaker() {
+ _speakerName = "STEXT";
+ _color1 = 13;
+ _textWidth = 240;
+ _textMode = ALIGN_CENTER;
+ _hideObjects = false;
+}
+
+/*--------------------------------------------------------------------------*/
+
+SpeakerPOText::SpeakerPOText() : ScreenSpeaker() {
+ _speakerName = "POTEXT";
+ _textWidth = 240;
+ _textMode = ALIGN_CENTER;
+ _color1 = 41;
+ _hideObjects = false;
+}
+
+/*--------------------------------------------------------------------------*/
+
+SpeakerMText::SpeakerMText() {
+ _speakerName = "MTEXT";
+ _color1 = 22;
+ _textWidth = 230;
+ _textMode = ALIGN_CENTER;
+ _hideObjects = false;
+}
+
+/*--------------------------------------------------------------------------*/
+
+SpeakerCText::SpeakerCText() {
+ _speakerName = "CTEXT";
+ _color1 = 4;
+ _textWidth = 240;
+ _textMode = ALIGN_CENTER;
+ _hideObjects = false;
+}
+
+/*--------------------------------------------------------------------------*/
+
+SpeakerEText::SpeakerEText() {
+ _speakerName = "ETEXT";
+ _textPos = Common::Point(20, 20);
+ _color1 = 22;
+ _hideObjects = false;
+}
+
+/*--------------------------------------------------------------------------*/
+
+SpeakerGR::SpeakerGR() : AnimatedSpeaker() {
+ _speakerName = "GR";
+ _newSceneNumber = 9220;
+ _textWidth = 136;
+ _textPos = Common::Point(168, 36);
+ _color1 = 14;
+}
+
+void SpeakerGR::setText(const Common::String &msg) {
+ _object1.postInit(&_objectList);
+ _object1.setVisage(9221);
+ _object1.setStrip2(2);
+ _object1.fixPriority(255);
+ _object1.changeZoom(100);
+ _object1._frame = 1;
+ _object1.setPosition(Common::Point(101, 70));
+ _object1.animate(ANIM_MODE_7, 0, NULL);
+
+ Speaker::setText(msg);
+}
+
+/*--------------------------------------------------------------------------*/
+
+SpeakerHText::SpeakerHText() {
+ _speakerName = "HTEXT";
+ _textPos = Common::Point(160, 40);
+ _color1 = 52;
+ _hideObjects = false;
+}
+
+/*--------------------------------------------------------------------------*/
+
+SpeakerSKText::SpeakerSKText() : ScreenSpeaker() {
+ _speakerName = "SKTEXT";
+ _textWidth = 240;
+ _textMode = ALIGN_CENTER;
+ _color1 = 9;
+ _hideObjects = false;
+}
+
+/*--------------------------------------------------------------------------*/
+
+SpeakerPText::SpeakerPText() {
+ _speakerName = "PTEXT";
+ _textWidth = 240;
+ _textMode = ALIGN_CENTER;
+ _color1 = 5;
+ _hideObjects = false;
+}
+
+/*--------------------------------------------------------------------------*/
+
+SpeakerCHFText::SpeakerCHFText() {
+ _speakerName = "CHFTEXT";
+ _textWidth = 240;
+ _textMode = ALIGN_CENTER;
+ _color1 = 56;
+ _hideObjects = false;
+}
+
+/*--------------------------------------------------------------------------*/
+
+SpeakerCDRText::SpeakerCDRText() {
+ _speakerName = "CDRTEXT";
+ _textWidth = 240;
+ _textMode = ALIGN_CENTER;
+ _color1 = 52;
+ _hideObjects = false;
+}
+
+/*--------------------------------------------------------------------------*/
+
+SpeakerFLText::SpeakerFLText() {
+ _speakerName = "FLTEXT";
+ _textPos = Common::Point(10, 40);
+ _color1 = 17;
+ _hideObjects = false;
+}
+
+/*--------------------------------------------------------------------------*/
+
+SpeakerBatText::SpeakerBatText() {
+ _speakerName = "BATTEXT";
+ _textWidth = 240;
+ _textMode = ALIGN_CENTER;
+ _color1 = 3;
+ _hideObjects = false;
+}
+
+/*--------------------------------------------------------------------------*/
+
+SpeakerSKL::SpeakerSKL() : AnimatedSpeaker() {
+ _speakerName = "SKL";
+ _newSceneNumber = 7011;
+ _textPos = Common::Point(10, 30);
+ _color1 = 9;
+}
+
+void SpeakerSKL::setText(const Common::String &msg) {
+ _object1.postInit(&_objectList);
+ _object1.setVisage(7013);
+ _object1.setStrip2(2);
+ _object1.fixPriority(255);
+ _object1.changeZoom(100);
+ _object1._frame = 1;
+ _object1.setPosition(Common::Point(203, 120));
+ _object1.animate(ANIM_MODE_7, 0, NULL);
+
+ _object2.postInit(&_objectList);
+ _object2.setVisage(7013);
+ _object2.setStrip2(1);
+ _object2.fixPriority(255);
+ _object2.changeZoom(100);
+ _object2._frame = 1;
+ _object2.setPosition(Common::Point(197, 80));
+ _object2.setAction(&_speakerAction, NULL);
+
+ Speaker::setText(msg);
+}
+
+/*--------------------------------------------------------------------------*/
+
+SpeakerQL::SpeakerQL() : AnimatedSpeaker() {
+ _speakerName = "QL";
+ _newSceneNumber = 2610;
+ _textPos = Common::Point(160, 30);
+ _color1 = 35;
+ _textMode = ALIGN_CENTER;
+}
+
+void SpeakerQL::setText(const Common::String &msg) {
+ _object1.postInit(&_objectList);
+ _object1.setVisage(2612);
+ _object1.setStrip2(2);
+ _object1.fixPriority(255);
+ _object1.changeZoom(100);
+ _object1._frame = 1;
+ _object1.setPosition(Common::Point(128, 146));
+ _object1.animate(ANIM_MODE_7, 0, NULL);
+
+ _object2.postInit(&_objectList);
+ _object2.setVisage(2612);
+ _object2.setStrip2(1);
+ _object2.fixPriority(255);
+ _object2.changeZoom(100);
+ _object2._frame = 1;
+ _object2.setPosition(Common::Point(122, 84));
+ _object2.setAction(&_speakerAction, NULL);
+
+ Speaker::setText(msg);
+}
+
+/*--------------------------------------------------------------------------*/
+
+SpeakerSR::SpeakerSR() {
+ _speakerName = "SR";
+ _newSceneNumber = 2811;
+ _textPos = Common::Point(10, 30);
+ _color1 = 13;
+ _textMode = ALIGN_CENTER;
+}
+
+void SpeakerSR::setText(const Common::String &msg) {
+ _object1.postInit(&_objectList);
+ _object1.setVisage(2813);
+ _object1.setStrip2(2);
+ _object1.fixPriority(255);
+ _object1.changeZoom(100);
+ _object1._frame = 1;
+ _object1.setPosition(Common::Point(224, 198));
+ _object1.animate(ANIM_MODE_7, 0, NULL);
+
+ _object2.postInit(&_objectList);
+ _object2.setVisage(2813);
+ _object2.setStrip2(1);
+ _object2.fixPriority(255);
+ _object2.changeZoom(100);
+ _object2._frame = 1;
+ _object2.setPosition(Common::Point(203, 96));
+ _object2.setAction(&_speakerAction, NULL);
+
+ _object3.postInit(&_objectList);
+ _object3.setVisage(2813);
+ _object3.setStrip(3);
+ _object3.setPosition(Common::Point(204, 91));
+ _object3.fixPriority(199);
+ _object3._numFrames = 3;
+ _object3.animate(ANIM_MODE_7, 0, NULL);
+
+ Speaker::setText(msg);
+}
+
+/*--------------------------------------------------------------------------*/
+
+SpeakerSL::SpeakerSL() {
+ _speakerName = "SL";
+ _newSceneNumber = 2810;
+ _textPos = Common::Point(140, 30);
+ _textWidth = 160;
+ _color1 = 13;
+ _textMode = ALIGN_CENTER;
+}
+
+void SpeakerSL::setText(const Common::String &msg) {
+ _object1.postInit(&_objectList);
+ _object1.setVisage(2812);
+ _object1.setStrip2(2);
+ _object1.fixPriority(255);
+ _object1.changeZoom(100);
+ _object1._frame = 1;
+ _object1.setPosition(Common::Point(95, 198));
+ _object1.animate(ANIM_MODE_7, 0, NULL);
+
+ _object2.postInit(&_objectList);
+ _object2.setVisage(2812);
+ _object2.setStrip2(1);
+ _object2.fixPriority(255);
+ _object2.changeZoom(100);
+ _object2._frame = 1;
+ _object2.setPosition(Common::Point(116, 96));
+ _object2.setAction(&_speakerAction, NULL);
+
+ Speaker::setText(msg);
+}
+
+/*--------------------------------------------------------------------------*/
+
+SpeakerQR::SpeakerQR() {
+ _speakerName = "QR";
+ _newSceneNumber = 2611;
+ _textPos = Common::Point(10, 30);
+ _color1 = 35;
+ _textMode = ALIGN_CENTER;
+}
+
+void SpeakerQR::setText(const Common::String &msg) {
+ _object1.postInit(&_objectList);
+ _object1.setVisage(2613);
+ _object1.setStrip2(2);
+ _object1.fixPriority(255);
+ _object1.changeZoom(100);
+ _object1._frame = 1;
+ _object1.setPosition(Common::Point(191, 146));
+ _object1.animate(ANIM_MODE_7, 0, NULL);
+
+ _object2.postInit(&_objectList);
+ _object2.setVisage(2613);
+ _object2.setStrip2(1);
+ _object2.fixPriority(255);
+ _object2.changeZoom(100);
+ _object2._frame = 1;
+ _object2.setPosition(Common::Point(197, 84));
+ _object2.setAction(&_speakerAction, NULL);
+
+ Speaker::setText(msg);
+}
+
+/*--------------------------------------------------------------------------*/
+
+SpeakerQU::SpeakerQU() {
+ _speakerName = "QU";
+ _newSceneNumber = 7020;
+ _textPos = Common::Point(160, 30);
+ _color1 = 35;
+ _textMode = ALIGN_CENTER;
+}
+
+void SpeakerQU::setText(const Common::String &msg) {
+ _object1.postInit(&_objectList);
+ _object1.setVisage(7021);
+ _object1.setStrip2(2);
+ _object1.fixPriority(255);
+ _object1.changeZoom(100);
+ _object1._frame = 1;
+ _object1.setPosition(Common::Point(116, 120));
+ _object1.animate(ANIM_MODE_7, 0, NULL);
+
+ _object2.postInit(&_objectList);
+ _object2.setVisage(7021);
+ _object2.setStrip2(1);
+ _object2.fixPriority(255);
+ _object2.changeZoom(100);
+ _object2._frame = 1;
+ _object2.setPosition(Common::Point(111, 84));
+ _object2.setAction(&_speakerAction, NULL);
+
+ Speaker::setText(msg);
+}
+
+/*--------------------------------------------------------------------------*/
+
+SpeakerCR::SpeakerCR() {
+ _speakerName = "CR";
+ _newSceneNumber = 9010;
+ _textPos = Common::Point(20, 40);
+ _color1 = 4;
+}
+
+void SpeakerCR::setText(const Common::String &msg) {
+ _object1.postInit(&_objectList);
+ _object1.setVisage(9011);
+ _object1.setStrip2(2);
+ _object1.fixPriority(255);
+ _object1.setPosition(Common::Point(219, 168));
+ _object1.animate(ANIM_MODE_7, 0, NULL);
+
+ _object2.postInit(&_objectList);
+ _object2.setVisage(9011);
+ _object2.setStrip2(1);
+ _object2.fixPriority(255);
+ _object2.setPosition(Common::Point(232, 81));
+ _object2.setAction(&_speakerAction, NULL);
+
+ Speaker::setText(msg);
+}
+
+/*--------------------------------------------------------------------------*/
+
+SpeakerMR::SpeakerMR() {
+ _speakerName = "MR";
+ _newSceneNumber = 2711;
+ _textPos = Common::Point(10, 40);
+ _color1 = 22;
+}
+
+void SpeakerMR::setText(const Common::String &msg) {
+ _object1.postInit(&_objectList);
+ _object1.setVisage(2713);
+ _object1.setStrip2(2);
+ _object1.fixPriority(255);
+ _object1.changeZoom(100);
+ _object1._frame = 1;
+ _object1.setPosition(Common::Point(220, 143));
+ _object1.animate(ANIM_MODE_7, 0, NULL);
+
+ _object2.postInit(&_objectList);
+ _object2.setVisage(2713);
+ _object2.setStrip2(1);
+ _object2.fixPriority(255);
+ _object2.changeZoom(100);
+ _object2._frame = 1;
+ _object2.setPosition(Common::Point(215, 99));
+ _object2.setAction(&_speakerAction, NULL);
+
+ Speaker::setText(msg);
+}
+
+/*--------------------------------------------------------------------------*/
+
+SpeakerSAL::SpeakerSAL() {
+ _speakerName = "SAL";
+ _newSceneNumber = 2851;
+ _textPos = Common::Point(10, 30);
+ _color1 = 13;
+ _textMode = ALIGN_CENTER;
+}
+
+void SpeakerSAL::setText(const Common::String &msg) {
+ _object1.postInit(&_objectList);
+ _object1.setVisage(2853);
+ _object1.setStrip2(2);
+ _object1.fixPriority(255);
+ _object1.changeZoom(100);
+ _object1._frame = 1;
+ _object1.setPosition(Common::Point(185, 200));
+ _object1.animate(ANIM_MODE_7, 0, NULL);
+
+ _object2.postInit(&_objectList);
+ _object2.setVisage(2853);
+ _object2.setStrip2(1);
+ _object2.fixPriority(255);
+ _object2.changeZoom(100);
+ _object2._frame = 1;
+ _object2.setPosition(Common::Point(170, 92));
+ _object2.setAction(&_speakerAction, NULL);
+
+ Speaker::setText(msg);
+}
+
+/*--------------------------------------------------------------------------*/
+
+SpeakerML::SpeakerML() {
+ _speakerName = "ML";
+ _newSceneNumber = 2710;
+ _textPos = Common::Point(160, 40);
+ _color1 = 22;
+}
+
+void SpeakerML::setText(const Common::String &msg) {
+ _object1.postInit(&_objectList);
+ _object1.setVisage(2712);
+ _object1.setStrip2(2);
+ _object1.fixPriority(255);
+ _object1.changeZoom(100);
+ _object1._frame = 1;
+ _object1.setPosition(Common::Point(99, 143));
+ _object1.animate(ANIM_MODE_7, 0, NULL);
+
+ _object2.postInit(&_objectList);
+ _object2.setVisage(2712);
+ _object2.setStrip2(1);
+ _object2.fixPriority(255);
+ _object2.changeZoom(100);
+ _object2._frame = 1;
+ _object2.setPosition(Common::Point(105, 99));
+ _object2.setAction(&_speakerAction, NULL);
+
+ Speaker::setText(msg);
+}
+
+/*--------------------------------------------------------------------------*/
+
+SpeakerCHFL::SpeakerCHFL() {
+ _speakerName = "CHFL";
+ _newSceneNumber = 4111;
+ _textPos = Common::Point(10, 40);
+ _color1 = 56;
+}
+
+void SpeakerCHFL::setText(const Common::String &msg) {
+ _object1.postInit(&_objectList);
+ _object1.setVisage(4113);
+ _object1.setStrip2(2);
+ _object1.fixPriority(255);
+ _object1.changeZoom(100);
+ _object1._frame = 1;
+ _object1.setPosition(Common::Point(205, 116));
+ _object1.animate(ANIM_MODE_7, 0, NULL);
+
+ _object2.postInit(&_objectList);
+ _object2.setVisage(4113);
+ _object2.setStrip2(1);
+ _object2.fixPriority(255);
+ _object2.changeZoom(100);
+ _object2._frame = 1;
+ _object2.setPosition(Common::Point(202, 71));
+ _object2.setAction(&_speakerAction, NULL);
+
+ Speaker::setText(msg);
+}
+
+/*--------------------------------------------------------------------------*/
+
+SpeakerCHFR::SpeakerCHFR() {
+ _speakerName = "CHFR";
+ _newSceneNumber = 4110;
+ _textPos = Common::Point(160, 40);
+ _color1 = 56;
+}
+
+void SpeakerCHFR::setText(const Common::String &msg) {
+ _object1.postInit(&_objectList);
+ _object1.setVisage(4112);
+ _object1.setStrip2(2);
+ _object1.fixPriority(255);
+ _object1.changeZoom(100);
+ _object1._frame = 1;
+ _object1.setPosition(Common::Point(103, 116));
+ _object1.animate(ANIM_MODE_7, 0, NULL);
+
+ _object2.postInit(&_objectList);
+ _object2.setVisage(4112);
+ _object2.setStrip2(1);
+ _object2.fixPriority(255);
+ _object2.changeZoom(100);
+ _object2._frame = 1;
+ _object2.setPosition(Common::Point(106, 71));
+ _object2.setAction(&_speakerAction, NULL);
+
+ Speaker::setText(msg);
+}
+
+/*--------------------------------------------------------------------------*/
+
+SpeakerPL::SpeakerPL() {
+ _speakerName = "PL";
+ _newSceneNumber = 4060;
+ _textPos = Common::Point(160, 40);
+ _color1 = 5;
+}
+
+void SpeakerPL::setText(const Common::String &msg) {
+ _object1.postInit(&_objectList);
+ _object1.setVisage(4062);
+ _object1.setStrip2(2);
+ _object1.fixPriority(255);
+ _object1.changeZoom(100);
+ _object1._frame = 1;
+ _object1.setPosition(Common::Point(107, 117));
+ _object1.animate(ANIM_MODE_7, 0, NULL);
+
+ _object2.postInit(&_objectList);
+ _object2.setVisage(4062);
+ _object2.setStrip2(1);
+ _object2.fixPriority(200);
+ _object2.changeZoom(100);
+ _object2._frame = 1;
+ _object2.setPosition(Common::Point(105, 62));
+ _object2.setAction(&_speakerAction, NULL);
+
+ _object3.postInit(&_objectList);
+ _object3.setVisage(4062);
+ _object3.setStrip2(3);
+ _object3.fixPriority(255);
+ _object3.changeZoom(100);
+ _object3._frame = 1;
+ _object3.setPosition(Common::Point(105, 59));
+ _object3.setAction(&_speakerAction2, NULL);
+
+ Speaker::setText(msg);
+}
+
+void SpeakerPL::removeText() {
+ _object3.remove();
+ AnimatedSpeaker::removeText();
+}
+
+/*--------------------------------------------------------------------------*/
+
+SpeakerPR::SpeakerPR() {
+ _speakerName = "PR";
+ _newSceneNumber = 4061;
+ _textPos = Common::Point(10, 40);
+ _color1 = 5;
+}
+
+void SpeakerPR::setText(const Common::String &msg) {
+ _object1.postInit(&_objectList);
+ _object1.setVisage(4063);
+ _object1.setStrip2(1);
+ _object1.fixPriority(255);
+ _object1.changeZoom(100);
+ _object1._frame = 1;
+ _object1.setPosition(Common::Point(212, 117));
+ _object1.animate(ANIM_MODE_7, 0, NULL);
+
+ _object2.postInit(&_objectList);
+ _object2.setVisage(4063);
+ _object2.setStrip2(2);
+ _object2.fixPriority(200);
+ _object2.changeZoom(100);
+ _object2._frame = 1;
+ _object2.setPosition(Common::Point(214, 62));
+ _object2.setAction(&_speakerAction, NULL);
+
+ _object3.postInit(&_objectList);
+ _object3.setVisage(4063);
+ _object3.setStrip2(3);
+ _object3.fixPriority(255);
+ _object3.changeZoom(100);
+ _object3._frame = 1;
+ _object3.setPosition(Common::Point(214, 59));
+ _object3.setAction(&_speakerAction2, NULL);
+
+ Speaker::setText(msg);
+}
+
+void SpeakerPR::removeText() {
+ _object3.remove();
+ AnimatedSpeaker::removeText();
+}
+
+/*--------------------------------------------------------------------------*/
+
+SpeakerCDR::SpeakerCDR() {
+ _speakerName = "CDR";
+ _newSceneNumber = 4161;
+ _textPos = Common::Point(10, 40);
+ _color1 = 52;
+}
+
+void SpeakerCDR::setText(const Common::String &msg) {
+ _object1.postInit(&_objectList);
+ _object1.setVisage(4163);
+ _object1.setStrip2(1);
+ _object1.fixPriority(255);
+ _object1.changeZoom(100);
+ _object1._frame = 1;
+ _object1.setPosition(Common::Point(208, 97));
+ _object1.animate(ANIM_MODE_7, 0, NULL);
+
+ _object2.postInit(&_objectList);
+ _object2.setVisage(4163);
+ _object2.setStrip2(2);
+ _object2.fixPriority(255);
+ _object2.changeZoom(100);
+ _object2._frame = 1;
+ _object2.setPosition(Common::Point(200, 57));
+ _object2.setAction(&_speakerAction, NULL);
+
+ Speaker::setText(msg);
+}
+
+/*--------------------------------------------------------------------------*/
+
+SpeakerCDL::SpeakerCDL() {
+ _speakerName = "CDL";
+ _newSceneNumber = 4160;
+ _textPos = Common::Point(160, 40);
+ _color1 = 52;
+}
+
+void SpeakerCDL::setText(const Common::String &msg) {
+ _object1.postInit(&_objectList);
+ _object1.setVisage(4162);
+ _object1.setStrip2(1);
+ _object1.fixPriority(255);
+ _object1.changeZoom(100);
+ _object1._frame = 1;
+ _object1.setPosition(Common::Point(112, 97));
+ _object1.animate(ANIM_MODE_7, 0, NULL);
+
+ _object2.postInit(&_objectList);
+ _object2.setVisage(4162);
+ _object2.setStrip2(2);
+ _object2.fixPriority(255);
+ _object2.changeZoom(100);
+ _object2._frame = 1;
+ _object2.setPosition(Common::Point(115, 57));
+ _object2.setAction(&_speakerAction, NULL);
+
+ Speaker::setText(msg);
+}
+
+/*--------------------------------------------------------------------------*/
+
+SpeakerFLL::SpeakerFLL() {
+ _speakerName = "FLL";
+ _newSceneNumber = 5221;
+ _textPos = Common::Point(10, 40);
+ _color1 = 17;
+}
+
+void SpeakerFLL::setText(const Common::String &msg) {
+ _object1.postInit(&_objectList);
+ _object1.setVisage(5223);
+ _object1.setStrip2(2);
+ _object1.fixPriority(255);
+ _object1.changeZoom(100);
+ _object1._frame = 1;
+ _object1.setPosition(Common::Point(216, 129));
+ _object1.animate(ANIM_MODE_7, 0, NULL);
+
+ _object2.postInit(&_objectList);
+ _object2.setVisage(5223);
+ _object2.setStrip2(1);
+ _object2.fixPriority(255);
+ _object2.changeZoom(100);
+ _object2._frame = 1;
+ _object2.setPosition(Common::Point(210, 67));
+ _object2.setAction(&_speakerAction, NULL);
+
+ Speaker::setText(msg);
+}
+
+/*--------------------------------------------------------------------------*/
+
+SpeakerBatR::SpeakerBatR() {
+ _speakerName = "BATR";
+ _newSceneNumber = 5360;
+ _textPos = Common::Point(140, 40);
+ _color1 = 3;
+}
+
+void SpeakerBatR::setText(const Common::String &msg) {
+ _object1.postInit(&_objectList);
+ _object1.setVisage(5361);
+ _object1.setStrip2(2);
+ _object1.fixPriority(255);
+ _object1.changeZoom(100);
+ _object1._frame = 1;
+ _object1.setPosition(Common::Point(137, 122));
+ _object1.animate(ANIM_MODE_7, 0, NULL);
+
+ _object2.postInit(&_objectList);
+ _object2.setVisage(5361);
+ _object2.setStrip2(1);
+ _object2.fixPriority(255);
+ _object2.changeZoom(100);
+ _object2._frame = 1;
+ _object2.setPosition(Common::Point(137, 104));
+ _object2.setAction(&_speakerAction, NULL);
+
+ Speaker::setText(msg);
+}
+
+} // End of namespace Ringworld
+
+} // End of namespace TsAGE