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Diffstat (limited to 'engines/tsage/ringworld2/ringworld2_airduct.h')
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_airduct.h | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_airduct.h b/engines/tsage/ringworld2/ringworld2_airduct.h new file mode 100644 index 0000000000..89dfe778d0 --- /dev/null +++ b/engines/tsage/ringworld2/ringworld2_airduct.h @@ -0,0 +1,89 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef TSAGE_RINGWORLD2_AIRDUCT_H +#define TSAGE_RINGWORLD2_AIRDUCT_H + +#include "tsage/events.h" +#include "tsage/core.h" +#include "tsage/scenes.h" +#include "tsage/globals.h" +#include "tsage/sound.h" +#include "tsage/ringworld2/ringworld2_logic.h" + +namespace TsAGE { + +namespace Ringworld2 { + +using namespace TsAGE; + +class Scene1200 : public SceneExt { + enum CrawlDirection { CRAWL_EAST = 1, CRAWL_WEST = 2, CRAWL_SOUTH = 3, CRAWL_NORTH = 4 }; + + class LaserPanel: public ModalWindow { + public: + class Jumper : public SceneActorExt { + public: + void init(int state); + virtual bool startAction(CursorType action, Event &event); + }; + + Jumper _jumper1; + Jumper _jumper2; + Jumper _jumper3; + + LaserPanel(); + + virtual void postInit(SceneObjectList *OwnerList = NULL); + virtual void remove(); + }; + +public: + NamedHotspot _item1; + SceneActor _actor1; + LaserPanel _laserPanel; + MazeUI _mazeUI; + SequenceManager _sequenceManager; + + int _nextCrawlDirection; + int _field414; + int _field416; + int _field418; + int _field41A; + bool _fixupMaze; + + Scene1200(); + void synchronize(Serializer &s); + + void startCrawling(CrawlDirection dir); + + virtual void postInit(SceneObjectList *OwnerList = NULL); + virtual void signal(); + virtual void process(Event &event); + virtual void dispatch(); + virtual void saveCharacter(int characterIndex); +}; + +} // End of namespace Ringworld2 +} // End of namespace TsAGE + +#endif |