diff options
Diffstat (limited to 'engines/tsage/ringworld2/ringworld2_logic.cpp')
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_logic.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_logic.cpp b/engines/tsage/ringworld2/ringworld2_logic.cpp index a06899fe5a..97042cb621 100644 --- a/engines/tsage/ringworld2/ringworld2_logic.cpp +++ b/engines/tsage/ringworld2/ringworld2_logic.cpp @@ -1695,7 +1695,7 @@ bool AnimationPlayer::load(int animId, Action *endAction) { _playbackTickPrior = -1; _playbackTick = 0; - // The final multiplication is used to deliberately slow down playback, since the original + // The final multiplication is used to deliberately slow down playback, since the original // was slowed down by the amount of time spent to decode and display the frames _frameDelay = (60 / _subData._frameRate) * 8; _gameFrame = R2_GLOBALS._events.getFrameNumber(); @@ -1706,7 +1706,7 @@ bool AnimationPlayer::load(int animId, Action *endAction) { int v = (_subData._sliceSize + 2) * _subData._ySlices * _subData._framesPerSlices; _dataNeeded = (_subData._field16 / _subData._framesPerSlices) + v + 96; } - + debugC(1, ktSageDebugGraphics, "Data needed %d", _dataNeeded); // Set up animation data objects @@ -1760,7 +1760,7 @@ bool AnimationPlayer::load(int animId, Action *endAction) { byte r = _subData._palData[idx * 3]; byte g = _subData._palData[idx * 3 + 1]; byte b = _subData._palData[idx * 3 + 2]; - + int palIndex = R2_GLOBALS._scenePalette.indexOf(r, g, b); _palIndexes[idx] = palIndex; } |