diff options
Diffstat (limited to 'engines/tsage/ringworld2/ringworld2_scenes0.cpp')
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes0.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.cpp b/engines/tsage/ringworld2/ringworld2_scenes0.cpp index fc7e34bc16..d33ad9eb68 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes0.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes0.cpp @@ -2561,7 +2561,7 @@ void Scene205Demo::postInit(SceneObjectList *OwnerList) { loadScene(1000); R2_GLOBALS._uiElements._active = false; R2_GLOBALS._player.enableControl(); - + SceneExt::postInit(); _sound1.play(337); @@ -4158,8 +4158,8 @@ void Scene325::signal() { if (R2_GLOBALS.getFlag(44) && !R2_GLOBALS.getFlag(51)) { if (v != 13) { if (_priorConsoleAction == 6) { - // Fix for original game bug. - // The passive short scan geographical and astronomical sentences + // Fix for original game bug. + // The passive short scan geographical and astronomical sentences // are inverted in the original game. if (v == 6) v = 8; @@ -5784,7 +5784,7 @@ void Scene600::Smoke::draw() { Graphics::Surface screen = g_globals->gfxManager().getSurface().lockSurface(); byte *pixelMap = static_cast<Scene600 *>(R2_GLOBALS._sceneManager._scene)->_pixelMap; - // Loop through every pixel of the frame. Any pixel of the frame that's not a + // Loop through every pixel of the frame. Any pixel of the frame that's not a // tranparency, get the same pixel from the screen background, and shade it using // the scene's pixel translation map for (int yp = 0; yp < s.h; ++yp) { |