diff options
Diffstat (limited to 'engines/tsage/ringworld2/ringworld2_scenes3.cpp')
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes3.cpp | 1294 |
1 files changed, 1294 insertions, 0 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes3.cpp b/engines/tsage/ringworld2/ringworld2_scenes3.cpp index c6c1b0610c..d462cb11f5 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes3.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes3.cpp @@ -2885,6 +2885,1300 @@ void Scene3400::signal() { } /*-------------------------------------------------------------------------- + * Scene 3500 - + * + *--------------------------------------------------------------------------*/ +Scene3500::Action1::Action1() { + _field1E = 0; + _field20 = 0; + _field22 = 0; + _field24 = 0; +} + +void Scene3500::Action1::synchronize(Serializer &s) { + Action::synchronize(s); + + s.syncAsSint16LE(_field1E); + s.syncAsSint16LE(_field20); + s.syncAsSint16LE(_field22); + s.syncAsSint16LE(_field24); +} + +void Scene3500::Action1::sub108670(int arg1) { + Scene3500 *scene = (Scene3500 *)R2_GLOBALS._sceneManager._scene; + + _field1E = arg1; + _field20 = 1; + _field24 = 1; + + scene->_actor9.setStrip(2); + scene->_actor9.show(); + + if (_field1E == 1) + scene->_actor6.show(); + else + scene->_actor5.show(); + + if (scene->_actor1._frame % 2 == 0) + scene->_actor1._frameChange = _field1E; + scene->_actor1.setFrame(scene->_actor1.changeFrame()); + + setActionIndex(0); +} + +void Scene3500::Action1::sub108732(int arg1) { + Scene3500 *scene = (Scene3500 *)R2_GLOBALS._sceneManager._scene; + + _field20 = arg1; + _field1E = -_field1E; + + if (_field1E == 1) { + scene->_actor6.show(); + scene->_actor5.hide(); + } else { + scene->_actor5.show(); + scene->_actor6.hide(); + } + + switch (_actionIndex) { + case 4: + scene->_actor1._frameChange = _field1E; + scene->_actor1.setFrame(scene->_actor1.changeFrame()); + // No break on purpose + case 3: + _actionIndex = 10; + setDelay(0); + break; + case 5: { + scene->_fieldAF8 = 160; + Common::Point pt(160, 73); + NpcMover *mover = new NpcMover(); + scene->_actor8.addMover(mover, &pt, NULL); + + scene->_fieldB9E = 160 - (_field1E * 2 * 160); + Common::Point pt2(scene->_fieldB9E, 73); + NpcMover *mover2 = new NpcMover(); + scene->_actor9.addMover(mover2, &pt2, this); + + _actionIndex = 11; + } + break; + case 6: + scene->_actor1._frameChange = _field1E; + scene->_actor1.setFrame(scene->_actor1.changeFrame()); + setDelay(1); + // No break on purpose + case 8: + scene->_actor9.setStrip(2); + _actionIndex = 1; + break; + default: + break; + } +} + +Scene3500::Action2::Action2() { + _field1E = 0; +} + +void Scene3500::Action2::synchronize(Serializer &s) { + Action::synchronize(s); + + s.syncAsSint16LE(_field1E); +} + +Scene3500::Item4::Item4() { + _field34 = 0; +} + +void Scene3500::Item4::synchronize(Serializer &s) { + NamedHotspot::synchronize(s); + + s.syncAsSint16LE(_field34); +} + +Scene3500::Actor7::Actor7() { + _fieldA4 = 0; + _fieldA6 = 0; + _fieldA8 = 0; + _fieldAA = 0; + _fieldAC = 0; + _fieldAE = 0; +} + +void Scene3500::Actor7::synchronize(Serializer &s) { + SceneActor::synchronize(s); + + s.syncAsSint16LE(_fieldA4); + s.syncAsSint16LE(_fieldA6); + s.syncAsSint16LE(_fieldA8); + s.syncAsSint16LE(_fieldAA); + s.syncAsSint16LE(_fieldAC); + s.syncAsSint16LE(_fieldAE); +} + +void Scene3500::Actor7::sub109466(int arg1, int arg2, int arg3, int arg4, int arg5) { + _fieldAE = 0; + _fieldA4 = arg1; + _fieldA6 = arg2; + _fieldA8 = arg3; + _fieldAA = arg4; + _fieldAC = _fieldAA / _fieldA8; + + postInit(); + setup(10501, 3, 1); + fixPriority(255); + sub109663(arg5); +} + +void Scene3500::Actor7::sub1094ED() { + Scene3500 *scene = (Scene3500 *)R2_GLOBALS._sceneManager._scene; + + scene->_field1270 = _position.x - _fieldA4; +} + +void Scene3500::Actor7::sub109663(int arg1){ + sub109693(Common::Point(_fieldA4 + arg1, _fieldA6 - (_fieldAC * arg1))); +} + +void Scene3500::Actor7::sub109693(Common::Point Pt) { + setPosition(Pt); +} + +int Scene3500::UnkObject3500::sub1097C9(int arg1) { + return (_field2A / 2) + arg1 - (arg1 % _field2A); +} + +int Scene3500::UnkObject3500::sub1097EF(int arg1) { + return (_field2C / 2) + arg1 - (arg1 % _field2C); +} + +int Scene3500::UnkObject3500::sub109C09(Common::Point pt) { + int vx = pt.x / _field2A; + int vy = pt.y / _field2C; + + if ((vx >= 0) && (_field26 > vx) && (_field28 > vy)) { + return _field16[((_field26 * vy) + vx) * 2]; + } else + return -1; +} + +int Scene3500::UnkObject3500::sub109C5E(int &x, int &y) { + int retVal = sub51AFD(Common::Point(x, y)); + x = _field2E; + y = _field30; + + return retVal; +} + +Scene3500::Scene3500() { + _fieldAF8 = 0; + _fieldB9E = 0; + _rotation = NULL; + _field126E = 0; + _field1270 = 0; + _field1272 = 0; + _field1274 = 0; + _field1276 = 0; + _field1278 = 0; + _field127A = 0; + _field127C = 0; + _field127E = 0; + _field1280 = 0; + _field1282 = 0; + _field1284 = 0; + _field1286 = 0; +} + +void Scene3500::synchronize(Serializer &s) { + SceneExt::synchronize(s); + + s.syncAsSint16LE(_fieldAF8); + s.syncAsSint16LE(_fieldB9E); + _rotation->synchronize(s); + s.syncAsSint16LE(_field126E); + s.syncAsSint16LE(_field1270); + s.syncAsSint16LE(_field1272); + s.syncAsSint16LE(_field1274); + s.syncAsSint16LE(_field1276); + s.syncAsSint16LE(_field1278); + s.syncAsSint16LE(_field127A); + s.syncAsSint16LE(_field127C); + s.syncAsSint16LE(_field127E); + s.syncAsSint16LE(_field1280); + s.syncAsSint16LE(_field1282); + s.syncAsSint16LE(_field1284); + s.syncAsSint16LE(_field1286); +} + +void Scene3500::sub107F71(int arg1) { + switch (arg1) { + case -1: + _actor7.sub1094ED(); + if (_field1270 != 0) { + _field1270--; + _actor7.sub109663(_field1270); + } + if (_action1._field24 != 0) + _field1270 = 0; + break; + case 1: + _actor7.sub1094ED(); + if (_field1270 < 16) { + ++_field1270; + _actor7.sub109663(_field1270); + } + if (_action1._field24 != 0) + _field1270 = 0; + break; + case 88: + if ((_action == 0) || (_action1._field24 == 0)) { + // The original makes a second useless check on action, skipped + _action2.sub10831F(2); + if ((_action) && ((_action2.getActionIndex() != 0) || (_action2._field1E != 2))) { + _action2.signal(); + } else { + _actor9.setAction(&_action2, &_actor9, NULL); + } + } + break; + case 96: + if ((_action) && (_action1._field24 != 0) && (_action2._field1E != 1)) { + _field1278 = 0; + _action1.sub108732(0); + } else if ((_action) && (_field1278 == 0) && (_action1._field24 != 0)) { + _field1278 = arg1; + } else if ((_action) && (_action1._field24 == 0)) { + _action1.sub108670(1); + _action1.signal(); + } else if (_action == 0) { + _action1.sub108670(1); + setAction(&_action1, &_actor1, NULL); + } + break; + case 104: + if ((_action == 0) || (_action1._field24 == 0)) { + _action2.sub10831F(-1); + if ((_action) && ((_action2.getActionIndex() != 0) || (_action2._field1E != -1))) { + _action2.signal(); + } else { + _actor9.setAction(&_action2, &_actor9, NULL); + } + } + break; + case 112: + if ((_action) && (_action1._field24 != 0) && (_action2._field1E != -1)) { + _field1278 = 0; + _action1.sub108732(0); + } else if ((_action) && (_field1278 == 0) && (_action1._field24 != 0)) { + _field1278 = arg1; + } else if ((_action) && (_action1._field24 == 0)) { + _action1.sub108670(-1); + _action1.signal(); + } else if (_action == 0) { + _action1.sub108670(-1); + setAction(&_action1, &_actor1, NULL); + } + break; + default: + _field1270 = arg1; + _actor7.sub109663(arg1); + if (_action1._field24 != 0) { + _field1270 = 0; + } + break; + } +} + +void Scene3500::Action1::signal() { + Scene3500 *scene = (Scene3500 *)R2_GLOBALS._sceneManager._scene; + + switch(_actionIndex++) { + case 0: + R2_GLOBALS._player.disableControl(); + scene->_field1286 = 0; + if (scene->_field1270 != 0) { + scene->_field1270 = 0; + scene->_field126E = 0; + scene->_field1272 = 0; + scene->_rotation->_idxChange = 0; + } + break; + case 1: + if ((scene->_actor1._frame % 2) == 0) { + setDelay(1); + return; + } + // No break on purpose + case 3: + scene->_actor1._frameChange = _field1E; + scene->_actor1.setFrame(scene->_actor1.changeFrame()); + setDelay(1); + break; + case 4: { + int si = scene->_unkObj1.sub109C09(Common::Point(scene->_field127A + 70, scene->_field127C + 46)); + int var2 = scene->_unkObj1.sub1097C9(scene->_field127A + 70) - 70; + int var4 = scene->_unkObj1.sub1097EF(scene->_field127C + 46) - 46; + int di = abs(var2 - scene->_field127A); + int var6 = abs(var4 - scene->_field127C); + + if ((scene->_actor1._frame % 2) != 0) { + scene->_actor1._frameChange = _field1E; + scene->_actor1.setFrame(scene->_actor1.changeFrame()); + } + + int var8 = (scene->_action1._field1E * 2 + scene->_field1276); + if (var8 > 7) + var8 = 1; + else if (var8 < 1) + var8 = 7; + + switch (var8) { + case 0: + if ( ((si != 2) && (si != 3) && (si != 6) && (si != 1) && (si != 23) && (si != 24) && (si != 4) && (si != 11)) + || (var6 != 0)) { + if ((si != 25) && (si != 26) && (si != 5) && (si != 14) && (si != 15)) + _field20 = 0; + else if ((var6 != 0) || (di <= 3)) // useless, skipped: "|| (di == 0)" + _field20 = 0; + else + _field20 = 1; + } else + _field20 = 1; + break; + case 2: + if ( ((si != 12) && (si != 13) && (si != 11) && (si != 16) && (si != 26) && (si != 24) && (si != 15) && (si != 6) && (si != 31)) + || (di != 0)) { + if ((si != 25) && (si != 23) && (si != 14) && (si != 5) && (si != 4)) + _field20 = 0; + else if ((di != 0) || (var6 <= 3)) // useless, skipped: "|| (var6 == 0)" + _field20 = 0; + else + _field20 = 1; + } else + _field20 = 1; + break; + case 4: + if ( ((si != 2) && (si != 3) && (si != 6) && (si != 1) && (si != 25) && (si != 26) && (si != 5) && (si != 16) && (si != 31)) + || (var6 != 0)) { + if ((si != 23) && (si != 24) && (si != 4) && (si != 14) && (si != 15)) + _field20 = 0; + else if ((var6 != 0) || (di <= 3)) // useless, skipped: "|| (di == 0)" + _field20 = 0; + else + _field20 = 1; + } else + _field20 = 1; + break; + case 6: + if ( ((si != 12) && (si != 13) && (si != 11) && (si != 16) && (si != 25) && (si != 23) && (si != 14) && (si != 1) && (si != 31)) + || (var6 != 0)) { + if ((si != 26) && (si != 24) && (si != 15) && (si != 5) && (si != 4)) + _field20 = 0; + else if ((var6 <= 0) || (di != 0)) // useless, skipped: "|| (var6 == 0)" + _field20 = 0; + else + _field20 = 1; + } else + _field20 = 1; + default: + break; + } + } + // No break on purpose + case 2: { + scene->_actor8.setPosition(Common::Point(160, 73)); + scene->_actor8._moveDiff.x = 160 - scene->_field126E; + scene->_fieldAF8 = 160 - ((_field1E * 2) * 160); + Common::Point pt(scene->_fieldAF8, 73); + NpcMover *mover = new NpcMover(); + scene->_actor8.addMover(mover, &pt, this); + + scene->_actor9.setPosition(Common::Point(160 + ((_field1E * 2) * 160), 73));; + scene->_actor9._moveDiff.x = 160 - scene->_field126E; + scene->_fieldB9E = 160; + Common::Point pt2(scene->_fieldB9E, 73); + NpcMover *mover2 = new NpcMover(); + scene->_actor9.addMover(mover2, &pt2, NULL); + } + break; + case 5: + scene->_actor1._frameChange = _field1E; + scene->_field1276 = scene->_actor1.changeFrame(); + scene->_actor1.setFrame(scene->_field1276); + setDelay(1); + break; + case 6: + scene->_actor8.setPosition(Common::Point(160, 73)); + if (_field20 == 0) + scene->_actor8.setStrip(1); + else + scene->_actor8.setStrip(2); + scene->_actor8.fixPriority(1); + + scene->_actor9.setPosition(Common::Point(-160, 73)); + scene->_actor9.setStrip(9); + scene->_actor9.fixPriority(11); + scene->_actor9.hide(); + setDelay(1); + break; + case 7: + if ((scene->_actor1._frame % 2) == 0) { + scene->_actor1._frameChange = _field1E; + scene->_field1276 = scene->_actor1.changeFrame(); + scene->_actor1.setFrame(scene->_field1276); + } + setDelay(1); + break; + case 8: { + R2_GLOBALS._player.enableControl(); + R2_GLOBALS._player._canWalk = false; + scene->_field1286 = 1; + if ((scene->_actor1._frame % 2) == 0) { + scene->_actor1._frameChange = _field1E; + scene->_actor1.setFrame(scene->_actor1.changeFrame()); + } + // All the var_8 initialization was missing in the original + // but it's clearly a cut and paste error from case 4. + // The following code allows the switch to work properly. + warning("Checkme: fix for dead code"); + int var_8 = (_field1E * 2 + scene->_field1276); + if (var_8 > 7) + var_8 = 1; + else if (var_8 < 1) + var_8 = 7; + // + + switch (var_8 - 1) { + case 0: + // No break on purpose + case 4: + scene->_field127A = scene->_unkObj1.sub1097C9(scene->_field127A + 70) - 70; + break; + case 2: + // No break on purpose + case 6: + scene->_field127C = scene->_unkObj1.sub1097EF(scene->_field127C + 46) - 46; + break; + default: + break; + } + scene->_actor5.hide(); + scene->_actor6.hide(); + _field24 = 0; + if (_field20 == 0) { + scene->_actor7.sub1094ED(); + if (scene->_field126E == scene->_field1270) + scene->_aSound1.play(276); + } + break; + } + case 10: { + scene->_fieldAF8 = 160; + Common::Point pt(160, 73); + NpcMover *mover = new NpcMover(); + scene->_actor8.addMover(mover, &pt, NULL); + + scene->_fieldB9E = 160 - (_field1E * 2 * 160); + Common::Point pt2(scene->_fieldB9E, 73); + NpcMover *mover2 = new NpcMover(); + scene->_actor9.addMover(mover2, &pt2, this); + _actionIndex = 6; + } + break; + case 11: { + scene->_actor8.setStrip(2); + scene->_actor8.setPosition(Common::Point(160, 73)); + scene->_fieldAF8 = 160 - (_field1E * 2 * 160); + Common::Point pt(scene->_fieldAF8, 73); + NpcMover *mover = new NpcMover(); + scene->_actor8.addMover(mover, &pt, NULL); + scene->_actor8.fixPriority(11); + if (_field20 == 0) + scene->_actor9.setStrip(1); + else + scene->_actor9.setStrip(2); + scene->_actor9.setPosition(Common::Point(160 - (_field1E * 2 * 160), 73)); + scene->_fieldB9E = 160; + Common::Point pt2(scene->_fieldB9E, 73); + NpcMover *mover2 = new NpcMover(); + scene->_actor9.addMover(mover2, &pt2, this); + scene->_actor9.fixPriority(1); + _actionIndex = 5; + } + break; + default: + break; + } +} + +void Scene3500::Action1::dispatch() { + Scene3500 *scene = (Scene3500 *)R2_GLOBALS._sceneManager._scene; + + Action::dispatch(); + if ((_actionIndex == 1) && (scene->_field126E <= 4)) { + scene->_rotation->_idxChange = 0; + signal(); + } +} + +void Scene3500::Action2::sub10831F(int arg1) { + Scene3500 *scene = (Scene3500 *)R2_GLOBALS._sceneManager._scene; + + _field1E = arg1; + if (_field1E == -1) + scene->_actor3.setFrame2(3); + else + scene->_actor3.setFrame2(1); + + setActionIndex(0); +} + +void Scene3500::Action2::signal() { + Scene3500 *scene = (Scene3500 *)R2_GLOBALS._sceneManager._scene; + + int si; + int di; + + switch (_actionIndex++) { + case 0: { + if (scene->_actor8._mover) { + si = scene->_fieldAF8; + di = scene->_fieldB9E; + } else { + scene->_fieldAF8 = scene->_actor8._position.x; + si = scene->_fieldAF8; + scene->_fieldB9E = scene->_actor9._position.y; + di = scene->_fieldB9E; + } + + scene->_actor8._moveDiff.y = 9 - (scene->_field126E / 2); + Common::Point pt(si, 73 - (_field1E * 12)); + NpcMover *mover = new NpcMover(); + scene->_actor8.addMover(mover, &pt, NULL); + + scene->_actor9._moveDiff.y = 9 - (scene->_field126E / 2); + Common::Point pt2(di, 73 - (_field1E * 12)); + NpcMover *mover2 = new NpcMover(); + scene->_actor9.addMover(mover2, &pt2, NULL); + scene->_field126E = (scene->_field126E / 2) + (scene->_field126E % 2); + setDelay(17 - scene->_field126E); + } + break; + case 1: { + R2_GLOBALS._sound2.play(339); + if (scene->_actor8._mover) { + si = scene->_fieldAF8; + di = scene->_fieldB9E; + } else { + si = scene->_actor8._position.x; + di = scene->_actor9._position.x; + } + + scene->_actor7.sub1094ED(); + + scene->_actor8._moveDiff.y = 9 - (scene->_field126E / 2); + Common::Point pt(si, 73); + NpcMover *mover = new NpcMover(); + scene->_actor8.addMover(mover, &pt, NULL); + + scene->_actor9._moveDiff.y = 9 - (scene->_field126E / 2); + Common::Point pt2(di, 73); + NpcMover *mover2 = new NpcMover(); + scene->_actor9.addMover(mover2, &pt2, NULL); + + scene->_actor3.setFrame2(2); + } + break; + default: + break; + } +} + +bool Scene3500::Item4::startAction(CursorType action, Event &event) { + Scene3500 *scene = (Scene3500 *)R2_GLOBALS._sceneManager._scene; + + if (scene->_field1286 == 0) + return true; + + if (scene->_field1286 != 4) + return SceneHotspot::startAction(action, event); + + R2_GLOBALS._sound2.play(14); + scene->sub107F71(_field34); + + return true; +} + +void Scene3500::Actor7::process(Event &event) { + Scene3500 *scene = (Scene3500 *)R2_GLOBALS._sceneManager._scene; + + if (scene->_field1286 == 0) + return; + + if ((event.eventType == EVENT_BUTTON_DOWN) && (R2_GLOBALS._events.getCursor() == CURSOR_USE) && (_bounds.contains(event.mousePos))) { + _fieldAE = 1 + event.mousePos.y - _position.y; + event.eventType = EVENT_NONE; + } + + if ((event.eventType == EVENT_BUTTON_UP) && (_fieldAE != 0)) { + _fieldAE = 0; + event.handled = true; + if (scene->_action1._field24 == 0) + sub1094ED(); + } + + if (_fieldAE == 0) + return; + + R2_GLOBALS._sound2.play(338); + event.handled = true; + + int cx = event.mousePos.y - _fieldAE + 1; + if (_fieldA6 >= cx) { + if (_fieldA6 - _fieldAA <= cx) + sub109693(Common::Point(((_fieldA6 - cx) / 2) + _fieldA4 + ((_fieldA6 - cx) % 2), cx)); + else + sub109693(Common::Point(_fieldA4 + _fieldA8, _fieldA6 - _fieldAA)); + } else { + sub109693(Common::Point(_fieldA4, _fieldA6)); + } +} + +bool Scene3500::Actor7::startAction(CursorType action, Event &event) { + Scene3500 *scene = (Scene3500 *)R2_GLOBALS._sceneManager._scene; + + if (scene->_field1286 == 0) + return true; + + if (scene->_field1286 == 4) + return false; + + return SceneActor::startAction(action, event); +} + +void Scene3500::postInit(SceneObjectList *OwnerList) { + byte tmpPal[768]; + Rect tmpRect; + + loadScene(1050); + R2_GLOBALS._v58CE2 = 0; + R2_GLOBALS._v5589E.set(0, 0, 320, 200); + R2_GLOBALS._sound1.play(305); + R2_GLOBALS._player._characterIndex = R2_QUINN; + R2_GLOBALS._player._characterScene[1] = 3500; + R2_GLOBALS._player._characterScene[2] = 3500; + R2_GLOBALS._player._characterScene[3] = 3500; + _field1284 = 0; + _field1282 = 0; + _field1278 = 0; + _field1272 = 1; + _field1270 = 4; + _field126E = 4; + _field127A = 860; + _field127C = 891; + _rotation = R2_GLOBALS._scenePalette.addRotation(240, 254, -1); + _rotation->setDelay(0); + _rotation->_idxChange = 1; + + for (int i = 240; i <= 254; i++) { + int tmpIndex = _rotation->_currIndex - 240; + + if (tmpIndex > 254) + tmpIndex--; + + tmpPal[3 * i] = R2_GLOBALS._scenePalette._palette[3 * tmpIndex]; + tmpPal[(3 * i) + 1] = R2_GLOBALS._scenePalette._palette[(3 * tmpIndex) + 1]; + tmpPal[(3 * i) + 2] = R2_GLOBALS._scenePalette._palette[(3 * tmpIndex) + 2]; + } + + for (int i = 240; i <= 254; i++) { + R2_GLOBALS._scenePalette._palette[3 * i] = tmpPal[3 * i]; + R2_GLOBALS._scenePalette._palette[(3 * i) + 1] = tmpPal[(3 * i) + 1]; + R2_GLOBALS._scenePalette._palette[(3 * i) + 2] = tmpPal[(3 * i) + 2]; + } + + _actor7.sub109466(38, 165, 16, 32, _field1270); + _actor7.setDetails(3500, 6, 7, -1, 1, (SceneItem *)NULL); + R2_GLOBALS._sound1.play(276); + + _item4._field34 = 88; + _item4.setDetails(88, 3500, 18, 10, -1); + + _item5._field34 = 112; + _item5.setDetails(112, 3500, 9, 10, -1); + + _item6._field34 = 104; + _item6.setDetails(104, 3500, 15, 10, -1); + + _item7._field34 = 96; + _item7.setDetails(96, 3500, 12, 10, -1); + + _actor8.postInit(); + _actor8.setup(10501, 1, 1); + _actor8.setPosition(Common::Point(160, 73)); + _actor8.fixPriority(1); + + _actor9.postInit(); + _actor9.setup(1050, 2, 1); + _actor9.setPosition(Common::Point(-160, 73)); + _actor9.fixPriority(11); + _actor9.hide(); + + _item2.setDetails(27, 3500, 21, -1, -1); + _item3.setDetails(Rect(160, 89, 299, 182), 3500, 3, -1, -1, 1, NULL); + _item1.setDetails(Rect(0, 0, 320, 200), 3500, 0, -1, 2, 1, NULL); + + _actor1.postInit(); + _field1276 = 1; + _actor1.setup(1004, 1, _field1276); + _actor1.setPosition(Common::Point(230, 135)); + _actor1.fixPriority(200); + _actor1._frameChange = 1; + + _actor5.postInit(); + _actor5.setup(1004, 3, 1); + _actor5.setPosition(Common::Point(117, 163)); + _actor5.fixPriority(200); + _actor5.hide(); + + _actor4.postInit(); + _actor4.setup(1004, 3, 2); + _actor4.setPosition(Common::Point(126, 163)); + _actor4.fixPriority(200); + + _actor6.postInit(); + _actor6.setup(1004, 3, 3); + _actor6.setPosition(Common::Point(135, 163)); + _actor6.fixPriority(200); + _actor6.hide(); + + _actor2.postInit(); + _actor2.setup(1004, 4, _field126E + 1); + _actor2.setPosition(Common::Point(126, 137)); + _actor2.fixPriority(200); + + _actor3.postInit(); + _actor3.setup(1004, 5, 2); + _actor3.setPosition(Common::Point(126, 108)); + _actor3.fixPriority(200); + + tmpRect.set(160, 89, 299, 182); + _unkObj1.sub9EDE8(tmpRect); + _unkObj1.sub51AE9(2); + _unkObj1.sub51AFD(Common::Point(_field127A, _field127C)); + + _action1._field24 = 0; + warning("gfx_set_pane_p()"); + _unkObj1.sub51B02(); + warning("gfx_set_pane_p()"); + _field1286 = 1; + + R2_GLOBALS._player.postInit(); + R2_GLOBALS._player.hide(); + R2_GLOBALS._player.enableControl(CURSOR_USE); + R2_GLOBALS._player._uiEnabled = false; + R2_GLOBALS._player._canWalk = false; +} + +void Scene3500::remove() { + _rotation->remove(); + R2_GLOBALS._sound2.fadeOut2(NULL); + SceneExt::remove(); +} + +void Scene3500::signal() { + R2_GLOBALS._player.enableControl(CURSOR_USE); + R2_GLOBALS._player._canWalk = false; + _field1286 = 1; +} + +void Scene3500::process(Event &event) { + if (_field1286 == 0) + return; + + if (event.eventType == EVENT_KEYPRESS) { + switch (event.kbd.keycode) { + case Common::KEYCODE_1: + warning("FIXME: keycode = 0x4700"); + R2_GLOBALS._sound2.play(338); + sub107F71(16); + event.handled = true; + break; + case Common::KEYCODE_2: + warning("FIXME: keycode = 0x4800"); + R2_GLOBALS._sound2.play(14, NULL, 63); + sub107F71(88); + event.handled = true; + break; + case Common::KEYCODE_3: + warning("FIXME: keycode = 0x4900"); + if (_field1270 < 16) + R2_GLOBALS._sound2.play(338); + sub107F71(1); + event.handled = true; + break; + case Common::KEYCODE_4: + warning("FIXME: keycode = 0x4B00"); + R2_GLOBALS._sound2.play(14, NULL, 63); + sub107F71(112); + event.handled = true; + break; + case Common::KEYCODE_5: + warning("FIXME: keycode = 0x4D00"); + R2_GLOBALS._sound2.play(14, NULL, 63); + sub107F71(96); + event.handled = true; + break; + case Common::KEYCODE_6: + warning("FIXME: keycode = 0x4F00"); + R2_GLOBALS._sound2.play(338); + sub107F71(0); + event.handled = true; + break; + case Common::KEYCODE_7: + warning("FIXME: keycode = 0x5000"); + R2_GLOBALS._sound2.play(14, NULL, 63); + sub107F71(104); + event.handled = true; + break; + case Common::KEYCODE_8: + warning("FIXME: keycode = 0x5100"); + if (_field1270 != 0) + R2_GLOBALS._sound2.play(338); + sub107F71(-1); + event.handled = true; + break; + case Common::KEYCODE_9: + warning("FIXME: keycode = 0x5200"); + R2_GLOBALS._sound2.play(338); + sub107F71(8); + event.handled = true; + break; + case Common::KEYCODE_0: + warning("FIXME: keycode = 0x5300"); + R2_GLOBALS._sound2.play(338); + sub107F71(4); + event.handled = true; + break; + default: + break; + } + } + + if (!event.handled) + _actor7.process(event); + + if (!event.handled) + _item4.process(event); + + if (!event.handled) + _item5.process(event); + + if (!event.handled) + _item6.process(event); + + if (!event.handled) + _item7.process(event); + + Scene::process(event); +} + +void Scene3500::dispatch() { + Rect tmpRect; + Scene::dispatch(); + if (((_actor1._frame % 2) == 0) && (_action1._field24 == 0)) { + _actor1.setFrame(_actor1.changeFrame()); + _field1276 = _actor1._frame; + } + int oldField1278; + if ((_field1278 != 0) && (_action1._field24 == 0)) { + oldField1278 = _field1278; + _field1278 = 0; + sub107F71(oldField1278); + } + + if (!_rotation) + return; + + int var_field127A = 0; + int di = 0; + int var_4 = 0; + int var_6 = 0; + int var_8 = 0; + int var_a = 0; + int dx = 0; + int tmpVar = 0; + + if ((_field126E == 0) && (_field1282 == 0)) { + if (_field1284 == 2) + R2_GLOBALS._sceneManager.changeScene(1000); + } else { + _field1282 = 0; + tmpRect.set(160, 89, 299, 182); + + var_field127A = _field127A; + di = _field127C; + var_4 = _unkObj1.sub1097C9(70) - 70; + var_6 = _unkObj1.sub1097EF(_field127C + 46) - 46; + var_8 = abs(var_4 - var_field127A); + var_a = abs(var_6 - di); + dx = 0; + + switch (_field1276) { + case 0: + tmpVar = _unkObj1.sub109C09(Common::Point(var_field127A + 70, 46)); + if ( ((tmpVar == 2) || (tmpVar == 3) || (tmpVar == 6) || (tmpVar == 1)) + || (((tmpVar == 25) || (tmpVar == 26) || (tmpVar == 5) || (tmpVar == 14) || (tmpVar == 15)) && (var_8 > 3)) ) { + R2_GLOBALS._sound2.play(339); + _rotation->_idxChange = 0; + _field1270 = 0; + _field126E = 0; + _field1272 = 0; + if (_action1._field24 == 0) + _actor8.hide(); + } else { + var_6 = _unkObj1.sub1097EF(di + 46) - 46; + di = _field127C - _field126E; + dx = _unkObj1.sub109C09(Common::Point(var_field127A + 70, di + 46)); + if (((tmpVar == 23) || (tmpVar == 24) || (tmpVar == 4)) && (tmpVar != dx)) { + di = var_6; + R2_GLOBALS._sound2.play(339); + _rotation->_idxChange = 0; + _field1270 = 0; + _field126E = 0; + _field1272 = 0; + if (_action1._field24 == 0) + _actor8.hide(); + } else if ((tmpVar == 11) && (tmpVar != dx)) { + di = var_6 + 3; + R2_GLOBALS._sound2.play(339); + _rotation->_idxChange = 0; + _field1270 = 0; + _field126E = 0; + _field1272 = 0; + if (_action1._field24 == 0) + _actor8.hide(); + } else { + var_6 = _unkObj1.sub1097EF(di + 46) - 46; + var_a = abs(var_6 - di); + tmpVar = _unkObj1.sub109C09(Common::Point(var_field127A + 70, di + 46)); + + if ( (((tmpVar == 23) || (tmpVar == 24) || (tmpVar == 4)) && (di <= var_6) && (_field127C>= var_6)) + || (((tmpVar == 25) || (tmpVar == 26) || (tmpVar == 5) || (tmpVar == 14) || (tmpVar == 15)) && (_field126E >= var_a) && (_field126E > 3) && (_action1._field24 != 0)) ) { + di = var_6; + if ((tmpVar != 25) && (tmpVar != 26) && (tmpVar != 5) && (tmpVar != 14) && (tmpVar == 15)) + R2_GLOBALS._sound2.play(339); + _rotation->_idxChange = 0; + _field1270 = 0; + _field126E = 0; + _field1272 = 0; + if (_action1._field24 == 0) + _actor8.hide(); + } else if ((tmpVar == 11) && (var_6 + 3 >= di) && (_field127C >= var_6 + 3)) { + R2_GLOBALS._sound2.play(339); + _rotation->_idxChange = 0; + _field1270 = 0; + _field126E = 0; + _field1272 = 0; + if (_action1._field24 == 0) + _actor8.hide(); + } else if (((tmpVar == 25) || (tmpVar == 26) || (tmpVar == 5) || (tmpVar == 14) || (tmpVar == 15)) && (var_8 != 0) && (var_8 <= 3)) { + var_field127A = var_4; + R2_GLOBALS._sound2.play(339); + } else { + // Nothing + } + } + } + break; + case 2: + tmpVar = _unkObj1.sub109C09(Common::Point(var_field127A + 70, di + 46)); + if ( ((tmpVar == 12) || (tmpVar == 13) || (tmpVar == 11) || (tmpVar == 16) || (tmpVar == 31)) + || (((tmpVar == 25) || (tmpVar == 23) || (tmpVar == 14) || (tmpVar == 5) || (tmpVar == 4)) && (var_a > 3)) ) { + R2_GLOBALS._sound2.play(339); + _rotation->_idxChange = 0; + _field1270 = 0; + _field126E = 0; + _field1272 = 0; + if (_action1._field24 == 0) + _actor8.hide(); + } else { + var_4 = _unkObj1.sub1097C9(var_field127A + 70) - 70; + var_field127A = _field127A + _field126E; + dx = _unkObj1.sub109C09(Common::Point(var_field127A + 70, di + 46)); + if (((tmpVar == 26) || (tmpVar == 24) || (tmpVar == 15)) && (tmpVar != dx)) { + var_field127A = var_4; + R2_GLOBALS._sound2.play(339); + _rotation->_idxChange = 0; + _field1270 = 0; + _field126E = 0; + _field1272 = 0; + if (_action1._field24 == 0) + _actor8.hide(); + } else if ((tmpVar == 6) && (tmpVar != dx)) { + var_field127A = var_4 - 5; + R2_GLOBALS._sound2.play(339); + _rotation->_idxChange = 0; + _field1270 = 0; + _field126E = 0; + _field1272 = 0; + if (_action1._field24 == 0) + _actor8.hide(); + } else { + var_4 = _unkObj1.sub1097C9(var_field127A + 70) - 70; + var_8 = abs(var_field127A - var_4); + tmpVar = _unkObj1.sub109C09(Common::Point(var_field127A + 70, tmpVar + 46)); + if ( (((tmpVar == 26) || (tmpVar == 24) || (tmpVar == 15)) && (var_field127A >= var_4) && (_field127A <= var_4)) + || (((tmpVar == 25) || (tmpVar == 23) || (tmpVar == 14) || (tmpVar == 5) || (tmpVar == 4)) && (_field126E >= var_8) && (_field126E <= 3) && (_action1._field24 != 0)) ) { + var_field127A = var_4; + if ((tmpVar == 25) || (tmpVar == 23) || (tmpVar == 14) || (tmpVar == 5) || (tmpVar == 4)) + R2_GLOBALS._sound2.play(339); + _rotation->_idxChange = 0; + _field1270 = 0; + _field126E = 0; + _field1272 = 0; + if (_action1._field24 == 0) + _actor8.hide(); + } else if ((tmpVar == 6) && (var_4 - 5 <= var_field127A) && (_field127A <= var_4 - 5)) { + var_field127A = var_4 - 5; + R2_GLOBALS._sound2.play(339); + _rotation->_idxChange = 0; + _field1270 = 0; + _field126E = 0; + _field1272 = 0; + if (_action1._field24 == 0) + _actor8.hide(); + } else if (((tmpVar == 25) || (tmpVar == 23) || (tmpVar == 14) || (tmpVar == 5) || (tmpVar == 4)) && (var_a != 0) && (var_a <= 3)) { + di = var_6; + R2_GLOBALS._sound2.play(339); + } else { + // Nothing + } + } + } + break; + case 4: + tmpVar = _unkObj1.sub109C09(Common::Point(var_field127A + 70, di + 46)); + if ( ((tmpVar == 2) || (tmpVar == 3) || (tmpVar == 6) || (tmpVar == 1)) + || (((tmpVar == 23) || (tmpVar == 24) || (tmpVar == 4) || (tmpVar == 14) || (tmpVar == 15)) && (var_8 > 3)) ) { + R2_GLOBALS._sound2.play(339); + _rotation->_idxChange = 0; + _field1270 = 0; + _field126E = 0; + _field1272 = 0; + if (_action1._field24 == 0) + _actor8.hide(); + } else { + var_6 = _unkObj1.sub1097EF(di + 46) - 46; + di = _field127C + _field126E; + dx = _unkObj1.sub109C09(Common::Point(var_field127A + 70, di + 46)); + if (((tmpVar == 25) || (tmpVar == 26) || (tmpVar == 5)) && (tmpVar == dx)) { + R2_GLOBALS._sound2.play(339); + _rotation->_idxChange = 0; + _field1270 = 0; + _field126E = 0; + _field1272 = 0; + if (_action1._field24 == 0) + _actor8.hide(); + } else if ((tmpVar == 16) && (tmpVar == dx)) { + di = var_6 - 3; + R2_GLOBALS._sound2.play(339); + _rotation->_idxChange = 0; + _field1270 = 0; + _field126E = 0; + _field1272 = 0; + if (_action1._field24 == 0) + _actor8.hide(); + } else if ((tmpVar == 31) && (tmpVar == dx)) { + di = var_6 + 4; + R2_GLOBALS._sound2.play(339); + _rotation->_idxChange = 0; + _field1270 = 0; + _field126E = 0; + _field1272 = 0; + if (_action1._field24 == 0) + _actor8.hide(); + } else { + var_6 = _unkObj1.sub1097EF(di + 46) - 46; + var_a = abs(di - var_6); + tmpVar = _unkObj1.sub109C09(Common::Point(var_field127A + 70, di + 46)); + if ( (((tmpVar == 25) || (tmpVar == 26) || (tmpVar == 5)) && (di >= var_6) && (_field127C <= var_6)) + || (((tmpVar == 23) || (tmpVar == 24) || (tmpVar == 4) || (tmpVar == 14) || (tmpVar == 15)) && (_field126E >= var_a) && (_field126E <= 3) && (_action1._field24 != 0)) ){ + if ((tmpVar != 23) && (tmpVar != 24) && (tmpVar != 4) && (tmpVar != 14) && (tmpVar != 15)) + R2_GLOBALS._sound2.play(339); + _rotation->_idxChange = 0; + _field1270 = 0; + _field126E = 0; + _field1272 = 0; + if (_action1._field24 == 0) + _actor8.hide(); + } else if ((tmpVar == 16) && (var_6 - 3 <= di) && (_field127C <= var_6 - 3)) { + di = var_6 - 3; + R2_GLOBALS._sound2.play(339); + _rotation->_idxChange = 0; + _field1270 = 0; + _field126E = 0; + _field1272 = 0; + if (_action1._field24 == 0) + _actor8.hide(); + } else if ((tmpVar == 31) && (var_6 + 4 <= di) && (_field127C <= var_6 + 4)) { + di = var_6 + 4; + _rotation->_idxChange = 0; + _field1270 = 0; + _field126E = 0; + _field1272 = 0; + if (_action1._field24 == 0) + _actor8.hide(); + if ((var_field127A == 660) && (_field126E + 306 <= di) && (di <= 307)) + ++_field1284; + else + R2_GLOBALS._sound2.play(339); + } else if (((tmpVar == 23) || (tmpVar == 24) || (tmpVar == 4) || (tmpVar == 14) || (tmpVar == 15)) && (var_8 != 0) && (var_8 <= 3)) { + var_field127A = var_4; + R2_GLOBALS._sound2.play(339); + } else { + // Nothing + } + } + } + break; + case 6: + tmpVar = _unkObj1.sub109C09(Common::Point(var_field127A + 70, di + 46)); + if ( ((tmpVar == 12) || (tmpVar == 13) || (tmpVar == 11) || (tmpVar == 16) || (tmpVar == 31)) + || (((tmpVar == 26) || (tmpVar == 24) || (tmpVar == 15) || (tmpVar == 5) || (tmpVar == 4)) && (var_a > 3)) ) { + R2_GLOBALS._sound2.play(339); + _rotation->_idxChange = 0; + _field1270 = 0; + _field126E = 0; + _field1272 = 0; + if (_action1._field24 == 0) + _actor8.hide(); + } else { + var_4 = _unkObj1.sub1097C9(var_field127A + 70) - 70; + var_field127A = _field127A - _field126E; + dx = _unkObj1.sub109C09(Common::Point(var_field127A + 70, di + 46)); + if (((tmpVar == 25) || (tmpVar == 23) || (tmpVar == 14)) && (tmpVar != dx)) { + var_field127A = var_4; + R2_GLOBALS._sound2.play(339); + _rotation->_idxChange = 0; + _field1270 = 0; + _field126E = 0; + _field1272 = 0; + if (_action1._field24 == 0) + _actor8.hide(); + } else if ((tmpVar == 1) && (tmpVar != dx)) { + var_field127A = var_4 + 5; + R2_GLOBALS._sound2.play(339); + _rotation->_idxChange = 0; + _field1270 = 0; + _field126E = 0; + _field1272 = 0; + if (_action1._field24 == 0) + _actor8.hide(); + } else { + var_4 = _unkObj1.sub1097C9(var_field127A + 70) - 70; + var_8 = abs(var_4 - var_field127A); + tmpVar = _unkObj1.sub109C09(Common::Point(var_field127A + 70, di + 46)); + if ( (((tmpVar == 25) || (tmpVar == 23) || (tmpVar == 14)) && (var_field127A <= var_4) && (_field127A >= var_4)) + || (((tmpVar == 26) || (tmpVar == 24) || (tmpVar == 15) || (tmpVar == 5) || (tmpVar == 4)) && (_field126E >= var_8) && (_field126E <= 3) && (_action1._field24 != 0)) ) { + var_field127A = var_4; + if ((tmpVar == 26) || (tmpVar == 24) || (tmpVar == 15) || (tmpVar == 5) || (tmpVar == 4)) + R2_GLOBALS._sound2.play(339); + _rotation->_idxChange = 0; + _field1270 = 0; + _field126E = 0; + _field1272 = 0; + if (_action1._field24 == 0) + _actor8.hide(); + } else if ((tmpVar == 1) && (var_field127A >= var_4 + 5) && (_field127A >= var_4 + 5)) { + var_field127A = var_4 + 5; + R2_GLOBALS._sound2.play(339); + _rotation->_idxChange = 0; + _field1270 = 0; + _field126E = 0; + _field1272 = 0; + if (_action1._field24 == 0) + _actor8.hide(); + } else if (((tmpVar == 26) || (tmpVar == 24) || (tmpVar == 15) || (tmpVar == 5) || (tmpVar == 4)) && (var_a != 0) && (var_a <= 3)) { + di = var_6; + R2_GLOBALS._sound2.play(339); + } else { + // Nothing + } + } + } + break; + default: + break; + } + + if (_field1284 < 2) { + _field127A = var_field127A; + _field127C = di; + if (_unkObj1.sub109C5E(_field127A, _field127C) != 0) { + _field1272 = 0; + _field126E = 0; + _field1270 = 0; + _rotation->setDelay(0); + _rotation->_idxChange = 0; + } + warning("gfx_set_pane_p"); + _unkObj1.sub51B02(); + if (_field1284 != 0) + ++_field1284; + } + } + + if (_field1272 == 0) { + if (_field126E != _field1270) { + if (_field126E >= _field1270) { + if (_field126E == 1) { + if (_action1._field24 != 0) { + if ( ((_field1276 == 1) && (var_8 == 0) && (var_a != 0) && (var_a <= 3) && ((tmpVar == 25) || (tmpVar == 26) || (tmpVar == 5) || (tmpVar == 14) || (tmpVar == 15))) + || ((_field1276 == 3) && (var_a == 0) && (var_8 != 0) && (var_8 <= 3) && ((tmpVar == 25) || (tmpVar == 23) || (tmpVar == 14) || (tmpVar == 5) || (tmpVar == 4))) + || ((_field1276 == 5) && (var_8 == 0) && (var_a != 0) && (var_a <= 3) && ((tmpVar == 23) || (tmpVar == 24) || (tmpVar == 4) || (tmpVar == 14) || (tmpVar == 15))) + || ((_field1276 == 7) && (var_a == 0) && (var_8 != 0) && (var_8 <= 3) && ((tmpVar == 26) || (tmpVar == 24) || (tmpVar == 15) || (tmpVar == 5) || (tmpVar == 4))) ){ + _field126E = 1; + } else + _field126E--; + } else + _field126E--; + } else + _field126E--; + } else + ++_field126E; + _field1272 = 1; + } + _actor2.setFrame2(_field126E); + } + + if (_field1272 == 1) { + if (_field126E == 0) + _rotation->_idxChange = 0; + else if (_field126E > 8) + _rotation->_idxChange = 2; + else + _rotation->_idxChange = 1; + } + + if (_field1272 != 0) + _field1272--; + + if (_field126E != 0) { + R2_GLOBALS._player._uiEnabled = false; + if (_field126E != _field1270) + _aSound1.play(276); + } else { + R2_GLOBALS._player._uiEnabled = true; + _aSound1.fadeOut2(NULL); + } + + if (_rotation->_currIndex != _field1274) + _field1274 = _rotation->_currIndex; +} + +/*-------------------------------------------------------------------------- * Scene 3600 - * *--------------------------------------------------------------------------*/ |