diff options
Diffstat (limited to 'engines/tsage/ringworld2/ringworld2_scenes3.cpp')
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes3.cpp | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes3.cpp b/engines/tsage/ringworld2/ringworld2_scenes3.cpp index 3f32503fdf..0898cfd0b4 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes3.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes3.cpp @@ -3668,11 +3668,12 @@ void Scene3500::postInit(SceneObjectList *OwnerList) { _horizontalSpeedDisplay.setPosition(Common::Point(126, 108)); _horizontalSpeedDisplay.fixPriority(200); + _action1._turningFl = false; + + _mazeUI.postInit(); _mazeUI.setDisplayBounds(Rect(160, 89, 299, 182)); _mazeUI.load(2); _mazeUI.setMazePosition(_mazePosition); - - _action1._turningFl = false; _mazeUI.draw(); _directionChangesEnabled = true; @@ -3876,6 +3877,11 @@ void Scene3500::dispatch() { Rect tmpRect; Scene::dispatch(); + // WORKAROUND: The _mazeUI wasn't originally added to the scene in postInit. + // This is only needed to fix old savegames + if (!R2_GLOBALS._sceneObjects->contains(&_mazeUI)) + _mazeUI.draw(); + if (((_shuttle._frame % 2) == 0) && (!_action1._turningFl)) { _shuttle.setFrame(_shuttle.changeFrame()); _mazeDirection = _shuttle._frame; @@ -4215,7 +4221,6 @@ void Scene3500::dispatch() { _rotation->_idxChange = 0; } - _mazeUI.draw(); if (_exitCounter != 0) ++_exitCounter; } |