diff options
Diffstat (limited to 'engines/tsage/ringworld2/ringworld2_scenes3.h')
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes3.h | 90 |
1 files changed, 44 insertions, 46 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes3.h b/engines/tsage/ringworld2/ringworld2_scenes3.h index f1203f96a1..6fcd69b68d 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes3.h +++ b/engines/tsage/ringworld2/ringworld2_scenes3.h @@ -106,52 +106,51 @@ public: }; class Scene3150 : public SceneExt { - class Item5 : public NamedHotspot { + class LightFixture : public NamedHotspot { public: virtual bool startAction(CursorType action, Event &event); }; - class Item6 : public NamedHotspot { + class Toilet : public NamedHotspot { public: virtual bool startAction(CursorType action, Event &event); }; - class Actor4 : public SceneActor { + class Water : public SceneActor { virtual bool startAction(CursorType action, Event &event); }; - class Actor5 : public SceneActor { + class FoodTray : public SceneActor { virtual bool startAction(CursorType action, Event &event); }; class Actor6 : public SceneActor { virtual bool startAction(CursorType action, Event &event); }; - class Actor7 : public SceneActor { + class AirVent : public SceneActor { virtual bool startAction(CursorType action, Event &event); }; - class Exit1 : public SceneExit { + class DoorExit : public SceneExit { public: virtual void changeScene(); }; - class Exit2 : public SceneExit { + class VentExit : public SceneExit { public: virtual void changeScene(); }; public: - - NamedHotspot _item1; - NamedHotspot _item2; - NamedHotspot _item3; - NamedHotspot _item4; - Item5 _item5; - Item6 _item6; - SceneActor _actor1; - SceneActor _actor2; - SceneActor _actor3; - Actor4 _actor4; - Actor5 _actor5; - Actor6 _actor6; - Actor7 _actor7; - Exit1 _exit1; - Exit2 _exit2; + NamedHotspot _background; + NamedHotspot _bed; + NamedHotspot _lightFixture2; + NamedHotspot _bars; + LightFixture _lightFixture; + Toilet _toilet; + SceneActor _guard; + SceneActor _doorBars; + SceneActor _bulbOrWire; + Water _water; + FoodTray _foodTray; + Actor6 _toiletFlush; + AirVent _airVent; + DoorExit _doorExit; + VentExit _ventExit; SequenceManager _sequenceManager; virtual void postInit(SceneObjectList *OwnerList = NULL); @@ -309,10 +308,10 @@ public: }; class Scene3260 : public SceneExt { - class Actor13 : public SceneActor { + class Door : public SceneActor { virtual bool startAction(CursorType action, Event &event); }; - class Actor14 : public SceneActor { + class Toolbox : public SceneActor { virtual bool startAction(CursorType action, Event &event); }; @@ -321,22 +320,21 @@ class Scene3260 : public SceneExt { void signal(); }; public: - NamedHotspot _item1; - SceneActor _actor1; - SceneActor _actor2; - SceneActor _actor3; - SceneActor _actor4; - SceneActor _actor5; - SceneActor _actor6; + SceneActor _sceeen1; + SceneActor _screen2; + SceneActor _screen3; + SceneActor _screen4; + SceneActor _screen5; + SceneActor _screen6; SceneActor _actor7; SceneActor _actor8; SceneActor _actor9; - SceneActor _actor10; - SceneActor _actor11; - SceneActor _actor12; - Actor13 _actor13; - Actor14 _actor14; + SceneActor _securityConsole; + SceneActor _computerConsole; + SceneActor _lightingConsole; + Door _door; + Toolbox _toolbox; Action1 _action1; Action1 _action2; Action1 _action3; @@ -357,23 +355,23 @@ public: }; class Scene3275 : public SceneExt { - class Actor2 : public SceneActor { + class Door : public SceneActor { virtual bool startAction(CursorType action, Event &event); }; - class Exit1 : public SceneExit { + class CellExit : public SceneExit { public: virtual void changeScene(); }; public: - NamedHotspot _item1; - NamedHotspot _item2; - NamedHotspot _item3; - NamedHotspot _item4; - NamedHotspot _item5; + NamedHotspot _background; + NamedHotspot _emptyCell1; + NamedHotspot _emptyCell2; + NamedHotspot _securityBeams1; + NamedHotspot _securityBeams2; SceneActor _actor1; - Actor2 _actor2; - Exit1 _exit1; + Door _door; + CellExit _cellExit; SequenceManager _sequenceManager; virtual void postInit(SceneObjectList *OwnerList = NULL); |