diff options
Diffstat (limited to 'engines/tsage/ringworld2/ringworld2_speakers.cpp')
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_speakers.cpp | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_speakers.cpp b/engines/tsage/ringworld2/ringworld2_speakers.cpp index fee97f2e25..a6bfc39e2a 100644 --- a/engines/tsage/ringworld2/ringworld2_speakers.cpp +++ b/engines/tsage/ringworld2/ringworld2_speakers.cpp @@ -322,7 +322,7 @@ void SpeakerCaptain3210::proc15() { Scene3210 *scene = (Scene3210 *)R2_GLOBALS._sceneManager._scene; if (!_object2) { - _object2 = &scene->_actor1; + _object2 = &scene->_captain; _object2->hide(); _object1.postInit(); _object1.setPosition(_object2->_position); @@ -475,7 +475,7 @@ void SpeakerJocko3200::proc15() { Scene3200 *scene = (Scene3200 *)R2_GLOBALS._sceneManager._scene; if (!_object2) { - _object2 = &scene->_actor2; + _object2 = &scene->_jocko; _object2->hide(); _object1.postInit(); _object1.setPosition(_object2->_position); @@ -498,7 +498,7 @@ void SpeakerJocko3220::proc15() { Scene3220 *scene = (Scene3220 *)R2_GLOBALS._sceneManager._scene; if (!_object2) { - _object2 = &scene->_actor2; + _object2 = &scene->_jocko; _object2->hide(); _object1.postInit(); _object1.setPosition(_object2->_position); @@ -521,7 +521,7 @@ void SpeakerJocko3230::proc15() { Scene3230 *scene = (Scene3230 *)R2_GLOBALS._sceneManager._scene; if (!_object2) { - _object2 = &scene->_actor2; + _object2 = &scene->_jocko; _object2->hide(); _object1.postInit(); _object1.setPosition(_object2->_position); @@ -600,7 +600,7 @@ void SpeakerMiranda1625::proc15() { if (!_object2) { Scene1625 *scene = (Scene1625 *)R2_GLOBALS._sceneManager._scene; - _object2 = &scene->_actor3; + _object2 = &scene->_mirandaMouth; _object2->hide(); _object1.postInit(); _object1.setPosition(Common::Point(196, 65)); @@ -841,7 +841,7 @@ void SpeakerMiranda3600::proc15() { if (R2_GLOBALS._player._characterIndex == R2_MIRANDA) _object2 = &R2_GLOBALS._player; else - _object2 = &scene->_actor12; + _object2 = &scene->_miranda; _object2->hide(); _object1.postInit(); @@ -1015,10 +1015,10 @@ void SpeakerNej2750::proc15() { void SpeakerNej2800::proc15() { int v = _speakerMode; - Scene2750 *scene = (Scene2750 *)R2_GLOBALS._sceneManager._scene; + Scene2800 *scene = (Scene2800 *)R2_GLOBALS._sceneManager._scene; if (!_object2) { - _object2 = &scene->_actor2; + _object2 = &scene->_nej; _object2->hide(); _object1.postInit(); _object1.setPosition(_object2->_position); @@ -1095,7 +1095,7 @@ void SpeakerPrivate3210::proc15() { Scene3210 *scene = (Scene3210 *)R2_GLOBALS._sceneManager._scene; if (!_object2) { - _object2 = &scene->_actor2; + _object2 = &scene->_private; _object2->hide(); _object1.postInit(); _object1.setPosition(_object2->_position); @@ -1730,7 +1730,7 @@ void SpeakerQuinn3600::proc15() { if (R2_GLOBALS._player._characterIndex == R2_QUINN) _object2 = &R2_GLOBALS._player; else - _object2 = &scene->_actor10; + _object2 = &scene->_quinn; _object2->hide(); _object1.postInit(); _object1.setPosition(_object2->_position); @@ -1877,7 +1877,7 @@ void SpeakerRalf3245::proc15() { Scene3245 *scene = (Scene3245 *)R2_GLOBALS._sceneManager._scene; if (!_object2) { - _object2 = &scene->_actor1; + _object2 = &scene->_ralf; _object2->hide(); _object1.postInit(); _object1.setPosition(_object2->_position); @@ -1929,7 +1929,7 @@ void SpeakerRocko3200::proc15() { Scene3200 *scene = (Scene3200 *)R2_GLOBALS._sceneManager._scene; if (!_object2) { - _object2 = &scene->_actor1; + _object2 = &scene->_rocko; _object2->hide(); _object1.postInit(); _object1.setPosition(_object2->_position); @@ -1952,7 +1952,7 @@ void SpeakerRocko3220::proc15() { Scene3220 *scene = (Scene3220 *)R2_GLOBALS._sceneManager._scene; if (!_object2) { - _object2 = &scene->_actor1; + _object2 = &scene->_rocko; _object2->hide(); _object1.postInit(); _object1.setPosition(_object2->_position); @@ -1975,7 +1975,7 @@ void SpeakerRocko3230::proc15() { Scene3230 *scene = (Scene3230 *)R2_GLOBALS._sceneManager._scene; if (!_object2) { - _object2 = &scene->_actor1; + _object2 = &scene->_rocko; _object2->hide(); _object1.postInit(); _object1.setPosition(_object2->_position); @@ -2151,7 +2151,7 @@ void SpeakerSeeker1900::proc15() { } else { assert(R2_GLOBALS._sceneManager._sceneNumber == 1900); Scene1900 *scene = (Scene1900 *)R2_GLOBALS._sceneManager._scene; - _object2 = &scene->_actor1; + _object2 = &scene->_companion; } _object2->hide(); @@ -2441,7 +2441,7 @@ void SpeakerSeeker3600::proc15() { if (R2_GLOBALS._player._characterIndex == R2_SEEKER) _object2 = &R2_GLOBALS._player; else - _object2 = &scene->_actor11; + _object2 = &scene->_seeker; _object2->hide(); _object1.postInit(); @@ -2577,7 +2577,7 @@ void SpeakerSocko3200::proc15() { Scene3200 *scene = (Scene3200 *)R2_GLOBALS._sceneManager._scene; if (!_object2) { - _object2 = &scene->_actor3; + _object2 = &scene->_socko; _object2->hide(); _object1.postInit(); _object1.setPosition(_object2->_position); @@ -2743,7 +2743,7 @@ void SpeakerTeal3240::proc15() { Scene3240 *scene = (Scene3240 *)R2_GLOBALS._sceneManager._scene; if (!_object2) { - _object2 = &scene->_actor1; + _object2 = &scene->_teal; _object2->hide(); _object1.postInit(); _object1.setPosition(_object2->_position); @@ -2824,7 +2824,7 @@ void SpeakerTeal3600::proc15() { int v = _speakerMode; if (!_object2) { - _object2 = &scene->_actor5; + _object2 = &scene->_teal; _object2->hide(); _object1.postInit(); _object1.setPosition(_object2->_position); @@ -2895,7 +2895,7 @@ void SpeakerTomko3245::proc15() { Scene3245 *scene = (Scene3245 *)R2_GLOBALS._sceneManager._scene; if (!_object2) { - _object2 = &scene->_actor2; + _object2 = &scene->_tomko; _object2->hide(); _object1.postInit(); _object1.setPosition(_object2->_position); @@ -2988,7 +2988,7 @@ void SpeakerWebbster3240::proc15() { Scene3240 *scene = (Scene3240 *)R2_GLOBALS._sceneManager._scene; if (!_object2) { - _object2 = &scene->_actor2; + _object2 = &scene->_webbster; _object2->hide(); _object1.postInit(); _object1.setPosition(_object2->_position); |