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path: root/engines/tsage/ringworld2/ringworld2_speakers.cpp
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Diffstat (limited to 'engines/tsage/ringworld2/ringworld2_speakers.cpp')
-rw-r--r--engines/tsage/ringworld2/ringworld2_speakers.cpp977
1 files changed, 612 insertions, 365 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_speakers.cpp b/engines/tsage/ringworld2/ringworld2_speakers.cpp
index da1449efdf..675511ac10 100644
--- a/engines/tsage/ringworld2/ringworld2_speakers.cpp
+++ b/engines/tsage/ringworld2/ringworld2_speakers.cpp
@@ -36,40 +36,131 @@ namespace Ringworld2 {
VisualSpeaker::VisualSpeaker(): Speaker() {
_delayAmount = 0;
+ _voiceDelayAmount = 0;
_frameNumber = R2_GLOBALS._events.getFrameNumber();
_color1 = 8;
_color2 = 0;
_displayMode = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
+
+ _object2 = nullptr;
+ _fieldF8 = 0;
+ _soundId = 0;
+ _removeObject = false;
+ _numFrames = 0;
+ _voiceFrameNumber = 0;
}
void VisualSpeaker::remove() {
+ _numFrames = 0;
+ _delayAmount = 0;
+ R2_GLOBALS._playStream.stop();
+
if (_object2) {
if (_fieldF8) {
_fieldF8 = 0;
_object1.setStrip(_object1._strip - 1);
_object1.setFrame(_object1.getFrameCount());
- _object1.animate(ANIM_MODE_6, (_fieldF6 == 0xff) ? this : NULL);
+ _object1.animate(ANIM_MODE_6, (_speakerMode == 0xff) ? this : NULL);
} else {
- _object1.animate(ANIM_MODE_6, (_fieldF6 == 0xff) ? this : NULL);
+ _object1.animate(ANIM_MODE_6, (_speakerMode == 0xff) ? this : NULL);
}
}
Speaker::remove();
}
+void VisualSpeaker::signal() {
+ // TODO: Handle _field18 if used in Action. It looks only used in the original in remove()
+ // _action->_field18 = 1;
+ if (_speakerMode == 0xff)
+ stopSpeaking();
+
+ _speakerMode = 0;
+ if (_numFrames) {
+ if (_object2) {
+ _object1.setStrip(_object1._strip + 1);
+ _object1.animate(ANIM_MODE_2, NULL);
+ _fieldF8 = 1;
+ }
+
+ if ((R2_GLOBALS._speechSubtitles & SPEECH_TEXT) || !_soundId)
+ _sceneText.show();
+
+ if ((R2_GLOBALS._speechSubtitles & SPEECH_VOICE) && _soundId) {
+ setVoiceFrame(1);
+ }
+ } else if (_action && _object2) {
+ _action->setDelay(1);
+ _sceneText.remove();
+
+ R2_GLOBALS._playStream.stop();
+ }
+}
+
+void VisualSpeaker::dispatch() {
+ uint32 frameNumber = R2_GLOBALS._events.getFrameNumber();
+ assert(_action);
+
+ // Delay check for character animation
+ if (_delayAmount) {
+ if (frameNumber >= _frameNumber) {
+ _delayAmount = _delayAmount - (_frameNumber - frameNumber);
+ _frameNumber = frameNumber;
+
+ if (_delayAmount <= 0) {
+ _delayAmount = 0;
+ _object1.animate(ANIM_MODE_NONE, NULL);
+ _object1.setFrame(1);
+ }
+ }
+ }
+
+ // Delay check for voice
+ if (_voiceDelayAmount) {
+ if (frameNumber >= _voiceFrameNumber) {
+ _voiceDelayAmount = _voiceDelayAmount - (frameNumber - _voiceFrameNumber);
+ _voiceFrameNumber = frameNumber;
+
+ if (_voiceDelayAmount <= 0) {
+ _voiceDelayAmount = 0;
+ if (R2_GLOBALS._playStream.play(_soundId, NULL)) {
+ _numFrames = 2;
+ _soundId = 0;
+ } else {
+ _sceneText.show();
+ }
+ }
+ }
+ }
+
+ if ((R2_GLOBALS._speechSubtitles & SPEECH_VOICE) && (_numFrames == 2) &&
+ !R2_GLOBALS._playStream.isPlaying()) {
+ _numFrames = 0;
+ _object1.animate(ANIM_MODE_NONE);
+ _object1.setFrame(1);
+
+ if (!(R2_GLOBALS._speechSubtitles & SPEECH_TEXT)) {
+ // Don't bother waiting for a mouse click to start the next speech segment
+ _action->setDelay(1);
+ }
+ }
+}
+
void VisualSpeaker::synchronize(Serializer &s) {
Speaker::synchronize(s);
SYNC_POINTER(_object2);
- s.syncAsSint16LE(_fieldF6);
+ s.syncAsSint16LE(_speakerMode);
s.syncAsSint16LE(_fieldF8);
s.syncAsSint16LE(_displayMode);
s.syncAsSint16LE(_soundId);
- s.syncAsSint16LE(_delayAmount);
s.syncAsByte(_removeObject);
- s.syncAsSint32LE(_frameNumber);
s.syncAsSint16LE(_numFrames);
+ s.syncAsSint16LE(_delayAmount);
+ s.syncAsUint32LE(_frameNumber);
+ s.syncAsSint16LE(_voiceDelayAmount);
+ s.syncAsUint32LE(_voiceFrameNumber);
}
void VisualSpeaker::setText(const Common::String &msg) {
@@ -127,13 +218,12 @@ void VisualSpeaker::setText(const Common::String &msg) {
_sceneText._textMode = _textMode;
_sceneText.setup(s);
- //_sceneText.clone();
-
_sceneText.setPosition(_textPos);
_sceneText.fixPriority(256);
// If subtitles are turned off, don't show the text
- if (!(R2_GLOBALS._speechSubtitles & SPEECH_TEXT)) {
+ if ((R2_GLOBALS._speechSubtitles & SPEECH_VOICE) &&
+ !(R2_GLOBALS._speechSubtitles & SPEECH_TEXT)) {
_sceneText.hide();
}
@@ -159,25 +249,29 @@ void VisualSpeaker::setText(const Common::String &msg) {
if (s.empty())
_numFrames = 0;
-
- if (_fieldF6) {
+ if (_speakerMode) {
if ((R2_GLOBALS._speechSubtitles & SPEECH_TEXT) || !_soundId)
_sceneText.hide();
} else {
if ((R2_GLOBALS._speechSubtitles & SPEECH_VOICE) && _soundId) {
- if (!R2_GLOBALS._playStream.play(_soundId, NULL))
+ if (!R2_GLOBALS._playStream.play(_soundId, NULL)) {
+ // Couldn't play voice, so fall back on showing text
_sceneText.show();
+ } else {
+ _numFrames = 2;
+ _soundId = 0;
+ }
}
}
}
-void VisualSpeaker::proc16() {
+void VisualSpeaker::stopSpeaking() {
R2_GLOBALS._playStream.stop();
- _fieldF6 = 0;
+ _speakerMode = 0;
_object1.remove();
- assert(_object2);
- _object2->show();
+ if (_object2)
+ _object2->show();
_object2 = NULL;
_fieldF8 = 0;
}
@@ -187,6 +281,11 @@ void VisualSpeaker::setFrame(int numFrames) {
_frameNumber = R2_GLOBALS._events.getFrameNumber();
}
+void VisualSpeaker::setVoiceFrame(int numFrames) {
+ _voiceDelayAmount = numFrames;
+ _voiceFrameNumber = R2_GLOBALS._events.getFrameNumber();
+}
+
void VisualSpeaker::setDelay(int delay) {
_delayAmount = delay;
_frameNumber = R2_GLOBALS._events.getFrameNumber();
@@ -211,7 +310,7 @@ SpeakerCaptain3210::SpeakerCaptain3210() {
_speakerName = "Captain";
_color1 = 5;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -219,12 +318,12 @@ SpeakerCaptain3210::SpeakerCaptain3210() {
_numFrames = 0;
}
-void SpeakerCaptain3210::proc15() {
- int v = _fieldF6;
+void SpeakerCaptain3210::animateSpeaker() {
+ int v = _speakerMode;
Scene3210 *scene = (Scene3210 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
- _object2 = &scene->_actor1;
+ _object2 = &scene->_captain;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
@@ -250,7 +349,7 @@ SpeakerCaretaker2450::SpeakerCaretaker2450() {
_speakerName = "CARETAKER";
_color1 = 43;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -266,7 +365,7 @@ SpeakerChief1100::SpeakerChief1100() {
_speakerName = "CHIEF";
_color1 = 8;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -274,12 +373,12 @@ SpeakerChief1100::SpeakerChief1100() {
_numFrames = 0;
}
-void SpeakerChief1100::proc15() {
- int v = _fieldF6;
+void SpeakerChief1100::animateSpeaker() {
+ int v = _speakerMode;
Scene1100 *scene = (Scene1100 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
- _object2 = &scene->_actor18;
+ _object2 = &scene->_chief;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
@@ -324,7 +423,7 @@ SpeakerGuard::SpeakerGuard() {
_speakerName = "GUARD";
_color1 = 5;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -332,12 +431,12 @@ SpeakerGuard::SpeakerGuard() {
_numFrames = 0;
}
-void SpeakerGuard2800::proc15() {
- int v = _fieldF6;
- Scene2750 *scene = (Scene2750 *)R2_GLOBALS._sceneManager._scene;
+void SpeakerGuard2800::animateSpeaker() {
+ int v = _speakerMode;
+ Scene2800 *scene = (Scene2800 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
- _object2 = &scene->_actor1;
+ _object2 = &scene->_guard;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
@@ -364,7 +463,7 @@ SpeakerJocko::SpeakerJocko() {
_speakerName = "Jocko";
_color1 = 45;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -372,12 +471,12 @@ SpeakerJocko::SpeakerJocko() {
_numFrames = 0;
}
-void SpeakerJocko3200::proc15() {
- int v = _fieldF6;
+void SpeakerJocko3200::animateSpeaker() {
+ int v = _speakerMode;
Scene3200 *scene = (Scene3200 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
- _object2 = &scene->_actor2;
+ _object2 = &scene->_jocko;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
@@ -395,12 +494,12 @@ void SpeakerJocko3200::proc15() {
}
}
-void SpeakerJocko3220::proc15() {
- int v = _fieldF6;
+void SpeakerJocko3220::animateSpeaker() {
+ int v = _speakerMode;
Scene3220 *scene = (Scene3220 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
- _object2 = &scene->_actor2;
+ _object2 = &scene->_jocko;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
@@ -418,12 +517,12 @@ void SpeakerJocko3220::proc15() {
}
}
-void SpeakerJocko3230::proc15() {
- int v = _fieldF6;
+void SpeakerJocko3230::animateSpeaker() {
+ int v = _speakerMode;
Scene3230 *scene = (Scene3230 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
- _object2 = &scene->_actor2;
+ _object2 = &scene->_jocko;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
@@ -449,7 +548,7 @@ SpeakerMiranda::SpeakerMiranda(): VisualSpeaker() {
_speakerName = "MIRANDA";
_color1 = 154;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -457,11 +556,11 @@ SpeakerMiranda::SpeakerMiranda(): VisualSpeaker() {
_numFrames = 0;
}
-void SpeakerMiranda300::proc15() {
- int v = _fieldF6;
+void SpeakerMiranda300::animateSpeaker() {
+ int v = _speakerMode;
if (!_object2) {
- if (R2_GLOBALS._player._characterIndex == 3) {
+ if (R2_GLOBALS._player._characterIndex == R2_MIRANDA) {
_object2 = &R2_GLOBALS._player;
} else {
Scene300 *scene = (Scene300 *)R2_GLOBALS._sceneManager._scene;
@@ -497,12 +596,12 @@ void SpeakerMiranda300::proc15() {
}
}
-void SpeakerMiranda1625::proc15() {
- int v = _fieldF6;
+void SpeakerMiranda1625::animateSpeaker() {
+ int v = _speakerMode;
if (!_object2) {
Scene1625 *scene = (Scene1625 *)R2_GLOBALS._sceneManager._scene;
- _object2 = &scene->_actor3;
+ _object2 = &scene->_mirandaMouth;
_object2->hide();
_object1.postInit();
_object1.setPosition(Common::Point(196, 65));
@@ -520,8 +619,8 @@ void SpeakerMiranda1625::proc15() {
}
}
-void SpeakerMiranda3255::proc15() {
- int v = _fieldF6;
+void SpeakerMiranda3255::animateSpeaker() {
+ int v = _speakerMode;
if (!_object2) {
_object2 = &R2_GLOBALS._player;
@@ -541,25 +640,25 @@ void SpeakerMiranda3255::proc15() {
}
}
-void SpeakerMiranda3375::proc15() {
+void SpeakerMiranda3375::animateSpeaker() {
Scene3375 *scene = (Scene3375 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
- if (R2_GLOBALS._player._characterIndex == 3)
+ if (R2_GLOBALS._player._characterIndex == R2_MIRANDA)
_object2 = &R2_GLOBALS._player;
else
- _object2 = &scene->_actor2;
+ _object2 = &scene->_companion2;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
_object1._numFrames = 7;
- _object1._effect = 1;
+ _object1._effect = EFFECT_SHADED;
_object1.changeZoom(-1);
- if (scene->_actor1._position.y != 163)
+ if (scene->_companion1._position.y != 163)
R2_GLOBALS._player.setStrip(8);
else
R2_GLOBALS._player.setStrip(2);
@@ -591,22 +690,22 @@ void SpeakerMiranda3375::proc15() {
}
}
-void SpeakerMiranda3385::proc15() {
+void SpeakerMiranda3385::animateSpeaker() {
Scene3385 *scene = (Scene3385 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
- if (R2_GLOBALS._player._characterIndex == 3)
+ if (R2_GLOBALS._player._characterIndex == R2_MIRANDA)
_object2 = &R2_GLOBALS._player;
else
- _object2 = &scene->_actor2;
+ _object2 = &scene->_companion2;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
_object1._numFrames = 7;
- _object1._effect = 1;
+ _object1._effect = EFFECT_SHADED;
_object1.changeZoom(-1);
if (R2_GLOBALS._sceneManager._previousScene == 3375)
@@ -640,22 +739,22 @@ void SpeakerMiranda3385::proc15() {
}
}
-void SpeakerMiranda3395::proc15() {
+void SpeakerMiranda3395::animateSpeaker() {
Scene3395 *scene = (Scene3395 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
- if (R2_GLOBALS._player._characterIndex == 3)
+ if (R2_GLOBALS._player._characterIndex == R2_MIRANDA)
_object2 = &R2_GLOBALS._player;
else
- _object2 = &scene->_actor2;
+ _object2 = &scene->_companion2;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
_object1._numFrames = 7;
- _object1._effect = 1;
+ _object1._effect = EFFECT_SHADED;
_object1.changeZoom(-1);
if (R2_GLOBALS._sceneManager._previousScene == 3385)
@@ -690,22 +789,22 @@ void SpeakerMiranda3395::proc15() {
}
}
-void SpeakerMiranda3400::proc15() {
+void SpeakerMiranda3400::animateSpeaker() {
Scene3400 *scene = (Scene3400 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
- if (R2_GLOBALS._player._characterIndex == 3)
+ if (R2_GLOBALS._player._characterIndex == R2_MIRANDA)
_object2 = &R2_GLOBALS._player;
else
- _object2 = &scene->_actor2;
+ _object2 = &scene->_companion2;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
_object1._numFrames = 7;
- _object1._effect = 1;
+ _object1._effect = EFFECT_SHADED;
_object1.changeZoom(-1);
R2_GLOBALS._player.disableControl();
R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
@@ -721,12 +820,12 @@ void SpeakerMiranda3400::proc15() {
case 1:
((SceneItem *)_action)->_sceneRegionId = 0;
_object1.setup(4051, 5, 1);
- _object1.animate(ANIM_MODE_5, NULL);
+ _object1.animate(ANIM_MODE_5, this);
break;
case 2:
((SceneItem *)_action)->_sceneRegionId = 0;
_object1.setup(4050, 3, 1);
- _object1.animate(ANIM_MODE_5, NULL);
+ _object1.animate(ANIM_MODE_5, this);
break;
default:
signal();
@@ -734,22 +833,22 @@ void SpeakerMiranda3400::proc15() {
}
}
-void SpeakerMiranda3600::proc15() {
+void SpeakerMiranda3600::animateSpeaker() {
Scene3600 *scene = (Scene3600 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
- if (R2_GLOBALS._player._characterIndex == 3)
+ if (R2_GLOBALS._player._characterIndex == R2_MIRANDA)
_object2 = &R2_GLOBALS._player;
else
- _object2 = &scene->_actor12;
+ _object2 = &scene->_miranda;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
_object1._numFrames = 7;
- _object1._effect = 1;
+ _object1._effect = EFFECT_SHADED;
_object1.changeZoom(-1);
R2_GLOBALS._player.disableControl();
R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
@@ -780,13 +879,13 @@ void SpeakerMiranda3600::proc15() {
}
}
-void SpeakerMiranda3700::proc15() {
+void SpeakerMiranda3700::animateSpeaker() {
Scene3700 *scene = (Scene3700 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
- _object2 = &scene->_actor3;
+ _object2 = &scene->_miranda;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
@@ -806,25 +905,25 @@ void SpeakerMiranda3700::proc15() {
break;
case 1:
((SceneItem *)_action)->_sceneRegionId = 0;
- scene->_actor1.setup(10, 6, 1);
- scene->_actor2.setup(20, 5, 1);
+ scene->_quinn.setup(10, 6, 1);
+ scene->_seeker.setup(20, 5, 1);
_object2->setup(30, 1, 1);
- scene->_actor4.setup(40, 1, 1);
+ scene->_webbster.setup(40, 1, 1);
_object1.setup(4050, 5, 1);
- _object1.animate(ANIM_MODE_5, NULL);
+ _object1.animate(ANIM_MODE_5, this);
break;
case 2:
((SceneItem *)_action)->_sceneRegionId = 0;
- scene->_actor3.setup(30, 8, 1);
+ scene->_miranda.setup(30, 8, 1);
_object1.setup(4052, 3, 1);
- _object1.animate(ANIM_MODE_5, NULL);
+ _object1.animate(ANIM_MODE_5, this);
break;
case 3:
((SceneItem *)_action)->_sceneRegionId = 0;
- scene->_actor2.setup(20, 1, 1);
- scene->_actor3.setup(30, 1, 1);
+ scene->_seeker.setup(20, 1, 1);
+ scene->_miranda.setup(30, 1, 1);
_object1.setup(4051, 7, 1);
- _object1.animate(ANIM_MODE_5, NULL);
+ _object1.animate(ANIM_MODE_5, this);
break;
default:
signal();
@@ -840,7 +939,7 @@ SpeakerNej::SpeakerNej() {
_speakerName = "NEJ";
_color1 = 171;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -848,12 +947,12 @@ SpeakerNej::SpeakerNej() {
_numFrames = 0;
}
-void SpeakerNej2700::proc15() {
- int v = _fieldF6;
+void SpeakerNej2700::animateSpeaker() {
+ int v = _speakerMode;
Scene2700 *scene = (Scene2700 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
- _object2 = &scene->_actor1;
+ _object2 = &scene->_nej;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
@@ -883,12 +982,12 @@ void SpeakerNej2700::proc15() {
}
}
-void SpeakerNej2750::proc15() {
- int v = _fieldF6;
+void SpeakerNej2750::animateSpeaker() {
+ int v = _speakerMode;
Scene2750 *scene = (Scene2750 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
- _object2 = &scene->_actor1;
+ _object2 = &scene->_nej;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
@@ -915,12 +1014,12 @@ void SpeakerNej2750::proc15() {
}
}
-void SpeakerNej2800::proc15() {
- int v = _fieldF6;
- Scene2750 *scene = (Scene2750 *)R2_GLOBALS._sceneManager._scene;
+void SpeakerNej2800::animateSpeaker() {
+ int v = _speakerMode;
+ Scene2800 *scene = (Scene2800 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
- _object2 = &scene->_actor2;
+ _object2 = &scene->_nej;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
@@ -948,7 +1047,7 @@ SpeakerPharisha::SpeakerPharisha(): VisualSpeaker() {
_speakerName = "PHARISHA";
_color1 = 151;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -956,12 +1055,12 @@ SpeakerPharisha::SpeakerPharisha(): VisualSpeaker() {
_numFrames = 0;
}
-void SpeakerPharisha2435::proc15() {
- int v = _fieldF6;
+void SpeakerPharisha2435::animateSpeaker() {
+ int v = _speakerMode;
Scene2435 *scene = (Scene2435 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
- _object2 = &scene->_actor2;
+ _object2 = &scene->_astor;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
@@ -984,7 +1083,7 @@ SpeakerPrivate3210::SpeakerPrivate3210() {
_speakerName = "Private";
_color1 = 45;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -992,12 +1091,12 @@ SpeakerPrivate3210::SpeakerPrivate3210() {
_numFrames = 0;
}
-void SpeakerPrivate3210::proc15() {
- int v = _fieldF6;
+void SpeakerPrivate3210::animateSpeaker() {
+ int v = _speakerMode;
Scene3210 *scene = (Scene3210 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
- _object2 = &scene->_actor2;
+ _object2 = &scene->_private;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
@@ -1023,7 +1122,7 @@ SpeakerProtector3600::SpeakerProtector3600() {
_speakerName = "Protector";
_color1 = 170;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -1031,17 +1130,17 @@ SpeakerProtector3600::SpeakerProtector3600() {
_numFrames = 0;
}
-void SpeakerProtector3600::proc15() {
- int v = _fieldF6;
+void SpeakerProtector3600::animateSpeaker() {
+ int v = _speakerMode;
Scene3600 *scene = (Scene3600 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
- _object2 = &scene->_actor13;
+ _object2 = &scene->_protector;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
_object1._numFrames = 7;
- _object1._effect = 1;
+ _object1._effect = EFFECT_SHADED;
_object1.changeZoom(-1);
R2_GLOBALS._player.disableControl();
@@ -1084,7 +1183,7 @@ SpeakerQuinn::SpeakerQuinn(): VisualSpeaker() {
_speakerName = "QUINN";
_color1 = 60;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -1092,13 +1191,14 @@ SpeakerQuinn::SpeakerQuinn(): VisualSpeaker() {
_numFrames = 0;
}
-void SpeakerQuinn300::proc15() {
- int v = _fieldF6;
+void SpeakerQuinn300::animateSpeaker() {
+ int v = _speakerMode;
if (!_object2) {
- if (R2_GLOBALS._player._characterIndex == 3) {
+ if (R2_GLOBALS._player._characterIndex == R2_QUINN) {
_object2 = &R2_GLOBALS._player;
} else {
+ assert(R2_GLOBALS._sceneManager._sceneNumber == 300);
Scene300 *scene = (Scene300 *)R2_GLOBALS._sceneManager._scene;
_object2 = &scene->_quinn;
}
@@ -1106,9 +1206,6 @@ void SpeakerQuinn300::proc15() {
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
-
- if (_object2->_mover)
- _object2->addMover(NULL);
}
if (v == 0) {
@@ -1133,24 +1230,72 @@ void SpeakerQuinn300::proc15() {
case 308:
_object1.setup(308, 5, 1);
break;
+ default:
+ break;
+ }
+
+ _object1.animate(ANIM_MODE_5, this);
+ }
+}
+
+void SpeakerQuinn500::animateSpeaker() {
+ int v = _speakerMode;
+
+ if (!_object2) {
+ if (R2_GLOBALS._player._characterIndex == R2_QUINN) {
+ _object2 = &R2_GLOBALS._player;
+ } else {
+ assert(R2_GLOBALS._sceneManager._sceneNumber == 500);
+ Scene500 *scene = (Scene500 *)R2_GLOBALS._sceneManager._scene;
+ _object2 = &scene->_seeker;
+ }
+
+ _object2->hide();
+
+ _object1.postInit();
+ _object1._effect = _object2->_effect;
+ _object1._shade = _object2->_shade;
+ _object1.setPosition(_object2->_position);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ if (v == 0) {
+ _object1.animate(ANIM_MODE_2, NULL);
+ } else {
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+
+ switch (_object2->_visage) {
+ case 10:
+ _object1.setup(4021, (v == 1) ? 5 : 7, 1);
+ break;
+
+ case 1500:
+ _object1.setup(4021, (v == 1) ? 1 : 3, 1);
+ break;
+
+ default:
+ break;
}
_object1.animate(ANIM_MODE_5, this);
}
}
-void SpeakerQuinn1100::proc15() {
- int v = _fieldF6;
+void SpeakerQuinn1100::animateSpeaker() {
+ int v = _speakerMode;
if (!_object2) {
if (v == 0)
return;
- if (R2_GLOBALS._player._characterIndex == 1) {
+ if (R2_GLOBALS._player._characterIndex == R2_QUINN) {
_object2 = &R2_GLOBALS._player;
} else {
+ assert(R2_GLOBALS._sceneManager._sceneNumber == 1100);
Scene1100 *scene = (Scene1100 *)R2_GLOBALS._sceneManager._scene;
- _object2 = &scene->_actor16;
+ _object2 = &scene->_seeker;
}
_object2->hide();
@@ -1187,15 +1332,16 @@ void SpeakerQuinn1100::proc15() {
}
}
-void SpeakerQuinn2435::proc15() {
- int v = _fieldF6;
+void SpeakerQuinn2435::animateSpeaker() {
+ int v = _speakerMode;
if (!_object2) {
- if (R2_GLOBALS._player._characterIndex == 1) {
+ if (R2_GLOBALS._player._characterIndex == R2_QUINN) {
_object2 = &R2_GLOBALS._player;
} else {
+ assert(R2_GLOBALS._sceneManager._sceneNumber == 2435);
Scene2435 *scene = (Scene2435 *)R2_GLOBALS._sceneManager._scene;
- _object2 = &scene->_actor1;
+ _object2 = &scene->_companion;
}
_object2->hide();
@@ -1213,15 +1359,16 @@ void SpeakerQuinn2435::proc15() {
}
}
-void SpeakerQuinn2450::proc15() {
- int v = _fieldF6;
+void SpeakerQuinn2450::animateSpeaker() {
+ int v = _speakerMode;
if (!_object2) {
- if (R2_GLOBALS._player._characterIndex == 1) {
+ if (R2_GLOBALS._player._characterIndex == R2_QUINN) {
_object2 = &R2_GLOBALS._player;
} else {
+ assert(R2_GLOBALS._sceneManager._sceneNumber == 2435);
Scene2435 *scene = (Scene2435 *)R2_GLOBALS._sceneManager._scene;
- _object2 = &scene->_actor1;
+ _object2 = &scene->_companion;
}
_object2->hide();
@@ -1241,8 +1388,8 @@ void SpeakerQuinn2450::proc15() {
}
}
-void SpeakerQuinn2700::proc15() {
- int v = _fieldF6;
+void SpeakerQuinn2700::animateSpeaker() {
+ int v = _speakerMode;
if (!_object2) {
_object2 = &R2_GLOBALS._player;
@@ -1272,8 +1419,8 @@ void SpeakerQuinn2700::proc15() {
}
}
-void SpeakerQuinn2750::proc15() {
- int v = _fieldF6;
+void SpeakerQuinn2750::animateSpeaker() {
+ int v = _speakerMode;
if (!_object2) {
_object2 = &R2_GLOBALS._player;
@@ -1294,7 +1441,7 @@ void SpeakerQuinn2750::proc15() {
_object1.setup(4022, 5, 1);
break;
case 2752:
- _object1.setup(2752, 1, 1);
+ _object1.setup(2752, 3, 1);
break;
default:
break;
@@ -1303,8 +1450,8 @@ void SpeakerQuinn2750::proc15() {
}
}
-void SpeakerQuinn2800::proc15() {
- int v = _fieldF6;
+void SpeakerQuinn2800::animateSpeaker() {
+ int v = _speakerMode;
if (!_object2) {
_object2 = &R2_GLOBALS._player;
@@ -1342,13 +1489,13 @@ void SpeakerQuinn2800::proc15() {
}
}
-void SpeakerQuinn3255::proc15() {
+void SpeakerQuinn3255::animateSpeaker() {
Scene3255 *scene = (Scene3255 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
- _object2 = &scene->_actor4;
+ _object2 = &scene->_quinn;
_object2->hide();
_object1.postInit();
_object1._effect = _object2->_effect;
@@ -1365,27 +1512,27 @@ void SpeakerQuinn3255::proc15() {
}
}
-void SpeakerQuinn3375::proc15() {
+void SpeakerQuinn3375::animateSpeaker() {
Scene3375 *scene = (Scene3375 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
- if (R2_GLOBALS._player._characterIndex == 1)
+ if (R2_GLOBALS._player._characterIndex == R2_QUINN)
_object2 = &R2_GLOBALS._player;
- else if (R2_GLOBALS._player._characterIndex == 2)
- _object2 = &scene->_actor1;
+ else if (R2_GLOBALS._player._characterIndex == R2_SEEKER)
+ _object2 = &scene->_companion1;
else
- _object2 = &scene->_actor2;
+ _object2 = &scene->_companion2;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
_object1._numFrames = 7;
- _object1._effect = 1;
+ _object1._effect = EFFECT_SHADED;
_object1.changeZoom(-1);
- if (scene->_actor1._position.y != 163)
+ if (scene->_companion1._position.y != 163)
R2_GLOBALS._player.setStrip(8);
else
R2_GLOBALS._player.setStrip(2);
@@ -1416,24 +1563,24 @@ void SpeakerQuinn3375::proc15() {
}
}
-void SpeakerQuinn3385::proc15() {
+void SpeakerQuinn3385::animateSpeaker() {
Scene3385 *scene = (Scene3385 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
- if (R2_GLOBALS._player._characterIndex == 1)
+ if (R2_GLOBALS._player._characterIndex == R2_QUINN)
_object2 = &R2_GLOBALS._player;
- else if (R2_GLOBALS._player._characterIndex == 2)
- _object2 = &scene->_actor1;
+ else if (R2_GLOBALS._player._characterIndex == R2_SEEKER)
+ _object2 = &scene->_companion1;
else
- _object2 = &scene->_actor2;
+ _object2 = &scene->_companion2;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
_object1._numFrames = 7;
- _object1._effect = 1;
+ _object1._effect = EFFECT_SHADED;
_object1.changeZoom(-1);
if (R2_GLOBALS._sceneManager._previousScene == 3375)
@@ -1458,7 +1605,7 @@ void SpeakerQuinn3385::proc15() {
break;
case 1:
((SceneItem *)_action)->_sceneRegionId = 0;
- if (R2_GLOBALS._player._characterIndex == 2)
+ if (R2_GLOBALS._player._characterIndex == R2_SEEKER)
_object1.setup(4010, 3, 1);
else
_object1.setup(4010, 5, 1);
@@ -1471,24 +1618,24 @@ void SpeakerQuinn3385::proc15() {
}
}
-void SpeakerQuinn3395::proc15() {
+void SpeakerQuinn3395::animateSpeaker() {
Scene3395 *scene = (Scene3395 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
- if (R2_GLOBALS._player._characterIndex == 1)
+ if (R2_GLOBALS._player._characterIndex == R2_QUINN)
_object2 = &R2_GLOBALS._player;
- else if (R2_GLOBALS._player._characterIndex == 2)
- _object2 = &scene->_actor1;
+ else if (R2_GLOBALS._player._characterIndex == R2_SEEKER)
+ _object2 = &scene->_companion1;
else
- _object2 = &scene->_actor2;
+ _object2 = &scene->_companion2;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
_object1._numFrames = 7;
- _object1._effect = 1;
+ _object1._effect = EFFECT_SHADED;
_object1.changeZoom(-1);
if (R2_GLOBALS._sceneManager._previousScene == 3385)
@@ -1513,7 +1660,7 @@ void SpeakerQuinn3395::proc15() {
break;
case 1:
((SceneItem *)_action)->_sceneRegionId = 0;
- if (R2_GLOBALS._player._characterIndex == 2)
+ if (R2_GLOBALS._player._characterIndex == R2_SEEKER)
_object1.setup(4010, 3, 1);
else
_object1.setup(4010, 5, 1);
@@ -1526,24 +1673,24 @@ void SpeakerQuinn3395::proc15() {
}
}
-void SpeakerQuinn3400::proc15() {
+void SpeakerQuinn3400::animateSpeaker() {
Scene3400 *scene = (Scene3400 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
- if (R2_GLOBALS._player._characterIndex == 1)
+ if (R2_GLOBALS._player._characterIndex == R2_QUINN)
_object2 = &R2_GLOBALS._player;
- else if (R2_GLOBALS._player._characterIndex == 2)
- _object2 = &scene->_actor1;
+ else if (R2_GLOBALS._player._characterIndex == R2_SEEKER)
+ _object2 = &scene->_companion1;
else
- _object2 = &scene->_actor2;
+ _object2 = &scene->_companion2;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
_object1._numFrames = 7;
- _object1._effect = 1;
+ _object1._effect = EFFECT_SHADED;
_object1.changeZoom(-1);
R2_GLOBALS._player.disableControl();
if (_object2->_mover)
@@ -1562,12 +1709,12 @@ void SpeakerQuinn3400::proc15() {
case 2:
((SceneItem *)_action)->_sceneRegionId = 0;
_object1.setup(4010, 3, 1);
- _object1.animate(ANIM_MODE_5, NULL);
+ _object1.animate(ANIM_MODE_5, this);
break;
case 3:
((SceneItem *)_action)->_sceneRegionId = 0;
_object1.setup(4012, 3, 1);
- _object1.animate(ANIM_MODE_5, NULL);
+ _object1.animate(ANIM_MODE_5, this);
break;
default:
signal();
@@ -1575,21 +1722,21 @@ void SpeakerQuinn3400::proc15() {
}
}
-void SpeakerQuinn3600::proc15() {
+void SpeakerQuinn3600::animateSpeaker() {
Scene3600 *scene = (Scene3600 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
- if (R2_GLOBALS._player._characterIndex == 1)
+ if (R2_GLOBALS._player._characterIndex == R2_QUINN)
_object2 = &R2_GLOBALS._player;
else
- _object2 = &scene->_actor10;
+ _object2 = &scene->_quinn;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
_object1._numFrames = 7;
- _object1._effect = 1;
+ _object1._effect = EFFECT_SHADED;
_object1.changeZoom(-1);
R2_GLOBALS._player.disableControl();
R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
@@ -1626,28 +1773,28 @@ void SpeakerQuinn3600::proc15() {
void SpeakerQuinn3700::setText(const Common::String &msg) {
Scene3700 *scene = (Scene3700 *)R2_GLOBALS._sceneManager._scene;
- switch (_fieldF6) {
+ switch (_speakerMode) {
case 2:
- scene->_actor3.setup(30, 1, 1);
+ scene->_miranda.setup(30, 1, 1);
R2_GLOBALS._sound2.play(44);
break;
case 3:
- scene->_actor3.setup(30, 1, 1);
+ scene->_miranda.setup(30, 1, 1);
break;
default:
- scene->_actor3.setup(30, 7, 1);
+ scene->_miranda.setup(30, 7, 1);
break;
}
VisualSpeaker::setText(msg);
}
-void SpeakerQuinn3700::proc15() {
+void SpeakerQuinn3700::animateSpeaker() {
Scene3700 *scene = (Scene3700 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
- _object2 = &scene->_actor1;
+ _object2 = &scene->_quinn;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
@@ -1668,24 +1815,24 @@ void SpeakerQuinn3700::proc15() {
case 1:
((SceneItem *)_action)->_sceneRegionId = 0;
R2_GLOBALS._sound2.stop();
- scene->_actor1.setup(10, 4, 1);
- scene->_actor3.setup(30, 7, 1);
+ scene->_quinn.setup(10, 4, 1);
+ scene->_miranda.setup(30, 7, 1);
_object1.setup(3701, 1, 1);
- _object1.animate(ANIM_MODE_5, NULL);
+ _object1.animate(ANIM_MODE_5, this);
break;
case 2:
((SceneItem *)_action)->_sceneRegionId = 0;
- scene->_actor2.setup(20, 1, 1);
- scene->_actor3.setup(30, 1, 1);
- _object1.setup(3701, 2, 1);
- _object1.animate(ANIM_MODE_5, NULL);
+ scene->_seeker.setup(20, 1, 1);
+ scene->_miranda.setup(30, 1, 1);
+ _object1.setup(3702, 1, 1);
+ _object1.animate(ANIM_MODE_5, this);
break;
case 3:
((SceneItem *)_action)->_sceneRegionId = 0;
- scene->_actor1.setup(10, 2, 1);
- scene->_actor3.setup(30, 1, 1);
+ scene->_quinn.setup(10, 2, 1);
+ scene->_miranda.setup(30, 1, 1);
_object1.setup(4011, 1, 1);
- _object1.animate(ANIM_MODE_5, NULL);
+ _object1.animate(ANIM_MODE_5, this);
break;
default:
signal();
@@ -1697,17 +1844,8 @@ void SpeakerQuinn3700::proc15() {
// Classes related to QUINNL
//----------------------------------------------------------------------------
-SpeakerQuinnL::SpeakerQuinnL(): VisualSpeaker() {
+SpeakerQuinnL::SpeakerQuinnL(): SpeakerQuinn() {
_speakerName = "QUINNL";
- _color1 = 35;
- _color2 = 0;
- _fieldF6 = 0;
- _textWidth = 300;
- _hideObjects = false;
- _object2 = NULL;
- _displayMode = 1;
- _numFrames = 0;
- _fontNumber = 10;
}
//----------------------------------------------------------------------------
@@ -1718,7 +1856,7 @@ SpeakerRalf3245::SpeakerRalf3245() {
_speakerName = "Ralf";
_color1 = 5;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -1726,12 +1864,12 @@ SpeakerRalf3245::SpeakerRalf3245() {
_numFrames = 0;
}
-void SpeakerRalf3245::proc15() {
- int v = _fieldF6;
+void SpeakerRalf3245::animateSpeaker() {
+ int v = _speakerMode;
Scene3245 *scene = (Scene3245 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
- _object2 = &scene->_actor1;
+ _object2 = &scene->_ralf;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
@@ -1770,7 +1908,7 @@ SpeakerRocko::SpeakerRocko() {
_speakerName = "Rocko";
_color1 = 5;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -1778,12 +1916,12 @@ SpeakerRocko::SpeakerRocko() {
_numFrames = 0;
}
-void SpeakerRocko3200::proc15() {
- int v = _fieldF6;
+void SpeakerRocko3200::animateSpeaker() {
+ int v = _speakerMode;
Scene3200 *scene = (Scene3200 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
- _object2 = &scene->_actor1;
+ _object2 = &scene->_rocko;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
@@ -1801,12 +1939,12 @@ void SpeakerRocko3200::proc15() {
}
}
-void SpeakerRocko3220::proc15() {
- int v = _fieldF6;
+void SpeakerRocko3220::animateSpeaker() {
+ int v = _speakerMode;
Scene3220 *scene = (Scene3220 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
- _object2 = &scene->_actor1;
+ _object2 = &scene->_rocko;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
@@ -1824,12 +1962,12 @@ void SpeakerRocko3220::proc15() {
}
}
-void SpeakerRocko3230::proc15() {
- int v = _fieldF6;
+void SpeakerRocko3230::animateSpeaker() {
+ int v = _speakerMode;
Scene3230 *scene = (Scene3230 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
- _object2 = &scene->_actor1;
+ _object2 = &scene->_rocko;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
@@ -1855,7 +1993,7 @@ SpeakerSeeker::SpeakerSeeker(): VisualSpeaker() {
_speakerName = "SEEKER";
_color1 = 35;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -1863,13 +2001,13 @@ SpeakerSeeker::SpeakerSeeker(): VisualSpeaker() {
_numFrames = 0;
}
-void SpeakerSeeker300::proc15() {
- int v = _fieldF6;
+void SpeakerSeeker300::animateSpeaker() {
+ int v = _speakerMode;
if (!_object2) {
- if (R2_GLOBALS._player._characterIndex == 3) {
+ if (R2_GLOBALS._player._characterIndex == R2_SEEKER) {
_object2 = &R2_GLOBALS._player;
- } else {
+ } else {assert(R2_GLOBALS._sceneManager._sceneNumber == 300);
Scene300 *scene = (Scene300 *)R2_GLOBALS._sceneManager._scene;
_object2 = &scene->_seeker;
}
@@ -1899,18 +2037,56 @@ void SpeakerSeeker300::proc15() {
}
}
-void SpeakerSeeker1100::proc15() {
- int v = _fieldF6;
+void SpeakerSeeker500::animateSpeaker() {
+ int v = _speakerMode;
+
+ if (!_object2) {
+ if (R2_GLOBALS._player._characterIndex == R2_SEEKER) {
+ _object2 = &R2_GLOBALS._player;
+ } else {
+ assert(R2_GLOBALS._sceneManager._sceneNumber == 500);
+ Scene500 *scene = (Scene500 *)R2_GLOBALS._sceneManager._scene;
+ _object2 = &scene->_seeker;
+ }
+
+ _object2->hide();
+ _object1.postInit();
+
+ _object1._effect = _object2->_effect;
+ _object1._shade = _object2->_shade;
+ _object1.setPosition(_object2->_position);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ if (v == 0) {
+ _object1.animate(ANIM_MODE_2, NULL);
+ } else {
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+
+ if (v == 1)
+ _object1.setup(4041, 3, 1);
+ else
+ _object1.setup(4041, 1, 1);
+
+ _object1.animate(ANIM_MODE_5, this);
+ }
+}
+
+void SpeakerSeeker1100::animateSpeaker() {
+ int v = _speakerMode;
if (!_object2) {
if (v == 0)
return;
- if (R2_GLOBALS._player._characterIndex == 2) {
+ if (R2_GLOBALS._player._characterIndex == R2_SEEKER) {
_object2 = &R2_GLOBALS._player;
} else {
+ assert(R2_GLOBALS._sceneManager._sceneNumber == 1100);
Scene1100 *scene = (Scene1100 *)R2_GLOBALS._sceneManager._scene;
- _object2 = &scene->_actor16;
+ _object2 = &scene->_seeker;
}
_object2->hide();
@@ -1958,15 +2134,16 @@ void SpeakerSeeker1100::proc15() {
}
}
-void SpeakerSeeker1900::proc15() {
- int v = _fieldF6;
+void SpeakerSeeker1900::animateSpeaker() {
+ int v = _speakerMode;
if (!_object2) {
- if (R2_GLOBALS._player._characterIndex == 2) {
+ if (R2_GLOBALS._player._characterIndex == R2_SEEKER) {
_object2 = &R2_GLOBALS._player;
} else {
+ assert(R2_GLOBALS._sceneManager._sceneNumber == 1900);
Scene1900 *scene = (Scene1900 *)R2_GLOBALS._sceneManager._scene;
- _object2 = &scene->_actor1;
+ _object2 = &scene->_companion;
}
_object2->hide();
@@ -1988,15 +2165,16 @@ void SpeakerSeeker1900::proc15() {
}
}
-void SpeakerSeeker2435::proc15() {
- int v = _fieldF6;
+void SpeakerSeeker2435::animateSpeaker() {
+ int v = _speakerMode;
if (!_object2) {
- if (R2_GLOBALS._player._characterIndex == 2) {
+ if (R2_GLOBALS._player._characterIndex == R2_SEEKER) {
_object2 = &R2_GLOBALS._player;
} else {
+ assert(R2_GLOBALS._sceneManager._sceneNumber == 2435);
Scene2435 *scene = (Scene2435 *)R2_GLOBALS._sceneManager._scene;
- _object2 = &scene->_actor1;
+ _object2 = &scene->_companion;
}
_object2->hide();
@@ -2014,15 +2192,16 @@ void SpeakerSeeker2435::proc15() {
}
}
-void SpeakerSeeker2450::proc15() {
- int v = _fieldF6;
+void SpeakerSeeker2450::animateSpeaker() {
+ int v = _speakerMode;
if (!_object2) {
- if (R2_GLOBALS._player._characterIndex == 2) {
+ if (R2_GLOBALS._player._characterIndex == R2_SEEKER) {
_object2 = &R2_GLOBALS._player;
} else {
+ assert(R2_GLOBALS._sceneManager._sceneNumber == 2450);
Scene2450 *scene = (Scene2450 *)R2_GLOBALS._sceneManager._scene;
- _object2 = &scene->_actor1;
+ _object2 = &scene->_companion;
}
_object2->hide();
@@ -2039,25 +2218,25 @@ void SpeakerSeeker2450::proc15() {
}
}
-void SpeakerSeeker3375::proc15() {
+void SpeakerSeeker3375::animateSpeaker() {
Scene3375 *scene = (Scene3375 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
- if (R2_GLOBALS._player._characterIndex == 2)
+ if (R2_GLOBALS._player._characterIndex == R2_SEEKER)
_object2 = &R2_GLOBALS._player;
else
- _object2 = &scene->_actor1;
+ _object2 = &scene->_companion1;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
_object1._numFrames = 7;
- _object1._effect = 1;
+ _object1._effect = EFFECT_SHADED;
_object1.changeZoom(-1);
- if (scene->_actor1._position.y != 163)
+ if (scene->_companion1._position.y != 163)
R2_GLOBALS._player.setStrip(8);
else
R2_GLOBALS._player.setStrip(2);
@@ -2088,22 +2267,22 @@ void SpeakerSeeker3375::proc15() {
}
}
-void SpeakerSeeker3385::proc15() {
+void SpeakerSeeker3385::animateSpeaker() {
Scene3385 *scene = (Scene3385 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
- if (R2_GLOBALS._player._characterIndex == 2)
+ if (R2_GLOBALS._player._characterIndex == R2_SEEKER)
_object2 = &R2_GLOBALS._player;
else
- _object2 = &scene->_actor1;
+ _object2 = &scene->_companion1;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
_object1._numFrames = 7;
- _object1._effect = 1;
+ _object1._effect = EFFECT_SHADED;
_object1.changeZoom(-1);
if (R2_GLOBALS._sceneManager._previousScene == 3375)
@@ -2137,22 +2316,22 @@ void SpeakerSeeker3385::proc15() {
}
}
-void SpeakerSeeker3395::proc15() {
+void SpeakerSeeker3395::animateSpeaker() {
Scene3395 *scene = (Scene3395 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
- if (R2_GLOBALS._player._characterIndex == 2)
+ if (R2_GLOBALS._player._characterIndex == R2_SEEKER)
_object2 = &R2_GLOBALS._player;
else
- _object2 = &scene->_actor1;
+ _object2 = &scene->_companion1;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
_object1._numFrames = 7;
- _object1._effect = 1;
+ _object1._effect = EFFECT_SHADED;
_object1.changeZoom(-1);
if (R2_GLOBALS._sceneManager._previousScene == 3385)
@@ -2186,22 +2365,22 @@ void SpeakerSeeker3395::proc15() {
}
}
-void SpeakerSeeker3400::proc15() {
+void SpeakerSeeker3400::animateSpeaker() {
Scene3400 *scene = (Scene3400 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
- if (R2_GLOBALS._player._characterIndex == 2)
+ if (R2_GLOBALS._player._characterIndex == R2_SEEKER)
_object2 = &R2_GLOBALS._player;
else
- _object2 = &scene->_actor1;
+ _object2 = &scene->_companion1;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
_object1._numFrames = 7;
- _object1._effect = 1;
+ _object1._effect = EFFECT_SHADED;
_object1.changeZoom(-1);
R2_GLOBALS._player.disableControl();
R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
@@ -2217,27 +2396,27 @@ void SpeakerSeeker3400::proc15() {
case 1:
((SceneItem *)_action)->_sceneRegionId = 0;
_object1.setup(4031, 1, 1);
- _object1.animate(ANIM_MODE_5, NULL);
+ _object1.animate(ANIM_MODE_5, this);
break;
case 2:
((SceneItem *)_action)->_sceneRegionId = 0;
_object1.setup(4031, 3, 1);
- _object1.animate(ANIM_MODE_5, NULL);
+ _object1.animate(ANIM_MODE_5, this);
break;
case 3:
((SceneItem *)_action)->_sceneRegionId = 0;
_object1.setup(4030, 3, 1);
- _object1.animate(ANIM_MODE_5, NULL);
+ _object1.animate(ANIM_MODE_5, this);
break;
case 4:
((SceneItem *)_action)->_sceneRegionId = 0;
_object1.setup(4031, 7, 1);
- _object1.animate(ANIM_MODE_5, NULL);
+ _object1.animate(ANIM_MODE_5, this);
break;
case 5:
((SceneItem *)_action)->_sceneRegionId = 0;
_object1.setup(4033, 1, 1);
- _object1.animate(ANIM_MODE_5, NULL);
+ _object1.animate(ANIM_MODE_5, this);
break;
default:
signal();
@@ -2245,22 +2424,22 @@ void SpeakerSeeker3400::proc15() {
}
}
-void SpeakerSeeker3600::proc15() {
+void SpeakerSeeker3600::animateSpeaker() {
Scene3600 *scene = (Scene3600 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
- if (R2_GLOBALS._player._characterIndex == 2)
+ if (R2_GLOBALS._player._characterIndex == R2_SEEKER)
_object2 = &R2_GLOBALS._player;
else
- _object2 = &scene->_actor11;
+ _object2 = &scene->_seeker;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
_object1._numFrames = 7;
- _object1._effect = 1;
+ _object1._effect = EFFECT_SHADED;
_object1.changeZoom(-1);
R2_GLOBALS._player.disableControl();
R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
@@ -2295,22 +2474,23 @@ void SpeakerSeeker3600::proc15() {
void SpeakerSeeker3700::setText(const Common::String &msg) {
Scene3700 *scene = (Scene3700 *)R2_GLOBALS._sceneManager._scene;
- if (_fieldF6 == 1) {
+ if (_speakerMode == 1) {
R2_GLOBALS._sound2.play(44);
- scene->_actor3.setup(30, 8, 1);
+ scene->_miranda.setup(30, 8, 1);
} else {
- scene->_actor3.setup(30, 2, 1);
+ scene->_miranda.setup(30, 2, 1);
}
+
VisualSpeaker::setText(msg);
}
-void SpeakerSeeker3700::proc15() {
+void SpeakerSeeker3700::animateSpeaker() {
Scene3700 *scene = (Scene3700 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
- _object2 = &scene->_actor2;
+ _object2 = &scene->_seeker;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
@@ -2331,19 +2511,19 @@ void SpeakerSeeker3700::proc15() {
case 1:
((SceneItem *)_action)->_sceneRegionId = 0;
R2_GLOBALS._sound2.stop();
- scene->_actor1.setup(10, 8, 1);
- scene->_actor2.setup(20, 7, 1);
- scene->_actor3.setup(30, 8, 1);
+ scene->_quinn.setup(10, 8, 1);
+ scene->_seeker.setup(20, 7, 1);
+ scene->_miranda.setup(30, 8, 1);
_object1.setup(3701, 3, 1);
- _object1.animate(ANIM_MODE_5, NULL);
+ _object1.animate(ANIM_MODE_5, this);
break;
case 2:
((SceneItem *)_action)->_sceneRegionId = 0;
- scene->_actor1.setup(10, 2, 1);
- scene->_actor2.setup(20, 1, 1);
- scene->_actor3.setup(30, 1, 1);
+ scene->_quinn.setup(10, 2, 1);
+ scene->_seeker.setup(20, 1, 1);
+ scene->_miranda.setup(30, 1, 1);
_object1.setup(4031, 1, 1);
- _object1.animate(ANIM_MODE_5, NULL);
+ _object1.animate(ANIM_MODE_5, this);
break;
default:
signal();
@@ -2355,17 +2535,8 @@ void SpeakerSeeker3700::proc15() {
// Classes related to SEEKERL
//----------------------------------------------------------------------------
-SpeakerSeekerL::SpeakerSeekerL(): VisualSpeaker() {
+SpeakerSeekerL::SpeakerSeekerL(): SpeakerSeeker() {
_speakerName = "SEEKERL";
- _color1 = 35;
- _color2 = 0;
- _fieldF6 = 0;
- _textWidth = 300;
- _hideObjects = false;
- _object2 = NULL;
- _displayMode = 1;
- _numFrames = 0;
- _fontNumber = 10;
}
//----------------------------------------------------------------------------
@@ -2376,7 +2547,7 @@ SpeakerSocko3200::SpeakerSocko3200() {
_speakerName = "Socko";
_color1 = 10;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -2384,12 +2555,12 @@ SpeakerSocko3200::SpeakerSocko3200() {
_numFrames = 0;
}
-void SpeakerSocko3200::proc15() {
- int v = _fieldF6;
+void SpeakerSocko3200::animateSpeaker() {
+ int v = _speakerMode;
Scene3200 *scene = (Scene3200 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
- _object2 = &scene->_actor3;
+ _object2 = &scene->_socko;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
@@ -2411,11 +2582,11 @@ void SpeakerSocko3200::proc15() {
// Classes related to SOLDIER
//----------------------------------------------------------------------------
-SpeakerSoldier::SpeakerSoldier(int colour) {
+SpeakerSoldier::SpeakerSoldier(int color) {
_speakerName = "SOLDIER";
- _color1 = colour;
+ _color1 = color;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -2423,8 +2594,8 @@ SpeakerSoldier::SpeakerSoldier(int colour) {
_numFrames = 0;
}
-void SpeakerSoldier300::proc15() {
- int v = _fieldF6;
+void SpeakerSoldier300::animateSpeaker() {
+ int v = _speakerMode;
if (!_object2) {
Scene300 *scene = (Scene300 *)R2_GLOBALS._sceneManager._scene;
@@ -2455,7 +2626,7 @@ SpeakerTeal::SpeakerTeal(): VisualSpeaker() {
_speakerName = "TEAL";
_color1 = 22;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -2467,8 +2638,43 @@ SpeakerTealMode7::SpeakerTealMode7(): SpeakerTeal() {
_displayMode = 7;
}
-void SpeakerTeal300::proc15() {
- int v = _fieldF6;
+void SpeakerTeal180::animateSpeaker() {
+ int v = _speakerMode;
+
+ if (!_object2) {
+ Scene180 *scene = (Scene180 *)R2_GLOBALS._sceneManager._scene;
+ _object2 = &scene->_teal;
+ _object2->hide();
+
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(75, 5, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ case 2:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(77, 1, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ default:
+ signal();
+ break;
+ }
+}
+
+void SpeakerTeal300::animateSpeaker() {
+ int v = _speakerMode;
if (!_object2) {
Scene300 *scene = (Scene300 *)R2_GLOBALS._sceneManager._scene;
@@ -2491,12 +2697,12 @@ void SpeakerTeal300::proc15() {
}
}
-void SpeakerTeal1625::proc15() {
- int v = _fieldF6;
+void SpeakerTeal1625::animateSpeaker() {
+ int v = _speakerMode;
if (!_object2) {
Scene1625 *scene = (Scene1625 *)R2_GLOBALS._sceneManager._scene;
- _object2 = &scene->_actor2;
+ _object2 = &scene->_tealHead;
_object2->hide();
_object1.postInit();
@@ -2515,12 +2721,12 @@ void SpeakerTeal1625::proc15() {
}
}
-void SpeakerTeal3240::proc15() {
- int v = _fieldF6;
+void SpeakerTeal3240::animateSpeaker() {
+ int v = _speakerMode;
Scene3240 *scene = (Scene3240 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
- _object2 = &scene->_actor1;
+ _object2 = &scene->_teal;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
@@ -2538,17 +2744,17 @@ void SpeakerTeal3240::proc15() {
}
}
-void SpeakerTeal3400::proc15() {
+void SpeakerTeal3400::animateSpeaker() {
Scene3400 *scene = (Scene3400 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
- _object2 = &scene->_actor4;
+ _object2 = &scene->_teal;
_object2->hide();
_object1.postInit();
_object1._numFrames = 7;
- _object1._effect = 1;
+ _object1._effect = EFFECT_SHADED;
_object1.changeZoom(-1);
R2_GLOBALS._player.disableControl();
R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
@@ -2561,8 +2767,8 @@ void SpeakerTeal3400::proc15() {
if (scene ->_sceneMode == 3305) {
R2_GLOBALS._player.setStrip(6);
- scene->_actor1.setStrip(6);
- scene->_actor2.setStrip(6);
+ scene->_companion1.setStrip(6);
+ scene->_companion2.setStrip(6);
}
switch (v) {
@@ -2572,22 +2778,22 @@ void SpeakerTeal3400::proc15() {
case 1:
((SceneItem *)_action)->_sceneRegionId = 0;
_object1.setup(4107, 5, 1);
- _object1.animate(ANIM_MODE_5, NULL);
+ _object1.animate(ANIM_MODE_5, this);
break;
case 2:
((SceneItem *)_action)->_sceneRegionId = 0;
_object1.setup(4107, 1, 1);
- _object1.animate(ANIM_MODE_5, NULL);
+ _object1.animate(ANIM_MODE_5, this);
break;
case 3:
((SceneItem *)_action)->_sceneRegionId = 0;
_object1.setup(4107, 7, 1);
- _object1.animate(ANIM_MODE_5, NULL);
+ _object1.animate(ANIM_MODE_5, this);
break;
case 4:
((SceneItem *)_action)->_sceneRegionId = 0;
_object1.setup(4107, 3, 1);
- _object1.animate(ANIM_MODE_5, NULL);
+ _object1.animate(ANIM_MODE_5, this);
break;
default:
signal();
@@ -2595,18 +2801,18 @@ void SpeakerTeal3400::proc15() {
}
}
-void SpeakerTeal3600::proc15() {
+void SpeakerTeal3600::animateSpeaker() {
Scene3600 *scene = (Scene3600 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
- _object2 = &scene->_actor5;
+ _object2 = &scene->_teal;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
_object1._numFrames = 7;
- _object1._effect = 1;
+ _object1._effect = EFFECT_SHADED;
_object1.changeZoom(-1);
R2_GLOBALS._player.disableControl();
R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
@@ -2659,7 +2865,7 @@ SpeakerTomko3245::SpeakerTomko3245() {
_speakerName = "Tomko";
_color1 = 10;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -2667,12 +2873,12 @@ SpeakerTomko3245::SpeakerTomko3245() {
_numFrames = 0;
}
-void SpeakerTomko3245::proc15() {
- int v = _fieldF6;
+void SpeakerTomko3245::animateSpeaker() {
+ int v = _speakerMode;
Scene3245 *scene = (Scene3245 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
- _object2 = &scene->_actor2;
+ _object2 = &scene->_tomko;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
@@ -2707,11 +2913,11 @@ void SpeakerTomko3245::proc15() {
// Classes related to WEBBSTER
//----------------------------------------------------------------------------
-SpeakerWebbster::SpeakerWebbster(int colour) {
+SpeakerWebbster::SpeakerWebbster(int color) {
_speakerName = "WEBBSTER";
- _color1 = colour;
+ _color1 = color;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -2719,12 +2925,53 @@ SpeakerWebbster::SpeakerWebbster(int colour) {
_numFrames = 0;
}
-void SpeakerWebbster3240::proc15() {
- int v = _fieldF6;
+void SpeakerWebbster180::animateSpeaker() {
+ Scene180 *scene = (Scene180 *)R2_GLOBALS._sceneManager._scene;
+
+ int v = _speakerMode;
+
+ if (!_object2) {
+ _object2 = &scene->_webbster;
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ _object1._numFrames = 6;
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(75, 7, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ case 2:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(76, 4, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ case 3:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(76, 6, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ default:
+ signal();
+ break;
+ }
+}
+
+void SpeakerWebbster3240::animateSpeaker() {
+ int v = _speakerMode;
Scene3240 *scene = (Scene3240 *)R2_GLOBALS._sceneManager._scene;
if (!_object2) {
- _object2 = &scene->_actor2;
+ _object2 = &scene->_webbster;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
@@ -2742,21 +2989,21 @@ void SpeakerWebbster3240::proc15() {
}
}
-void SpeakerWebbster3375::proc15() {
+void SpeakerWebbster3375::animateSpeaker() {
Scene3375 *scene = (Scene3375 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
- _object2 = &scene->_actor3;
+ _object2 = &scene->_webbster;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
_object1._numFrames = 7;
- _object1._effect = 1;
+ _object1._effect = EFFECT_SHADED;
_object1.changeZoom(-1);
- if (scene->_actor1._position.y != 163)
+ if (scene->_companion1._position.y != 163)
R2_GLOBALS._player.setStrip(8);
else
R2_GLOBALS._player.setStrip(2);
@@ -2786,18 +3033,18 @@ void SpeakerWebbster3375::proc15() {
}
}
-void SpeakerWebbster3385::proc15() {
+void SpeakerWebbster3385::animateSpeaker() {
Scene3385 *scene = (Scene3385 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
- _object2 = &scene->_actor3;
+ _object2 = &scene->_webbster;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
_object1._numFrames = 7;
- _object1._effect = 1;
+ _object1._effect = EFFECT_SHADED;
_object1.changeZoom(-1);
if (R2_GLOBALS._sceneManager._previousScene == 3375)
@@ -2830,18 +3077,18 @@ void SpeakerWebbster3385::proc15() {
}
}
-void SpeakerWebbster3395::proc15() {
+void SpeakerWebbster3395::animateSpeaker() {
Scene3395 *scene = (Scene3395 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
- _object2 = &scene->_actor3;
+ _object2 = &scene->_webbster;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
_object1._numFrames = 7;
- _object1._effect = 1;
+ _object1._effect = EFFECT_SHADED;
_object1.changeZoom(-1);
if (R2_GLOBALS._sceneManager._previousScene == 3385)
@@ -2874,18 +3121,18 @@ void SpeakerWebbster3395::proc15() {
}
}
-void SpeakerWebbster3400::proc15() {
+void SpeakerWebbster3400::animateSpeaker() {
Scene3400 *scene = (Scene3400 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
- _object2 = &scene->_actor3;
+ _object2 = &scene->_webbster;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
_object1._numFrames = 7;
- _object1._effect = 1;
+ _object1._effect = EFFECT_SHADED;
_object1.changeZoom(-1);
R2_GLOBALS._player.disableControl();
R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
@@ -2901,17 +3148,17 @@ void SpeakerWebbster3400::proc15() {
case 1:
((SceneItem *)_action)->_sceneRegionId = 0;
_object1.setup(4110, 5, 1);
- _object1.animate(ANIM_MODE_5, NULL);
+ _object1.animate(ANIM_MODE_5, this);
break;
case 2:
((SceneItem *)_action)->_sceneRegionId = 0;
_object1.setup(4110, 7, 1);
- _object1.animate(ANIM_MODE_5, NULL);
+ _object1.animate(ANIM_MODE_5, this);
break;
case 3:
((SceneItem *)_action)->_sceneRegionId = 0;
_object1.setup(4110, 3, 1);
- _object1.animate(ANIM_MODE_5, NULL);
+ _object1.animate(ANIM_MODE_5, this);
break;
default:
signal();
@@ -2921,11 +3168,11 @@ void SpeakerWebbster3400::proc15() {
//----------------------------------------------------------------------------
-SpeakerDutyOfficer::SpeakerDutyOfficer(): VisualSpeaker() {
+SpeakerDutyOfficer180::SpeakerDutyOfficer180(): VisualSpeaker() {
_speakerName = "DUTYOFFICER";
_color1 = 5;
_color2 = 0;
- _fieldF6 = 0;
+ _speakerMode = 0;
_textWidth = 300;
_hideObjects = false;
_object2 = NULL;
@@ -2933,13 +3180,13 @@ SpeakerDutyOfficer::SpeakerDutyOfficer(): VisualSpeaker() {
_numFrames = 0;
}
-void SpeakerDutyOfficer::proc15() {
+void SpeakerDutyOfficer180::animateSpeaker() {
Scene180 *scene = (Scene180 *)R2_GLOBALS._sceneManager._scene;
- int v = _fieldF6;
+ int v = _speakerMode;
if (!_object2) {
- _object2 = &scene->_object2;
+ _object2 = &scene->_dutyOfficer;
_object2->hide();
_object1.postInit();
_object1.setPosition(_object2->_position);
@@ -2953,7 +3200,7 @@ void SpeakerDutyOfficer::proc15() {
_object1.animate(ANIM_MODE_2, NULL);
break;
case 1:
- _action = NULL;
+ _action->_action = NULL;
_object1.setup(76, 2, 1);
_object1.animate(ANIM_MODE_5, this);
break;