diff options
Diffstat (limited to 'engines/tsage/ringworld_logic.cpp')
-rw-r--r-- | engines/tsage/ringworld_logic.cpp | 333 |
1 files changed, 333 insertions, 0 deletions
diff --git a/engines/tsage/ringworld_logic.cpp b/engines/tsage/ringworld_logic.cpp new file mode 100644 index 0000000000..86d128677c --- /dev/null +++ b/engines/tsage/ringworld_logic.cpp @@ -0,0 +1,333 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL: https://scummvm-misc.svn.sourceforge.net/svnroot/scummvm-misc/trunk/engines/tsage/scene_logic.cpp $ + * $Id: scene_logic.cpp 232 2011-02-12 11:56:38Z dreammaster $ + * + */ + +#include "tsage/ringworld_logic.h" +#include "tsage/scenes.h" +#include "tsage/tsage.h" +#include "tsage/staticres.h" +#include "tsage/ringworld_scenes1.h" + +namespace tSage { + +Scene *SceneFactory::createScene(int sceneNumber) { + switch (sceneNumber) { + // Kziniti Palace (Introduction) + case 10: return new Scene10(); + // Outer Space (Introduction) + case 15: return new Scene15(); + // Cut-scenes for Ch'mee house in distance + case 20: return new Scene20(); + // Outside Ch'mee residence + case 30: return new Scene30(); + // Chmeee Home + case 40: return new Scene40(); + // By Flycycles + case 50: return new Scene50(); + // Flycycle controls + case 60: return new Scene60(); + // + case 90: return new Scene90(); + // + case 95: return new Scene95(); + // Title screen + case 1000: return new Scene1000(); + // Sunflower navigation sequence + case 6100: return new Scene6100(); + + default: + error("Unknown scene number - %d", sceneNumber); + break; + } +} + +/*--------------------------------------------------------------------------*/ + +DisplayHotspot::DisplayHotspot(int regionId, ...) { + _sceneRegionId = regionId; + + // Load up the actions + va_list va; + va_start(va, regionId); + + int param = va_arg(va, int); + while (param != LIST_END) { + _actions.push_back(param); + param = va_arg(va, int); + } + + va_end(va); +} + +bool DisplayHotspot::performAction(int action) { + for (uint i = 0; i < _actions.size(); i += 3) { + if (_actions[i] == action) { + display(_actions[i + 1], _actions[i + 2], SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + return true; + } + } + + return false; +} + +/*--------------------------------------------------------------------------*/ + +DisplayObject::DisplayObject(int firstAction, ...) { + // Load up the actions + va_list va; + va_start(va, firstAction); + + int param = firstAction; + while (param != LIST_END) { + _actions.push_back(param); + param = va_arg(va, int); + } + + va_end(va); +} + +bool DisplayObject::performAction(int action) { + for (uint i = 0; i < _actions.size(); i += 3) { + if (_actions[i] == action) { + display(_actions[i + 1], _actions[i + 2], SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END); + return true; + } + } + + return false; +} + +/*--------------------------------------------------------------------------*/ + +SpeakerGText::SpeakerGText() { + _speakerName = "GTEXT"; + _textWidth = 160; + _textPos = Common::Point(130, 10); + _colour1 = 42; + _hideObjects = false; +} + +void SpeakerGText::setText(const Common::String &msg) { + // Set the animation properties + _sceneObject.postInit(); + _sceneObject.setVisage(9405); + _sceneObject.setStrip2(3); + _sceneObject.setPriority2(255); + _sceneObject.changeZoom(100); + _sceneObject._frame = 1; + _sceneObject.setPosition(Common::Point(183, 71)); + _sceneObject.animate(ANIM_MODE_7, 0, NULL); + + // Set the text + Rect textRect; + _globals->gfxManager()._font.getStringBounds(msg.c_str(), textRect, _textWidth); + textRect.centre(_sceneObject._position.x, _sceneObject._position.y); + _textPos.x = textRect.left; + setText(msg); +} + +void SpeakerGText::removeText() { + _sceneObject.remove(); + removeText(); +} + +/*--------------------------------------------------------------------------*/ + +SpeakerOText::SpeakerOText(): SpeakerGText() { + _speakerName = "OTEXT"; + _textWidth = 240; + _textPos = Common::Point(130, 10); + _colour1 = 42; + _hideObjects = false; +} + +/*--------------------------------------------------------------------------*/ + +SpeakerQText::SpeakerQText(): ScreenSpeaker() { + _speakerName = "QTEXT"; + _textPos = Common::Point(160, 40); + _colour1 = 35; + _textWidth = 240; + _textMode = ALIGN_CENTRE; + _hideObjects = false; +} + +/*--------------------------------------------------------------------------*/ + +SpeakerSText::SpeakerSText(): ScreenSpeaker() { + _speakerName = "STEXT"; + _colour1 = 13; + _textWidth = 240; + _textMode = ALIGN_CENTRE; + _hideObjects = false; +} + +/*--------------------------------------------------------------------------*/ + +SpeakerMText::SpeakerMText() { + _speakerName = "MTEXT"; + _colour1 = 11; + _textWidth = 160; + _textMode = ALIGN_CENTRE; + _hideObjects = false; +} + +/*--------------------------------------------------------------------------*/ + +SpeakerQL::SpeakerQL(): AnimatedSpeaker() { + _speakerName = "QL"; + _newSceneNumber = 2610; + _textPos = Common::Point(160, 30); + _colour1 = 35; + _textMode = ALIGN_CENTRE; +} + +void SpeakerQL::setText(const Common::String &msg) { + _object1.postInit(&_objectList); + _object1.setVisage(2612); + _object1.setStrip2(2); + _object1.setPriority2(255); + _object1.changeZoom(100); + _object1._frame = 1; + _object1.setPosition(Common::Point(128, 146)); + _object1.animate(ANIM_MODE_7, 0, NULL); + + _object2.postInit(&_objectList); + _object2.setVisage(2612); + _object2.setStrip2(1); + _object2.setPriority2(255); + _object2.changeZoom(100); + _object2._frame = 1; + _object2.setPosition(Common::Point(122, 84)); + _object2.setAction(&_speakerAction, NULL); + + Speaker::setText(msg); +} + +/*--------------------------------------------------------------------------*/ + +SpeakerSR::SpeakerSR() { + _speakerName = "SR"; + _newSceneNumber = 2811; + _textPos = Common::Point(10, 30); + _colour1 = 13; + _textMode = ALIGN_CENTRE; +} + +void SpeakerSR::setText(const Common::String &msg) { + _object1.postInit(&_objectList); + _object1.setVisage(2813); + _object1.setStrip2(2); + _object1.setPriority2(255); + _object1.changeZoom(100); + _object1._frame = 1; + _object1.setPosition(Common::Point(224, 198)); + _object1.animate(ANIM_MODE_7, 0, NULL); + + _object2.postInit(&_objectList); + _object2.setVisage(2813); + _object2.setStrip2(1); + _object2.setPriority2(255); + _object2.changeZoom(100); + _object2._frame = 1; + _object2.setPosition(Common::Point(203, 96)); + _object2.setAction(&_speakerAction, NULL); + + _object3.postInit(&_objectList); + _object3.setVisage(2813); + _object3.setStrip(3); + _object3.setPosition(Common::Point(204, 91)); + _object3.setPriority2(199); + _object3._numFrames = 3; + _object3.animate(ANIM_MODE_7, 0, NULL); + + Speaker::setText(msg); +} + +/*--------------------------------------------------------------------------*/ + +SpeakerSL::SpeakerSL() { + _speakerName = "SL"; + _newSceneNumber = 2810; + _textPos = Common::Point(140, 30); + _textWidth = 160; + _colour1 = 13; + _textMode = ALIGN_CENTRE; +} + +void SpeakerSL::setText(const Common::String &msg) { + _object1.postInit(&_objectList); + _object1.setVisage(2812); + _object1.setStrip2(2); + _object1.setPriority2(255); + _object1.changeZoom(100); + _object1._frame = 1; + _object1.setPosition(Common::Point(95, 198)); + _object1.animate(ANIM_MODE_7, 0, NULL); + + _object2.postInit(&_objectList); + _object2.setVisage(2812); + _object2.setStrip2(1); + _object2.setPriority2(255); + _object2.changeZoom(100); + _object2._frame = 1; + _object2.setPosition(Common::Point(116, 96)); + _object2.setAction(&_speakerAction, NULL); + + Speaker::setText(msg); +} + +/*--------------------------------------------------------------------------*/ + +SpeakerQR::SpeakerQR() { + _speakerName = "QR"; + _newSceneNumber = 2611; + _textPos = Common::Point(10, 30); + _colour1 = 13; + _textMode = ALIGN_CENTRE; +} + +void SpeakerQR::setText(const Common::String &msg) { + _object1.postInit(&_objectList); + _object1.setVisage(2613); + _object1.setStrip2(2); + _object1.setPriority2(255); + _object1.changeZoom(100); + _object1._frame = 1; + _object1.setPosition(Common::Point(191, 146)); + _object1.animate(ANIM_MODE_7, 0, NULL); + + _object2.postInit(&_objectList); + _object2.setVisage(2613); + _object2.setStrip2(1); + _object2.setPriority2(255); + _object2.changeZoom(100); + _object2._frame = 1; + _object2.setPosition(Common::Point(197, 84)); + _object2.setAction(&_speakerAction, NULL); + + Speaker::setText(msg); +} + +} // End of namespace tSage |