diff options
Diffstat (limited to 'engines/tsage/scene_logic.cpp')
-rw-r--r-- | engines/tsage/scene_logic.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/engines/tsage/scene_logic.cpp b/engines/tsage/scene_logic.cpp index 1900761cf6..7a16781abe 100644 --- a/engines/tsage/scene_logic.cpp +++ b/engines/tsage/scene_logic.cpp @@ -333,7 +333,7 @@ void Scene20::Scene20_Action1::signal() { parent->_stripManager.start(20, this); break; case 2: - parent->_sound.proc1(this); + _globals->_soundHandler.proc1(this); break; case 3: _globals->_sceneManager._FadeMode = FADEMODE_GRADUAL; @@ -699,7 +699,7 @@ void Scene30::Scene30_beamAction::signal() { case 2: // Hide the beam and lower the player's hand - parent->_sound.startSound(10, 0, 127); + parent->_sound.startSound(10, NULL, 127); _globals->_player.animate(ANIM_MODE_6, this); parent->_beam.remove(); break; @@ -723,14 +723,14 @@ void Scene30::Scene30_beamAction::signal() { case 4: // Open the door - parent->_sound.startSound(11, 0, 127); + parent->_sound.startSound(11, NULL, 127); parent->_door.animate(ANIM_MODE_5, this); break; case 5: // Run the Kzin's talk sequence - parent->_sound.startSound(13, 0, 127); - _globals->_soundHandler.startSound(12, 0, 127); + parent->_sound.startSound(13, NULL, 127); + _globals->_soundHandler.startSound(12, NULL, 127); parent->_stripManager.start((parent->_sceneMode == 0) ? 30 : 37, this); break; @@ -802,12 +802,12 @@ void Scene30::Scene30_ringAction::signal() { } case 3: - parent->_sound.startSound(11, 0, 127); + parent->_sound.startSound(11, NULL, 127); parent->_door.animate(ANIM_MODE_6, this); break; case 4: { - parent->_sound.startSound(13, 0, 127); + parent->_sound.startSound(13, NULL, 127); NpcMover *kzinMover = new NpcMover(); Common::Point pt(354, 5); parent->_kzin.addMover(kzinMover, &pt, this); |