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Diffstat (limited to 'engines/tsage/scenes.cpp')
-rw-r--r--engines/tsage/scenes.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/tsage/scenes.cpp b/engines/tsage/scenes.cpp
index 80ce1e3ecc..095c0d7ab5 100644
--- a/engines/tsage/scenes.cpp
+++ b/engines/tsage/scenes.cpp
@@ -139,7 +139,7 @@ void SceneManager::fadeInIfNecessary() {
percent = 100;
g_globals->_scenePalette.fade((const byte *)&adjustData, false, percent);
- GLOBALS._screenSurface.updateScreen();
+ GLOBALS._screen.update();
g_system->delayMillis(10);
}
@@ -175,7 +175,7 @@ void SceneManager::changeScene(int newSceneNumber) {
}
// Blank out the screen
- g_globals->_screenSurface.fillRect(g_globals->_screenSurface.getBounds(), 0);
+ g_globals->_screen.fillRect(g_globals->_screen.getBounds(), 0);
// If there are any fading sounds, wait until fading is complete
while (g_globals->_soundManager.isFading()) {
@@ -463,7 +463,7 @@ void Scene::refreshBackground(int xAmount, int yAmount) {
// Check if the section is already loaded
if ((_enabledSections[xp * 16 + yp] == 0xffff) || ((xAmount == 0) && (yAmount == 0))) {
// Chunk isn't loaded, so load it in
- Graphics::Surface s = _backSurface.lockSurface();
+ Graphics::ManagedSurface s = _backSurface.lockSurface();
GfxSurface::loadScreenSection(s, xp - xHalfOffset, yp - yHalfOffset, xp, yp);
_backSurface.unlockSurface();
changedFlag = true;