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-rw-r--r--engines/tucker/tucker.cpp10
1 files changed, 7 insertions, 3 deletions
diff --git a/engines/tucker/tucker.cpp b/engines/tucker/tucker.cpp
index 06c736899f..5e14f71b68 100644
--- a/engines/tucker/tucker.cpp
+++ b/engines/tucker/tucker.cpp
@@ -1809,12 +1809,16 @@ void TuckerEngine::drawBackgroundSprites() {
}
void TuckerEngine::drawCurrentSprite() {
- // Workaround original game glitch: skip first bud frame drawing when entering location (tracker item #2597763)
+ // WORKAROUND: original game glitch
+ // Skip first Bud frame drawing when entering location
+ // Fixes SF#2597763
if ((_locationNum == 17 || _locationNum == 18) && _currentSpriteAnimationFrame == 16) {
return;
}
- // Workaround original game glitch: location 14 contains some colors from [0xE0-0xF8] in a walkable area (tracker item #3106542)
- const bool color248Only = (_locationNum == 14);
+ // WORKAROUND: original game glitch
+ // Locations 14 and 61 contain some colors from [0xE0-0xF8] in a walkable area
+ // Fixes SF#3106542 and Trac#10423
+ const bool color248Only = (_locationNum == 14 || _locationNum == 61);
SpriteFrame *chr = &_spriteFramesTable[_currentSpriteAnimationFrame];
int yPos = _yPosCurrent + _mainSpritesBaseOffset - 54 + chr->_yOffset;
int xPos = _xPosCurrent;