diff options
Diffstat (limited to 'engines/tucker')
-rw-r--r-- | engines/tucker/detection.cpp | 6 | ||||
-rw-r--r-- | engines/tucker/saveload.cpp | 4 |
2 files changed, 5 insertions, 5 deletions
diff --git a/engines/tucker/detection.cpp b/engines/tucker/detection.cpp index 00716a30eb..29b1e29e5a 100644 --- a/engines/tucker/detection.cpp +++ b/engines/tucker/detection.cpp @@ -164,7 +164,7 @@ public: virtual SaveStateList listSaves(const char *target) const { Common::String pattern = Tucker::generateGameStateFileName(target, 0, true); - Common::StringList filenames = g_system->getSavefileManager()->listSavefiles(pattern.c_str()); + Common::StringList filenames = g_system->getSavefileManager()->listSavefiles(pattern); bool slotsTable[Tucker::kLastSaveSlot + 1]; memset(slotsTable, 0, sizeof(slotsTable)); SaveStateList saveList; @@ -172,7 +172,7 @@ public: int slot; const char *ext = strrchr(file->c_str(), '.'); if (ext && (slot = atoi(ext + 1)) >= 0 && slot <= Tucker::kLastSaveSlot) { - Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(file->c_str()); + Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(*file); if (in) { slotsTable[slot] = true; delete in; @@ -195,7 +195,7 @@ public: virtual void removeSaveState(const char *target, int slot) const { Common::String filename = Tucker::generateGameStateFileName(target, slot); - g_system->getSavefileManager()->removeSavefile(filename.c_str()); + g_system->getSavefileManager()->removeSavefile(filename); } }; diff --git a/engines/tucker/saveload.cpp b/engines/tucker/saveload.cpp index 2b23cf86e0..cf7f985416 100644 --- a/engines/tucker/saveload.cpp +++ b/engines/tucker/saveload.cpp @@ -80,7 +80,7 @@ void TuckerEngine::saveOrLoadGameStateData(S &s) { Common::Error TuckerEngine::loadGameState(int num) { Common::Error ret = Common::kNoError; Common::String gameStateFileName = generateGameStateFileName(_targetName.c_str(), num); - Common::InSaveFile *f = _saveFileMan->openForLoading(gameStateFileName.c_str()); + Common::InSaveFile *f = _saveFileMan->openForLoading(gameStateFileName); if (f) { uint16 version = f->readUint16LE(); if (version < kCurrentGameStateVersion) { @@ -106,7 +106,7 @@ Common::Error TuckerEngine::loadGameState(int num) { Common::Error TuckerEngine::saveGameState(int num, const char *description) { Common::Error ret = Common::kNoError; Common::String gameStateFileName = generateGameStateFileName(_targetName.c_str(), num); - Common::OutSaveFile *f = _saveFileMan->openForSaving(gameStateFileName.c_str()); + Common::OutSaveFile *f = _saveFileMan->openForSaving(gameStateFileName); if (f) { f->writeUint16LE(kCurrentGameStateVersion); f->writeUint16LE(0); |