diff options
Diffstat (limited to 'engines/voyeur/files_threads.cpp')
-rw-r--r-- | engines/voyeur/files_threads.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/engines/voyeur/files_threads.cpp b/engines/voyeur/files_threads.cpp index 57d878f9cd..ba85ec2e80 100644 --- a/engines/voyeur/files_threads.cpp +++ b/engines/voyeur/files_threads.cpp @@ -370,7 +370,7 @@ void ThreadResource::parsePlayCommands() { // Play an audio event v2 = READ_LE_UINT16(dataP); - if (v2 == 0 || _vm->_controlPtr->_state->_v1 == v2) { + if (v2 == 0 || _vm->_controlPtr->_state->_victimIndex == v2) { _vm->_audioVideoId = READ_LE_UINT16(dataP + 2) - 1; _vm->_voy._field468 = READ_LE_UINT16(dataP + 4); _vm->_voy._field46A = READ_LE_UINT16(dataP + 6); @@ -401,7 +401,7 @@ void ThreadResource::parsePlayCommands() { // Play a video event v2 = READ_LE_UINT16(dataP); - if (v2 == 0 || _vm->_controlPtr->_state->_v1 == v2) { + if (v2 == 0 || _vm->_controlPtr->_state->_victimIndex == v2) { _vm->_audioVideoId = READ_LE_UINT16(dataP + 2) - 1; _vm->_voy._field468 = READ_LE_UINT16(dataP + 4); _vm->_voy._field46A = READ_LE_UINT16(dataP + 6); @@ -512,7 +512,7 @@ void ThreadResource::parsePlayCommands() { // Check whether transition to a given time period is allowed, and // if so, load the time information for the new time period v2 = READ_LE_UINT16(dataP); - if (v2 == 0 || _vm->_controlPtr->_state->_v1 == v2) { + if (v2 == 0 || _vm->_controlPtr->_state->_victimIndex == v2) { _vm->_voy._field470 = 5; int count = READ_LE_UINT16(dataP + 2); _vm->_voy._RTVLimit = READ_LE_UINT16(dataP + 4); @@ -547,7 +547,7 @@ void ThreadResource::parsePlayCommands() { v2 = READ_LE_UINT16(dataP); v3 = READ_LE_UINT16(dataP + 2) - 1; - if (v2 == 0 || _vm->_controlPtr->_state->_v1 == v2) { + if (v2 == 0 || _vm->_controlPtr->_state->_victimIndex == v2) { int idx = 0; while (_vm->_voy._videoHotspotTimes._min[idx][v3] != 9999) ++idx; @@ -565,7 +565,7 @@ void ThreadResource::parsePlayCommands() { v2 = READ_LE_UINT16(dataP); v3 = READ_LE_UINT16(dataP + 2) - 1; - if (v2 == 0 || _vm->_controlPtr->_state->_v1 == v2) { + if (v2 == 0 || _vm->_controlPtr->_state->_victimIndex == v2) { int idx = 0; while (_vm->_voy._audioHotspotTimes._min[idx][v3] != 9999) ++idx; @@ -583,7 +583,7 @@ void ThreadResource::parsePlayCommands() { v2 = READ_LE_UINT16(dataP); v3 = READ_LE_UINT16(dataP + 2) - 1; - if (v2 == 0 || _vm->_controlPtr->_state->_v1 == v2) { + if (v2 == 0 || _vm->_controlPtr->_state->_victimIndex == v2) { int idx = 0; while (_vm->_voy._evidenceHotspotTimes._min[idx][v3] != 9999) ++idx; @@ -608,11 +608,11 @@ void ThreadResource::parsePlayCommands() { } while (randomVal == _vm->_voy._victimNumber); _vm->_voy._victimNumber = randomVal; - _vm->_controlPtr->_state->_v1 = randomVal; + _vm->_controlPtr->_state->_victimIndex = randomVal; } else { // Player has seen something that locks in the character to die _vm->_voy._victimNumber = _vm->_iForceDeath; - _vm->_controlPtr->_state->_v1 = _vm->_iForceDeath; + _vm->_controlPtr->_state->_victimIndex = _vm->_iForceDeath; } _vm->saveLastInplay(); @@ -625,7 +625,7 @@ void ThreadResource::parsePlayCommands() { case 12: v2 = READ_LE_UINT16(dataP); - if (v2 == 0 || _vm->_controlPtr->_state->_v1 == v2) { + if (v2 == 0 || _vm->_controlPtr->_state->_victimIndex == v2) { _vm->_voy._boltGroupId2 = _vm->_resolvePtr[READ_LE_UINT16(dataP + 2)]; _vm->_voy._roomHotspotsEnabled[READ_LE_UINT16(dataP + 4) - 1] = true; } @@ -636,7 +636,7 @@ void ThreadResource::parsePlayCommands() { case 13: v2 = READ_LE_UINT16(dataP); - if (v2 == 0 || _vm->_controlPtr->_state->_v1 == v2) { + if (v2 == 0 || _vm->_controlPtr->_state->_victimIndex == v2) { _vm->_voy._computerTextId = READ_LE_UINT16(dataP + 2); _vm->_voy._computerTimeMin = READ_LE_UINT16(dataP + 4); _vm->_voy._computerTimeMax = READ_LE_UINT16(dataP + 6); @@ -673,7 +673,7 @@ void ThreadResource::parsePlayCommands() { v2 = READ_LE_UINT16(dataP); v3 = READ_LE_UINT16(dataP + 2); - if (v2 == 0 || _vm->_controlPtr->_state->_v1 == v2) + if (v2 == 0 || _vm->_controlPtr->_state->_victimIndex == v2) _vm->_voy._murderThreshold = v3; dataP += 4; |