aboutsummaryrefslogtreecommitdiff
path: root/engines/wage/debugger.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/wage/debugger.cpp')
-rw-r--r--engines/wage/debugger.cpp45
1 files changed, 44 insertions, 1 deletions
diff --git a/engines/wage/debugger.cpp b/engines/wage/debugger.cpp
index 2b6ec612c3..7d01b0b85e 100644
--- a/engines/wage/debugger.cpp
+++ b/engines/wage/debugger.cpp
@@ -24,6 +24,7 @@
#include "wage/wage.h"
#include "wage/debugger.h"
#include "wage/entities.h"
+#include "wage/script.h"
#include "wage/world.h"
namespace Wage {
@@ -31,15 +32,33 @@ namespace Wage {
Debugger::Debugger(WageEngine *engine) : GUI::Debugger(), _engine(engine) {
registerCmd("continue", WRAP_METHOD(Debugger, cmdExit));
registerCmd("scenes", WRAP_METHOD(Debugger, Cmd_ListScenes));
+ registerCmd("script", WRAP_METHOD(Debugger, Cmd_Script));
}
Debugger::~Debugger() {
}
+static int strToInt(const char *s) {
+ if (!*s)
+ // No string at all
+ return 0;
+ else if (toupper(s[strlen(s) - 1]) != 'H')
+ // Standard decimal string
+ return atoi(s);
+
+ // Hexadecimal string
+ uint tmp = 0;
+ int read = sscanf(s, "%xh", &tmp);
+
+ if (read < 1)
+ error("strToInt failed on string \"%s\"", s);
+ return (int)tmp;
+}
+
bool Debugger::Cmd_ListScenes(int argc, const char **argv) {
int currentScene;
- for (uint i = 0; i < _engine->_world->_orderedScenes.size(); i++) {
+ for (uint i = 1; i < _engine->_world->_orderedScenes.size(); i++) { // #0 is STORAGE@
if (_engine->_world->_player->_currentScene == _engine->_world->_orderedScenes[i])
currentScene = i;
@@ -51,4 +70,28 @@ bool Debugger::Cmd_ListScenes(int argc, const char **argv) {
return true;
}
+bool Debugger::Cmd_Script(int argc, const char **argv) {
+ Script *script = _engine->_world->_player->_currentScene->_script;
+
+ if (argc >= 2) {
+ int scriptNum = strToInt(argv[1]);
+
+ if (scriptNum)
+ script = _engine->_world->_orderedScenes[scriptNum]->_script;
+ else
+ script = _engine->_world->_globalScript;
+ }
+
+ if (script == NULL) {
+ debugPrintf("There is no script for current scene\n");
+ return true;
+ }
+
+ for (uint i = 0; i < script->_scriptText.size(); i++) {
+ debugPrintf("%d [%04x]: %s\n", i, script->_scriptText[i]->offset, script->_scriptText[i]->line.c_str());
+ }
+
+ return true;
+}
+
} // End of namespace Wage