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-rw-r--r--engines/wage/obj.h116
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diff --git a/engines/wage/obj.h b/engines/wage/obj.h
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-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#ifndef WAGE_OBJ_H
-#define WAGE_OBJ_H
-
-#include "common/rect.h"
-
-#include "wage/designed.h"
-
-namespace Wage {
-
-class Weapon {
-public:
- int _accuracy;
- String _operativeVerb;
- int _type;
- int _damage;
- String _sound;
- int _numberOfUses;
-
- Weapon() : _numberOfUses(0) {}
-
- void decrementNumberOfUses() {
- if (_numberOfUses != -1) {
- _numberOfUses--;
- }
- }
-};
-
-class Design;
-class Scene;
-class Chr;
-
-class Obj : public Weapon, public Designed {
-public:
- Obj() : _currentOwner(NULL), _currentScene(NULL) {}
- Obj(String name, byte *data) : _currentOwner(NULL), _currentScene(NULL) {}
-
- enum ObjectTypes {
- REGULAR_WEAPON = 1,
- THROW_WEAPON = 2,
- MAGICAL_OBJECT = 3,
- HELMET = 4,
- SHIELD = 5,
- CHEST_ARMOR = 6,
- SPIRITUAL_ARMOR = 7,
- MOBILE_OBJECT = 8,
- IMMOBILE_OBJECT = 9
- };
-
- enum AttackTypes {
- CAUSES_PHYSICAL_DAMAGE = 0,
- CAUSES_SPIRITUAL_DAMAGE = 1,
- CAUSES_PHYSICAL_AND_SPIRITUAL_DAMAGE = 2,
- HEALS_PHYSICAL_DAMAGE = 3,
- HEALS_SPIRITUAL_DAMAGE = 4,
- HEALS_PHYSICAL_AND_SPIRITUAL_DAMAGE = 5,
- FREEZES_OPPONENT = 6
- };
-
-public:
- int _index;
- bool _namePlural;
- int _value;
- int _attackType;
- int _numberOfUses;
- bool _returnToRandomScene;
- String _sceneOrOwner;
- String _clickMessage;
- String _failureMessage;
- String _useMessage;
-
- Scene *_currentScene;
- Chr *_currentOwner;
-
-public:
- void setCurrentOwner(Chr *currentOwner) {
- _currentOwner = currentOwner;
- if (currentOwner != NULL)
- _currentScene = NULL;
- }
-
- void setCurrentScene(Scene *currentScene) {
- _currentScene = currentScene;
- if (currentScene != NULL)
- _currentOwner = NULL;
- }
-
-};
-
-} // End of namespace Wage
-
-#endif