diff options
Diffstat (limited to 'engines/wage/saveload.cpp')
| -rw-r--r-- | engines/wage/saveload.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/wage/saveload.cpp b/engines/wage/saveload.cpp index 60852551b7..a204757543 100644 --- a/engines/wage/saveload.cpp +++ b/engines/wage/saveload.cpp @@ -212,7 +212,7 @@ int WageEngine::saveGame(const Common::String &fileName, const Common::String &d for (uint32 i = 0; i < orderedScenes.size(); ++i) { Scene *scene = orderedScenes[i]; if (scene != _world->_storageScene) { - out->writeSint16LE(0); //TODO: scene.resourceId + out->writeSint16LE(scene->_resourceId); out->writeSint16LE(scene->_worldY); out->writeSint16LE(scene->_worldX); out->writeByte(scene->_blocked[NORTH] ? 0x01 : 0x00); @@ -232,8 +232,8 @@ int WageEngine::saveGame(const Common::String &fileName, const Common::String &d Common::Array<Chr *> &orderedChrs = _world->_orderedChrs; for (uint32 i = 0; i < orderedChrs.size(); ++i) { Chr *chr = orderedChrs[i]; - out->writeSint16LE(0); //TODO: chr.getResourceID() - out->writeSint16LE(0); //TODO: chr->_currentScene.getResourceID() + out->writeSint16LE(chr->_resourceId); + out->writeSint16LE(chr->_currentScene->_resourceId); Context &chrContext = chr->_context; out->writeByte(chrContext._statVariables[PHYS_STR_CUR]); out->writeByte(chrContext._statVariables[PHYS_HIT_CUR]); @@ -263,9 +263,9 @@ int WageEngine::saveGame(const Common::String &fileName, const Common::String &d Scene *location = obj->_currentScene; Chr *owner = obj->_currentOwner; - out->writeSint16LE(0); //TODO: obj.getResourceID() - out->writeSint16LE(0); //TODO: location == nullptr ? 0 : location.getResourceID()); - out->writeSint16LE(0); //TODO: owner == nullptr ? 0 : owner.getResourceID()); + out->writeSint16LE(obj->_resourceId); + out->writeSint16LE(location == nullptr ? 0 : location->_resourceId); + out->writeSint16LE(owner == nullptr ? 0 : owner->_resourceId); // bytes 7-9 are unknown (always = 0) out->writeByte(0); |
