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-rw-r--r--engines/wage/script.cpp25
1 files changed, 18 insertions, 7 deletions
diff --git a/engines/wage/script.cpp b/engines/wage/script.cpp
index 60a7e95e36..e1f3c67535 100644
--- a/engines/wage/script.cpp
+++ b/engines/wage/script.cpp
@@ -160,18 +160,19 @@ bool Script::execute(World *world, int loopCount, String *inputText, Designed *i
handleStatusCommand();
} else if (input.contains("rest") || input.equals("wait")) {
handleRestCommand();
- /*
- } else if (callbacks.getOffer() != NULL && input.contains("accept")) {
+ } else if (callbacks->getOffer() != NULL && input.contains("accept")) {
handleAcceptCommand();
} else {
- Chr player = world.getPlayer();
- for (Weapon weapon : player.getWeapons()) {
- if (tryAttack(weapon, input)) {
- handleAttack(weapon);
+ Chr *player = _world->_player;
+ WeaponArray *weapons = player->getWeapons();
+ for (WeaponArray::const_iterator weapon = weapons->begin(); weapon != weapons->end(); ++weapon) {
+ if (tryAttack(*weapon, input)) {
+ handleAttack(*weapon);
break;
}
}
- */
+
+ delete weapons;
}
/*
// TODO: weapons, offer, etc...
@@ -492,4 +493,14 @@ void Script::handleOfferCommand(const char *target) {
warning("STUB: handleOfferCommand");
}
+bool Script::tryAttack(Weapon *weapon, Common::String &input) {
+ warning("STUB: tryAttack");
+
+ return false;
+}
+
+void Script::handleAttack(Weapon *weapon) {
+ warning("STUB: handleAttack");
+}
+
} // End of namespace Wage