diff options
Diffstat (limited to 'engines/wintermute/Ad/AdLayer.h')
-rw-r--r-- | engines/wintermute/Ad/AdLayer.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/wintermute/Ad/AdLayer.h b/engines/wintermute/Ad/AdLayer.h index 1090d253e1..29df4c0c34 100644 --- a/engines/wintermute/Ad/AdLayer.h +++ b/engines/wintermute/Ad/AdLayer.h @@ -42,14 +42,14 @@ public: CAdLayer(CBGame *inGame);
virtual ~CAdLayer();
CBArray<CAdSceneNode *, CAdSceneNode *> _nodes;
- HRESULT loadFile(const char *filename);
- HRESULT loadBuffer(byte *buffer, bool complete = true);
- virtual HRESULT saveAsText(CBDynBuffer *buffer, int indent);
+ ERRORCODE loadFile(const char *filename);
+ ERRORCODE loadBuffer(byte *buffer, bool complete = true);
+ virtual ERRORCODE saveAsText(CBDynBuffer *buffer, int indent);
// scripting interface
virtual CScValue *scGetProperty(const char *name);
- virtual HRESULT scSetProperty(const char *name, CScValue *value);
- virtual HRESULT scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name);
+ virtual ERRORCODE scSetProperty(const char *name, CScValue *value);
+ virtual ERRORCODE scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name);
virtual const char *scToString();
};
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