diff options
Diffstat (limited to 'engines/wintermute/Ad/AdResponseBox.h')
-rw-r--r-- | engines/wintermute/Ad/AdResponseBox.h | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/engines/wintermute/Ad/AdResponseBox.h b/engines/wintermute/Ad/AdResponseBox.h new file mode 100644 index 0000000000..cf98cfadca --- /dev/null +++ b/engines/wintermute/Ad/AdResponseBox.h @@ -0,0 +1,85 @@ +/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This file is based on WME Lite.
+ * http://dead-code.org/redir.php?target=wmelite
+ * Copyright (c) 2011 Jan Nedoma
+ */
+
+#ifndef WINTERMUTE_ADRESPONSEBOX_H
+#define WINTERMUTE_ADRESPONSEBOX_H
+
+
+#include "engines/wintermute/BObject.h"
+
+namespace WinterMute {
+
+class CUIButton;
+class CUIWindow;
+class CUIObject;
+class CAdResponse;
+class CAdResponseBox : public CBObject {
+public:
+ CBObject *GetNextAccessObject(CBObject *CurrObject);
+ CBObject *GetPrevAccessObject(CBObject *CurrObject);
+ HRESULT GetObjects(CBArray<CUIObject *, CUIObject *> &Objects, bool InteractiveOnly);
+
+ HRESULT HandleResponse(CAdResponse *Response);
+ void SetLastResponseText(const char *Text, const char *TextOrig);
+ char *_lastResponseText;
+ char *_lastResponseTextOrig;
+ DECLARE_PERSISTENT(CAdResponseBox, CBObject)
+ CScScript *_waitingScript;
+ virtual HRESULT Listen(CBScriptHolder *param1, uint32 param2);
+ typedef enum {
+ EVENT_PREV, EVENT_NEXT, EVENT_RESPONSE
+ } TResponseEvent;
+
+ HRESULT WeedResponses();
+ HRESULT Display();
+ int _spacing;
+ int _scrollOffset;
+ CBFont *_fontHover;
+ CBFont *_font;
+ HRESULT CreateButtons();
+ HRESULT InvalidateButtons();
+ void ClearButtons();
+ void ClearResponses();
+ CAdResponseBox(CBGame *inGame);
+ virtual ~CAdResponseBox();
+ CBArray<CAdResponse *, CAdResponse *> _responses;
+ CBArray<CUIButton *, CUIButton *> _respButtons;
+ CUIWindow *_window;
+ CUIWindow *_shieldWindow;
+ bool _horizontal;
+ RECT _responseArea;
+ int _verticalAlign;
+ TTextAlign _align;
+ HRESULT LoadFile(const char *Filename);
+ HRESULT LoadBuffer(byte *Buffer, bool Complete = true);
+ virtual HRESULT SaveAsText(CBDynBuffer *Buffer, int Indent);
+};
+
+} // end of namespace WinterMute
+
+#endif
|