aboutsummaryrefslogtreecommitdiff
path: root/engines/wintermute/Ad/AdRotLevel.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/wintermute/Ad/AdRotLevel.cpp')
-rw-r--r--engines/wintermute/Ad/AdRotLevel.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/engines/wintermute/Ad/AdRotLevel.cpp b/engines/wintermute/Ad/AdRotLevel.cpp
index dbe00460dc..26e4bca48d 100644
--- a/engines/wintermute/Ad/AdRotLevel.cpp
+++ b/engines/wintermute/Ad/AdRotLevel.cpp
@@ -53,19 +53,19 @@ CAdRotLevel::~CAdRotLevel() {
//////////////////////////////////////////////////////////////////////////
-HRESULT CAdRotLevel::loadFile(const char *filename) {
+ERRORCODE CAdRotLevel::loadFile(const char *filename) {
byte *buffer = Game->_fileManager->readWholeFile(filename);
if (buffer == NULL) {
Game->LOG(0, "CAdRotLevel::LoadFile failed for file '%s'", filename);
- return E_FAIL;
+ return STATUS_FAILED;
}
- HRESULT ret;
+ ERRORCODE ret;
_filename = new char [strlen(filename) + 1];
strcpy(_filename, filename);
- if (FAILED(ret = loadBuffer(buffer, true))) Game->LOG(0, "Error parsing ROTATION_LEVEL file '%s'", filename);
+ if (DID_FAIL(ret = loadBuffer(buffer, true))) Game->LOG(0, "Error parsing ROTATION_LEVEL file '%s'", filename);
delete [] buffer;
@@ -82,7 +82,7 @@ TOKEN_DEF(ROTATION)
TOKEN_DEF(EDITOR_PROPERTY)
TOKEN_DEF_END
//////////////////////////////////////////////////////////////////////////
-HRESULT CAdRotLevel::loadBuffer(byte *buffer, bool complete) {
+ERRORCODE CAdRotLevel::loadBuffer(byte *buffer, bool complete) {
TOKEN_TABLE_START(commands)
TOKEN_TABLE(ROTATION_LEVEL)
TOKEN_TABLE(TEMPLATE)
@@ -98,7 +98,7 @@ HRESULT CAdRotLevel::loadBuffer(byte *buffer, bool complete) {
if (complete) {
if (parser.getCommand((char **)&buffer, commands, (char **)&params) != TOKEN_ROTATION_LEVEL) {
Game->LOG(0, "'ROTATION_LEVEL' keyword expected.");
- return E_FAIL;
+ return STATUS_FAILED;
}
buffer = params;
}
@@ -106,7 +106,7 @@ HRESULT CAdRotLevel::loadBuffer(byte *buffer, bool complete) {
while ((cmd = parser.getCommand((char **)&buffer, commands, (char **)&params)) > 0) {
switch (cmd) {
case TOKEN_TEMPLATE:
- if (FAILED(loadFile((char *)params))) cmd = PARSERR_GENERIC;
+ if (DID_FAIL(loadFile((char *)params))) cmd = PARSERR_GENERIC;
break;
case TOKEN_X:
@@ -127,33 +127,33 @@ HRESULT CAdRotLevel::loadBuffer(byte *buffer, bool complete) {
}
if (cmd == PARSERR_TOKENNOTFOUND) {
Game->LOG(0, "Syntax error in ROTATION_LEVEL definition");
- return E_FAIL;
+ return STATUS_FAILED;
}
- return S_OK;
+ return STATUS_OK;
}
//////////////////////////////////////////////////////////////////////////
-HRESULT CAdRotLevel::saveAsText(CBDynBuffer *buffer, int indent) {
+ERRORCODE CAdRotLevel::saveAsText(CBDynBuffer *buffer, int indent) {
buffer->putTextIndent(indent, "ROTATION_LEVEL {\n");
buffer->putTextIndent(indent + 2, "X=%d\n", _posX);
buffer->putTextIndent(indent + 2, "ROTATION=%d\n", (int)_rotation);
CBBase::saveAsText(buffer, indent + 2);
buffer->putTextIndent(indent, "}\n");
- return S_OK;
+ return STATUS_OK;
}
//////////////////////////////////////////////////////////////////////////
-HRESULT CAdRotLevel::persist(CBPersistMgr *persistMgr) {
+ERRORCODE CAdRotLevel::persist(CBPersistMgr *persistMgr) {
CBObject::persist(persistMgr);
persistMgr->transfer(TMEMBER(_rotation));
- return S_OK;
+ return STATUS_OK;
}
} // end of namespace WinterMute