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path: root/engines/wintermute/Ad/AdScaleLevel.cpp
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Diffstat (limited to 'engines/wintermute/Ad/AdScaleLevel.cpp')
-rw-r--r--engines/wintermute/Ad/AdScaleLevel.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/wintermute/Ad/AdScaleLevel.cpp b/engines/wintermute/Ad/AdScaleLevel.cpp
index 2cfbbb05e1..c756219382 100644
--- a/engines/wintermute/Ad/AdScaleLevel.cpp
+++ b/engines/wintermute/Ad/AdScaleLevel.cpp
@@ -52,9 +52,9 @@ CAdScaleLevel::~CAdScaleLevel() {
//////////////////////////////////////////////////////////////////////////
ERRORCODE CAdScaleLevel::loadFile(const char *filename) {
- byte *buffer = Game->_fileManager->readWholeFile(filename);
+ byte *buffer = _gameRef->_fileManager->readWholeFile(filename);
if (buffer == NULL) {
- Game->LOG(0, "CAdScaleLevel::LoadFile failed for file '%s'", filename);
+ _gameRef->LOG(0, "CAdScaleLevel::LoadFile failed for file '%s'", filename);
return STATUS_FAILED;
}
@@ -63,7 +63,7 @@ ERRORCODE CAdScaleLevel::loadFile(const char *filename) {
_filename = new char [strlen(filename) + 1];
strcpy(_filename, filename);
- if (DID_FAIL(ret = loadBuffer(buffer, true))) Game->LOG(0, "Error parsing SCALE_LEVEL file '%s'", filename);
+ if (DID_FAIL(ret = loadBuffer(buffer, true))) _gameRef->LOG(0, "Error parsing SCALE_LEVEL file '%s'", filename);
delete [] buffer;
@@ -91,11 +91,11 @@ ERRORCODE CAdScaleLevel::loadBuffer(byte *buffer, bool complete) {
byte *params;
int cmd;
- CBParser parser(Game);
+ CBParser parser(_gameRef);
if (complete) {
if (parser.getCommand((char **)&buffer, commands, (char **)&params) != TOKEN_SCALE_LEVEL) {
- Game->LOG(0, "'SCALE_LEVEL' keyword expected.");
+ _gameRef->LOG(0, "'SCALE_LEVEL' keyword expected.");
return STATUS_FAILED;
}
buffer = params;
@@ -124,7 +124,7 @@ ERRORCODE CAdScaleLevel::loadBuffer(byte *buffer, bool complete) {
}
}
if (cmd == PARSERR_TOKENNOTFOUND) {
- Game->LOG(0, "Syntax error in SCALE_LEVEL definition");
+ _gameRef->LOG(0, "Syntax error in SCALE_LEVEL definition");
return STATUS_FAILED;
}