aboutsummaryrefslogtreecommitdiff
path: root/engines/wintermute/Ad/AdSpriteSet.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/wintermute/Ad/AdSpriteSet.cpp')
-rw-r--r--engines/wintermute/Ad/AdSpriteSet.cpp68
1 files changed, 34 insertions, 34 deletions
diff --git a/engines/wintermute/Ad/AdSpriteSet.cpp b/engines/wintermute/Ad/AdSpriteSet.cpp
index 3eb30e2496..d51bdc3d02 100644
--- a/engines/wintermute/Ad/AdSpriteSet.cpp
+++ b/engines/wintermute/Ad/AdSpriteSet.cpp
@@ -58,16 +58,16 @@ CAdSpriteSet::~CAdSpriteSet() {
//////////////////////////////////////////////////////////////////////////
-HRESULT CAdSpriteSet::LoadFile(const char *Filename, int LifeTime, TSpriteCacheType CacheType) {
- byte *Buffer = Game->_fileManager->readWholeFile(Filename);
+HRESULT CAdSpriteSet::loadFile(const char *filename, int lifeTime, TSpriteCacheType cacheType) {
+ byte *Buffer = Game->_fileManager->readWholeFile(filename);
if (Buffer == NULL) {
- Game->LOG(0, "CAdSpriteSet::LoadFile failed for file '%s'", Filename);
+ Game->LOG(0, "CAdSpriteSet::LoadFile failed for file '%s'", filename);
return E_FAIL;
}
HRESULT ret;
- if (FAILED(ret = LoadBuffer(Buffer, true))) Game->LOG(0, "Error parsing SPRITESET file '%s'", Filename);
+ if (FAILED(ret = loadBuffer(Buffer, true))) Game->LOG(0, "Error parsing SPRITESET file '%s'", filename);
delete [] Buffer;
@@ -90,7 +90,7 @@ TOKEN_DEF(TEMPLATE)
TOKEN_DEF(EDITOR_PROPERTY)
TOKEN_DEF_END
//////////////////////////////////////////////////////////////////////////
-HRESULT CAdSpriteSet::LoadBuffer(byte *Buffer, bool Complete, int LifeTime, TSpriteCacheType CacheType) {
+HRESULT CAdSpriteSet::loadBuffer(byte *buffer, bool complete, int LifeTime, TSpriteCacheType CacheType) {
TOKEN_TABLE_START(commands)
TOKEN_TABLE(SPRITESET)
TOKEN_TABLE(NAME)
@@ -110,19 +110,19 @@ HRESULT CAdSpriteSet::LoadBuffer(byte *Buffer, bool Complete, int LifeTime, TSp
int cmd;
CBParser parser(Game);
- if (Complete) {
- if (parser.GetCommand((char **)&Buffer, commands, (char **)&params) != TOKEN_SPRITESET) {
+ if (complete) {
+ if (parser.GetCommand((char **)&buffer, commands, (char **)&params) != TOKEN_SPRITESET) {
Game->LOG(0, "'SPRITESET' keyword expected.");
return E_FAIL;
}
- Buffer = params;
+ buffer = params;
}
CBSprite *spr = NULL;
- while ((cmd = parser.GetCommand((char **)&Buffer, commands, (char **)&params)) > 0) {
+ while ((cmd = parser.GetCommand((char **)&buffer, commands, (char **)&params)) > 0) {
switch (cmd) {
case TOKEN_TEMPLATE:
- if (FAILED(LoadFile((char *)params, LifeTime, CacheType))) cmd = PARSERR_GENERIC;
+ if (FAILED(loadFile((char *)params, LifeTime, CacheType))) cmd = PARSERR_GENERIC;
break;
case TOKEN_NAME:
@@ -133,7 +133,7 @@ HRESULT CAdSpriteSet::LoadBuffer(byte *Buffer, bool Complete, int LifeTime, TSp
delete _sprites[DI_LEFT];
_sprites[DI_LEFT] = NULL;
spr = new CBSprite(Game, _owner);
- if (!spr || FAILED(spr->LoadFile((char *)params, LifeTime, CacheType))) cmd = PARSERR_GENERIC;
+ if (!spr || FAILED(spr->loadFile((char *)params, LifeTime, CacheType))) cmd = PARSERR_GENERIC;
else _sprites[DI_LEFT] = spr;
break;
@@ -141,7 +141,7 @@ HRESULT CAdSpriteSet::LoadBuffer(byte *Buffer, bool Complete, int LifeTime, TSp
delete _sprites[DI_RIGHT];
_sprites[DI_RIGHT] = NULL;
spr = new CBSprite(Game, _owner);
- if (!spr || FAILED(spr->LoadFile((char *)params, LifeTime, CacheType))) cmd = PARSERR_GENERIC;
+ if (!spr || FAILED(spr->loadFile((char *)params, LifeTime, CacheType))) cmd = PARSERR_GENERIC;
else _sprites[DI_RIGHT] = spr;
break;
@@ -149,7 +149,7 @@ HRESULT CAdSpriteSet::LoadBuffer(byte *Buffer, bool Complete, int LifeTime, TSp
delete _sprites[DI_UP];
_sprites[DI_UP] = NULL;
spr = new CBSprite(Game, _owner);
- if (!spr || FAILED(spr->LoadFile((char *)params, LifeTime, CacheType))) cmd = PARSERR_GENERIC;
+ if (!spr || FAILED(spr->loadFile((char *)params, LifeTime, CacheType))) cmd = PARSERR_GENERIC;
else _sprites[DI_UP] = spr;
break;
@@ -157,7 +157,7 @@ HRESULT CAdSpriteSet::LoadBuffer(byte *Buffer, bool Complete, int LifeTime, TSp
delete _sprites[DI_DOWN];
_sprites[DI_DOWN] = NULL;
spr = new CBSprite(Game, _owner);
- if (!spr || FAILED(spr->LoadFile((char *)params, LifeTime, CacheType))) cmd = PARSERR_GENERIC;
+ if (!spr || FAILED(spr->loadFile((char *)params, LifeTime, CacheType))) cmd = PARSERR_GENERIC;
else _sprites[DI_DOWN] = spr;
break;
@@ -165,7 +165,7 @@ HRESULT CAdSpriteSet::LoadBuffer(byte *Buffer, bool Complete, int LifeTime, TSp
delete _sprites[DI_UPLEFT];
_sprites[DI_UPLEFT] = NULL;
spr = new CBSprite(Game, _owner);
- if (!spr || FAILED(spr->LoadFile((char *)params, LifeTime, CacheType))) cmd = PARSERR_GENERIC;
+ if (!spr || FAILED(spr->loadFile((char *)params, LifeTime, CacheType))) cmd = PARSERR_GENERIC;
else _sprites[DI_UPLEFT] = spr;
break;
@@ -173,7 +173,7 @@ HRESULT CAdSpriteSet::LoadBuffer(byte *Buffer, bool Complete, int LifeTime, TSp
delete _sprites[DI_UPRIGHT];
_sprites[DI_UPRIGHT] = NULL;
spr = new CBSprite(Game, _owner);
- if (!spr || FAILED(spr->LoadFile((char *)params, LifeTime, CacheType))) cmd = PARSERR_GENERIC;
+ if (!spr || FAILED(spr->loadFile((char *)params, LifeTime, CacheType))) cmd = PARSERR_GENERIC;
else _sprites[DI_UPRIGHT] = spr;
break;
@@ -181,7 +181,7 @@ HRESULT CAdSpriteSet::LoadBuffer(byte *Buffer, bool Complete, int LifeTime, TSp
delete _sprites[DI_DOWNLEFT];
_sprites[DI_DOWNLEFT] = NULL;
spr = new CBSprite(Game, _owner);
- if (!spr || FAILED(spr->LoadFile((char *)params, LifeTime, CacheType))) cmd = PARSERR_GENERIC;
+ if (!spr || FAILED(spr->loadFile((char *)params, LifeTime, CacheType))) cmd = PARSERR_GENERIC;
else _sprites[DI_DOWNLEFT] = spr;
break;
@@ -189,7 +189,7 @@ HRESULT CAdSpriteSet::LoadBuffer(byte *Buffer, bool Complete, int LifeTime, TSp
delete _sprites[DI_DOWNRIGHT];
_sprites[DI_DOWNRIGHT] = NULL;
spr = new CBSprite(Game, _owner);
- if (!spr || FAILED(spr->LoadFile((char *)params, LifeTime, CacheType))) cmd = PARSERR_GENERIC;
+ if (!spr || FAILED(spr->loadFile((char *)params, LifeTime, CacheType))) cmd = PARSERR_GENERIC;
else _sprites[DI_DOWNRIGHT] = spr;
break;
@@ -228,8 +228,8 @@ HRESULT CAdSpriteSet::persist(CBPersistMgr *persistMgr) {
//////////////////////////////////////////////////////////////////////////
-CBSprite *CAdSpriteSet::GetSprite(TDirection Direction) {
- int Dir = (int)Direction;
+CBSprite *CAdSpriteSet::getSprite(TDirection direction) {
+ int Dir = (int)direction;
if (Dir < 0) Dir = 0;
if (Dir >= NUM_DIRECTIONS) Dir = NUM_DIRECTIONS - 1;
@@ -259,49 +259,49 @@ CBSprite *CAdSpriteSet::GetSprite(TDirection Direction) {
//////////////////////////////////////////////////////////////////////////
-HRESULT CAdSpriteSet::saveAsText(CBDynBuffer *Buffer, int Indent) {
- Buffer->putTextIndent(Indent, "SPRITESET {\n");
- if (_name) Buffer->putTextIndent(Indent + 2, "NAME=\"%s\"\n", _name);
+HRESULT CAdSpriteSet::saveAsText(CBDynBuffer *buffer, int indent) {
+ buffer->putTextIndent(indent, "SPRITESET {\n");
+ if (_name) buffer->putTextIndent(indent + 2, "NAME=\"%s\"\n", _name);
for (int i = 0; i < NUM_DIRECTIONS; i++) {
if (_sprites[i]) {
switch (i) {
case DI_UP:
- Buffer->putTextIndent(Indent + 2, "UP=\"%s\"\n", _sprites[i]->_filename);
+ buffer->putTextIndent(indent + 2, "UP=\"%s\"\n", _sprites[i]->_filename);
break;
case DI_UPRIGHT:
- Buffer->putTextIndent(Indent + 2, "UP_RIGHT=\"%s\"\n", _sprites[i]->_filename);
+ buffer->putTextIndent(indent + 2, "UP_RIGHT=\"%s\"\n", _sprites[i]->_filename);
break;
case DI_RIGHT:
- Buffer->putTextIndent(Indent + 2, "RIGHT=\"%s\"\n", _sprites[i]->_filename);
+ buffer->putTextIndent(indent + 2, "RIGHT=\"%s\"\n", _sprites[i]->_filename);
break;
case DI_DOWNRIGHT:
- Buffer->putTextIndent(Indent + 2, "DOWN_RIGHT=\"%s\"\n", _sprites[i]->_filename);
+ buffer->putTextIndent(indent + 2, "DOWN_RIGHT=\"%s\"\n", _sprites[i]->_filename);
break;
case DI_DOWN:
- Buffer->putTextIndent(Indent + 2, "DOWN=\"%s\"\n", _sprites[i]->_filename);
+ buffer->putTextIndent(indent + 2, "DOWN=\"%s\"\n", _sprites[i]->_filename);
break;
case DI_DOWNLEFT:
- Buffer->putTextIndent(Indent + 2, "DOWN_LEFT=\"%s\"\n", _sprites[i]->_filename);
+ buffer->putTextIndent(indent + 2, "DOWN_LEFT=\"%s\"\n", _sprites[i]->_filename);
break;
case DI_LEFT:
- Buffer->putTextIndent(Indent + 2, "LEFT=\"%s\"\n", _sprites[i]->_filename);
+ buffer->putTextIndent(indent + 2, "LEFT=\"%s\"\n", _sprites[i]->_filename);
break;
case DI_UPLEFT:
- Buffer->putTextIndent(Indent + 2, "UP_LEFT=\"%s\"\n", _sprites[i]->_filename);
+ buffer->putTextIndent(indent + 2, "UP_LEFT=\"%s\"\n", _sprites[i]->_filename);
break;
}
}
}
- CBBase::saveAsText(Buffer, Indent + 2);
+ CBBase::saveAsText(buffer, indent + 2);
- Buffer->putTextIndent(Indent, "}\n");
+ buffer->putTextIndent(indent, "}\n");
return S_OK;
}
//////////////////////////////////////////////////////////////////////////
-bool CAdSpriteSet::ContainsSprite(CBSprite *Sprite) {
+bool CAdSpriteSet::containsSprite(CBSprite *Sprite) {
if (!Sprite) return false;
for (int i = 0; i < NUM_DIRECTIONS; i++) {