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Diffstat (limited to 'engines/wintermute/AdGame.cpp')
-rw-r--r--engines/wintermute/AdGame.cpp62
1 files changed, 31 insertions, 31 deletions
diff --git a/engines/wintermute/AdGame.cpp b/engines/wintermute/AdGame.cpp
index b5e8518e30..cfcfd20085 100644
--- a/engines/wintermute/AdGame.cpp
+++ b/engines/wintermute/AdGame.cpp
@@ -26,37 +26,37 @@
* Copyright (c) 2011 Jan Nedoma
*/
-#include "dcgf.h"
-#include "AdGame.h"
-#include "AdResponseBox.h"
-#include "AdInventoryBox.h"
-#include "AdSceneState.h"
-#include "PartEmitter.h"
-#include "BParser.h"
-#include "BSurfaceStorage.h"
-#include "BTransitionMgr.h"
-#include "BObject.h"
-#include "BSound.h"
-#include "UIWindow.h"
-#include "ScValue.h"
-#include "UIEntity.h"
-#include "AdScene.h"
-#include "AdEntity.h"
-#include "AdActor.h"
-#include "AdInventory.h"
-#include "AdResponseContext.h"
-#include "AdItem.h"
-#include "BViewport.h"
-#include "BFont.h"
-#include "ScEngine.h"
-#include "BStringTable.h"
-#include "AdSentence.h"
-#include "AdResponse.h"
-#include "ScScript.h"
-#include "ScStack.h"
-#include "BSprite.h"
-#include "BFileManager.h"
-#include "utils.h"
+#include "engines/wintermute/dcgf.h"
+#include "engines/wintermute/AdGame.h"
+#include "engines/wintermute/AdResponseBox.h"
+#include "engines/wintermute/AdInventoryBox.h"
+#include "engines/wintermute/AdSceneState.h"
+#include "engines/wintermute/PartEmitter.h"
+#include "engines/wintermute/BParser.h"
+#include "engines/wintermute/BSurfaceStorage.h"
+#include "engines/wintermute/BTransitionMgr.h"
+#include "engines/wintermute/BObject.h"
+#include "engines/wintermute/BSound.h"
+#include "engines/wintermute/UIWindow.h"
+#include "engines/wintermute/scriptables/ScValue.h"
+#include "engines/wintermute/UIEntity.h"
+#include "engines/wintermute/AdScene.h"
+#include "engines/wintermute/AdEntity.h"
+#include "engines/wintermute/AdActor.h"
+#include "engines/wintermute/AdInventory.h"
+#include "engines/wintermute/AdResponseContext.h"
+#include "engines/wintermute/AdItem.h"
+#include "engines/wintermute/BViewport.h"
+#include "engines/wintermute/BFont.h"
+#include "engines/wintermute/scriptables/ScEngine.h"
+#include "engines/wintermute/BStringTable.h"
+#include "engines/wintermute/AdSentence.h"
+#include "engines/wintermute/AdResponse.h"
+#include "engines/wintermute/scriptables/ScScript.h"
+#include "engines/wintermute/scriptables/ScStack.h"
+#include "engines/wintermute/BSprite.h"
+#include "engines/wintermute/BFileManager.h"
+#include "engines/wintermute/utils.h"
#include "common/str.h"
namespace WinterMute {