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path: root/engines/wintermute/BEvent.cpp
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Diffstat (limited to 'engines/wintermute/BEvent.cpp')
-rw-r--r--engines/wintermute/BEvent.cpp42
1 files changed, 21 insertions, 21 deletions
diff --git a/engines/wintermute/BEvent.cpp b/engines/wintermute/BEvent.cpp
index fbeddacb39..977b965561 100644
--- a/engines/wintermute/BEvent.cpp
+++ b/engines/wintermute/BEvent.cpp
@@ -41,27 +41,27 @@ IMPLEMENT_PERSISTENT(CBEvent, false)
//////////////////////////////////////////////////////////////////////////
CBEvent::CBEvent(CBGame *inGame): CBBase(inGame) {
- m_Type = EVENT_NONE;
- m_Script = NULL;
- m_Name = NULL;
+ _type = EVENT_NONE;
+ _script = NULL;
+ _name = NULL;
}
//////////////////////////////////////////////////////////////////////////
CBEvent::CBEvent(CBGame *inGame, TEventType Type, char *Script): CBBase(inGame) {
- m_Type = Type;
- m_Script = new char [strlen(Script) + 1];
- if (m_Script) strcpy(m_Script, Script);
- m_Name = NULL;
+ _type = Type;
+ _script = new char [strlen(Script) + 1];
+ if (_script) strcpy(_script, Script);
+ _name = NULL;
}
//////////////////////////////////////////////////////////////////////////
CBEvent::~CBEvent() {
- delete[] m_Script;
- m_Script = NULL;
- delete[] m_Name;
- m_Name = NULL;
+ delete[] _script;
+ _script = NULL;
+ delete[] _name;
+ _name = NULL;
}
@@ -101,26 +101,26 @@ const char *CBEvent::GetEventName(TEventType Type) {
//////////////////////////////////////////////////////////////////////////
void CBEvent::SetScript(char *Script) {
- if (m_Script) delete [] m_Script;
+ if (_script) delete [] _script;
- m_Script = new char [strlen(Script) + 1];
- if (m_Script) strcpy(m_Script, Script);
+ _script = new char [strlen(Script) + 1];
+ if (_script) strcpy(_script, Script);
}
//////////////////////////////////////////////////////////////////////////
void CBEvent::SetName(char *Name) {
- if (m_Name) delete [] m_Name;
+ if (_name) delete [] _name;
- m_Name = new char [strlen(Name) + 1];
- if (m_Name) strcpy(m_Name, Name);
+ _name = new char [strlen(Name) + 1];
+ if (_name) strcpy(_name, Name);
}
//////////////////////////////////////////////////////////////////////////
HRESULT CBEvent::LoadFile(char *Filename) {
- byte *Buffer = Game->m_FileManager->ReadWholeFile(Filename);
+ byte *Buffer = Game->_fileManager->ReadWholeFile(Filename);
if (Buffer == NULL) {
Game->LOG(0, "CBEvent::LoadFile failed for file '%s'", Filename);
return E_FAIL;
@@ -187,9 +187,9 @@ HRESULT CBEvent::Persist(CBPersistMgr *PersistMgr) {
PersistMgr->Transfer(TMEMBER(Game));
- PersistMgr->Transfer(TMEMBER(m_Script));
- PersistMgr->Transfer(TMEMBER(m_Name));
- PersistMgr->Transfer(TMEMBER_INT(m_Type));
+ PersistMgr->Transfer(TMEMBER(_script));
+ PersistMgr->Transfer(TMEMBER(_name));
+ PersistMgr->Transfer(TMEMBER_INT(_type));
return S_OK;
}