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Diffstat (limited to 'engines/wintermute/Base/BGame.cpp')
-rw-r--r--engines/wintermute/Base/BGame.cpp11
1 files changed, 6 insertions, 5 deletions
diff --git a/engines/wintermute/Base/BGame.cpp b/engines/wintermute/Base/BGame.cpp
index f5b234a013..d4f97cfdba 100644
--- a/engines/wintermute/Base/BGame.cpp
+++ b/engines/wintermute/Base/BGame.cpp
@@ -32,17 +32,18 @@
#include "engines/wintermute/Base/BFileManager.h"
#include "engines/wintermute/Base/font/BFont.h"
#include "engines/wintermute/Base/font/BFontStorage.h"
-#include "engines/wintermute/Base/BImage.h"
+#include "engines/wintermute/Base/gfx/base_image.h"
+#include "engines/wintermute/Base/gfx/base_surface.h"
+#include "engines/wintermute/Base/gfx/base_renderer.h"
#include "engines/wintermute/Base/BKeyboardState.h"
#include "engines/wintermute/Base/BParser.h"
#include "engines/wintermute/Base/BQuickMsg.h"
#include "engines/wintermute/Base/BRegistry.h"
-#include "engines/wintermute/Base/BRenderer.h"
#include "engines/wintermute/Base/BSound.h"
#include "engines/wintermute/Base/BSoundMgr.h"
#include "engines/wintermute/Base/BSprite.h"
#include "engines/wintermute/Base/BSubFrame.h"
-#include "engines/wintermute/Base/BSurface.h"
+
#include "engines/wintermute/Base/BTransitionMgr.h"
#include "engines/wintermute/Base/BViewport.h"
#include "engines/wintermute/Base/BStringTable.h"
@@ -484,7 +485,7 @@ bool CBGame::initialize1() {
//////////////////////////////////////////////////////////////////////
bool CBGame::initialize2() { // we know whether we are going to be accelerated
- _renderer = makeSDLRenderer(this);
+ _renderer = makeOSystemRenderer(this);
if (_renderer == NULL) return STATUS_FAILED;
return STATUS_OK;
@@ -3801,7 +3802,7 @@ void CBGame::setWindowTitle() {
title = StringUtil::WideToUtf8(wstr);*/
}
#if 0
- CBRenderSDL *renderer = static_cast<CBRenderSDL *>(_renderer);
+ CBRenderOSystem *renderer = static_cast<CBRenderOSystem *>(_renderer);
// TODO
SDL_SetWindowTitle(renderer->GetSdlWindow(), title.c_str());