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-rw-r--r--engines/wintermute/Base/BImage.cpp121
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diff --git a/engines/wintermute/Base/BImage.cpp b/engines/wintermute/Base/BImage.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This file is based on WME Lite.
+ * http://dead-code.org/redir.php?target=wmelite
+ * Copyright (c) 2011 Jan Nedoma
+ */
+
+#include "engines/wintermute/dcgf.h"
+#include "engines/wintermute/Base/BImage.h"
+//#include "FreeImage.h"
+
+namespace WinterMute {
+
+//////////////////////////////////////////////////////////////////////
+CBImage::CBImage(CBGame *inGame, FIBITMAP *bitmap): CBBase(inGame) {
+#if 0
+ _bitmap = bitmap;
+#endif
+ _bitmap = NULL;
+}
+
+
+//////////////////////////////////////////////////////////////////////
+CBImage::~CBImage() {
+#if 0
+ if (_bitmap) FreeImage_Unload(_bitmap);
+#endif
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+HRESULT CBImage::SaveBMPFile(const char *Filename) {
+#if 0
+ if (!_bitmap) return E_FAIL;
+
+ if (FreeImage_Save(FIF_BMP, _bitmap, Filename)) return S_OK;
+ else return E_FAIL;
+#endif
+ return E_FAIL;
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+HRESULT CBImage::Resize(int NewWidth, int NewHeight) {
+#if 0
+ if (!_bitmap) return E_FAIL;
+
+ if (NewWidth == 0) NewWidth = FreeImage_GetWidth(_bitmap);
+ if (NewHeight == 0) NewHeight = FreeImage_GetHeight(_bitmap);
+
+
+ FIBITMAP *newImg = FreeImage_Rescale(_bitmap, NewWidth, NewHeight, FILTER_BILINEAR);
+ if (newImg) {
+ FreeImage_Unload(_bitmap);
+ _bitmap = newImg;
+ return S_OK;
+ } else return E_FAIL;
+#endif
+ return E_FAIL;
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+byte *CBImage::CreateBMPBuffer(uint32 *BufferSize) {
+ if (!_bitmap) return NULL;
+#if 0
+ FIMEMORY *fiMem = FreeImage_OpenMemory();
+ FreeImage_SaveToMemory(FIF_PNG, _bitmap, fiMem);
+ uint32 size;
+ byte *data;
+ FreeImage_AcquireMemory(fiMem, &data, &size);
+
+
+ byte *Buffer = new byte[size];
+ memcpy(Buffer, data, size);
+
+ FreeImage_CloseMemory(fiMem);
+
+ if (BufferSize) *BufferSize = size;
+
+ return Buffer;
+#endif
+ return NULL;
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+HRESULT CBImage::CopyFrom(CBImage *OrigImage, int NewWidth, int NewHeight) {
+#if 0
+ if (_bitmap) FreeImage_Unload(_bitmap);
+
+ if (NewWidth == 0) NewWidth = FreeImage_GetWidth(OrigImage->GetBitmap());
+ if (NewHeight == 0) NewHeight = FreeImage_GetHeight(OrigImage->GetBitmap());
+
+ _bitmap = FreeImage_Rescale(OrigImage->GetBitmap(), NewWidth, NewHeight, FILTER_BILINEAR);
+#endif
+ return S_OK;
+}
+
+} // end of namespace WinterMute