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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This file is based on WME Lite.
+ * http://dead-code.org/redir.php?target=wmelite
+ * Copyright (c) 2011 Jan Nedoma
+ */
+
+#ifndef WINTERMUTE_BPKGFILE_H
+#define WINTERMUTE_BPKGFILE_H
+
+
+#include "engines/wintermute/Base/BFile.h"
+#include "engines/wintermute/Base/BFileEntry.h"
+#include <zlib.h> // Added by ClassView
+
+#define COMPRESSED_BUFFER_SIZE 4096
+
+namespace Common {
+class SeekableReadStream;
+class File;
+}
+
+namespace WinterMute {
+
+class CBPkgFile : public CBFile {
+public:
+ CBPkgFile(CBGame *inGame);
+ virtual ~CBPkgFile();
+ virtual HRESULT Seek(uint32 Pos, TSeek Origin = SEEK_TO_BEGIN);
+ virtual HRESULT Read(void *Buffer, uint32 Size);
+ virtual HRESULT Close();
+ virtual HRESULT Open(const Common::String &Filename);
+private:
+ bool _inflateInit;
+ HRESULT SeekToPos(uint32 NewPos);
+ bool _compressed;
+ CBFileEntry *_fileEntry;
+ Common::SeekableReadStream *_file;
+};
+
+} // end of namespace WinterMute
+
+#endif