aboutsummaryrefslogtreecommitdiff
path: root/engines/wintermute/Base/BSurface.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/wintermute/Base/BSurface.cpp')
-rw-r--r--engines/wintermute/Base/BSurface.cpp196
1 files changed, 196 insertions, 0 deletions
diff --git a/engines/wintermute/Base/BSurface.cpp b/engines/wintermute/Base/BSurface.cpp
new file mode 100644
index 0000000000..69b137813b
--- /dev/null
+++ b/engines/wintermute/Base/BSurface.cpp
@@ -0,0 +1,196 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This file is based on WME Lite.
+ * http://dead-code.org/redir.php?target=wmelite
+ * Copyright (c) 2011 Jan Nedoma
+ */
+
+#include "engines/wintermute/wintypes.h"
+#include "engines/wintermute/Base/BGame.h"
+#include "engines/wintermute/Base/BSurface.h"
+
+namespace WinterMute {
+
+//////////////////////////////////////////////////////////////////////
+CBSurface::CBSurface(CBGame *inGame): CBBase(inGame) {
+ _referenceCount = 0;
+
+ _width = _height = 0;
+
+ _filename = NULL;
+
+ _pixelOpReady = false;
+
+ _cKDefault = true;
+ _cKRed = _cKGreen = _cKBlue = 0;
+ _lifeTime = 0;
+ _keepLoaded = false;
+
+ _lastUsedTime = 0;
+ _valid = false;
+}
+
+
+//////////////////////////////////////////////////////////////////////
+CBSurface::~CBSurface() {
+ if (_pixelOpReady) EndPixelOp();
+ if (_filename) delete [] _filename;
+}
+
+
+//////////////////////////////////////////////////////////////////////
+HRESULT CBSurface::Create(const char *Filename, bool default_ck, byte ck_red, byte ck_green, byte ck_blue, int LifeTime, bool KeepLoaded) {
+ return E_FAIL;
+}
+
+
+//////////////////////////////////////////////////////////////////////
+HRESULT CBSurface::Restore() {
+ return E_FAIL;
+}
+
+
+
+
+//////////////////////////////////////////////////////////////////////
+bool CBSurface::IsTransparentAt(int X, int Y) {
+ return false;
+}
+
+
+//////////////////////////////////////////////////////////////////////
+HRESULT CBSurface::Display(int X, int Y, RECT rect, TSpriteBlendMode BlendMode, bool MirrorX, bool MirrorY) {
+ return E_FAIL;
+}
+
+
+//////////////////////////////////////////////////////////////////////
+HRESULT CBSurface::DisplayTrans(int X, int Y, RECT rect, uint32 Alpha, TSpriteBlendMode BlendMode, bool MirrorX, bool MirrorY) {
+ return E_FAIL;
+}
+
+//////////////////////////////////////////////////////////////////////
+HRESULT CBSurface::DisplayTransOffset(int X, int Y, RECT rect, uint32 Alpha, TSpriteBlendMode BlendMode, bool MirrorX, bool MirrorY, int offsetX, int offsetY) {
+ return E_FAIL;
+}
+
+
+//////////////////////////////////////////////////////////////////////
+HRESULT CBSurface::DisplayTransZoom(int X, int Y, RECT rect, float ZoomX, float ZoomY, uint32 Alpha, TSpriteBlendMode BlendMode, bool MirrorX, bool MirrorY) {
+ return E_FAIL;
+}
+
+
+//////////////////////////////////////////////////////////////////////
+HRESULT CBSurface::DisplayZoom(int X, int Y, RECT rect, float ZoomX, float ZoomY, uint32 Alpha, bool Transparent, TSpriteBlendMode BlendMode, bool MirrorX, bool MirrorY) {
+ return E_FAIL;
+}
+
+
+//////////////////////////////////////////////////////////////////////
+HRESULT CBSurface::DisplayHalfTrans(int X, int Y, RECT rect) {
+ return E_FAIL;
+}
+
+//////////////////////////////////////////////////////////////////////////
+HRESULT CBSurface::DisplayTransform(int X, int Y, int HotX, int HotY, RECT Rect, float ZoomX, float ZoomY, uint32 Alpha, float Rotate, TSpriteBlendMode BlendMode, bool MirrorX, bool MirrorY) {
+ return DisplayTransZoom(X, Y, Rect, ZoomX, ZoomY, Alpha, BlendMode, MirrorX, MirrorY);
+}
+
+//////////////////////////////////////////////////////////////////////////
+HRESULT CBSurface::Create(int Width, int Height) {
+ return E_FAIL;
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+HRESULT CBSurface::StartPixelOp() {
+ return E_FAIL;
+}
+
+//////////////////////////////////////////////////////////////////////////
+HRESULT CBSurface::EndPixelOp() {
+ return E_FAIL;
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+HRESULT CBSurface::GetPixel(int X, int Y, byte *R, byte *G, byte *B, byte *A) {
+ return E_FAIL;
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+HRESULT CBSurface::PutPixel(int X, int Y, byte R, byte G, byte B, int A) {
+ return E_FAIL;
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+bool CBSurface::ComparePixel(int X, int Y, byte R, byte G, byte B, int A) {
+ return false;
+}
+
+
+//////////////////////////////////////////////////////////////////////
+bool CBSurface::IsTransparentAtLite(int X, int Y) {
+ return false;
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+HRESULT CBSurface::Invalidate() {
+ return E_FAIL;
+}
+
+
+
+//////////////////////////////////////////////////////////////////////////
+HRESULT CBSurface::PrepareToDraw() {
+ _lastUsedTime = Game->_liveTimer;
+
+ if (!_valid) {
+ //Game->LOG(0, "Reviving: %s", _filename);
+ return Create(_filename, _cKDefault, _cKRed, _cKGreen, _cKBlue, _lifeTime, _keepLoaded);
+ } else return S_OK;
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+void CBSurface::SetFilename(const char *Filename) {
+ delete[] _filename;
+ _filename = NULL;
+ if (!Filename) return;
+
+ _filename = new char[strlen(Filename) + 1];
+ if (_filename) strcpy(_filename, Filename);
+}
+
+//////////////////////////////////////////////////////////////////////////
+void CBSurface::SetSize(int Width, int Height) {
+ _width = Width;
+ _height = Height;
+}
+
+} // end of namespace WinterMute