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Diffstat (limited to 'engines/wintermute/Base/BSurfaceSDL.h')
-rw-r--r--engines/wintermute/Base/BSurfaceSDL.h26
1 files changed, 13 insertions, 13 deletions
diff --git a/engines/wintermute/Base/BSurfaceSDL.h b/engines/wintermute/Base/BSurfaceSDL.h
index 289f75eaf3..fa70c97fdf 100644
--- a/engines/wintermute/Base/BSurfaceSDL.h
+++ b/engines/wintermute/Base/BSurfaceSDL.h
@@ -41,25 +41,25 @@ public:
CBSurfaceSDL(CBGame *inGame);
~CBSurfaceSDL();
- ERRORCODE create(const char *filename, bool defaultCK, byte ckRed, byte ckGreen, byte ckBlue, int lifeTime = -1, bool keepLoaded = false);
- ERRORCODE create(int width, int height);
+ bool create(const char *filename, bool defaultCK, byte ckRed, byte ckGreen, byte ckBlue, int lifeTime = -1, bool keepLoaded = false);
+ bool create(int width, int height);
- ERRORCODE createFromSDLSurface(Graphics::Surface *surface); //TODO: Rename function
+ bool createFromSDLSurface(Graphics::Surface *surface); //TODO: Rename function
bool isTransparentAt(int x, int y);
bool isTransparentAtLite(int x, int y);
- ERRORCODE startPixelOp();
- ERRORCODE endPixelOp();
+ bool startPixelOp();
+ bool endPixelOp();
- ERRORCODE displayTransZoom(int x, int y, Rect32 rect, float zoomX, float zoomY, uint32 alpha = 0xFFFFFFFF, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false);
- ERRORCODE displayTrans(int x, int y, Rect32 rect, uint32 alpha = 0xFFFFFFFF, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false);
- ERRORCODE displayTransOffset(int x, int y, Rect32 rect, uint32 alpha = 0xFFFFFFFF, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false, int offsetX = 0, int offsetY = 0);
- ERRORCODE display(int x, int y, Rect32 rect, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false);
- ERRORCODE displayZoom(int x, int y, Rect32 rect, float zoomX, float zoomY, uint32 alpha = 0xFFFFFFFF, bool Transparent = false, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false);
- ERRORCODE displayTransform(int x, int y, int hotX, int hotY, Rect32 Rect, float zoomX, float zoomY, uint32 alpha, float rotate, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false);
- virtual ERRORCODE putSurface(const Graphics::Surface &surface, bool hasAlpha = false);
+ bool displayTransZoom(int x, int y, Rect32 rect, float zoomX, float zoomY, uint32 alpha = 0xFFFFFFFF, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false);
+ bool displayTrans(int x, int y, Rect32 rect, uint32 alpha = 0xFFFFFFFF, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false);
+ bool displayTransOffset(int x, int y, Rect32 rect, uint32 alpha = 0xFFFFFFFF, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false, int offsetX = 0, int offsetY = 0);
+ bool display(int x, int y, Rect32 rect, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false);
+ bool displayZoom(int x, int y, Rect32 rect, float zoomX, float zoomY, uint32 alpha = 0xFFFFFFFF, bool Transparent = false, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false);
+ bool displayTransform(int x, int y, int hotX, int hotY, Rect32 Rect, float zoomX, float zoomY, uint32 alpha, float rotate, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false);
+ virtual bool putSurface(const Graphics::Surface &surface, bool hasAlpha = false);
/* static unsigned DLL_CALLCONV ReadProc(void *buffer, unsigned size, unsigned count, fi_handle handle);
static int DLL_CALLCONV SeekProc(fi_handle handle, long offset, int origin);
static long DLL_CALLCONV TellProc(fi_handle handle);*/
@@ -86,7 +86,7 @@ private:
Graphics::Surface *_surface;
bool _loaded;
void finishLoad();
- ERRORCODE drawSprite(int x, int y, Rect32 *rect, float zoomX, float zoomY, uint32 alpha, bool alphaDisable, TSpriteBlendMode blendMode, bool mirrorX, bool mirrorY, int offsetX = 0, int offsetY = 0);
+ bool drawSprite(int x, int y, Rect32 *rect, float zoomX, float zoomY, uint32 alpha, bool alphaDisable, TSpriteBlendMode blendMode, bool mirrorX, bool mirrorY, int offsetX = 0, int offsetY = 0);
void genAlphaMask(Graphics::Surface *surface);
uint32 getPixel(Graphics::Surface *surface, int x, int y);