diff options
Diffstat (limited to 'engines/wintermute/Base/font/BFontTT.h')
-rw-r--r-- | engines/wintermute/Base/font/BFontTT.h | 180 |
1 files changed, 180 insertions, 0 deletions
diff --git a/engines/wintermute/Base/font/BFontTT.h b/engines/wintermute/Base/font/BFontTT.h new file mode 100644 index 0000000000..1ee9f1d105 --- /dev/null +++ b/engines/wintermute/Base/font/BFontTT.h @@ -0,0 +1,180 @@ +/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This file is based on WME Lite.
+ * http://dead-code.org/redir.php?target=wmelite
+ * Copyright (c) 2011 Jan Nedoma
+ */
+
+#ifndef WINTERMUTE_BFONTTT_H
+#define WINTERMUTE_BFONTTT_H
+
+#include "engines/wintermute/Base/font/BFontStorage.h"
+#include "engines/wintermute/Base/font/BFont.h"
+#include "engines/wintermute/Base/BSurface.h"
+#include "common/rect.h"
+#include "graphics/surface.h"
+#include "graphics/font.h"
+
+#define NUM_CACHED_TEXTS 30
+
+namespace WinterMute {
+
+class CBFontTT : public CBFont {
+private:
+ //////////////////////////////////////////////////////////////////////////
+ class CBCachedTTFontText {
+ public:
+ WideString _text;
+ int _width;
+ TTextAlign _align;
+ int _maxHeight;
+ int _maxLength;
+ CBSurface *_surface;
+ int _priority;
+ int _textOffset;
+ bool _marked;
+
+ CBCachedTTFontText() {
+ //_text = L"";
+ _text = "";
+ _width = _maxHeight = _maxLength = -1;
+ _align = TAL_LEFT;
+ _surface = NULL;
+ _priority = -1;
+ _textOffset = 0;
+ _marked = false;
+ }
+
+ virtual ~CBCachedTTFontText() {
+ if (_surface) delete _surface;
+ }
+ };
+
+public:
+ //////////////////////////////////////////////////////////////////////////
+ class CBTTFontLayer {
+ public:
+ CBTTFontLayer() {
+ _offsetX = _offsetY = 0;
+ _color = 0x00000000;
+ }
+
+ ERRORCODE persist(CBPersistMgr *persistMgr) {
+ persistMgr->transfer(TMEMBER(_offsetX));
+ persistMgr->transfer(TMEMBER(_offsetY));
+ persistMgr->transfer(TMEMBER(_color));
+ return STATUS_OK;
+ }
+
+ int _offsetX;
+ int _offsetY;
+ uint32 _color;
+ };
+
+ //////////////////////////////////////////////////////////////////////////
+ class TextLine {
+ public:
+ TextLine(const WideString &text, int width) {
+ _text = text;
+ _width = width;
+ }
+
+ const WideString getText() const {
+ return _text;
+ }
+ int getWidth() const {
+ return _width;
+ }
+ private:
+ WideString _text;
+ int _width;
+ };
+ typedef Common::List<TextLine *> TextLineList;
+
+
+public:
+ DECLARE_PERSISTENT(CBFontTT, CBFont)
+ CBFontTT(CBGame *inGame);
+ virtual ~CBFontTT(void);
+
+ virtual int getTextWidth(byte *text, int maxLength = -1);
+ virtual int getTextHeight(byte *text, int width);
+ virtual void drawText(byte *text, int x, int y, int width, TTextAlign align = TAL_LEFT, int max_height = -1, int maxLength = -1);
+ virtual int getLetterHeight();
+
+ ERRORCODE loadBuffer(byte *buffer);
+ ERRORCODE loadFile(const char *filename);
+
+ float getLineHeight() const {
+ return _lineHeight;
+ }
+
+ void afterLoad();
+ void initLoop();
+
+private:
+ ERRORCODE parseLayer(CBTTFontLayer *layer, byte *buffer);
+
+ void wrapText(const WideString &text, int maxWidth, int maxHeight, TextLineList &lines);
+ void measureText(const WideString &text, int maxWidth, int maxHeight, int &textWidth, int &textHeight);
+
+ CBSurface *renderTextToTexture(const WideString &text, int width, TTextAlign align, int maxHeight, int &textOffset);
+ void blitSurface(Graphics::Surface *src, Graphics::Surface *target, Common::Rect *targetRect);
+
+
+ CBCachedTTFontText *_cachedTexts[NUM_CACHED_TEXTS];
+
+ ERRORCODE initFont();
+
+ Graphics::Font *_deletableFont;
+ const Graphics::Font *_font;
+ const Graphics::Font *_fallbackFont;
+
+ float _ascender;
+ float _descender;
+ float _lineHeight;
+ float _underlinePos;
+ float _pointSize;
+ float _vertDpi;
+ float _horDpi;
+
+ size_t _maxCharWidth;
+ size_t _maxCharHeight;
+
+public:
+ bool _isBold;
+ bool _isItalic;
+ bool _isUnderline;
+ bool _isStriked;
+ int _fontHeight;
+ char *_fontFile;
+
+ CBArray<CBTTFontLayer *, CBTTFontLayer *> _layers;
+ void clearCache();
+
+};
+
+} // end of namespace WinterMute
+
+#endif
|