diff options
Diffstat (limited to 'engines/wintermute/Base/gfx/base_image.h')
-rw-r--r-- | engines/wintermute/Base/gfx/base_image.h | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/engines/wintermute/Base/gfx/base_image.h b/engines/wintermute/Base/gfx/base_image.h new file mode 100644 index 0000000000..29455d3f7a --- /dev/null +++ b/engines/wintermute/Base/gfx/base_image.h @@ -0,0 +1,74 @@ +/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This file is based on WME Lite.
+ * http://dead-code.org/redir.php?target=wmelite
+ * Copyright (c) 2011 Jan Nedoma
+ */
+
+#ifndef WINTERMUTE_BIMAGE_H
+#define WINTERMUTE_BIMAGE_H
+
+#include "engines/wintermute/Base/BBase.h"
+#include "graphics/surface.h"
+#include "graphics/pixelformat.h"
+#include "graphics/decoders/image_decoder.h"
+#include "common/endian.h"
+#include "common/str.h"
+#include "common/stream.h"
+
+struct FIBITMAP;
+
+namespace WinterMute {
+class CBSurface;
+class CBImage: CBBase {
+
+public:
+ CBImage(CBGame *inGame, FIBITMAP *bitmap = NULL);
+ ~CBImage();
+
+ bool loadFile(const Common::String &filename);
+ const Graphics::Surface *getSurface() const {
+ return _surface;
+ };
+ const byte *getPalette() const {
+ return _palette;
+ }
+ byte getAlphaAt(int x, int y);
+ bool writeBMPToStream(Common::WriteStream *stream);
+ bool resize(int newWidth, int newHeight);
+ bool saveBMPFile(const char *filename);
+ bool copyFrom(CBImage *origImage, int newWidth = 0, int newHeight = 0);
+ void copyFrom(Graphics::Surface *surface);
+private:
+ Common::String _filename;
+ Graphics::ImageDecoder *_decoder;
+ FIBITMAP *_bitmap;
+ const Graphics::Surface *_surface;
+ Graphics::Surface *_deletableSurface;
+ const byte *_palette;
+};
+
+} // end of namespace WinterMute
+
+#endif
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